/*****************************************************************************/
/* */
-/* _vic.h */
+/* _vic.h */
/* */
-/* Internal include file, do not use directly */
+/* Internal include file, do not use directly */
/* */
/* */
/* */
-/* (C) 1998-2000 Ullrich von Bassewitz */
+/* (C) 2002 Ullrich von Bassewitz */
/* Wacholderweg 14 */
/* D-70597 Stuttgart */
/* EMail: uz@musoftware.de */
/* Define a structure with the vic register offsets */
struct __vic {
- unsigned char spr0_x; /* Sprite 0, X coordinate */
- unsigned char spr0_y; /* Sprite 0, Y coordinate */
- unsigned char spr1_x; /* Sprite 1, X coordinate */
- unsigned char spr1_y; /* Sprite 1, Y coordinate */
- unsigned char spr2_x; /* Sprite 2, X coordinate */
- unsigned char spr2_y; /* Sprite 2, Y coordinate */
- unsigned char spr3_x; /* Sprite 3, X coordinate */
- unsigned char spr3_y; /* Sprite 3, Y coordinate */
- unsigned char spr4_x; /* Sprite 4, X coordinate */
- unsigned char spr4_y; /* Sprite 4, Y coordinate */
- unsigned char spr5_x; /* Sprite 5, X coordinate */
- unsigned char spr5_y; /* Sprite 5, Y coordinate */
- unsigned char spr6_x; /* Sprite 6, X coordinate */
- unsigned char spr6_y; /* Sprite 6, Y coordinate */
- unsigned char spr7_x; /* Sprite 7, X coordinate */
- unsigned char spr7_y; /* Sprite 7, Y coordinate */
- unsigned char spr_hi_x; /* High bits of X coordinate */
- unsigned char ctrl1; /* Control register 1 */
- unsigned char rasterline; /* Current raster line */
+ unsigned char leftborder;
+ unsigned char upperborder;
+ unsigned char charsperline; /* Characters per line */
+ unsigned char linecount; /* Number of lines */
+ unsigned char rasterline; /* Current raster line */
+ unsigned char addr; /* Address of chargen and video ram */
unsigned char strobe_x; /* Light pen, X position */
unsigned char strobe_y; /* Light pen, Y position */
- unsigned char spr_ena; /* Enable sprites */
- unsigned char ctrl2; /* Control register 2 */
- unsigned char spr_exp_x; /* Expand sprites in X dir */
- unsigned char addr; /* Address of chargen and video ram */
- unsigned char irr; /* Interrupt request register */
- unsigned char imr; /* Interrupt mask register */
- unsigned char spr_bg_prio; /* Priority to background */
- unsigned char spr_mcolor; /* Sprite multicolor bits */
- unsigned char spr_exp_y; /* Expand sprites in Y dir */
- unsigned char spr_coll; /* Sprite/sprite collision reg */
- unsigned char spr_bg_coll; /* Sprite/background collision reg */
- unsigned char bordercolor; /* Border color */
- unsigned char bgcolor0; /* Background color 0 */
- unsigned char bgcolor1; /* Background color 1 */
- unsigned char bgcolor2; /* Background color 2 */
- unsigned char bgcolor3; /* Background color 3 */
- unsigned char spr_mcolor0; /* Color 0 for multicolor sprites */
- unsigned char spr_mcolor1; /* Color 1 for multicolor sprites */
- unsigned char spr0_color; /* Color sprite 0 */
- unsigned char spr1_color; /* Color sprite 1 */
- unsigned char spr2_color; /* Color sprite 2 */
- unsigned char spr3_color; /* Color sprite 3 */
- unsigned char spr4_color; /* Color sprite 4 */
- unsigned char spr5_color; /* Color sprite 5 */
- unsigned char spr6_color; /* Color sprite 6 */
- unsigned char spr7_color; /* Color sprite 7 */
-
- /* The following ones are only valid in the C128: */
- unsigned char x_kbd; /* Additional keyboard lines */
- unsigned char clock; /* Clock switch bit */
+ unsigned char analog_x; /* Analog input X */
+ unsigned char analog_y; /* Analog input Y */
+ unsigned char voice1; /* Sound generator #1 */
+ unsigned char voice2; /* Sound generator #2 */
+ unsigned char voice3; /* Sound generator #3 */
+ unsigned char noise; /* Noise generator */
+ unsigned char volume_color; /* Bits 0..3: volume, 4..7: color */
+ unsigned char bg_border_color;/* Background and border color */
};
--- /dev/null
+/*****************************************************************************/
+/* */
+/* _vic2.h */
+/* */
+/* Internal include file, do not use directly */
+/* */
+/* */
+/* */
+/* (C) 1998-2000 Ullrich von Bassewitz */
+/* Wacholderweg 14 */
+/* D-70597 Stuttgart */
+/* EMail: uz@musoftware.de */
+/* */
+/* */
+/* This software is provided 'as-is', without any expressed or implied */
+/* warranty. In no event will the authors be held liable for any damages */
+/* arising from the use of this software. */
+/* */
+/* Permission is granted to anyone to use this software for any purpose, */
+/* including commercial applications, and to alter it and redistribute it */
+/* freely, subject to the following restrictions: */
+/* */
+/* 1. The origin of this software must not be misrepresented; you must not */
+/* claim that you wrote the original software. If you use this software */
+/* in a product, an acknowledgment in the product documentation would be */
+/* appreciated but is not required. */
+/* 2. Altered source versions must be plainly marked as such, and must not */
+/* be misrepresented as being the original software. */
+/* 3. This notice may not be removed or altered from any source */
+/* distribution. */
+/* */
+/*****************************************************************************/
+
+
+
+#ifndef __VIC2_H
+#define __VIC2_H
+
+
+
+/* Define a structure with the vic register offsets */
+struct __vic2 {
+ unsigned char spr0_x; /* Sprite 0, X coordinate */
+ unsigned char spr0_y; /* Sprite 0, Y coordinate */
+ unsigned char spr1_x; /* Sprite 1, X coordinate */
+ unsigned char spr1_y; /* Sprite 1, Y coordinate */
+ unsigned char spr2_x; /* Sprite 2, X coordinate */
+ unsigned char spr2_y; /* Sprite 2, Y coordinate */
+ unsigned char spr3_x; /* Sprite 3, X coordinate */
+ unsigned char spr3_y; /* Sprite 3, Y coordinate */
+ unsigned char spr4_x; /* Sprite 4, X coordinate */
+ unsigned char spr4_y; /* Sprite 4, Y coordinate */
+ unsigned char spr5_x; /* Sprite 5, X coordinate */
+ unsigned char spr5_y; /* Sprite 5, Y coordinate */
+ unsigned char spr6_x; /* Sprite 6, X coordinate */
+ unsigned char spr6_y; /* Sprite 6, Y coordinate */
+ unsigned char spr7_x; /* Sprite 7, X coordinate */
+ unsigned char spr7_y; /* Sprite 7, Y coordinate */
+ unsigned char spr_hi_x; /* High bits of X coordinate */
+ unsigned char ctrl1; /* Control register 1 */
+ unsigned char rasterline; /* Current raster line */
+ unsigned char strobe_x; /* Light pen, X position */
+ unsigned char strobe_y; /* Light pen, Y position */
+ unsigned char spr_ena; /* Enable sprites */
+ unsigned char ctrl2; /* Control register 2 */
+ unsigned char spr_exp_x; /* Expand sprites in X dir */
+ unsigned char addr; /* Address of chargen and video ram */
+ unsigned char irr; /* Interrupt request register */
+ unsigned char imr; /* Interrupt mask register */
+ unsigned char spr_bg_prio; /* Priority to background */
+ unsigned char spr_mcolor; /* Sprite multicolor bits */
+ unsigned char spr_exp_y; /* Expand sprites in Y dir */
+ unsigned char spr_coll; /* Sprite/sprite collision reg */
+ unsigned char spr_bg_coll; /* Sprite/background collision reg */
+ unsigned char bordercolor; /* Border color */
+ unsigned char bgcolor0; /* Background color 0 */
+ unsigned char bgcolor1; /* Background color 1 */
+ unsigned char bgcolor2; /* Background color 2 */
+ unsigned char bgcolor3; /* Background color 3 */
+ unsigned char spr_mcolor0; /* Color 0 for multicolor sprites */
+ unsigned char spr_mcolor1; /* Color 1 for multicolor sprites */
+ unsigned char spr0_color; /* Color sprite 0 */
+ unsigned char spr1_color; /* Color sprite 1 */
+ unsigned char spr2_color; /* Color sprite 2 */
+ unsigned char spr3_color; /* Color sprite 3 */
+ unsigned char spr4_color; /* Color sprite 4 */
+ unsigned char spr5_color; /* Color sprite 5 */
+ unsigned char spr6_color; /* Color sprite 6 */
+ unsigned char spr7_color; /* Color sprite 7 */
+
+ /* The following ones are only valid in the C128: */
+ unsigned char x_kbd; /* Additional keyboard lines */
+ unsigned char clock; /* Clock switch bit */
+};
+
+
+
+/* End of _vic2.h */
+#endif
+
+
+
/* */
/* */
/* */
-/* (C) 1998-2001 Ullrich von Bassewitz */
+/* (C) 1998-2002 Ullrich von Bassewitz */
/* Wacholderweg 14 */
/* D-70597 Stuttgart */
/* EMail: uz@musoftware.de */
/* Define hardware */
-#include <_vic.h>
-#define VIC (*(struct __vic*)0xD000)
+#include <_vic2.h>
+#define VIC (*(struct __vic2*)0xD000)
#include <_sid.h>
#define SID (*(struct __sid*)0xD400)
/* */
/* */
/* */
-/* (C) 1998-2001 Ullrich von Bassewitz */
+/* (C) 1998-2002 Ullrich von Bassewitz */
/* Wacholderweg 14 */
/* D-70597 Stuttgart */
/* EMail: uz@musoftware.de */
/* Define hardware */
-#include <_vic.h>
-#define VIC (*(struct __vic*)0xD000)
+#include <_vic2.h>
+#define VIC (*(struct __vic2*)0xD000)
#include <_sid.h>
#define SID (*(struct __sid*)0xD400)
/* End of c64.h */
#endif
-
+
/* */
/* */
/* */
-/* (C) 2001 Ullrich von Bassewitz */
+/* (C) 2001-2002 Ullrich von Bassewitz */
/* Wacholderweg 14 */
/* D-70597 Stuttgart */
/* EMail: uz@musoftware.de */
/* Define hardware */
-#include <_vic.h>
-#define VIC (*(struct __vic*)0xD800)
-
+#include <_vic2.h>
+#define VIC (*(struct __vic2*)0xD800)
+
#include <_sid.h>
#define SID (*(struct __sid*)0xDA00)
+/* Define hardware */
+#include <_vic.h>
+#define VIC (*(struct __vic*)0x9000)
+
+
+
/* Define special memory areas */
#define COLOR_RAM ((unsigned char*)0x9600)