#define configUSE_IDLE_HOOK 1\r
#define configUSE_TICK_HOOK 0\r
#define configTICK_RATE_HZ ( 50 ) /* In this non-real time simulated environment the tick frequency has to be at least a multiple of the Win32 tick frequency, and therefore very slow. */\r
-#define configMINIMAL_STACK_SIZE ( ( unsigned portSHORT ) 50 ) /* In this simulated case, the stack only has to hold one small structure as the real stack is part of the win32 thread. */\r
+#define configMINIMAL_STACK_SIZE ( ( unsigned short ) 50 ) /* In this simulated case, the stack only has to hold one small structure as the real stack is part of the win32 thread. */\r
#define configTOTAL_HEAP_SIZE ( ( size_t ) 0 ) /* This parameter has no effect when heap_3.c is included in the project. */\r
#define configMAX_TASK_NAME_LEN ( 12 )\r
#define configUSE_TRACE_FACILITY 1\r
#define configUSE_MALLOC_FAILED_HOOK 1\r
#define configUSE_APPLICATION_TASK_TAG 0\r
\r
+#define configUSE_TIMERS 1\r
+#define configTIMER_TASK_PRIORITY 2\r
+#define configTIMER_QUEUE_LENGTH 3\r
+#define configTIMER_TASK_STACK_DEPTH ( configMINIMAL_STACK_SIZE * 2 )\r
+\r
#define configMAX_PRIORITIES ( ( unsigned portBASE_TYPE ) 7 )\r
#define configMAX_CO_ROUTINE_PRIORITIES ( 2 )\r
\r