--- /dev/null
+<!doctype linuxdoc system>
+
+<article>
+
+<title>cc65 compiler intro
+<author>Ullrich von Bassewitz, <htmlurl url="mailto:uz@cc65.org" name="uz@cc65.org">
+<date>19.07.2000
+
+<abstract>
+How to use the cc65 C compiler - an introduction.
+</abstract>
+
+<!-- Table of contents -->
+<toc>
+
+<!-- Begin the document -->
+
+<sect>Overview<p>
+
+This is a short intro, how to use the compiler and the binutils. It contains a
+step-by-step example, how to build a complete application from one C and one
+assembler module. This file does <em/not/ contain a complete reference for the
+tools used in the process. There are separate files describing these tools in
+detail.
+
+<bf>Note</bf>: There is a much simpler way to compile this example using the
+cl65 compiler and link utility. However, it makes sense to understand how the
+separate steps work. How to do the example with the cl65 utility is described
+<ref id="using-cl65" name="below">.
+
+
+<sect1>The sample modules<p>
+
+To explain the development flow, I will use the following example modules:
+
+hello.c:
+
+<tscreen><code>
+ #include <stdio.h>
+ #include <stdlib.h>
+
+ extern const char text[]; /* In text.s */
+
+ int main (void)
+ {
+ printf ("%s\n", text);
+ return EXIT_SUCCESS;
+ }
+</code></tscreen>
+
+text.s:
+<tscreen><code>
+ .export _text
+ _text: .asciiz "Hello world!"
+</code></tscreen>
+
+
+<sect1>Translation phases<p>
+
+We assume that the target file should be named "hello", and the target system
+is the C64.
+
+<tscreen><verb>
+ +---------+
+ | hello.c |
+ +---------+
+ |
+ cc65
+ \/
+ +---------+ +---------+
+ | hello.s | | text.s |
+ +---------+ +---------+
+ | |
+ ca65 ca65
+ \/ \/
+ +---------+ +---------+ +----------+ +---------+
+ | hello.o | | text.o | | c64.o | | c64.lib |
+ +---------+ +---------+ +----------+ +---------+
+ | \ / |
+ | \ / |
+ | \ / |
+ +----------------------->ld65<-------------------------+
+ \/
+ hello
+</verb></tscreen>
+
+<tt/c64.o/ (the startup code) and <tt/c64.lib/ (the c64 version of the runtime
+and C library) are provided in binary form in the cc65 package.
+
+
+
+<sect>The compiler<p>
+
+The compiler translates one C source into one assembler source for each
+invocation. It does <em/not/ create object files directly, and it is <em/not/
+able to translate more than one file per run.
+
+In the example above, we would use the following command line, to translate
+<tt/hello.c/ into <tt/hello.s/:
+
+<tscreen><verb>
+ cc65 -O -I ../include -t c64 hello.c
+</verb></tscreen>
+
+The <tt/-O/ switch tells the compiler to do an additional optimizer run, which
+is usually a good idea, since it makes the code smaller. If you don't care
+about the size, but want to have slightly faster code, use <tt/-Oi/ to inline
+some runtime functions.
+
+The <tt/-I/ switch gives a search path for the include files. You may also set
+the environment variable CC65_INC to the search path.
+
+The <tt/-t/ switch is followed by the target system.
+
+If the compiler does not complain about errors in our hello world, we will
+have a file named "<tt/hello.s/" in our directory that contains the assembler
+source for the hello module.
+
+For more information about the compiler see <htmlurl url="cc65.html"
+name="cc65.html">.
+
+
+
+<sect>The assembler<p>
+
+The assembler translates one assembler source into an object file for each
+invocation. The assembler is <tt/not/ able to translate more than one source
+file per run.
+
+Let's translate the hello.s and text.s files from our example:
+
+<tscreen><verb>
+ ca65 hello.s
+ ca65 -t c64 text.s
+</verb></tscreen>
+
+The <tt/-t/ switch is needed when translating the <tt/text.s/ file, so the
+text is converted from the input character set (usually ISO-8859-1) into the
+target character set (PETSCII) by the assembler. The compiler generated file
+<tt/hello.s/ does not contain any character constants, so specification of a
+target is not necessary (it wouldn't do any harm, however).
+
+If the assembler does not complain, we should now have two object files (named
+<tt/hello.o/ and <tt/text.o/) in the current directory.
+
+For more information about the assembler see <htmlurl url="ca65.html"
+name="ca65.html">.
+
+
+
+<sect>The linker<p>
+
+The linker combines several object and library file into one output file. ld65
+is very configurable, but fortunately has a builtin configuration for the C64,
+so we don't need to mess with configuration files here.
+
+The compiler uses small functions to do things that cannot be done inline
+without big impact on code size. These runtime functions, together with the C
+library are in an object file archive named after the system, in this case
+"<tt/c64.lib/". We have to specify this file on the command line so that the
+linker can resolve these functions.
+
+A second file (this time an object file) needed, is the startup code that
+prepares the grounds for the C program to run. The startup file must be
+executed first, so it must be the first file on the linker command line.
+
+Let's link our files to get the final executable:
+
+<tscreen><verb>
+ ld65 -t c64 -o hello c64.o hello.o text.o c64.lib
+</verb></tscreen>
+
+The argument after <tt/-o/ specifies the name of the output file, the argument
+after <tt/-t/ gives the target system. As discussed, the startup file must be
+the first file on the command line (you may have to add a path here, if
+<tt/c64.o/ is not in your current directory). Since the library resolves
+imports in <tt/hello.o/ and <tt/text.o/, it must be specified <em/after/ these
+files.
+
+After a successful linker run, we have a file named "<tt/hello/", ready for
+our C64!
+
+For more information about the linker see <htmlurl url="ld65.html"
+name="ld65.html">.
+
+
+
+<sect>The easy way (using the cl65 utility)<label id="using-cl65"><p>
+
+The cl65 utility is able to do all of the steps described above in just one
+call, and it has defaults for some options that are very well suited for our
+example.
+
+To compile both files into one executable enter
+
+<tscreen><verb>
+ cl65 -O -I ../include hello.c test.s
+</verb></tscreen>
+
+(The <tt/-I/ switch is not needed if you are working under Linux with the
+include files in the default path, or the <tt/CC65_INC/ environment variable
+is set correctly).
+
+The cl65 utility knows, how to translate C files into object files (it will
+call the compiler and then the assembler). It does also know how to create
+object files from assembler files (it will call the assember for that). It
+knows how to build an executable (it will pass all object files to the
+linker). And, finally, it has the C64 as a default target and will supply the
+correct startup file and runtime library names to the linker, so you don't
+have to care about that.
+
+The one-liner above should give you a C64 executable named "<tt/hello/" in the
+current directory.
+
+For more information about the compile & link utility see <htmlurl
+url="cl65.html" name="cl65.html">.
+
+
+</article>
+
+
+
+++ /dev/null
-
-
- How to use the cc65 C compiler
-
- Ullrich von Bassewitz, 1998/1999
-
-
-
-Contents
---------
-
- 1. Overview
-
- 2. The compiler
-
- 3. The assembler
-
- 4. The linker
-
- 5. The easy way (using the cl65 utility)
-
-
-
-1. Overview
------------
-
-This is a short intro, how to use the compiler and the binutils. It
-contains a step-by-step example, how to build a complete application from
-one C and one assembler module. This file does *NOT* contain a complete
-reference for the tools used in the process. There are separate files
-describing these tools in detail.
-
-Note: There is a much simpler way to compile this example using the cl65
-compiler and link utility. However, it makes sense to understand how the
-separate steps work. How to do the example with the cl65 utility is
-described in section 5.
-
-To explain the development flow, I will use the following example modules:
-
-
-hello.c:
-
- #include <stdio.h>
- #include <stdlib.h>
-
- extern const char text[]; /* In text.s */
-
- int main (void)
- {
- printf ("%s\n", text);
- return EXIT_SUCCESS;
- }
-
-
-text.s:
-
- .export _text
- _text: .asciiz "Hello world!"
-
-
-(The example is rather stupid, since the text in text.s does not use the
-correct character set for the target machine - conversion is usually done
-by the compiler. However, we will ignore that here.)
-
-We assume that the target file should be named "hello", and the target
-system is the C64.
-
-
- +---------+
- | hello.c |
- +---------+
- |
- cc65
- \/
- +---------+ +---------+
- | hello.s | | text.s |
- +---------+ +---------+
- | |
- ca65 ca65
- \/ \/
- +---------+ +---------+ +----------+ +---------+
- | hello.o | | text.o | | c64.o | | c64.lib |
- +---------+ +---------+ +----------+ +---------+
- | \ / |
- | \ / |
- | \ / |
- +----------------------->ld65<-------------------------+
- \/
- hello
-
-
-c64.o (the startup code) and c64.lib (the c64 version of the runtime and C
-library) are provided in binary form in the cc65 package.
-
-
-
-2. The compiler
----------------
-
-The compiler translates one C source into one assembler source for each
-invocation. It does *NOT* create object files directly, and it is *NOT*
-able to translate more than one file per run.
-
-In the example above, we would use the following command line, to
-translate hello.c into hello.s:
-
- cc65 -O -I ../include -t c64 hello.c
-
-The -O switch tells the compiler to do an additional optimizer run, which
-is usually a good idea, since it makes the code smaller. If you don't care
-about the size, but want to have slightly faster code, use -Oi to inline
-some runtime functions.
-
-The -I switch gives a search path for the include files. You may also set
-the environment variable CC65_INC to the search path.
-
-The -t switch is followed by the target system.
-
-If the compiler does not complain about errors in our hello world, we will
-have a file named "hello.s" in our directory that contains the assembler
-source for the hello module.
-
-For more information about the compiler see cc65.txt.
-
-
-
-3. The assembler
-----------------
-
-The assembler translates one assembler source into an object file for each
-invocation. The assembler is *NOT* able to translate more than one source
-file per run.
-
-Let's translate the hello.s and text.s files from our example:
-
- ca65 hello.s
- ca65 text.s
-
-If the assembler does not complain, we should now have two object files
-(named hello.o and text.o) in the current directory.
-
-For more information about the assembler see ca65.txt.
-
-
-
-4. The linker
--------------
-
-The linker combines several object and library file into one output file.
-ld65 is very configurable, but fortunately has a builtin configuration for
-the C64, so we don't need to mess with configuration files here.
-
-The compiler uses small functions to do things that cannot be done inline
-without big impact on code size. These runtime functions, together with
-the C library are in an object file archive named after the system, in
-this case "c64.lib". We have to specify this file on the command line so
-that the linker can resolve these functions.
-
-A second file (this time an object file) needed, is the startup code that
-prepares the grounds for the C program to run. The startup file must be
-executed first, so it must be the first file on the linker command line.
-
-Let's link our files to get the final executable:
-
- ld65 -t c64 -o hello c64.o hello.o text.o c64.lib
-
-The argument after -o specifies the name of the output file, the argument
-after -t gives the target system. As discussed, the startup file must be the
-first file on the command line (you may have to add a path here, if c64.o is
-not in your current directory). Since the library resolves imports in hello.o
-and text.o, it must be specified *after* these files.
-
-After a successful linker run, we have a file named "hello", ready for our
-C64!
-
-For more information about the linker see ld65.txt.
-
-
-
-5. The easy way (using the cl65 utility)
-----------------------------------------
-
-The cl65 utility is able to do all of the steps described above in just
-one call, and it has defaults for some options that are very well suited
-for our example.
-
-To compile both files into one executable enter
-
- cl65 -O -I ../include hello.c test.s
-
-(The -I switch is not needed if you are working under Linux with the
-include files in the default path, or the CC65_INC environment variable is
-set correctly).
-
-The cl65 utility knows, how to translate C files into object files (it
-will call the compiler and then the assembler). It does also know how to
-create object files from assembler files (it will call the assember for
-that). It knows how to build an executable (it will pass all object files
-to the linker). And, finally, it has the C64 as a default target and will
-supply the correct startup file and runtime library names to the linker,
-so you don't have to care about that.
-
-The one-liner above should give you a C64 executable named "hello" in the
-current directory.
-
-For more information about the compile & link utility see cl65.txt.
-
-
-
-