]> git.sur5r.net Git - i3/i3/commitdiff
Bugfix: Correctly warp pointer *after* rendering the layout
authorMichael Stapelberg <michael@stapelberg.de>
Sat, 12 Sep 2009 16:46:52 +0000 (18:46 +0200)
committerMichael Stapelberg <michael@stapelberg.de>
Sat, 12 Sep 2009 16:46:52 +0000 (18:46 +0200)
This is necessary because otherwise the window into which the
pointer is warped still is at its old position, so that the pointer
will effectively be warped onto the wrong screen in case of moving
a window to another screen.

src/workspace.c

index cafc85ebc9e25e786c90344d73cd81aca29d60a3..64db0cbc3b130edd1d05ddde3601d3670a142b24 100644 (file)
@@ -111,12 +111,11 @@ void workspace_show(xcb_connection_t *conn, int workspace) {
         /* Check if we need to change something or if we’re already there */
         if (c_ws->screen->current_workspace == (workspace-1)) {
                 Client *last_focused = SLIST_FIRST(&(c_ws->focus_stack));
-                if (last_focused != SLIST_END(&(c_ws->focus_stack))) {
+                if (last_focused != SLIST_END(&(c_ws->focus_stack)))
                         set_focus(conn, last_focused, true);
-                        if (need_warp) {
-                                client_warp_pointer_into(conn, last_focused);
-                                xcb_flush(conn);
-                        }
+                if (need_warp) {
+                        client_warp_pointer_into(conn, last_focused);
+                        xcb_flush(conn);
                 }
 
                 return;
@@ -135,17 +134,28 @@ void workspace_show(xcb_connection_t *conn, int workspace) {
 
         workspace_map_clients(conn, c_ws);
 
+        /* POTENTIAL TO IMPROVE HERE: due to the call to _map_clients first and
+         * render_layout afterwards, there is a short flickering on the source
+         * workspace (assign ws 3 to screen 0, ws 4 to screen 1, create single
+         * client on ws 4, move it to ws 3, switch to ws 3, you’ll see the
+         * flickering). */
+
         /* Restore focus on the new workspace */
         Client *last_focused = SLIST_FIRST(&(c_ws->focus_stack));
-        if (last_focused != SLIST_END(&(c_ws->focus_stack))) {
+        if (last_focused != SLIST_END(&(c_ws->focus_stack)))
                 set_focus(conn, last_focused, true);
-                if (need_warp) {
-                        client_warp_pointer_into(conn, last_focused);
-                        xcb_flush(conn);
-                }
-        } else xcb_set_input_focus(conn, XCB_INPUT_FOCUS_POINTER_ROOT, root, XCB_CURRENT_TIME);
+        else xcb_set_input_focus(conn, XCB_INPUT_FOCUS_POINTER_ROOT, root, XCB_CURRENT_TIME);
 
         render_layout(conn);
+
+        /* We can warp the pointer only after the window has been
+         * reconfigured in render_layout, otherwise the pointer will
+         * be warped to the old position, which will not work when we
+         * moved it to another screen. */
+        if (last_focused != SLIST_END(&(c_ws->focus_stack)) && need_warp) {
+                client_warp_pointer_into(conn, last_focused);
+                xcb_flush(conn);
+        }
 }