--- /dev/null
+;
+; Graphics driver for the 640x480x2 mode on the C128 VDC
+; (values for this mode based on Fred Bowen's document)
+; Maciej 'YTM/Elysium' Witkowiak <ytm@elysium.pl>
+; 23.12.2002
+;
+; NOTES:
+; On the real machine there are some additional pixels appearing (probably bad reads)
+; VICE emulator does not show them. Needs further investigation.
+;
+; Only DONE routine contains C128-mode specific stuff, everything else will work in
+; C64-mode of C128 (C64 needs full VDC init then).
+;
+; X-axis resolution can be changed by manipulating xres header field so
+; any resolution 8..708 is possible only with gfx-mode initialization and CALC changed.
+;
+; With special initialization and CALC we can get 320x200 double-pixel mode.
+;
+; Color translation values for BROWN and GRAY3 are obviously wrong, they could
+; be replaced by equiv. of ORANGE and GRAY2 but this would give only 14 of 16 colors available.
+;
+; Register 25 ($19) is said to require different value for VDC v1, but I couldn't find what
+; it should be.
+
+ .include "zeropage.inc"
+
+ .include "tgi-kernel.inc"
+ .include "tgi-mode.inc"
+ .include "tgi-error.inc"
+
+
+ .macpack generic
+
+; ------------------------------------------------------------------------
+; Constants
+
+VDC_ADDR_REG = $D600 ; VDC address
+VDC_DATA_REG = $D601 ; VDC data
+
+VDC_DSP_HI = 12 ; registers used
+VDC_DSP_LO = 13
+VDC_DATA_HI = 18
+VDC_DATA_LO = 19
+VDC_VSCROLL = 24
+VDC_HSCROLL = 25
+VDC_COLORS = 26
+VDC_CSET = 28
+VDC_COUNT = 30
+VDC_DATA = 31
+
+; ------------------------------------------------------------------------
+; Header. Includes jump table and constants.
+
+.segment "JUMPTABLE"
+
+; First part of the header is a structure that has a magic and defines the
+; capabilities of the driver
+
+ .byte $74, $67, $69 ; "tgi"
+ .byte $00 ; TGI version number
+xres: .word 640 ; X resolution
+yres: .word 480 ; Y resolution
+ .byte 2 ; Number of drawing colors
+pages: .byte 0 ; Number of screens available
+ .byte 8 ; System font X size
+ .byte 8 ; System font Y size
+ .res 4, $00 ; Reserved for future extensions
+
+; Next comes the jump table. Currently all entries must be valid and may point
+; to an RTS for test versions (function not implemented). A future version may
+; allow for emulation: In this case the vector will be zero. Emulation means
+; that the graphics kernel will emulate the function by using lower level
+; primitives - for example ploting a line by using calls to SETPIXEL.
+
+ .word INSTALL
+ .word DEINSTALL
+ .word INIT
+ .word DONE
+ .word GETERROR
+ .word CONTROL
+ .word CLEAR
+ .word SETVIEWPAGE
+ .word SETDRAWPAGE
+ .word SETCOLOR
+ .word SETPALETTE
+ .word GETPALETTE
+ .word GETDEFPALETTE
+ .word SETPIXEL
+ .word GETPIXEL
+ .word HORLINE
+ .word LINE
+ .word BAR
+ .word CIRCLE
+ .word TEXTSTYLE
+ .word OUTTEXT
+
+; ------------------------------------------------------------------------
+; Data.
+
+; Variables mapped to the zero page segment variables. Some of these are
+; used for passing parameters to the driver.
+
+X1 = ptr1
+Y1 = ptr2
+X2 = ptr3
+Y2 = ptr4
+RADIUS = tmp1
+
+ADDR = tmp1 ; (2) CALC
+TEMP = tmp3 ; CALC icmp
+TEMP2 = tmp4 ; icmp
+TEMP3 = sreg ; LINE
+TEMP4 = sreg+1 ; LINE
+
+; Line routine stuff (must be on zpage)
+PB = ptr3 ; (2) LINE
+UB = ptr4 ; (2) LINE
+ERR = regsave ; (2) LINE
+NX = regsave+2 ; (2) LINE
+; Circle stuff
+XX = ptr3 ; (2) CIRCLE
+YY = ptr4 ; (2) CIRCLE
+MaxO = sreg ; (overwritten by TEMP3+TEMP4, but restored from OG/OU anyway)
+XS = regsave ; (2) CIRCLE
+YS = regsave+2 ; (2) CIRCLE
+
+; Absolute variables used in the code
+
+.bss
+
+ERROR: .res 1 ; Error code
+PALETTE: .res 2 ; The current palette
+
+BITMASK: .res 1 ; $00 = clear, $FF = set pixels
+
+OLDCOLOR: .res 1 ; colors before entering gfx mode
+
+; Line routine stuff (combined with CIRCLE to save space)
+
+OGora:
+COUNT: .res 2
+OUkos:
+NY: .res 2
+Y3:
+DX: .res 1
+DY: .res 1
+AY: .res 1
+
+; Text output stuff
+TEXTMAGX: .res 1
+TEXTMAGY: .res 1
+TEXTDIR: .res 1
+
+; Constants and tables
+
+.rodata
+
+DEFPALETTE: .byte $00, $0f ; White on black
+PALETTESIZE = * - DEFPALETTE
+
+BITTAB: .byte $80,$40,$20,$10,$08,$04,$02,$01
+
+BITMASKL: .byte %11111111, %01111111, %00111111, %00011111
+ .byte %00001111, %00000111, %00000011, %00000001
+
+BITMASKR: .byte %10000000, %11000000, %11100000, %11110000
+ .byte %11111000, %11111100, %11111110, %11111111
+
+; color translation table (indexed by VIC color)
+COLTRANS: .byte $00, $0f, $08, $06, $0a, $04, $02, $0c
+ .byte $0d, $0b, $09, $01, $0e, $05, $03, $07
+ ; colors BROWN and GRAY3 are wrong
+
+; VDC initialization table (reg),(val),...,$ff
+InitVDCTab:
+ .byte VDC_DSP_HI, 0 ; viewpage 0 as default
+ .byte VDC_DSP_LO, 0
+ .byte VDC_HSCROLL, $87
+ .byte 2, $66
+ .byte 4, $4c
+ .byte 5, $06
+ .byte 6, $4c
+ .byte 7, $47
+ .byte 8, $03
+ .byte 9, $06
+ .byte 27, $00
+ .byte $ff
+
+SCN80CLR: .byte 27,88,147,27,88,0
+
+.code
+
+; ------------------------------------------------------------------------
+; INSTALL routine. Is called after the driver is loaded into memory. May
+; initialize anything that has to be done just once. Is probably empty
+; most of the time.
+;
+; Must set an error code: NO
+;
+
+INSTALL:
+ ; check for VDC version and update register $19 value
+
+ ; check for VDC ram size and update number of available screens
+
+ ldx #VDC_CSET ; determine size of RAM...
+ jsr VDCReadReg
+ sta tmp1
+ ora #%00010000
+ jsr VDCWriteReg ; turn on 64k
+
+ jsr settestadr1 ; save original value of test byte
+ jsr VDCReadByte
+ sta tmp2
+
+ lda #$55 ; write $55 here
+ ldy #ptr1
+ jsr test64k ; read it here and there
+ lda #$aa ; write $aa here
+ ldy #ptr2
+ jsr test64k ; read it here and there
+
+ jsr settestadr1
+ lda tmp2
+ jsr VDCWriteByte ; restore original value of test byte
+
+ lda ptr1 ; do bytes match?
+ cmp ptr1+1
+ bne @have64k
+ lda ptr2
+ cmp ptr2+1
+ bne @have64k
+
+ ldx #VDC_CSET
+ lda tmp1
+ jsr VDCWriteReg ; restore 16/64k flag
+ jmp @endok ; and leave default values for 16k
+
+@have64k:
+ lda #1
+ sta pages
+@endok:
+ rts
+
+test64k:
+ sta tmp1
+ sty ptr3
+ lda #0
+ sta ptr3+1
+ jsr settestadr1
+ lda tmp1
+ jsr VDCWriteByte ; write $55
+ jsr settestadr1
+ jsr VDCReadByte ; read here
+ pha
+ jsr settestadr2
+ jsr VDCReadByte ; and there
+ ldy #1
+ sta (ptr3),y
+ pla
+ dey
+ sta (ptr3),y
+ rts
+
+settestadr1:
+ ldy #$02 ; test page 2 (here)
+ .byte $2c
+settestadr2:
+ ldy #$42 ; or page 64+2 (there)
+ lda #0
+ jmp VDCSetSourceAddr
+
+; ------------------------------------------------------------------------
+; DEINSTALL routine. Is called before the driver is removed from memory. May
+; clean up anything done by INSTALL but is probably empty most of the time.
+;
+; Must set an error code: NO
+;
+
+DEINSTALL:
+ rts
+
+
+; ------------------------------------------------------------------------
+; INIT: Changes an already installed device from text mode to graphics
+; mode. The number of the graphics mode is passed to the function in A.
+; Note that INIT/DONE may be called multiple times while the driver
+; is loaded, while INSTALL is only called once, so any code that is needed
+; to initializes variables and so on must go here. Setting palette and
+; clearing the screen is not needed because this is called by the graphics
+; kernel later.
+; The graphics kernel will never call INIT when a graphics mode is already
+; active, so there is no need to protect against that.
+;
+; Must set an error code: YES
+;
+
+INIT: cmp #TGI_MODE_640_480_2 ; Correct mode?
+ beq @L1 ; Jump if yes
+ lda #TGI_ERR_INV_MODE ; ## Error
+ bne @L9
+
+@L1: lda pages ; is there enough memory?
+ bne @L11 ; Jump if there is one screen
+ lda #TGI_ERR_INV_MODE ; ## Error
+ bne @L9
+
+; Initialize variables
+
+@L11: ldx #$FF
+ stx BITMASK
+
+; Switch into graphics mode (set view page 0)
+
+ ldy #0
+@L2: ldx InitVDCTab,y
+ bmi @L3
+ iny
+ lda InitVDCTab,y
+ jsr VDCWriteReg
+ iny
+ bne @L2
+@L3:
+
+; Remeber current color value
+ ldx #VDC_COLORS
+ jsr VDCReadReg
+ sta OLDCOLOR
+
+; Done, reset the error code
+
+ lda #TGI_ERR_OK
+@L9: sta ERROR
+ rts
+
+; ------------------------------------------------------------------------
+; DONE: Will be called to switch the graphics device back into text mode.
+; The graphics kernel will never call DONE when no graphics mode is active,
+; so there is no need to protect against that.
+;
+; Must set an error code: YES
+;
+
+DONE:
+ ; This part is C128-mode specific
+ jsr $e179 ; reload character set
+ jsr $ff62
+ lda $d7 ; in 80-columns?
+ bne @L01
+@L0: lda SCN80CLR,y
+ beq @L1
+ jsr $ffd2 ; print \xe,clr,\xe
+ iny
+ bne @L0
+@L01: lda #147
+ jsr $ffd2 ; print clr
+@L1: lda #0 ; restore view page
+ ldx #VDC_DSP_HI
+ jsr VDCWriteReg
+ lda OLDCOLOR
+ ldx #VDC_COLORS
+ jsr VDCWriteReg ; restore color (background)
+ lda #$47
+ ldx #VDC_HSCROLL
+ jmp VDCWriteReg ; switch to text screen
+
+; ------------------------------------------------------------------------
+; GETERROR: Return the error code in A and clear it.
+
+GETERROR:
+ ldx #TGI_ERR_OK
+ lda ERROR
+ stx ERROR
+ rts
+
+; ------------------------------------------------------------------------
+; CONTROL: Platform/driver specific entry point.
+;
+; Must set an error code: YES
+;
+
+CONTROL:
+ lda #TGI_ERR_INV_FUNC
+ sta ERROR
+ rts
+
+; ------------------------------------------------------------------------
+; CLEAR: Clears the screen.
+;
+; Must set an error code: NO
+;
+
+CLEAR:
+ lda #0
+ tay
+ jsr VDCSetSourceAddr
+ lda #0
+ ldx #VDC_VSCROLL
+ jsr VDCWriteReg ; set fill mode
+ lda #0
+ jsr VDCWriteByte ; put 1rst byte (fill value)
+ ldy #159 ; 159 times
+ lda #0 ; 256 bytes
+ ldx #VDC_COUNT
+@L1: jsr VDCWriteReg
+ dey
+ bne @L1
+ rts
+
+; ------------------------------------------------------------------------
+; SETVIEWPAGE: Set the visible page. Called with the new page in A (0..n).
+; The page number is already checked to be valid by the graphics kernel.
+;
+; Must set an error code: NO (will only be called if page ok)
+;
+
+SETVIEWPAGE:
+ rts
+
+; ------------------------------------------------------------------------
+; SETDRAWPAGE: Set the drawable page. Called with the new page in A (0..n).
+; The page number is already checked to be valid by the graphics kernel.
+;
+; Must set an error code: NO (will only be called if page ok)
+;
+
+SETDRAWPAGE:
+ rts
+
+; ------------------------------------------------------------------------
+; SETCOLOR: Set the drawing color (in A). The new color is already checked
+; to be in a valid range (0..maxcolor-1).
+;
+; Must set an error code: NO (will only be called if color ok)
+;
+
+SETCOLOR:
+ tax
+ beq @L1
+ lda #$FF
+@L1: sta BITMASK
+ rts
+
+; ------------------------------------------------------------------------
+; SETPALETTE: Set the palette (not available with all drivers/hardware).
+; A pointer to the palette is passed in ptr1. Must set an error if palettes
+; are not supported
+;
+; Must set an error code: YES
+;
+
+SETPALETTE:
+ ldy #PALETTESIZE - 1
+@L1: lda (ptr1),y ; Copy the palette
+ and #$0F ; Make a valid color
+ sta PALETTE,y
+ dey
+ bpl @L1
+
+; Get the color entries from the palette
+
+ ldy PALETTE+1 ; Foreground color
+ lda COLTRANS,y
+ asl a
+ asl a
+ asl a
+ asl a
+ ldy PALETTE ; Background color
+ ora COLTRANS,y
+
+ ldx #VDC_COLORS
+ jmp VDCWriteReg
+
+; ------------------------------------------------------------------------
+; GETPALETTE: Return the current palette in A/X. Must return NULL and set an
+; error if palettes are not supported.
+;
+; Must set an error code: YES
+;
+
+GETPALETTE:
+ lda #<PALETTE
+ ldx #>PALETTE
+ rts
+
+; ------------------------------------------------------------------------
+; GETDEFPALETTE: Return the default palette for the driver in A/X. Must
+; return NULL and set an error of palettes are not supported.
+;
+; Must set an error code: YES
+;
+
+GETDEFPALETTE:
+ lda #<DEFPALETTE
+ ldx #>DEFPALETTE
+ rts
+
+; ------------------------------------------------------------------------
+; SETPIXEL: Draw one pixel at X1/Y1 = ptr1/ptr2 with the current drawing
+; color. The coordinates passed to this function are never outside the
+; visible screen area, so there is no need for clipping inside this function.
+;
+; Must set an error code: NO
+;
+
+SETPIXELCLIP:
+ lda Y1+1
+ bmi @finito ; y<0
+ lda X1+1
+ bmi @finito ; x<0
+ lda xres
+ ldx xres+1
+ sta ADDR
+ stx ADDR+1
+ ldx #ADDR
+ lda X1
+ ldy X1+1
+ jsr icmp ; if (xres<x1)
+ bcs @cont ; !(xres<x1)
+@finito:rts
+@cont: lda yres
+ ldx yres+1
+ sta ADDR
+ stx ADDR+1
+ ldx #ADDR
+ lda Y1
+ ldy Y1+1
+ jsr icmp ; if (yres<y1)
+ bcc @finito
+
+SETPIXEL:
+ jsr CALC ; Calculate coordinates
+
+ stx TEMP
+ lda ADDR
+ ldy ADDR+1
+ jsr VDCSetSourceAddr
+ jsr VDCReadByte
+ ldx TEMP
+
+ sta TEMP
+ eor BITMASK
+ and BITTAB,X
+ eor TEMP
+ pha
+ lda ADDR
+ ldy ADDR+1
+ jsr VDCSetSourceAddr
+ pla
+ jsr VDCWriteByte
+
+@L9: rts
+
+; ------------------------------------------------------------------------
+; GETPIXEL: Read the color value of a pixel and return it in A/X. The
+; coordinates passed to this function are never outside the visible screen
+; area, so there is no need for clipping inside this function.
+
+
+GETPIXEL:
+ jsr CALC ; Calculate coordinates
+
+ stx TEMP ; preserve X
+ lda ADDR
+ ldy ADDR+1
+ jsr VDCSetSourceAddr
+ jsr VDCReadByte
+ ldx TEMP
+
+ ldy #$00
+ and BITTAB,X
+ beq @L1
+ iny
+
+@L1: tya ; Get color value into A
+ ldx #$00 ; Clear high byte
+ rts
+
+; ------------------------------------------------------------------------
+; HORLINE: Draw a horizontal line from X1/Y to X2/Y, where X1 = ptr1,
+; Y = ptr2 and X2 = ptr3, using the current drawing color.
+;
+; This is a special line drawing entry used when the line is know to be
+; horizontal, for example by the BAR emulation routine. If the driver does
+; not have special code for horizontal lines, it may just copy Y to Y2 and
+; proceed with the generic line drawing code.
+;
+; Note: Line coordinates will always be sorted (Y1 <= X2) and clipped.
+;
+; Must set an error code: NO
+;
+
+HORLINE:
+ lda X1
+ pha
+ lda X1+1
+ pha
+ jsr CALC ; get data for LEFT
+ lda BITMASKL,x ; remember left address and bitmask
+ pha
+ lda ADDR
+ pha
+ lda ADDR+1
+ pha
+
+ lda X2
+ sta X1
+ lda X2+1
+ sta X1+1
+ jsr CALC ; get data for RIGHT
+ lda BITMASKR,x
+ sta TEMP3
+
+ pla ; recall data for LEFT
+ sta X1+1
+ pla
+ sta X1 ; put left address into X1
+ pla
+
+ cmp #%11111111 ; if left bit <> 0
+ beq @L1
+ sta TEMP2 ; do left byte only...
+ lda X1
+ ldy X1+1
+ jsr VDCSetSourceAddr
+ jsr VDCReadByte
+ sta TEMP
+ eor BITMASK
+ and TEMP2
+ eor TEMP
+ pha
+ lda X1
+ ldy X1+1
+ jsr VDCSetSourceAddr
+ pla
+ jsr VDCWriteByte
+ inc X1 ; ... and proceed
+ bne @L1
+ inc X1+1
+
+ ; do right byte (if Y2=0 ++ADDR and skip)
+@L1: lda TEMP3
+ cmp #%11111111 ; if right bit <> 7
+ bne @L11
+ inc ADDR ; right bit = 7 - the next one is the last
+ bne @L10
+ inc ADDR+1
+@L10: bne @L2
+
+@L11: lda ADDR ; do right byte only...
+ ldy ADDR+1
+ jsr VDCSetSourceAddr
+ jsr VDCReadByte
+ sta TEMP
+ eor BITMASK
+ and TEMP3
+ eor TEMP
+ pha
+ lda ADDR
+ ldy ADDR+1
+ jsr VDCSetSourceAddr
+ pla
+ jsr VDCWriteByte
+
+@L2: ; do the fill in the middle
+ lda ADDR ; calculate offset in full bytes
+ sec
+ sbc X1
+ beq @L3 ; if equal - there are no more bytes
+ sta ADDR
+
+ lda X1 ; setup for the left side
+ ldy X1+1
+ jsr VDCSetSourceAddr
+ lda BITMASK ; get color
+ jsr VDCWriteByte ; put 1st value
+ ldx ADDR
+ dex
+ beq @L3 ; 1 byte already written
+
+ stx ADDR ; if there are more bytes - fill them...
+ ldx #VDC_VSCROLL
+ lda #0
+ jsr VDCWriteReg ; setup for fill
+ ldx #VDC_COUNT
+ lda ADDR
+ jsr VDCWriteReg ; ... fill them NOW!
+
+@L3: pla
+ sta X1+1
+ pla
+ sta X1
+ rts
+
+; ------------------------------------------------------------------------
+; LINE: Draw a line from X1/Y1 to X2/Y2, where X1/Y1 = ptr1/ptr2 and
+; X2/Y2 = ptr3/ptr4 using the current drawing color.
+;
+; Must set an error code: NO
+;
+
+LINE:
+ ; if (x2>x1) {
+ ldx #X1
+ lda X2
+ ldy X2+1
+ jsr icmp
+ bcc @L0137
+ beq @L0137
+ ; x2<->x1 }
+ lda X1
+ ldx X2
+ sta X2
+ stx X1
+ lda X1+1
+ ldx X2+1
+ sta X2+1
+ stx X1+1
+@L0137: ; if (y2>y1) {
+ ldx #Y1
+ lda Y2
+ ldy Y2+1
+ jsr icmp
+ bcc @L013F
+ bne @nequal
+ jmp HORLINE ; x1/x2 are sorted, y1==y2 - do faster horizontal line draw
+@nequal:
+ ; y2<->y1 }
+ lda Y1
+ ldx Y2
+ sta Y2
+ stx Y1
+ lda Y1+1
+ ldx Y2+1
+ sta Y2+1
+ stx Y1+1
+@L013F:
+ ; nx = x2 - x1
+ lda X2
+ sec
+ sbc X1
+ sta NX
+ lda X2+1
+ sbc X1+1
+ sta NX+1
+ ; ny = y2 - y1
+ lda Y2
+ sec
+ sbc Y1
+ sta NY
+ lda Y2+1
+ sbc Y1+1
+ sta NY+1
+ ; if (nx<ny) {
+ ldx #NX
+ lda NY
+ ldy NY+1
+ jsr icmp
+ bcs @L041B
+ ; nx <-> ny
+ lda NX
+ ldx NY
+ sta NY
+ stx NX
+ lda NX+1
+ ldx NY+1
+ sta NY+1
+ stx NX+1
+ ; dx = dy = 0; ax = ay = 1 }
+ ldy #1
+ sty AY
+ dey
+ beq @L025A
+ ; else { dx = dy = 1; ax = ay = 0 }
+@L041B: ldy #0
+ sty AY
+ iny
+@L025A: sty DX
+ sty DY
+ ; err = 0
+ lda #0
+ sta ERR
+ sta ERR+1
+ ; for (count=nx;count>0;--count) {
+ lda NX
+ ldx NX+1
+ sta COUNT
+ stx COUNT+1
+@L0166: lda COUNT ; count>0
+ ora COUNT+1
+ bne @L0167
+ rts
+ ; setpixel(X1,Y1)
+@L0167: jsr SETPIXELCLIP
+ ; pb = err - ny
+ lda ERR
+ sec
+ sbc NY
+ sta PB
+ lda ERR+1
+ sbc NY+1
+ sta PB+1
+ tax
+ ; ub = pb + nx
+ lda PB
+ clc
+ adc NX
+ sta UB
+ txa
+ adc NX+1
+ sta UB+1
+ ; x1 = x1 + dx
+ lda X1
+ clc
+ adc DX
+ sta X1
+ bcc @L0254
+ inc X1+1
+ ; y1 = y1 + ay
+@L0254:
+ lda Y1
+ clc
+ adc AY
+ sta Y1
+ bcc @L0255
+ inc Y1+1
+@L0255:
+ ; if (abs(pb)<abs(ub)) {
+ lda PB
+ ldy PB+1
+ jsr abs
+ sta TEMP3
+ sty TEMP4
+ lda UB
+ ldy UB+1
+ jsr abs
+ ldx #TEMP3
+ jsr icmp
+ bpl @L017B
+ ; err = pb
+ lda PB
+ ldx PB+1
+ jmp @L025B
+ ; } else { x1 = x1 + ay
+@L017B:
+ lda X1
+ clc
+ adc AY
+ sta X1
+ bcc @L0256
+ inc X1+1
+ ; y1 = y1 + dy
+@L0256:
+ lda Y1
+ clc
+ adc DY
+ sta Y1
+ bcc @L0257
+ inc Y1+1
+ ; err = ub }
+@L0257:
+ lda UB
+ ldx UB+1
+@L025B:
+ sta ERR
+ stx ERR+1
+ ; } (--count)
+ sec
+ lda COUNT
+ sbc #1
+ sta COUNT
+ bcc @L0260
+ jmp @L0166
+@L0260: dec COUNT+1
+ jmp @L0166
+
+; ------------------------------------------------------------------------
+; BAR: Draw a filled rectangle with the corners X1/Y1, X2/Y2, where
+; X1/Y1 = ptr1/ptr2 and X2/Y2 = ptr3/ptr4 using the current drawing color.
+; Contrary to most other functions, the graphics kernel will sort and clip
+; the coordinates before calling the driver, so on entry the following
+; conditions are valid:
+; X1 <= X2
+; Y1 <= Y2
+; (X1 >= 0) && (X1 < XRES)
+; (X2 >= 0) && (X2 < XRES)
+; (Y1 >= 0) && (Y1 < YRES)
+; (Y2 >= 0) && (Y2 < YRES)
+;
+; Must set an error code: NO
+;
+
+BAR:
+ inc Y2
+ bne @L0
+ inc Y2+1
+@L0: jsr HORLINE
+ inc Y1
+ bne @L1
+ inc Y1+1
+@L1: lda Y1
+ cmp Y2
+ bne @L0
+ lda Y1+1
+ cmp Y2+1
+ bne @L0
+ rts
+
+; ------------------------------------------------------------------------
+; CIRCLE: Draw a circle around the center X1/Y1 (= ptr1/ptr2) with the
+; radius in tmp1 and the current drawing color.
+;
+; Must set an error code: NO
+;
+
+CIRCLE:
+ lda RADIUS
+ bne @L1
+ jmp SETPIXELCLIP ; Plot as a point
+
+@L1: sta XX
+ ; x = r;
+ lda #0
+ sta XX+1
+ sta YY
+ sta YY+1
+ sta MaxO
+ sta MaxO+1
+ ; y =0; mo=0;
+ lda X1
+ ldx X1+1
+ sta XS
+ stx XS+1
+ lda Y1
+ ldx Y1+1
+ sta YS
+ stx YS+1 ; XS/YS to remember the center
+
+ ; while (y<x) {
+@L013B: ldx #YY
+ lda XX
+ ldy XX+1
+ jsr icmp
+ bcc @L12
+ rts
+@L12: ; plot points in 8 slices...
+ lda XS
+ clc
+ adc XX
+ sta X1
+ lda XS+1
+ adc XX+1
+ sta X1+1 ; x1 = xs+x
+ lda YS
+ clc
+ adc YY
+ sta Y1
+ pha
+ lda YS+1
+ adc YY+1
+ sta Y1+1 ; (stack)=ys+y, y1=(stack)
+ pha
+ jsr SETPIXELCLIP ; plot(xs+x,ys+y)
+ lda YS
+ sec
+ sbc YY
+ sta Y1
+ sta Y3
+ lda YS+1
+ sbc YY+1
+ sta Y1+1 ; y3 = y1 = ys-y
+ sta Y3+1
+ jsr SETPIXELCLIP ; plot(xs+x,ys-y)
+ pla
+ sta Y1+1
+ pla
+ sta Y1 ; y1 = ys+y
+ lda XS
+ sec
+ sbc XX
+ sta X1
+ lda XS+1
+ sbc XX+1
+ sta X1+1
+ jsr SETPIXELCLIP ; plot (xs-x,ys+y)
+ lda Y3
+ sta Y1
+ lda Y3+1
+ sta Y1+1
+ jsr SETPIXELCLIP ; plot (xs-x,ys-y)
+
+ lda XS
+ clc
+ adc YY
+ sta X1
+ lda XS+1
+ adc YY+1
+ sta X1+1 ; x1 = xs+y
+ lda YS
+ clc
+ adc XX
+ sta Y1
+ pha
+ lda YS+1
+ adc XX+1
+ sta Y1+1 ; (stack)=ys+x, y1=(stack)
+ pha
+ jsr SETPIXELCLIP ; plot(xs+y,ys+x)
+ lda YS
+ sec
+ sbc XX
+ sta Y1
+ sta Y3
+ lda YS+1
+ sbc XX+1
+ sta Y1+1 ; y3 = y1 = ys-x
+ sta Y3+1
+ jsr SETPIXELCLIP ; plot(xs+y,ys-x)
+ pla
+ sta Y1+1
+ pla
+ sta Y1 ; y1 = ys+x(stack)
+ lda XS
+ sec
+ sbc YY
+ sta X1
+ lda XS+1
+ sbc YY+1
+ sta X1+1
+ jsr SETPIXELCLIP ; plot (xs-y,ys+x)
+ lda Y3
+ sta Y1
+ lda Y3+1
+ sta Y1+1
+ jsr SETPIXELCLIP ; plot (xs-y,ys-x)
+
+ ; og = mo+y+y+1
+ lda MaxO
+ ldx MaxO+1
+ clc
+ adc YY
+ tay
+ txa
+ adc YY+1
+ tax
+ tya
+ clc
+ adc YY
+ tay
+ txa
+ adc YY+1
+ tax
+ tya
+ clc
+ adc #1
+ bcc @L0143
+ inx
+@L0143: sta OGora
+ stx OGora+1
+ ; ou = og-x-x+1
+ sec
+ sbc XX
+ tay
+ txa
+ sbc XX+1
+ tax
+ tya
+ sec
+ sbc XX
+ tay
+ txa
+ sbc XX+1
+ tax
+ tya
+ clc
+ adc #1
+ bcc @L0146
+ inx
+@L0146: sta OUkos
+ stx OUkos+1
+ ; ++y
+ inc YY
+ bne @L0148
+ inc YY+1
+@L0148: ; if (abs(ou)<abs(og))
+ lda OUkos
+ ldy OUkos+1
+ jsr abs
+ sta TEMP3
+ sty TEMP4
+ lda OGora
+ ldy OGora+1
+ jsr abs
+ ldx #TEMP3
+ jsr icmp
+ bpl @L0149
+ ; { --x;
+ sec
+ lda XX
+ sbc #1
+ sta XX
+ bcs @L014E
+ dec XX+1
+@L014E: ; mo = ou; }
+ lda OUkos
+ ldx OUkos+1
+ jmp @L014G
+ ; else { mo = og }
+@L0149: lda OGora
+ ldx OGora+1
+@L014G: sta MaxO
+ stx MaxO+1
+ ; }
+ jmp @L013B
+
+; ------------------------------------------------------------------------
+; TEXTSTYLE: Set the style used when calling OUTTEXT. Text scaling in X and Y
+; direction is passend in X/Y, the text direction is passed in A.
+;
+; Must set an error code: NO
+;
+
+TEXTSTYLE:
+ stx TEXTMAGX
+ sty TEXTMAGY
+ sta TEXTDIR
+ rts
+
+
+; ------------------------------------------------------------------------
+; OUTTEXT: Output text at X/Y = ptr1/ptr2 using the current color and the
+; current text style. The text to output is given as a zero terminated
+; string with address in ptr3.
+;
+; Must set an error code: NO
+;
+
+OUTTEXT:
+ rts
+
+; ------------------------------------------------------------------------
+; Calculate all variables to plot the pixel at X1/Y1.
+;------------------------
+;< X1,Y1 - pixel
+;> ADDR - address of card
+;> X - bit number (X1 & 7)
+CALC:
+ lda Y1
+ pha
+ lda Y1+1
+ pha
+ lsr
+ ror Y1 ; Y=Y/2
+ sta Y1+1
+ sta ADDR+1
+ lda Y1
+ asl
+ rol ADDR+1
+ asl
+ rol ADDR+1 ; Y*4
+ clc
+ adc Y1
+ sta ADDR
+ lda Y1+1
+ adc ADDR+1
+ sta ADDR+1 ; Y*4+Y=Y*5
+ lda ADDR
+ asl
+ rol ADDR+1
+ asl
+ rol ADDR+1
+ asl
+ rol ADDR+1
+ asl
+ rol ADDR+1
+ sta ADDR ; Y*5*16=Y*80
+ lda X1+1
+ sta TEMP
+ lda X1
+ lsr TEMP
+ ror
+ lsr TEMP
+ ror
+ lsr TEMP
+ ror
+ clc
+ adc ADDR
+ sta ADDR
+ lda ADDR+1 ; ADDR = Y*80+x/8
+ adc TEMP
+ sta ADDR+1
+ pla
+ sta Y1+1
+ pla
+ sta Y1
+ and #1
+ beq @even ; even line - no offset
+ lda ADDR
+ clc
+ adc #<21360
+ sta ADDR
+ lda ADDR+1
+ adc #>21360
+ sta ADDR+1 ; odd lines are 21360 bytes farther
+@even: lda X1
+ and #7
+ tax
+ rts
+
+;-------------
+; copies of some runtime routines
+
+abs:
+ ; a/y := abs(a/y)
+ dey
+ iny
+ bpl @L1
+ ; negay
+ clc
+ eor #$ff
+ adc #1
+ pha
+ tya
+ eor #$ff
+ adc #0
+ tay
+ pla
+@L1: rts
+
+icmp:
+ ; compare a/y to zp,x
+ sta TEMP ; TEMP/TEMP2 - arg2
+ sty TEMP2
+ lda $0,x
+ pha
+ lda $1,x
+ tay
+ pla
+ tax
+ tya ; x/a - arg1 (a=high)
+
+ sec
+ sbc TEMP2
+ bne @L4
+ cpx TEMP
+ beq @L3
+ adc #$ff
+ ora #$01
+@L3: rts
+@L4: bvc @L3
+ eor #$ff
+ ora #$01
+ rts
+
+;-------------
+; VDC helpers
+
+VDCSetSourceAddr:
+ ldx #VDC_DATA_LO
+ stx VDC_ADDR_REG
+@L0: bit VDC_ADDR_REG
+ bpl @L0
+ sta VDC_DATA_REG
+ dex
+ tya
+ stx VDC_ADDR_REG
+ sta VDC_DATA_REG
+ rts
+
+VDCReadByte:
+ ldx #VDC_DATA
+VDCReadReg:
+ stx VDC_ADDR_REG
+@L0: bit VDC_ADDR_REG
+ bpl @L0
+ lda VDC_DATA_REG
+ rts
+
+VDCWriteByte:
+ ldx #VDC_DATA
+VDCWriteReg:
+ stx VDC_ADDR_REG
+@L0: bit VDC_ADDR_REG
+ bpl @L0
+ sta VDC_DATA_REG
+ rts
+