*/
int handle_unmap_notify_event(void *data, xcb_connection_t *conn, xcb_unmap_notify_event_t *event);
+/**
+ * A destroy notify event is sent when the window is not unmapped, but
+ * immediately destroyed (for example when starting a window and immediately
+ * killing the program which started it).
+ *
+ * We just pass on the event to the unmap notify handler (by copying the
+ * important fields in the event data structure).
+ *
+ */
+int handle_destroy_notify_event(void *data, xcb_connection_t *conn,
+ xcb_destroy_notify_event_t *event);
+
/**
* Called when a window changes its title
*
return 1;
}
+/*
+ * A destroy notify event is sent when the window is not unmapped, but
+ * immediately destroyed (for example when starting a window and immediately
+ * killing the program which started it).
+ *
+ * We just pass on the event to the unmap notify handler (by copying the
+ * important fields in the event data structure).
+ *
+ */
+int handle_destroy_notify_event(void *data, xcb_connection_t *conn, xcb_destroy_notify_event_t *event) {
+ DLOG("destroy notify for 0x%08x, 0x%08x\n", event->event, event->window);
+
+ xcb_unmap_notify_event_t unmap;
+ unmap.sequence = event->sequence;
+ unmap.event = event->event;
+ unmap.window = event->window;
+
+ return handle_unmap_notify_event(NULL, conn, &unmap);
+}
+
/*
* Called when a window changes its title
*
it any longer. Usually, the client destroys the window shortly afterwards. */
xcb_event_set_unmap_notify_handler(&evenths, handle_unmap_notify_event, NULL);
+ /* Destroy notify is handled the same as unmap notify */
+ xcb_event_set_destroy_notify_handler(&evenths, handle_destroy_notify_event, NULL);
+
/* Configure notify = window’s configuration (geometry, stacking, …). We only need
it to set up ignore the following enter_notify events */
xcb_event_set_configure_notify_handler(&evenths, handle_configure_event, NULL);