;
; Stefan Haubenthal <polluks@sdf.lonestar.org>
; Oliver Schmidt <ol.sc@web.de>
-; Based on Maciej Witkowiak's line and circle routine
;
.include "zeropage.inc"
Y1 := ptr2
X2 := ptr3
Y2 := ptr4
-RADIUS := tmp1
-ADDR := tmp1
TEMP := tmp3
TEMP2 := tmp4
TEMP3 := sreg
ERR := regsave ; (2) LINE
NX := regsave+2 ; (2) LINE
-; Circle routine stuff (must be on zpage)
-
-XX := ptr3 ; (2) CIRCLE
-YY := ptr4 ; (2) CIRCLE
-MaxO := sreg ; (overwritten by TEMP3+TEMP4, but restored from OG/OU anyway)
-XS := regsave ; (2) CIRCLE
-YS := regsave+2 ; (2) CIRCLE
-
; ------------------------------------------------------------------------
.segment "JUMPTABLE"
.byte 1 ; Number of screens available
.byte 8 ; System font X size
.byte 8 ; System font Y size
- .res 4, $00 ; Reserved for future extensions
+ .word $100 ; Aspect ratio
-; Next comes the jump table. Currently all entries must be valid and may point
-; to an RTS for test versions (function not implemented).
+; Next comes the jump table. With the exception of IRQ, all entries must be
+; valid and may point to an RTS for test versions (function not implemented).
.addr INSTALL
.addr UNINSTALL
.addr GETPIXEL
.addr LINE
.addr BAR
- .addr CIRCLE
.addr TEXTSTYLE
.addr OUTTEXT
.addr 0 ; IRQ entry is unused
bit $C080 ; Switch in LC bank 2 for R/O
rts
-SETPIXELCLIP:
- lda Y1+1
- bmi :+ ; y < 0
- lda X1+1
- bmi :+ ; x < 0
- lda X1
- ldx X1+1
- sta ADDR
- stx ADDR+1
- ldx #ADDR
- lda xres
- ldy xres+1
- jsr icmp ; ( x < xres ) ...
- bcs :+
- lda Y1
- ldx Y1+1
- sta ADDR
- stx ADDR+1
- ldx #ADDR
- lda yres
- ldy yres+1
- jsr icmp ; ... && ( y < yres )
- bcc SETPIXEL
-: rts
-
; GETPIXEL: Read the color value of a pixel and return it in A/X. The
; coordinates passed to this function are never outside the visible screen
; area, so there is no need for clipping inside this function.
rts
; setpixel (X1, Y1)
-: jsr SETPIXELCLIP
+: jsr SETPIXEL
; pb = err + ny
lda ERR
bit $C080 ; Switch in LC bank 2 for R/O
rts
-; CIRCLE: Draw a circle around the center X1/Y1 (= ptr1/ptr2) with the
-; radius in tmp1 and the current drawing color.
-; Must set an error code: NO
-CIRCLE:
- lda RADIUS
- bne :+
- jmp SETPIXELCLIP ; Plot as a point
-: sta XX
-
- ; x = r
- lda #$00
- sta XX+1
- sta YY
- sta YY+1
- sta MaxO
- sta MaxO+1
-
- ; y = 0, mo = 0
- lda X1
- ldx X1+1
- sta XS
- stx XS+1
- lda Y1
- ldx Y1+1
- sta YS
- stx YS+1 ; XS/YS to remember the center
-
- ; while (y < x) {
-while: ldx #YY
- lda XX
- ldy XX+1
- jsr icmp
- bcc :+
- rts
-
- ; Plot points in 8 slices...
-: lda XS
- add XX
- sta X1
- lda XS+1
- adc XX+1
- sta X1+1 ; x1 = xs + x
- lda YS
- add YY
- sta Y1
- pha
- lda YS+1
- adc YY+1
- sta Y1+1 ; (stack) = ys + y, y1 = (stack)
- pha
- jsr SETPIXELCLIP ; plot (xs + x, ys + y)
- lda YS
- sub YY
- sta Y1
- sta Y3
- lda YS+1
- sbc YY+1
- sta Y1+1 ; y3 = y1 = ys - y
- sta Y3+1
- jsr SETPIXELCLIP ; plot (xs + x, ys - y)
- pla
- sta Y1+1
- pla
- sta Y1 ; y1 = ys + y
- lda XS
- sub XX
- sta X1
- lda XS+1
- sbc XX+1
- sta X1+1
- jsr SETPIXELCLIP ; plot (xs - x, ys + y)
- lda Y3
- sta Y1
- lda Y3+1
- sta Y1+1
- jsr SETPIXELCLIP ; plot (xs - x, ys - y)
-
- lda XS
- add YY
- sta X1
- lda XS+1
- adc YY+1
- sta X1+1 ; x1 = xs + y
- lda YS
- add XX
- sta Y1
- pha
- lda YS+1
- adc XX+1
- sta Y1+1 ; (stack) = ys + x, y1 = (stack)
- pha
- jsr SETPIXELCLIP ; plot (xs + y, ys + x)
- lda YS
- sub XX
- sta Y1
- sta Y3
- lda YS+1
- sbc XX+1
- sta Y1+1 ; y3 = y1 = ys - x
- sta Y3+1
- jsr SETPIXELCLIP ; plot (xs + y, ys - x)
- pla
- sta Y1+1
- pla
- sta Y1 ; y1 = ys + x(stack)
- lda XS
- sub YY
- sta X1
- lda XS+1
- sbc YY+1
- sta X1+1
- jsr SETPIXELCLIP ; plot (xs - y, ys + x)
- lda Y3
- sta Y1
- lda Y3+1
- sta Y1+1
- jsr SETPIXELCLIP ; plot (xs - y, ys - x)
-
- ; og = mo + y + y + 1
- lda MaxO
- ldx MaxO+1
- add YY
- tay
- txa
- adc YY+1
- tax
- tya
- add YY
- tay
- txa
- adc YY+1
- tax
- tya
- add #$01
- bcc :+
- inx
-: sta OGora
- stx OGora+1
-
- ; ou = og - x - x + 1
- sub XX
- tay
- txa
- sbc XX+1
- tax
- tya
- sub XX
- tay
- txa
- sbc XX+1
- tax
- tya
- add #$01
- bcc :+
- inx
-: sta OUkos
- stx OUkos+1
-
- ; ++y
- inc YY
- bne :+
- inc YY+1
-
- ; if (abs (ou) < abs (og)) {
-: lda OUkos
- ldy OUkos+1
- jsr abs
- sta TEMP3
- sty TEMP4
- lda OGora
- ldy OGora+1
- jsr abs
- ldx #TEMP3
- jsr icmp
- bpl :++
-
- ; --x
- lda XX
- sub #$01
- sta XX
- bcs :+
- dec XX+1
-
- ; mo = ou }
-: lda OUkos
- ldx OUkos+1
- jmp :++
-
- ; else mo = og
-: lda OGora
- ldx OGora+1
-: sta MaxO
- stx MaxO+1
-
- ; }
- jmp while
-
; Copies of some runtime routines
abs: