* linker. They contain the overlay area address and size specific to a
* certain program.
*/
-extern void _OVERLAY1_LOAD__, _OVERLAY1_SIZE__;
-extern void _OVERLAY2_LOAD__, _OVERLAY2_SIZE__;
-extern void _OVERLAY3_LOAD__, _OVERLAY3_SIZE__;
-extern void _OVERLAY4_LOAD__, _OVERLAY4_SIZE__;
+extern void _OVERLAY1_LOAD__[], _OVERLAY1_SIZE__[];
+extern void _OVERLAY2_LOAD__[], _OVERLAY2_SIZE__[];
+extern void _OVERLAY3_LOAD__[], _OVERLAY3_SIZE__[];
+extern void _OVERLAY4_LOAD__[], _OVERLAY4_SIZE__[];
struct {
char *name;
void *addr;
unsigned size;
} overlay[] =
- {{"multdemo.1", -1, &_OVERLAY1_LOAD__, (unsigned)&_OVERLAY1_SIZE__},
- {"multdemo.2", -1, &_OVERLAY2_LOAD__, (unsigned)&_OVERLAY2_SIZE__},
- {"multdemo.3", -1, &_OVERLAY3_LOAD__, (unsigned)&_OVERLAY3_SIZE__},
- {"multdemo.4", -1, &_OVERLAY4_LOAD__, (unsigned)&_OVERLAY4_SIZE__}};
+ {{"multdemo.1", -1, _OVERLAY1_LOAD__, (unsigned)_OVERLAY1_SIZE__},
+ {"multdemo.2", -1, _OVERLAY2_LOAD__, (unsigned)_OVERLAY2_SIZE__},
+ {"multdemo.3", -1, _OVERLAY3_LOAD__, (unsigned)_OVERLAY3_SIZE__},
+ {"multdemo.4", -1, _OVERLAY4_LOAD__, (unsigned)_OVERLAY4_SIZE__}};
/* Copy overlays into extended memory up to overlay 3. Overlay 4 is known to
* to be loaded only once for onetime initialization purposes so there's no