--- /dev/null
+/*\r
+ FreeRTOS V8.0.1 - Copyright (C) 2014 Real Time Engineers Ltd.\r
+ All rights reserved\r
+\r
+ VISIT http://www.FreeRTOS.org TO ENSURE YOU ARE USING THE LATEST VERSION.\r
+\r
+ ***************************************************************************\r
+ * *\r
+ * FreeRTOS provides completely free yet professionally developed, *\r
+ * robust, strictly quality controlled, supported, and cross *\r
+ * platform software that has become a de facto standard. *\r
+ * *\r
+ * Help yourself get started quickly and support the FreeRTOS *\r
+ * project by purchasing a FreeRTOS tutorial book, reference *\r
+ * manual, or both from: http://www.FreeRTOS.org/Documentation *\r
+ * *\r
+ * Thank you! *\r
+ * *\r
+ ***************************************************************************\r
+\r
+ This file is part of the FreeRTOS distribution.\r
+\r
+ FreeRTOS is free software; you can redistribute it and/or modify it under\r
+ the terms of the GNU General Public License (version 2) as published by the\r
+ Free Software Foundation >>!AND MODIFIED BY!<< the FreeRTOS exception.\r
+\r
+ >>! NOTE: The modification to the GPL is included to allow you to !<<\r
+ >>! distribute a combined work that includes FreeRTOS without being !<<\r
+ >>! obliged to provide the source code for proprietary components !<<\r
+ >>! outside of the FreeRTOS kernel. !<<\r
+\r
+ FreeRTOS is distributed in the hope that it will be useful, but WITHOUT ANY\r
+ WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS\r
+ FOR A PARTICULAR PURPOSE. Full license text is available from the following\r
+ link: http://www.freertos.org/a00114.html\r
+\r
+ 1 tab == 4 spaces!\r
+\r
+ ***************************************************************************\r
+ * *\r
+ * Having a problem? Start by reading the FAQ "My application does *\r
+ * not run, what could be wrong?" *\r
+ * *\r
+ * http://www.FreeRTOS.org/FAQHelp.html *\r
+ * *\r
+ ***************************************************************************\r
+\r
+ http://www.FreeRTOS.org - Documentation, books, training, latest versions,\r
+ license and Real Time Engineers Ltd. contact details.\r
+\r
+ http://www.FreeRTOS.org/plus - A selection of FreeRTOS ecosystem products,\r
+ including FreeRTOS+Trace - an indispensable productivity tool, a DOS\r
+ compatible FAT file system, and our tiny thread aware UDP/IP stack.\r
+\r
+ http://www.OpenRTOS.com - Real Time Engineers ltd license FreeRTOS to High\r
+ Integrity Systems to sell under the OpenRTOS brand. Low cost OpenRTOS\r
+ licenses offer ticketed support, indemnification and middleware.\r
+\r
+ http://www.SafeRTOS.com - High Integrity Systems also provide a safety\r
+ engineered and independently SIL3 certified version for use in safety and\r
+ mission critical applications that require provable dependability.\r
+\r
+ 1 tab == 4 spaces!\r
+*/\r
+\r
+/*\r
+ * A sample implementation of pvPortMalloc() that allows the heap to be defined\r
+ * across multiple non-contigous blocks and combines (coalescences) adjacent\r
+ * memory blocks as they are freed.\r
+ *\r
+ * See heap_1.c, heap_2.c, heap_3.c and heap_4.c for alternative\r
+ * implementations, and the memory management pages of http://www.FreeRTOS.org\r
+ * for more information.\r
+ *\r
+ * Usage notes:\r
+ *\r
+ * vPortDefineHeapRegions() ***must*** be called before pvPortMalloc().\r
+ * pvPortMalloc() will be called if any task objects (tasks, queues, event\r
+ * groups, etc.) are created, therefore vPortDefineHeapRegions() ***must*** be\r
+ * called before any other objects are defined.\r
+ *\r
+ * vPortDefineHeapRegions() takes a single parameter. The parameter is an array\r
+ * of HeapRegion_t structures. HeapRegion_t is defined in portable.h as\r
+ *\r
+ * typedef struct HeapRegion\r
+ * {\r
+ * uint8_t *pucStartAddress; << Start address of a block of memory that will be part of the heap.\r
+ * size_t xSizeInBytes; << Size of the block of memory.\r
+ * } HeapRegion_t;\r
+ *\r
+ * The array is terminated using a NULL zero sized region definition, and the\r
+ * memory regions defined in the array ***must*** appear in address order from\r
+ * low address to high address. So the following is a valid example of how\r
+ * to use the function.\r
+ *\r
+ * HeapRegion_t xHeapRegions[] =\r
+ * {\r
+ * { 0x80000000UL, 0x10000 }, << Defines a block of 0x10000 bytes starting at address 0x80000000\r
+ * { 0x90000000UL, 0xa0000 }, << Defines a block of 0xa0000 bytes starting at address of 0x90000000\r
+ * { NULL, 0 } << Terminates the array.\r
+ * };\r
+ *\r
+ * vPortDefineHeapRegions( xHeapRegions ); << Pass the array into vPortDefineHeapRegions().\r
+ *\r
+ * Note 0x80000000 is the lower address so appears in the array first.\r
+ *\r
+ */\r
+#include <stdlib.h>\r
+\r
+/* Defining MPU_WRAPPERS_INCLUDED_FROM_API_FILE prevents task.h from redefining\r
+all the API functions to use the MPU wrappers. That should only be done when\r
+task.h is included from an application file. */\r
+#define MPU_WRAPPERS_INCLUDED_FROM_API_FILE\r
+\r
+#include "FreeRTOS.h"\r
+#include "task.h"\r
+\r
+#undef MPU_WRAPPERS_INCLUDED_FROM_API_FILE\r
+\r
+/* Block sizes must not get too small. */\r
+#define heapMINIMUM_BLOCK_SIZE ( ( size_t ) ( uxHeapStructSize << 1 ) )\r
+\r
+/* Assumes 8bit bytes! */\r
+#define heapBITS_PER_BYTE ( ( size_t ) 8 )\r
+\r
+/* Define the linked list structure. This is used to link free blocks in order\r
+of their memory address. */\r
+typedef struct A_BLOCK_LINK\r
+{\r
+ struct A_BLOCK_LINK *pxNextFreeBlock; /*<< The next free block in the list. */\r
+ size_t xBlockSize; /*<< The size of the free block. */\r
+} BlockLink_t;\r
+\r
+/*-----------------------------------------------------------*/\r
+\r
+/*\r
+ * Inserts a block of memory that is being freed into the correct position in\r
+ * the list of free memory blocks. The block being freed will be merged with\r
+ * the block in front it and/or the block behind it if the memory blocks are\r
+ * adjacent to each other.\r
+ */\r
+static void prvInsertBlockIntoFreeList( BlockLink_t *pxBlockToInsert );\r
+\r
+/*-----------------------------------------------------------*/\r
+\r
+/* The size of the structure placed at the beginning of each allocated memory\r
+block must by correctly byte aligned. */\r
+static const uint32_t uxHeapStructSize = ( ( sizeof ( BlockLink_t ) + ( portBYTE_ALIGNMENT - 1 ) ) & ~portBYTE_ALIGNMENT_MASK );\r
+\r
+/* Create a couple of list links to mark the start and end of the list. */\r
+static BlockLink_t xStart, *pxEnd = NULL;\r
+\r
+/* Keeps track of the number of free bytes remaining, but says nothing about\r
+fragmentation. */\r
+static size_t xFreeBytesRemaining = 0;\r
+static size_t xMinimumEverFreeBytesRemaining = 0;\r
+\r
+/* Gets set to the top bit of an size_t type. When this bit in the xBlockSize\r
+member of an BlockLink_t structure is set then the block belongs to the\r
+application. When the bit is free the block is still part of the free heap\r
+space. */\r
+static size_t xBlockAllocatedBit = 0;\r
+\r
+/*-----------------------------------------------------------*/\r
+\r
+void *pvPortMalloc( size_t xWantedSize )\r
+{\r
+BlockLink_t *pxBlock, *pxPreviousBlock, *pxNewBlockLink;\r
+void *pvReturn = NULL;\r
+\r
+ /* The heap must be initialised before the first call to\r
+ prvPortMalloc(). */\r
+ configASSERT( pxEnd );\r
+\r
+ vTaskSuspendAll();\r
+ {\r
+ /* Check the requested block size is not so large that the top bit is\r
+ set. The top bit of the block size member of the BlockLink_t structure\r
+ is used to determine who owns the block - the application or the\r
+ kernel, so it must be free. */\r
+ if( ( xWantedSize & xBlockAllocatedBit ) == 0 )\r
+ {\r
+ /* The wanted size is increased so it can contain a BlockLink_t\r
+ structure in addition to the requested amount of bytes. */\r
+ if( xWantedSize > 0 )\r
+ {\r
+ xWantedSize += uxHeapStructSize;\r
+\r
+ /* Ensure that blocks are always aligned to the required number\r
+ of bytes. */\r
+ if( ( xWantedSize & portBYTE_ALIGNMENT_MASK ) != 0x00 )\r
+ {\r
+ /* Byte alignment required. */\r
+ xWantedSize += ( portBYTE_ALIGNMENT - ( xWantedSize & portBYTE_ALIGNMENT_MASK ) );\r
+ }\r
+ else\r
+ {\r
+ mtCOVERAGE_TEST_MARKER();\r
+ }\r
+ }\r
+ else\r
+ {\r
+ mtCOVERAGE_TEST_MARKER();\r
+ }\r
+\r
+ if( ( xWantedSize > 0 ) && ( xWantedSize <= xFreeBytesRemaining ) )\r
+ {\r
+ /* Traverse the list from the start (lowest address) block until\r
+ one of adequate size is found. */\r
+ pxPreviousBlock = &xStart;\r
+ pxBlock = xStart.pxNextFreeBlock;\r
+ while( ( pxBlock->xBlockSize < xWantedSize ) && ( pxBlock->pxNextFreeBlock != NULL ) )\r
+ {\r
+ pxPreviousBlock = pxBlock;\r
+ pxBlock = pxBlock->pxNextFreeBlock;\r
+ }\r
+\r
+ /* If the end marker was reached then a block of adequate size\r
+ was not found. */\r
+ if( pxBlock != pxEnd )\r
+ {\r
+ /* Return the memory space pointed to - jumping over the\r
+ BlockLink_t structure at its start. */\r
+ pvReturn = ( void * ) ( ( ( uint8_t * ) pxPreviousBlock->pxNextFreeBlock ) + uxHeapStructSize );\r
+\r
+ /* This block is being returned for use so must be taken out\r
+ of the list of free blocks. */\r
+ pxPreviousBlock->pxNextFreeBlock = pxBlock->pxNextFreeBlock;\r
+\r
+ /* If the block is larger than required it can be split into\r
+ two. */\r
+ if( ( pxBlock->xBlockSize - xWantedSize ) > heapMINIMUM_BLOCK_SIZE )\r
+ {\r
+ /* This block is to be split into two. Create a new\r
+ block following the number of bytes requested. The void\r
+ cast is used to prevent byte alignment warnings from the\r
+ compiler. */\r
+ pxNewBlockLink = ( void * ) ( ( ( uint8_t * ) pxBlock ) + xWantedSize );\r
+\r
+ /* Calculate the sizes of two blocks split from the\r
+ single block. */\r
+ pxNewBlockLink->xBlockSize = pxBlock->xBlockSize - xWantedSize;\r
+ pxBlock->xBlockSize = xWantedSize;\r
+\r
+ /* Insert the new block into the list of free blocks. */\r
+ prvInsertBlockIntoFreeList( ( pxNewBlockLink ) );\r
+ }\r
+ else\r
+ {\r
+ mtCOVERAGE_TEST_MARKER();\r
+ }\r
+\r
+ xFreeBytesRemaining -= pxBlock->xBlockSize;\r
+\r
+ if( xFreeBytesRemaining < xMinimumEverFreeBytesRemaining )\r
+ {\r
+ xMinimumEverFreeBytesRemaining = xFreeBytesRemaining;\r
+ }\r
+ else\r
+ {\r
+ mtCOVERAGE_TEST_MARKER();\r
+ }\r
+\r
+ /* The block is being returned - it is allocated and owned\r
+ by the application and has no "next" block. */\r
+ pxBlock->xBlockSize |= xBlockAllocatedBit;\r
+ pxBlock->pxNextFreeBlock = NULL;\r
+ }\r
+ else\r
+ {\r
+ mtCOVERAGE_TEST_MARKER();\r
+ }\r
+ }\r
+ else\r
+ {\r
+ mtCOVERAGE_TEST_MARKER();\r
+ }\r
+ }\r
+ else\r
+ {\r
+ mtCOVERAGE_TEST_MARKER();\r
+ }\r
+\r
+ traceMALLOC( pvReturn, xWantedSize );\r
+ }\r
+ ( void ) xTaskResumeAll();\r
+\r
+ #if( configUSE_MALLOC_FAILED_HOOK == 1 )\r
+ {\r
+ if( pvReturn == NULL )\r
+ {\r
+ extern void vApplicationMallocFailedHook( void );\r
+ vApplicationMallocFailedHook();\r
+ }\r
+ else\r
+ {\r
+ mtCOVERAGE_TEST_MARKER();\r
+ }\r
+ }\r
+ #endif\r
+\r
+ return pvReturn;\r
+}\r
+/*-----------------------------------------------------------*/\r
+\r
+void vPortFree( void *pv )\r
+{\r
+uint8_t *puc = ( uint8_t * ) pv;\r
+BlockLink_t *pxLink;\r
+\r
+ if( pv != NULL )\r
+ {\r
+ /* The memory being freed will have an BlockLink_t structure immediately\r
+ before it. */\r
+ puc -= uxHeapStructSize;\r
+\r
+ /* This casting is to keep the compiler from issuing warnings. */\r
+ pxLink = ( void * ) puc;\r
+\r
+ /* Check the block is actually allocated. */\r
+ configASSERT( ( pxLink->xBlockSize & xBlockAllocatedBit ) != 0 );\r
+ configASSERT( pxLink->pxNextFreeBlock == NULL );\r
+\r
+ if( ( pxLink->xBlockSize & xBlockAllocatedBit ) != 0 )\r
+ {\r
+ if( pxLink->pxNextFreeBlock == NULL )\r
+ {\r
+ /* The block is being returned to the heap - it is no longer\r
+ allocated. */\r
+ pxLink->xBlockSize &= ~xBlockAllocatedBit;\r
+\r
+ vTaskSuspendAll();\r
+ {\r
+ /* Add this block to the list of free blocks. */\r
+ xFreeBytesRemaining += pxLink->xBlockSize;\r
+ traceFREE( pv, pxLink->xBlockSize );\r
+ prvInsertBlockIntoFreeList( ( ( BlockLink_t * ) pxLink ) );\r
+ }\r
+ ( void ) xTaskResumeAll();\r
+ }\r
+ else\r
+ {\r
+ mtCOVERAGE_TEST_MARKER();\r
+ }\r
+ }\r
+ else\r
+ {\r
+ mtCOVERAGE_TEST_MARKER();\r
+ }\r
+ }\r
+}\r
+/*-----------------------------------------------------------*/\r
+\r
+size_t xPortGetFreeHeapSize( void )\r
+{\r
+ return xFreeBytesRemaining;\r
+}\r
+/*-----------------------------------------------------------*/\r
+\r
+size_t xPortGetMinimumEverFreeHeapSize( void )\r
+{\r
+ return xMinimumEverFreeBytesRemaining;\r
+}\r
+/*-----------------------------------------------------------*/\r
+\r
+static void prvInsertBlockIntoFreeList( BlockLink_t *pxBlockToInsert )\r
+{\r
+BlockLink_t *pxIterator;\r
+uint8_t *puc;\r
+\r
+ /* Iterate through the list until a block is found that has a higher address\r
+ than the block being inserted. */\r
+ for( pxIterator = &xStart; pxIterator->pxNextFreeBlock < pxBlockToInsert; pxIterator = pxIterator->pxNextFreeBlock )\r
+ {\r
+ /* Nothing to do here, just iterate to the right position. */\r
+ }\r
+\r
+ /* Do the block being inserted, and the block it is being inserted after\r
+ make a contiguous block of memory? */\r
+ puc = ( uint8_t * ) pxIterator;\r
+ if( ( puc + pxIterator->xBlockSize ) == ( uint8_t * ) pxBlockToInsert )\r
+ {\r
+ pxIterator->xBlockSize += pxBlockToInsert->xBlockSize;\r
+ pxBlockToInsert = pxIterator;\r
+ }\r
+ else\r
+ {\r
+ mtCOVERAGE_TEST_MARKER();\r
+ }\r
+\r
+ /* Do the block being inserted, and the block it is being inserted before\r
+ make a contiguous block of memory? */\r
+ puc = ( uint8_t * ) pxBlockToInsert;\r
+ if( ( puc + pxBlockToInsert->xBlockSize ) == ( uint8_t * ) pxIterator->pxNextFreeBlock )\r
+ {\r
+ if( pxIterator->pxNextFreeBlock != pxEnd )\r
+ {\r
+ /* Form one big block from the two blocks. */\r
+ pxBlockToInsert->xBlockSize += pxIterator->pxNextFreeBlock->xBlockSize;\r
+ pxBlockToInsert->pxNextFreeBlock = pxIterator->pxNextFreeBlock->pxNextFreeBlock;\r
+ }\r
+ else\r
+ {\r
+ pxBlockToInsert->pxNextFreeBlock = pxEnd;\r
+ }\r
+ }\r
+ else\r
+ {\r
+ pxBlockToInsert->pxNextFreeBlock = pxIterator->pxNextFreeBlock;\r
+ }\r
+\r
+ /* If the block being inserted plugged a gab, so was merged with the block\r
+ before and the block after, then it's pxNextFreeBlock pointer will have\r
+ already been set, and should not be set here as that would make it point\r
+ to itself. */\r
+ if( pxIterator != pxBlockToInsert )\r
+ {\r
+ pxIterator->pxNextFreeBlock = pxBlockToInsert;\r
+ }\r
+ else\r
+ {\r
+ mtCOVERAGE_TEST_MARKER();\r
+ }\r
+}\r
+/*-----------------------------------------------------------*/\r
+\r
+void vPortDefineHeapRegions( HeapRegion_t *pxHeapRegions )\r
+{\r
+BlockLink_t *pxFirstFreeBlockInRegion = NULL, *pxPreviousFreeBlock;\r
+uint8_t *pucAlignedHeap;\r
+size_t xTotalRegionSize, xTotalHeapSize = 0;\r
+BaseType_t xDefinedRegions = 0;\r
+uint32_t ulAddress;\r
+HeapRegion_t *pxHeapRegion;\r
+\r
+ /* Can only call once! */\r
+ configASSERT( pxEnd == NULL );\r
+\r
+ pxHeapRegion = &( pxHeapRegions[ xDefinedRegions ] );\r
+\r
+ while( pxHeapRegion->xSizeInBytes > 0 )\r
+ {\r
+ xTotalRegionSize = pxHeapRegion->xSizeInBytes;\r
+\r
+ /* Ensure the heap region starts on a correctly aligned boundary. */\r
+ ulAddress = ( uint32_t ) pxHeapRegion->pucStartAddress;\r
+ if( ( ulAddress & portBYTE_ALIGNMENT_MASK ) != 0 )\r
+ {\r
+ ulAddress += ( portBYTE_ALIGNMENT - 1 );\r
+ ulAddress &= ~portBYTE_ALIGNMENT_MASK;\r
+\r
+ /* Adjust the size for the bytes lost to alignment. */\r
+ xTotalRegionSize -= ulAddress - ( uint32_t ) pxHeapRegion->pucStartAddress;\r
+ }\r
+\r
+ pucAlignedHeap = ( uint8_t * ) ulAddress;\r
+\r
+ /* Set xStart if it has not already been set. */\r
+ if( xDefinedRegions == 0 )\r
+ {\r
+ /* xStart is used to hold a pointer to the first item in the list of\r
+ free blocks. The void cast is used to prevent compiler warnings. */\r
+ xStart.pxNextFreeBlock = ( BlockLink_t * ) pucAlignedHeap;\r
+ xStart.xBlockSize = ( size_t ) 0;\r
+ }\r
+ else\r
+ {\r
+ /* Should only get here if one region has already been added to the\r
+ heap. */\r
+ configASSERT( pxEnd != NULL );\r
+\r
+ /* Check blocks are passed in with increasing start addresses. */\r
+ configASSERT( ulAddress > ( uint32_t ) pxEnd );\r
+ }\r
+\r
+ /* Remember the location of the end marker in the previous region, if\r
+ any. */\r
+ pxPreviousFreeBlock = pxEnd;\r
+\r
+ /* pxEnd is used to mark the end of the list of free blocks and is\r
+ inserted at the end of the region space. */\r
+ ulAddress = ( ( uint32_t ) pucAlignedHeap ) + xTotalRegionSize;\r
+ ulAddress -= uxHeapStructSize;\r
+ ulAddress &= ~portBYTE_ALIGNMENT_MASK;\r
+ pxEnd = ( BlockLink_t * ) ulAddress;\r
+ pxEnd->xBlockSize = 0;\r
+ pxEnd->pxNextFreeBlock = NULL;\r
+\r
+ /* To start with there is a single free block in this region that is\r
+ sized to take up the entire heap region minus the space taken by the\r
+ free block structure. */\r
+ pxFirstFreeBlockInRegion = ( BlockLink_t * ) pucAlignedHeap;\r
+ pxFirstFreeBlockInRegion->xBlockSize = ulAddress - ( uint32_t ) pxFirstFreeBlockInRegion;\r
+ pxFirstFreeBlockInRegion->pxNextFreeBlock = pxEnd;\r
+\r
+ /* If this is not the first region that makes up the entire heap space\r
+ then link the previous region to this region. */\r
+ if( pxPreviousFreeBlock != NULL )\r
+ {\r
+ pxPreviousFreeBlock->pxNextFreeBlock = pxFirstFreeBlockInRegion;\r
+ }\r
+\r
+ xTotalHeapSize += pxFirstFreeBlockInRegion->xBlockSize;\r
+\r
+ /* Move onto the next HeapRegion_t structure. */\r
+ xDefinedRegions++;\r
+ pxHeapRegion = &( pxHeapRegions[ xDefinedRegions ] );\r
+ }\r
+\r
+ xMinimumEverFreeBytesRemaining = xTotalHeapSize;\r
+ xFreeBytesRemaining = xTotalHeapSize;\r
+\r
+ /* Check something was actually defined before it is accessed. */\r
+ configASSERT( xTotalHeapSize );\r
+\r
+ /* Work out the position of the top bit in a size_t variable. */\r
+ xBlockAllocatedBit = ( ( size_t ) 1 ) << ( ( sizeof( size_t ) * heapBITS_PER_BYTE ) - 1 );\r
+}\r
+\r