* input queue processing does not use jtag_read_buffer() to avoid unnecessary overhead
* no parameters, makes use of stored state information
*/
-void bitq_in_proc(void)
+static void bitq_in_proc(void)
{
/* loop through the queue */
while (bitq_in_state.cmd)
}
-void bitq_io(int tms, int tdi, int tdo_req)
+static void bitq_io(int tms, int tdi, int tdo_req)
{
bitq_interface->out(tms, tdi, tdo_req);
/* check and process the input queue */
}
-void bitq_end_state(tap_state_t state)
+static void bitq_end_state(tap_state_t state)
{
if (!tap_is_state_stable(state))
{
}
-void bitq_state_move(tap_state_t new_state)
+static void bitq_state_move(tap_state_t new_state)
{
int i = 0;
uint8_t tms_scan;
}
-void bitq_path_move(struct pathmove_command* cmd)
+static void bitq_path_move(struct pathmove_command *cmd)
{
int i;
}
-void bitq_runtest(int num_cycles)
+static void bitq_runtest(int num_cycles)
{
int i;
}
-void bitq_scan_field(struct scan_field* field, int do_pause)
+static void bitq_scan_field(struct scan_field *field, int do_pause)
{
int bit_cnt;
int tdo_req;
}
-void bitq_scan(struct scan_command* cmd)
+static void bitq_scan(struct scan_command *cmd)
{
int i;