#include "slap.h"
+#ifdef USE_VALGRIND
+/* Get debugging help from Valgrind */
+#include <valgrind/memcheck.h>
+#define VGMEMP_MARK(m,s) VALGRIND_MAKE_MEM_NOACCESS(m,s)
+#define VGMEMP_CREATE(h,r,z) VALGRIND_CREATE_MEMPOOL(h,r,z)
+#define VGMEMP_TRIM(h,a,s) VALGRIND_MEMPOOL_TRIM(h,a,s)
+#define VGMEMP_ALLOC(h,a,s) VALGRIND_MEMPOOL_ALLOC(h,a,s)
+#define VGMEMP_CHANGE(h,a,b,s) VALGRIND_MEMPOOL_CHANGE(h,a,b,s)
+#else
+#define VGMEMP_MARK(m,s)
+#define VGMEMP_CREATE(h,r,z)
+#define VGMEMP_TRIM(h,a,s)
+#define VGMEMP_ALLOC(h,a,s)
+#define VGMEMP_CHANGE(h,a,b,s)
+#endif
+
/*
* This allocator returns temporary memory from a slab in a given memory
* context, aligned on a 2-int boundary. It cannot be used for data
sh = ch_malloc(sizeof(struct slab_heap));
base = ch_malloc(size);
SET_MEMCTX(thrctx, sh, slap_sl_mem_destroy);
+ VGMEMP_MARK(base, size);
+ VGMEMP_CREATE(sh, 0, 0);
} else {
slap_sl_mem_destroy(NULL, sh);
base = sh->sh_base;
if (size > (ber_len_t) ((char *) sh->sh_end - base)) {
newptr = ch_realloc(base, size);
if ( newptr == NULL ) return NULL;
+ VGMEMP_CHANGE(sh, base, newptr, size);
base = newptr;
}
+ VGMEMP_TRIM(sh, sh->sh_base, 0);
}
sh->sh_base = base;
sh->sh_end = base + size;
if (size < (ber_len_t) ((char *) sh->sh_end - (char *) sh->sh_last)) {
newptr = sh->sh_last;
sh->sh_last = (char *) sh->sh_last + size;
+ VGMEMP_ALLOC(sh, newptr, size);
*newptr++ = size;
return( (void *)newptr );
}
/* Mark it free: tail = size, head of next block |= 1 */
nextp[-1] = size;
nextp[0] |= 1;
+ /* We can't tell Valgrind about it yet, because we
+ * still need read/write access to this block for
+ * when we eventually get to reclaim it.
+ */
} else {
/* Reclaim freed block(s) off tail */
while (*p & 1) {
p = (ber_len_t *) ((char *) p - p[-1]);
}
sh->sh_last = p;
+ VGMEMP_TRIM(sh, sh->sh_base, sh->sh_last - sh->sh_base);
}
} else {