+2006-02-07 Jim Evins <evins@snaught.com>
+
+ * data/glade/object-editor.glade:
+ Fixed color groups of color combos.
+ * src/color.h:
+ Added default shadow color.
+ * src/object-editor.c: (gl_object_editor_construct_color_combo):
+ Added shadow color group.
+
2006-02-06 Jim Evins <evins@snaught.com>
* src/object-editor-shadow-page.c:
<widget class="Custom" id="line_color_combo">
<property name="visible">True</property>
<property name="creation_function">gl_object_editor_construct_color_combo</property>
- <property name="int1">2</property>
+ <property name="int1">1</property>
<property name="int2">0</property>
<property name="last_modification_time">Sun, 16 Nov 2003 06:52:23 GMT</property>
</widget>
<widget class="Custom" id="fill_color_combo">
<property name="visible">True</property>
<property name="creation_function">gl_object_editor_construct_color_combo</property>
- <property name="int1">2</property>
+ <property name="int1">0</property>
<property name="int2">0</property>
<property name="last_modification_time">Sun, 16 Nov 2003 06:52:23 GMT</property>
</widget>
<widget class="Custom" id="bc_color_combo">
<property name="visible">True</property>
<property name="creation_function">gl_object_editor_construct_color_combo</property>
- <property name="int1">2</property>
+ <property name="int1">1</property>
<property name="int2">0</property>
<property name="last_modification_time">Sun, 16 Nov 2003 06:52:23 GMT</property>
</widget>
<widget class="Custom" id="shadow_color_combo">
<property name="visible">True</property>
<property name="creation_function">gl_object_editor_construct_color_combo</property>
- <property name="int1">2</property>
+ <property name="int1">3</property>
<property name="int2">0</property>
<property name="last_modification_time">Sun, 16 Nov 2003 06:52:23 GMT</property>
</widget>
#define GL_COLOR_NONE GL_COLOR_A(0,0,0,0)
#define GL_COLOR_FILL_MERGE_DEFAULT GL_COLOR_A(255,255,255,128)
#define GL_COLOR_MERGE_DEFAULT GL_COLOR_A(0,0,0,128)
+#define GL_COLOR_SHADOW_DEFAULT GL_COLOR(0,0,0)
#define GL_COLOR_SHADOW_MERGE_DEFAULT GL_COLOR_A(0,0,0,255)
#define GL_COLOR_I_RED(x) (((x)>>24) & 0xff)