}
#endif /* SLAP_OVERLAY_ACCESS */
-enum op_which {
- op_bind = 0,
- op_unbind,
- op_search,
- op_compare,
- op_modify,
- op_modrdn,
- op_add,
- op_delete,
- op_abandon,
- op_cancel,
- op_extended,
- op_aux_operational,
- op_aux_chk_referrals,
- op_aux_chk_controls,
- op_last
-};
-
/*
* default return code in case of missing backend function
* and overlay stack returning SLAP_CB_CONTINUE
SLAP_CB_CONTINUE /* aux_chk_controls; pass to frontend */
};
-static int
-over_op_func(
+int overlay_op_walk(
Operation *op,
SlapReply *rs,
- enum op_which which
+ slap_operation_t which,
+ slap_overinfo *oi,
+ slap_overinst *on
)
{
- slap_overinfo *oi;
- slap_overinst *on;
BI_op_bind **func;
- BackendDB *be = op->o_bd, db;
- slap_callback cb = {NULL, over_back_response, NULL, NULL};
int rc = SLAP_CB_CONTINUE;
- /* FIXME: used to happen for instance during abandon
- * when global overlays are used... */
- assert( op->o_bd != NULL );
-
- oi = op->o_bd->bd_info->bi_private;
- on = oi->oi_list;
-
- if ( !SLAP_ISOVERLAY( op->o_bd )) {
- db = *op->o_bd;
- db.be_flags |= SLAP_DBFLAG_OVERLAY;
- op->o_bd = &db;
- }
- cb.sc_next = op->o_callback;
- cb.sc_private = oi;
- op->o_callback = &cb;
-
for (; on; on=on->on_next ) {
func = &on->on_bi.bi_op_bind;
if ( func[which] ) {
*/
if ( rc == LDAP_UNWILLING_TO_PERFORM ) {
slap_callback *sc_next;
- for ( ; op->o_callback && op->o_callback != cb.sc_next;
- op->o_callback = sc_next ) {
+ for ( ; op->o_callback && op->o_callback->sc_response !=
+ over_back_response; op->o_callback = sc_next ) {
sc_next = op->o_callback->sc_next;
if ( op->o_callback->sc_cleanup ) {
op->o_callback->sc_cleanup( op, rs );
}
}
}
+ return rc;
+}
+
+static int
+over_op_func(
+ Operation *op,
+ SlapReply *rs,
+ slap_operation_t which
+)
+{
+ slap_overinfo *oi;
+ slap_overinst *on;
+ BI_op_bind **func;
+ BackendDB *be = op->o_bd, db;
+ slap_callback cb = {NULL, over_back_response, NULL, NULL};
+ int rc = SLAP_CB_CONTINUE;
+
+ /* FIXME: used to happen for instance during abandon
+ * when global overlays are used... */
+ assert( op->o_bd != NULL );
+
+ oi = op->o_bd->bd_info->bi_private;
+ on = oi->oi_list;
+
+ if ( !SLAP_ISOVERLAY( op->o_bd )) {
+ db = *op->o_bd;
+ db.be_flags |= SLAP_DBFLAG_OVERLAY;
+ op->o_bd = &db;
+ }
+ cb.sc_next = op->o_callback;
+ cb.sc_private = oi;
+ op->o_callback = &cb;
+
+ rc = overlay_op_walk( op, rs, which, oi, on );
+
op->o_bd = be;
op->o_callback = cb.sc_next;
return rc;