(including stack) are available.
Atari: The startup code will adjust the upper memory limit to the installed
- memory, considering future graphics memory usage (which is allocated
- at top of RAM). The programmer can specify which graphics mode is
- about to be used by defining a variable _graphmode_used, unsigned
- char, to the mode value (mode values like Atari DOS, 0-31).
- (Please note that graphics mode selection isn't supported in the
- Atari runtime lib yet!)
- In the default case the upper memory limit will be $8035 (with Basic
- cartridge) and $A035 (without cartridge). This is the default which
- leaves room for the biggest possible graphics mode. If only standard
- text mode is used (_graphmode_used = 0), the values are $9C1F (with
- Basic) and $BC1F (no cartridge).
- The program starts at $1F00 (to leave room for DOS), and the free
- memory values are $6135 (24K, Basic, default mode), $8135 (32K, no
- Basic, default mode), $7D1F (31K, Basic, mode 0) and $9D1F (39K,
- no Basic, mode 0).
- These values are for a 48K or 64K machine.
+ memory detected at runtime. The programmer can adjust the upper memory
+ limit by setting the __RESERVED_MEMORY__ variable at link time. The
+ given __RESERVED_MEMORY__ value will be subtracted from the upper
+ memory limit used by the runtine. This memory could be used as graphics
+ memory, for example.
+ In the default case (no setting of __RESERVED_MEMORY__) the upper
+ memory limit is $9C1F (with Basic cartridge) and $BC1F (without
+ cartridge). The program starts at $2E00 by default.
+ These values are for a 48K or 64K machine.
Note: The above numbers do not mean that the remaining memory is unusable.
However, it is not linear memory and must be accessed by other, nonportable