--- /dev/null
+/*
+ * Main configuration file parser for Bacula User Agent
+ * some parts may be split into separate files such as
+ * the schedule configuration (sch_config.c).
+ *
+ * Note, the configuration file parser consists of three parts
+ *
+ * 1. The generic lexical scanner in lib/lex.c and lib/lex.h
+ *
+ * 2. The generic config scanner in lib/parse_config.c and
+ * lib/parse_config.h.
+ * These files contain the parser code, some utility
+ * routines, and the common store routines (name, int,
+ * string).
+ *
+ * 3. The daemon specific file, which contains the Resource
+ * definitions as well as any specific store routines
+ * for the resource records.
+ *
+ * Kern Sibbald, January MM, September MM
+ *
+ * Version $Id$
+ */
+
+/*
+ Copyright (C) 2000, 2001 Kern Sibbald and John Walker
+
+ This program is free software; you can redistribute it and/or
+ modify it under the terms of the GNU General Public License
+ as published by the Free Software Foundation; either version 2
+ of the License, or (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ */
+
+#include "bacula.h"
+#include "console_conf.h"
+
+/* Define the first and last resource ID record
+ * types. Note, these should be unique for each
+ * daemon though not a requirement.
+ */
+int r_first = R_FIRST;
+int r_last = R_LAST;
+pthread_mutex_t res_mutex = PTHREAD_MUTEX_INITIALIZER;
+
+/* Forward referenced subroutines */
+
+
+/* We build the current resource here as we are
+ * scanning the resource configuration definition,
+ * then move it to allocated memory when the resource
+ * scan is complete.
+ */
+URES res_all;
+int res_all_size = sizeof(res_all);
+
+/* Definition of records permitted within each
+ * resource with the routine to process the record
+ * information.
+ */
+static struct res_items dir_items[] = {
+ {"name", store_name, ITEM(res_dir.hdr.name), 0, ITEM_REQUIRED, 0},
+ {"description", store_str, ITEM(res_dir.hdr.desc), 0, 0, 0},
+ {"dirport", store_int, ITEM(res_dir.DIRport), 0, ITEM_DEFAULT, 9101},
+ {"address", store_str, ITEM(res_dir.address), 0, ITEM_REQUIRED, 0},
+ {"password", store_password, ITEM(res_dir.password), 0, ITEM_REQUIRED, 0},
+ {"enablessl", store_yesno, ITEM(res_dir.enable_ssl), 1, ITEM_DEFAULT, 0},
+ {NULL, NULL, NULL, 0, 0, 0}
+};
+
+static struct res_items con_items[] = {
+ {"name", store_name, ITEM(con_dir.hdr.name), 0, ITEM_REQUIRED, 0},
+ {"description", store_str, ITEM(con_dir.hdr.desc), 0, 0, 0},
+ {"font", store_str, ITEM(con_dir.fontface), 0, ITEM_REQUIRED, 0},
+ {"requiressl", store_yesno, ITEM(con_dir.require_ssl), 1, ITEM_DEFAULT, 0},
+ {NULL, NULL, NULL, 0, 0, 0}
+};
+
+/*
+ * This is the master resource definition.
+ * It must have one item for each of the resources.
+ */
+struct s_res resources[] = {
+ {"director", dir_items, R_DIRECTOR, NULL},
+ {"consolefont", con_items, R_CONSOLE, NULL},
+ {NULL, NULL, 0, NULL}
+};
+
+
+/* Dump contents of resource */
+void dump_resource(int type, RES *reshdr, void sendit(void *sock, char *fmt, ...), void *sock)
+{
+ URES *res = (URES *)reshdr;
+ int recurse = 1;
+
+ if (res == NULL) {
+ printf("No record for %d %s\n", type, res_to_str(type));
+ return;
+ }
+ if (type < 0) { /* no recursion */
+ type = - type;
+ recurse = 0;
+ }
+ switch (type) {
+ case R_DIRECTOR:
+ printf("Director: name=%s address=%s DIRport=%d\n", reshdr->name,
+ res->res_dir.address, res->res_dir.DIRport);
+ break;
+ case R_CONSOLE:
+ printf("Console: name=%s font face=%s\n",
+ reshdr->name, NPRT(res->con_dir.fontface));
+ break;
+ default:
+ printf("Unknown resource type %d\n", type);
+ }
+ if (recurse && res->res_dir.hdr.next) {
+ dump_resource(type, res->res_dir.hdr.next, sendit, sock);
+ }
+}
+
+/*
+ * Free memory of resource.
+ * NB, we don't need to worry about freeing any references
+ * to other resources as they will be freed when that
+ * resource chain is traversed. Mainly we worry about freeing
+ * allocated strings (names).
+ */
+void free_resource(int type)
+{
+ URES *res;
+ RES *nres;
+ int rindex = type - r_first;
+
+ res = (URES *)resources[rindex].res_head;
+
+ if (res == NULL)
+ return;
+
+ /* common stuff -- free the resource name */
+ nres = (RES *)res->res_dir.hdr.next;
+ if (res->res_dir.hdr.name) {
+ free(res->res_dir.hdr.name);
+ }
+ if (res->res_dir.hdr.desc) {
+ free(res->res_dir.hdr.desc);
+ }
+
+ switch (type) {
+ case R_DIRECTOR:
+ if (res->res_dir.address) {
+ free(res->res_dir.address);
+ }
+ break;
+ case R_CONSOLE:
+ if (res->con_dir.fontface) {
+ free(res->con_dir.fontface);
+ }
+ break;
+ default:
+ printf("Unknown resource type %d\n", type);
+ }
+ /* Common stuff again -- free the resource, recurse to next one */
+ free(res);
+ resources[rindex].res_head = nres;
+ if (nres) {
+ free_resource(type);
+ }
+}
+
+/* Save the new resource by chaining it into the head list for
+ * the resource. If this is pass 2, we update any resource
+ * pointers (currently only in the Job resource).
+ */
+void save_resource(int type, struct res_items *items, int pass)
+{
+ URES *res;
+ int rindex = type - r_first;
+ int i, size = 0;
+ int error = 0;
+
+ /*
+ * Ensure that all required items are present
+ */
+ for (i=0; items[i].name; i++) {
+ if (items[i].flags & ITEM_REQUIRED) {
+ if (!bit_is_set(i, res_all.res_dir.hdr.item_present)) {
+ Emsg2(M_ABORT, 0, "%s item is required in %s resource, but not found.\n",
+ items[i].name, resources[rindex]);
+ }
+ }
+ }
+
+ /* During pass 2, we looked up pointers to all the resources
+ * referrenced in the current resource, , now we
+ * must copy their address from the static record to the allocated
+ * record.
+ */
+ if (pass == 2) {
+ switch (type) {
+ /* Resources not containing a resource */
+ case R_DIRECTOR:
+ break;
+
+ case R_CONSOLE:
+ break;
+
+ default:
+ Emsg1(M_ERROR, 0, "Unknown resource type %d\n", type);
+ error = 1;
+ break;
+ }
+ /* Note, the resoure name was already saved during pass 1,
+ * so here, we can just release it.
+ */
+ if (res_all.res_dir.hdr.name) {
+ free(res_all.res_dir.hdr.name);
+ res_all.res_dir.hdr.name = NULL;
+ }
+ if (res_all.res_dir.hdr.desc) {
+ free(res_all.res_dir.hdr.desc);
+ res_all.res_dir.hdr.desc = NULL;
+ }
+ return;
+ }
+
+ /* The following code is only executed during pass 1 */
+ switch (type) {
+ case R_DIRECTOR:
+ size = sizeof(DIRRES);
+ break;
+ case R_CONSOLE:
+ size = sizeof(CONRES);
+ break;
+ default:
+ printf("Unknown resource type %d\n", type);
+ error = 1;
+ break;
+ }
+ /* Common */
+ if (!error) {
+ res = (URES *)malloc(size);
+ memcpy(res, &res_all, size);
+ if (!resources[rindex].res_head) {
+ resources[rindex].res_head = (RES *)res; /* store first entry */
+ } else {
+ RES *next;
+ /* Add new res to end of chain */
+ for (next=resources[rindex].res_head; next->next; next=next->next) {
+ if (strcmp(next->name, res->res_dir.hdr.name) == 0) {
+ Emsg2(M_ERROR_TERM, 0,
+ _("Attempt to define second %s resource named \"%s\" is not permitted.\n"),
+ resources[rindex].name, res->res_dir.hdr.name);
+ }
+ }
+ next->next = (RES *)res;
+ Dmsg2(90, "Inserting %s res: %s\n", res_to_str(type),
+ res->res_dir.hdr.name);
+ }
+ }
+}