void debuglog(char *fmt, ...) {
}
-/*
- * This function resolves ~ in pathnames.
- * It may resolve wildcards in the first part of the path, but if no match
- * or multiple matches are found, it just returns a copy of path as given.
- *
- */
-static char *resolve_tilde(const char *path) {
- static glob_t globbuf;
- char *head, *tail, *result;
-
- tail = strchr(path, '/');
- head = strndup(path, tail ? (size_t)(tail - path) : strlen(path));
-
- int res = glob(head, GLOB_TILDE, NULL, &globbuf);
- free(head);
- /* no match, or many wildcard matches are bad */
- if (res == GLOB_NOMATCH || globbuf.gl_pathc != 1)
- result = strdup(path);
- else if (res != 0) {
- err(1, "glob() failed");
- } else {
- head = globbuf.gl_pathv[0];
- result = calloc(1, strlen(head) + (tail ? strlen(tail) : 0) + 1);
- strncpy(result, head, strlen(head));
- if (tail)
- strncat(result, tail, strlen(tail));
- }
- globfree(&globbuf);
-
- return result;
-}
-
/*
* Handles expose events, that is, draws the window contents.
*
*
*/
int logical_px(const int logical);
+
+/**
+ * This function resolves ~ in pathnames.
+ * It may resolve wildcards in the first part of the path, but if no match
+ * or multiple matches are found, it just returns a copy of path as given.
+ *
+ */
+char *resolve_tilde(const char *path);
+
+/**
+ * Get the path of the first configuration file found. If override_configpath
+ * is specified, that path is returned and saved for further calls. Otherwise,
+ * checks the home directory first, then the system directory first, always
+ * taking into account the XDG Base Directory Specification ($XDG_CONFIG_HOME,
+ * $XDG_CONFIG_DIRS)
+ *
+ */
+char *get_config_path(const char *override_configpath, bool use_system_paths);
void check_error(xcb_connection_t *conn, xcb_void_cookie_t cookie,
char *err_message);
-/**
- * This function resolves ~ in pathnames.
- * It may resolve wildcards in the first part of the path, but if no match
- * or multiple matches are found, it just returns a copy of path as given.
- *
- */
-char *resolve_tilde(const char *path);
-
/**
* Checks if the given path exists by calling stat().
*
--- /dev/null
+/*
+ * vim:ts=4:sw=4:expandtab
+ *
+ * i3 - an improved dynamic tiling window manager
+ * © 2009-2015 Michael Stapelberg and contributors (see also: LICENSE)
+ *
+ */
+#include "libi3.h"
+#include <stdlib.h>
+#include <string.h>
+#include <sys/stat.h>
+
+/*
+ * Checks if the given path exists by calling stat().
+ *
+ */
+static bool path_exists(const char *path) {
+ struct stat buf;
+ return (stat(path, &buf) == 0);
+}
+
+/*
+ * Get the path of the first configuration file found. If override_configpath
+ * is specified, that path is returned and saved for further calls. Otherwise,
+ * checks the home directory first, then the system directory first, always
+ * taking into account the XDG Base Directory Specification ($XDG_CONFIG_HOME,
+ * $XDG_CONFIG_DIRS)
+ *
+ */
+char *get_config_path(const char *override_configpath, bool use_system_paths) {
+ char *xdg_config_home, *xdg_config_dirs, *config_path;
+
+ static const char *saved_configpath = NULL;
+
+ if (override_configpath != NULL) {
+ saved_configpath = override_configpath;
+ return sstrdup(saved_configpath);
+ }
+
+ if (saved_configpath != NULL)
+ return sstrdup(saved_configpath);
+
+ /* 1: check the traditional path under the home directory */
+ config_path = resolve_tilde("~/.i3/config");
+ if (path_exists(config_path))
+ return config_path;
+ free(config_path);
+
+ /* 2: check for $XDG_CONFIG_HOME/i3/config */
+ if ((xdg_config_home = getenv("XDG_CONFIG_HOME")) == NULL)
+ xdg_config_home = "~/.config";
+
+ xdg_config_home = resolve_tilde(xdg_config_home);
+ sasprintf(&config_path, "%s/i3/config", xdg_config_home);
+ free(xdg_config_home);
+
+ if (path_exists(config_path))
+ return config_path;
+ free(config_path);
+
+ /* The below paths are considered system-level, and can be skipped if the
+ * caller only wants user-level configs. */
+ if (!use_system_paths)
+ return NULL;
+
+ /* 3: check the traditional path under /etc */
+ config_path = SYSCONFDIR "/i3/config";
+ if (path_exists(config_path))
+ return sstrdup(config_path);
+
+ /* 4: check for $XDG_CONFIG_DIRS/i3/config */
+ if ((xdg_config_dirs = getenv("XDG_CONFIG_DIRS")) == NULL)
+ xdg_config_dirs = "/etc/xdg";
+
+ char *buf = sstrdup(xdg_config_dirs);
+ char *tok = strtok(buf, ":");
+ while (tok != NULL) {
+ tok = resolve_tilde(tok);
+ sasprintf(&config_path, "%s/i3/config", tok);
+ free(tok);
+ if (path_exists(config_path)) {
+ free(buf);
+ return config_path;
+ }
+ free(config_path);
+ tok = strtok(NULL, ":");
+ }
+ free(buf);
+
+ return NULL;
+}
--- /dev/null
+/*
+ * vim:ts=4:sw=4:expandtab
+ *
+ * i3 - an improved dynamic tiling window manager
+ * © 2009-2015 Michael Stapelberg and contributors (see also: LICENSE)
+ *
+ */
+
+#include "libi3.h"
+#include <err.h>
+#include <glob.h>
+#include <stdlib.h>
+#include <string.h>
+
+/*
+ * This function resolves ~ in pathnames.
+ * It may resolve wildcards in the first part of the path, but if no match
+ * or multiple matches are found, it just returns a copy of path as given.
+ *
+ */
+char *resolve_tilde(const char *path) {
+ static glob_t globbuf;
+ char *head, *tail, *result;
+
+ tail = strchr(path, '/');
+ head = strndup(path, tail ? (size_t)(tail - path) : strlen(path));
+
+ int res = glob(head, GLOB_TILDE, NULL, &globbuf);
+ free(head);
+ /* no match, or many wildcard matches are bad */
+ if (res == GLOB_NOMATCH || globbuf.gl_pathc != 1)
+ result = sstrdup(path);
+ else if (res != 0) {
+ err(EXIT_FAILURE, "glob() failed");
+ } else {
+ head = globbuf.gl_pathv[0];
+ result = scalloc(strlen(head) + (tail ? strlen(tail) : 0) + 1);
+ strncpy(result, head, strlen(head));
+ if (tail)
+ strncat(result, tail, strlen(tail));
+ }
+ globfree(&globbuf);
+
+ return result;
+}
}
}
-/*
- * Get the path of the first configuration file found. If override_configpath
- * is specified, that path is returned and saved for further calls. Otherwise,
- * checks the home directory first, then the system directory first, always
- * taking into account the XDG Base Directory Specification ($XDG_CONFIG_HOME,
- * $XDG_CONFIG_DIRS)
- *
- */
-static char *get_config_path(const char *override_configpath) {
- char *xdg_config_home, *xdg_config_dirs, *config_path;
-
- static const char *saved_configpath = NULL;
-
- if (override_configpath != NULL) {
- saved_configpath = override_configpath;
- return sstrdup(saved_configpath);
- }
-
- if (saved_configpath != NULL)
- return sstrdup(saved_configpath);
-
- /* 1: check the traditional path under the home directory */
- config_path = resolve_tilde("~/.i3/config");
- if (path_exists(config_path))
- return config_path;
- free(config_path);
-
- /* 2: check for $XDG_CONFIG_HOME/i3/config */
- if ((xdg_config_home = getenv("XDG_CONFIG_HOME")) == NULL)
- xdg_config_home = "~/.config";
-
- xdg_config_home = resolve_tilde(xdg_config_home);
- sasprintf(&config_path, "%s/i3/config", xdg_config_home);
- free(xdg_config_home);
-
- if (path_exists(config_path))
- return config_path;
- free(config_path);
-
- /* 3: check the traditional path under /etc */
- config_path = SYSCONFDIR "/i3/config";
- if (path_exists(config_path))
- return sstrdup(config_path);
-
- /* 4: check for $XDG_CONFIG_DIRS/i3/config */
- if ((xdg_config_dirs = getenv("XDG_CONFIG_DIRS")) == NULL)
- xdg_config_dirs = "/etc/xdg";
-
- char *buf = sstrdup(xdg_config_dirs);
- char *tok = strtok(buf, ":");
- while (tok != NULL) {
- tok = resolve_tilde(tok);
- sasprintf(&config_path, "%s/i3/config", tok);
- free(tok);
- if (path_exists(config_path)) {
- free(buf);
- return config_path;
- }
- free(config_path);
- tok = strtok(NULL, ":");
- }
- free(buf);
-
- die("Unable to find the configuration file (looked at "
- "~/.i3/config, $XDG_CONFIG_HOME/i3/config, " SYSCONFDIR "/i3/config and $XDG_CONFIG_DIRS/i3/config)");
-}
-
/*
* Finds the configuration file to use (either the one specified by
* override_configpath), the user’s one or the system default) and calls
*
*/
bool parse_configuration(const char *override_configpath, bool use_nagbar) {
- char *path = get_config_path(override_configpath);
+ char *path = get_config_path(override_configpath, true);
+ if (path == NULL) {
+ die("Unable to find the configuration file (looked at "
+ "~/.i3/config, $XDG_CONFIG_HOME/i3/config, " SYSCONFDIR "/i3/config and $XDG_CONFIG_DIRS/i3/config)");
+ }
+
LOG("Parsing configfile %s\n", path);
FREE(current_configpath);
current_configpath = path;
}
}
-/*
- * This function resolves ~ in pathnames.
- * It may resolve wildcards in the first part of the path, but if no match
- * or multiple matches are found, it just returns a copy of path as given.
- *
- */
-char *resolve_tilde(const char *path) {
- static glob_t globbuf;
- char *head, *tail, *result;
-
- tail = strchr(path, '/');
- head = strndup(path, tail ? (size_t)(tail - path) : strlen(path));
-
- int res = glob(head, GLOB_TILDE, NULL, &globbuf);
- free(head);
- /* no match, or many wildcard matches are bad */
- if (res == GLOB_NOMATCH || globbuf.gl_pathc != 1)
- result = sstrdup(path);
- else if (res != 0) {
- die("glob() failed");
- } else {
- head = globbuf.gl_pathv[0];
- result = scalloc(strlen(head) + (tail ? strlen(tail) : 0) + 1);
- strncpy(result, head, strlen(head));
- if (tail)
- strncat(result, tail, strlen(tail));
- }
- globfree(&globbuf);
-
- return result;
-}
-
/*
* Checks if the given path exists by calling stat().
*