next = TAILQ_FIRST(&(next->focus_head));
- if (TAILQ_EMPTY(&(old->nodes_head))) {
+ if (TAILQ_EMPTY(&(old->nodes_head)) && TAILQ_EMPTY(&(old->floating_head))) {
/* check if this workspace is currently visible */
if (!workspace_is_visible(old)) {
LOG("Closing old workspace (%p / %s), it is empty\n", old, old->name);
--- /dev/null
+#!perl
+# vim:ts=4:sw=4:expandtab
+# Regression test: when only having a floating window on a workspace, it should not be deleted.
+
+use i3test tests => 6;
+use X11::XCB qw(:all);
+use Time::HiRes qw(sleep);
+
+BEGIN {
+ use_ok('X11::XCB::Window');
+}
+
+my $i3 = i3("/tmp/nestedcons");
+
+my $tmp = get_unused_workspace();
+$i3->command("workspace $tmp")->recv;
+
+#############################################################################
+# 1: open a floating window, get it mapped
+#############################################################################
+
+sub workspace_exists {
+ my ($name) = @_;
+ ($name ~~ @{get_workspace_names()})
+}
+
+ok(workspace_exists($tmp), "workspace $tmp exists");
+
+my $x = X11::XCB::Connection->new;
+
+# Create a floating window which is smaller than the minimum enforced size of i3
+my $window = $x->root->create_child(
+ class => WINDOW_CLASS_INPUT_OUTPUT,
+ rect => [ 0, 0, 30, 30],
+ background_color => '#C0C0C0',
+ # replace the type with 'utility' as soon as the coercion works again in X11::XCB
+ window_type => $x->atom(name => '_NET_WM_WINDOW_TYPE_UTILITY'),
+);
+
+isa_ok($window, 'X11::XCB::Window');
+
+$window->map;
+
+sleep 0.25;
+
+ok($window->mapped, 'Window is mapped');
+
+# switch to a different workspace, see if the window is still mapped?
+
+my $otmp = get_unused_workspace();
+$i3->command("workspace $otmp")->recv;
+
+ok(workspace_exists($otmp), "new workspace $otmp exists");
+ok(workspace_exists($tmp), "old workspace $tmp still exists");