if (!next)
return false;
+ /* Raise the floating window on top of other windows preserving
+ * relative stack order */
+ while (TAILQ_LAST(&(parent->floating_head), floating_head) != next) {
+ Con *last = TAILQ_LAST(&(parent->floating_head), floating_head);
+ TAILQ_REMOVE(&(parent->floating_head), last, floating_windows);
+ TAILQ_INSERT_HEAD(&(parent->floating_head), last, floating_windows);
+ }
+
con_focus(con_descend_focused(next));
return true;
}
--- /dev/null
+#!perl
+# vim:ts=4:sw=4:expandtab
+#
+# Please read the following documents before working on tests:
+# • http://build.i3wm.org/docs/testsuite.html
+# (or docs/testsuite)
+#
+# • http://build.i3wm.org/docs/lib-i3test.html
+# (alternatively: perldoc ./testcases/lib/i3test.pm)
+#
+# • http://build.i3wm.org/docs/ipc.html
+# (or docs/ipc)
+#
+# • http://onyxneon.com/books/modern_perl/modern_perl_a4.pdf
+# (unless you are already familiar with Perl)
+#
+# Test that focusing floating windows with the command `focus [direction]`
+# promotes the focused window to the top of the rendering stack.
+# Ticket: #1322
+# Bug still in: 4.8-88-gcc09348
+use i3test;
+
+my $ws = fresh_workspace;
+
+my $win1 = open_floating_window;
+my $win2 = open_floating_window;
+my $win3 = open_floating_window;
+
+# it's a good idea to do this a few times because of the implementation
+for my $i (1 .. 3) {
+ cmd 'focus left';
+ my $ws_con = get_ws($ws);
+ is($ws_con->{floating_nodes}[-1]->{nodes}[0]->{id}, get_focused($ws),
+ "focus left put the focused window on top of the floating windows (try $i)");
+}
+
+for my $i (1 .. 3) {
+ cmd 'focus right';
+ my $ws_con = get_ws($ws);
+ is($ws_con->{floating_nodes}[-1]->{nodes}[0]->{id}, get_focused($ws),
+ "focus right put the focused window on top of the floating windows (try $i)");
+}
+
+done_testing;