extern void __fastcall__ setcolor_low (unsigned char color_reg, unsigned char color_value);
extern unsigned char __fastcall__ getcolor (unsigned char color_reg);
+/* other screen functions */
+extern void __fastcall__ scroll (signed char numlines);
+ /* numlines > 0 scrolls up */
+ /* numlines < 0 scrolls down */
+
+/* misc. functions */
+extern void save_vecs(void); /* save system vectors */
+extern void rest_vecs(void); /* restore system vectors */
+
+
/* Define hardware */
#include <_gtia.h>
#define GTIA (*(struct __gtia_write*)0xD000)