]> git.sur5r.net Git - cc65/commitdiff
nes.h file by groepaz, beautified by me
authorcuz <cuz@b7a2c559-68d2-44c3-8de9-860c34a00d81>
Mon, 14 Apr 2003 21:01:06 +0000 (21:01 +0000)
committercuz <cuz@b7a2c559-68d2-44c3-8de9-860c34a00d81>
Mon, 14 Apr 2003 21:01:06 +0000 (21:01 +0000)
git-svn-id: svn://svn.cc65.org/cc65/trunk@2055 b7a2c559-68d2-44c3-8de9-860c34a00d81

include/nes.h [new file with mode: 0644]

diff --git a/include/nes.h b/include/nes.h
new file mode 100644 (file)
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@@ -0,0 +1,93 @@
+/*****************************************************************************/
+/*                                                                           */
+/*                                  nes.h                                   */
+/*                                                                           */
+/*                     NES system specific definitions                      */
+/*                                                                           */
+/*                                                                           */
+/*                                                                           */
+/* (C) 2002-2003 Groepaz/Hitmen                                              */
+/*                                                                           */
+/*                                                                           */
+/* This software is provided 'as-is', without any expressed or implied       */
+/* warranty.  In no event will the authors be held liable for any damages    */
+/* arising from the use of this software.                                    */
+/*                                                                           */
+/* Permission is granted to anyone to use this software for any purpose,     */
+/* including commercial applications, and to alter it and redistribute it    */
+/* freely, subject to the following restrictions:                            */
+/*                                                                           */
+/* 1. The origin of this software must not be misrepresented; you must not   */
+/*    claim that you wrote the original software. If you use this software   */
+/*    in a product, an acknowledgment in the product documentation would be  */
+/*    appreciated but is not required.                                       */
+/* 2. Altered source versions must be plainly marked as such, and must not   */
+/*    be misrepresented as being the original software.                      */
+/* 3. This notice may not be removed or altered from any source              */
+/*    distribution.                                                          */
+/*                                                                           */
+/*****************************************************************************/
+
+
+
+#ifndef _NES_H
+#define _NES_H
+
+
+
+/* Check for errors */
+#if !defined(__NES__)
+#  error This module may only be used when compiling for the NES!
+#endif
+
+
+
+/* Key and character defines */
+#define CH_ENTER               '\n'
+#define CH_CURS_UP             0x01
+#define CH_CURS_DOWN           0x02
+#define CH_CURS_LEFT           0x03
+#define CH_CURS_RIGHT          0x04
+#define CH_ESC                 8
+#define CH_DEL                 20
+
+#define CH_CROSS               0x10
+#define CH_RTEE                 0x17
+#define CH_LTEE                 0x0f
+#define CH_ULCORNER            0x10
+#define CH_URCORNER            0x10
+#define CH_LLCORNER            0x10
+#define CH_LRCORNER            0x10
+
+
+
+/* Color defines */
+#define COLOR_BLACK            0x00
+#define COLOR_WHITE            0x01
+#define COLOR_RED              0x02
+#define COLOR_CYAN             0x03
+#define COLOR_VIOLET           0x04
+#define COLOR_GREEN            0x05
+#define COLOR_BLUE             0x06
+#define COLOR_YELLOW           0x07
+#define COLOR_ORANGE           0x08
+#define COLOR_BROWN            0x09
+#define COLOR_LIGHTRED         0x0A
+#define COLOR_GRAY1            0x0B
+#define COLOR_GRAY2            0x0C
+#define COLOR_LIGHTGREEN       0x0D
+#define COLOR_LIGHTBLUE        0x0E
+#define COLOR_GRAY3            0x0F
+
+
+
+void __fastcall__ waitvblank (void);
+/* Wait for the vertical blanking */
+
+
+
+/* End of nes.h */
+#endif
+
+
+