FEATURES {
STARTADDRESS: default = $2E00;
}
+
SYMBOLS {
__STACKSIZE__: type = weak, value = $0800; # 2k stack
__RESERVED_MEMORY__: type = weak, value = $0000;
+ syschk: type = import; # force inclusion of SYSCHK
+ sramprep: type = import; # force inclusion of SRPREP
}
+
MEMORY {
- ZP: file = "", define = yes, start = $0082, size = $007E;
- HEADER: file = %O, start = $0000, size = $0006;
- RAM: file = %O, start = %S, size = $BC20 - __STACKSIZE__ - %S;
- TRAILER: file = %O, start = $0000, size = $0006;
+ ZP: file = "", define = yes, start = $0082, size = $007E;
+
+# just $FFFF
+ HEADER: file = %O, start = $0000, size = $0002;
+
+# "system check" load chunk
+ SYSCHKHDR: file = %O, start = $0000, size = $0004;
+ SYSCHK: file = %O, start = $2E00, size = $0E00;
+
+# "shadow RAM preparation" load chunk
+ SRPREPHDR: file = %O, start = $0000, size = $0004;
+ SRPREP: file = %O, start = %S, size = $7C20 - %S - $04FF; # $04FF: space for temp. chargen buffer, page aligned
+ SRPREPTRL: file = %O, start = $0000, size = $0006;
+
+# "main program" load chunk
+ MAINHDR: file = %O, start = $0000, size = $0004;
+ RAM: file = %O, start = %S + __SAVEAREA_SIZE__, size = $D000 - __STACKSIZE__ - %S - __SAVEAREA_SIZE__;
+
+# address of relocated character generator
+ CHARGEN: file = "", define = yes, start = $D800, size = $0400;
+
+# memory beneath the ROM
+ SHADOW_RAM: file = "", define = yes, start = $DC00, size = $FFF0 - $DC00;
+
+# defines entry point into program
+ TRAILER: file = %O, start = $0000, size = $0006;
}
+
SEGMENTS {
- EXEHDR: load = HEADER, type = ro;
- STARTUP: load = RAM, type = ro, define = yes;
- LOWCODE: load = RAM, type = ro, define = yes, optional = yes;
- INIT: load = RAM, type = ro, optional = yes;
- CODE: load = RAM, type = ro, define = yes;
- RODATA: load = RAM, type = ro;
- DATA: load = RAM, type = rw;
- ZPSAVE: load = RAM, type = bss, define = yes;
- BSS: load = RAM, type = bss, define = yes;
- ZEROPAGE: load = ZP, type = zp;
- EXTZP: load = ZP, type = zp, optional = yes;
- AUTOSTRT: load = TRAILER, type = ro;
+ EXEHDR: load = HEADER, type = ro;
+
+ SYSCHKHDR: load = SYSCHKHDR, type = ro, optional = yes;
+ SYSCHK: load = SYSCHK, type = rw, define = yes, optional = yes;
+
+ SRPREPHDR: load = SRPREPHDR, type = ro;
+ SAVEAREA: load = SRPREP, type = bss, define = yes; # shared btw. SRPREP and RAM
+ SRPREP: load = SRPREP, type = rw, define = yes;
+ SHADOW_RAM: load = SRPREP, run = SHADOW_RAM, type = rw, define = yes, optional = yes;
+ SRPREPTRL: load = SRPREPTRL, type = ro;
+
+ MAINHDR: load = MAINHDR, type = ro;
+ STARTUP: load = RAM, type = ro, define = yes;
+ LOWCODE: load = RAM, type = ro, define = yes, optional = yes;
+ INIT: load = RAM, type = ro, optional = yes;
+ CODE: load = RAM, type = ro, define = yes;
+ RODATA: load = RAM, type = ro;
+ DATA: load = RAM, type = rw;
+ ZPSAVE: load = RAM, type = bss, define = yes;
+ BSS: load = RAM, type = bss, define = yes;
+ ZEROPAGE: load = ZP, type = zp;
+ EXTZP: load = ZP, type = zp, optional = yes;
+ AUTOSTRT: load = TRAILER, type = ro;
}
FEATURES {
CONDES: type = constructor,