# Extended debugging flags, macros shall be available in gcc
CFLAGS += -gdwarf-2
CFLAGS += -g3
-#CFLAGS += -I/usr/include/xcb
+CFLAGS += -Iinclude
CFLAGS += -I/usr/local/include/
-#CFLAGS += -I/usr/local/include/xcb
CFLAGS += -I/usr/pkg/include
LDFLAGS += -lxcb-wm
LDFLAGS += -Wl,-rpath,/usr/local/lib -Wl,-rpath,/usr/pkg/lib
endif
-FILES=$(patsubst %.c,%.o,$(wildcard *.c))
+FILES=$(patsubst %.c,%.o,$(wildcard src/*.c))
-%.o: %.c %.h data.h
+src/%.o: src/%.c include/%.h include/data.h
$(CC) $(CFLAGS) -c -o $@ $<
all: ${FILES}
- $(CC) -o mainx ${FILES} $(LDFLAGS)
+ $(CC) -o i3 ${FILES} $(LDFLAGS)
clean:
- rm -f *.o
+ rm -f src/*.o
+
+distclean: clean
+ rm -f i3
+++ /dev/null
-#include <stdbool.h>
-#include <stdio.h>
-#include <stdlib.h>
-#include <assert.h>
-#include <unistd.h>
-#include <string.h>
-
-#include <xcb/xcb.h>
-
-#include "util.h"
-#include "data.h"
-#include "table.h"
-#include "layout.h"
-#include "i3.h"
-
-static bool focus_window_in_container(xcb_connection_t *connection, Container *container,
- direction_t direction) {
- /* If this container is empty, we’re done */
- if (container->currently_focused == NULL)
- return false;
-
- Client *candidad;
- if (direction == D_UP)
- candidad = CIRCLEQ_PREV(container->currently_focused, clients);
- else if (direction == D_DOWN)
- candidad = CIRCLEQ_NEXT(container->currently_focused, clients);
-
- /* If we don’t have anything to select, we’re done */
- if (candidad == CIRCLEQ_END(&(container->clients)))
- return false;
-
- /* Set focus if we could successfully move */
- container->currently_focused = candidad;
- xcb_set_input_focus(connection, XCB_INPUT_FOCUS_NONE, candidad->child, XCB_CURRENT_TIME);
- render_layout(connection);
-
- return true;
-}
-
-static void focus_window(xcb_connection_t *connection, direction_t direction) {
- printf("focusing direction %d\n", direction);
- /* TODO: for horizontal default layout, this has to be expanded to LEFT/RIGHT */
- if (direction == D_UP || direction == D_DOWN) {
- /* Let’s see if we can perform up/down focus in the current container */
- Container *container = CUR_CELL;
-
- /* There always is a container. If not, current_col or current_row is wrong */
- assert(container != NULL);
-
- if (focus_window_in_container(connection, container, direction))
- return;
- } else if (direction == D_LEFT || direction == D_RIGHT) {
- if (direction == D_RIGHT && cell_exists(current_col+1, current_row))
- current_col++;
- else if (direction == D_LEFT && cell_exists(current_col-1, current_row))
- current_col--;
- else {
- printf("nah, not possible\n");
- return;
- }
- if (CUR_CELL->currently_focused != NULL) {
- xcb_set_input_focus(connection, XCB_INPUT_FOCUS_NONE,
- CUR_CELL->currently_focused->child, XCB_CURRENT_TIME);
- render_layout(connection);
- }
-
- } else {
- printf("direction unhandled\n");
- }
-}
-
-/*
- * Tries to move the window inside its current container.
- *
- * Returns true if the window could be moved, false otherwise.
- *
- */
-static bool move_current_window_in_container(xcb_connection_t *connection, Client *client,
- direction_t direction) {
- Client *other = (direction == D_UP ? CIRCLEQ_PREV(client, clients) :
- CIRCLEQ_NEXT(client, clients));
-
- if (other == CIRCLEQ_END(&(client->container->clients)))
- return false;
-
- printf("i can do that\n");
- /* We can move the client inside its current container */
- CIRCLEQ_REMOVE(&(client->container->clients), client, clients);
- if (direction == D_UP)
- CIRCLEQ_INSERT_BEFORE(&(client->container->clients), other, client, clients);
- else CIRCLEQ_INSERT_AFTER(&(client->container->clients), other, client, clients);
- render_layout(connection);
- return true;
-}
-
-/*
- * Moves the current window to the given direction, creating a column/row if
- * necessary
- *
- */
-static void move_current_window(xcb_connection_t *connection, direction_t direction) {
- printf("moving window to direction %d\n", direction);
- /* Get current window */
- Container *container = CUR_CELL,
- *new;
-
- /* There has to be a container, see focus_window() */
- assert(container != NULL);
-
- /* If there is no window, we’re done */
- if (container->currently_focused == NULL)
- return;
-
- /* As soon as the client is moved away, the next client in the old
- * container needs to get focus, if any. Therefore, we save it here. */
- Client *current_client = container->currently_focused;
- Client *to_focus = CIRCLEQ_NEXT(current_client, clients);
- if (to_focus == CIRCLEQ_END(&(container->clients)))
- to_focus = NULL;
-
- switch (direction) {
- case D_LEFT:
- if (current_col == 0)
- return;
-
- new = CUR_TABLE[--current_col][current_row];
- break;
- case D_RIGHT:
- if (current_col == (c_ws->cols-1))
- expand_table_cols(c_ws);
-
- new = CUR_TABLE[++current_col][current_row];
- break;
- case D_UP:
- /* TODO: if we’re at the up-most position, move the rest of the table down */
- if (move_current_window_in_container(connection, current_client, D_UP) ||
- current_row == 0)
- return;
-
- new = CUR_TABLE[current_col][--current_row];
- break;
- case D_DOWN:
- if (move_current_window_in_container(connection, current_client, D_DOWN))
- return;
-
- if (current_row == (c_ws->rows-1))
- expand_table_rows(c_ws);
-
- new = CUR_TABLE[current_col][++current_row];
- break;
- }
-
- /* Remove it from the old container and put it into the new one */
- CIRCLEQ_REMOVE(&(container->clients), current_client, clients);
- CIRCLEQ_INSERT_TAIL(&(new->clients), current_client, clients);
-
- /* Update data structures */
- current_client->container = new;
- container->currently_focused = to_focus;
- new->currently_focused = current_client;
-
- /* TODO: delete all empty columns/rows */
-
- render_layout(connection);
-}
-
-/*
- * "Snaps" the current container (not possible for windows, because it works at table base)
- * to the given direction, that is, adjusts cellspan/rowspan
- *
- */
-static void snap_current_container(xcb_connection_t *connection, direction_t direction) {
- printf("snapping container to direction %d\n", direction);
-
- Container *container = CUR_CELL;
- int i;
-
- assert(container != NULL);
-
- switch (direction) {
- case D_LEFT:
- /* Snap to the left is actually a move to the left and then a snap right */
- move_current_window(connection, D_LEFT);
- snap_current_container(connection, D_RIGHT);
- return;
- case D_RIGHT:
- /* Check if the cell is used */
- if (!cell_exists(container->col + 1, container->row) ||
- CUR_TABLE[container->col+1][container->row]->currently_focused != NULL) {
- printf("cannot snap to right - the cell is already used\n");
- return;
- }
-
- /* Check if there are other cells with rowspan, which are in our way.
- * If so, reduce their rowspan. */
- for (i = container->row-1; i >= 0; i--) {
- printf("we got cell %d, %d with rowspan %d\n",
- container->col+1, i, CUR_TABLE[container->col+1][i]->rowspan);
- while ((CUR_TABLE[container->col+1][i]->rowspan-1) >= (container->row - i))
- CUR_TABLE[container->col+1][i]->rowspan--;
- printf("new rowspan = %d\n", CUR_TABLE[container->col+1][i]->rowspan);
- }
-
- container->colspan++;
- break;
- case D_UP:
- move_current_window(connection, D_UP);
- snap_current_container(connection, D_DOWN);
- return;
- case D_DOWN:
- printf("snapping down\n");
- if (!cell_exists(container->col, container->row+1) ||
- CUR_TABLE[container->col][container->row+1]->currently_focused != NULL) {
- printf("cannot snap down - the cell is already used\n");
- return;
- }
-
- for (i = container->col-1; i >= 0; i--) {
- printf("we got cell %d, %d with colspan %d\n",
- i, container->row+1, CUR_TABLE[i][container->row+1]->colspan);
- while ((CUR_TABLE[i][container->row+1]->colspan-1) >= (container->col - i))
- CUR_TABLE[i][container->row+1]->colspan--;
- printf("new colspan = %d\n", CUR_TABLE[i][container->row+1]->colspan);
-
- }
-
- container->rowspan++;
- break;
- }
-
- render_layout(connection);
-}
-
-static void show_workspace(xcb_connection_t *conn, int workspace) {
- int cols, rows;
- Client *client;
- printf("show_workspace(%d)\n", workspace);
-
- xcb_window_t root = xcb_setup_roots_iterator(xcb_get_setup(conn)).data->root;
-
- /* Store current_row/current_col */
- c_ws->current_row = current_row;
- c_ws->current_col = current_col;
-
- /* TODO: does grabbing the server actually bring us any (speed)advantages? */
- //xcb_grab_server(conn);
-
- /* Unmap all clients */
- for (cols = 0; cols < c_ws->cols; cols++)
- for (rows = 0; rows < c_ws->rows; rows++) {
- CIRCLEQ_FOREACH(client, &(c_ws->table[cols][rows]->clients), clients)
- xcb_unmap_window(conn, client->frame);
- }
-
- c_ws = &workspaces[workspace-1];
- current_row = c_ws->current_row;
- current_col = c_ws->current_col;
- printf("new current row = %d, current col = %d\n", current_row, current_col);
-
- /* Map all clients on the new workspace */
- for (cols = 0; cols < c_ws->cols; cols++)
- for (rows = 0; rows < c_ws->rows; rows++) {
- CIRCLEQ_FOREACH(client, &(c_ws->table[cols][rows]->clients), clients)
- xcb_map_window(conn, client->frame);
- }
-
- /* Restore focus on the new workspace */
- if (CUR_CELL->currently_focused != NULL)
- xcb_set_input_focus(conn, XCB_INPUT_FOCUS_NONE, CUR_CELL->currently_focused->child, XCB_CURRENT_TIME);
- else xcb_set_input_focus(conn, XCB_INPUT_FOCUS_NONE, root, XCB_CURRENT_TIME);
-
- //xcb_ungrab_server(conn);
-
- render_layout(conn);
-}
-
-/*
- * Parses a command, see file CMDMODE for more information
- *
- */
-void parse_command(xcb_connection_t *conn, const char *command) {
- printf("--- parsing command \"%s\" ---\n", command);
- /* Hmm, just to be sure */
- if (command[0] == '\0')
- return;
-
- /* Is it an <exec>? */
- if (strncmp(command, "exec ", strlen("exec ")) == 0) {
- printf("starting \"%s\"\n", command + strlen("exec "));
- start_application(command+strlen("exec "), NULL);
- return;
- }
-
- /* Is it a <with>? */
- if (command[0] == 'w') {
- /* TODO: implement */
- printf("not yet implemented.\n");
- return;
- }
-
- /* It's a normal <cmd> */
- int times;
- char *rest = NULL;
- enum { ACTION_FOCUS, ACTION_MOVE, ACTION_SNAP } action = ACTION_FOCUS;
- direction_t direction;
- times = strtol(command, &rest, 10);
- if (rest == NULL) {
- printf("Invalid command: Consists only of a movement\n");
- return;
- }
- if (*rest == 'm' || *rest == 's') {
- action = (*rest == 'm' ? ACTION_MOVE : ACTION_SNAP);
- rest++;
- }
-
- if (*rest == '\0') {
- /* No rest? This was a tag number, not a times specification */
- show_workspace(conn, times);
- return;
- }
-
- /* Now perform action to <where> */
- while (*rest != '\0') {
- if (*rest == 'h')
- direction = D_LEFT;
- else if (*rest == 'j')
- direction = D_DOWN;
- else if (*rest == 'k')
- direction = D_UP;
- else if (*rest == 'l')
- direction = D_RIGHT;
- else {
- printf("unknown direction: %c\n", *rest);
- return;
- }
-
- if (action == ACTION_FOCUS)
- focus_window(conn, direction);
- else if (action == ACTION_MOVE)
- move_current_window(conn, direction);
- else if (action == ACTION_SNAP)
- snap_current_container(conn, direction);
-
- rest++;
- }
-
- printf("--- done ---\n");
-}
+++ /dev/null
-#include <xcb/xcb.h>
-
-#ifndef _COMMANDS_H
-#define _COMMANDS_H
-
-void parse_command(xcb_connection_t *conn, const char *command);
-
-#endif
+++ /dev/null
-#include <xcb/xcb.h>
-
-#ifndef _DATA_H
-#define _DATA_H
-/*
- * This file defines all data structures used by i3
- *
- */
-#include "queue.h"
-
-/* Forward definitions */
-typedef struct Cell Cell;
-typedef struct Font i3Font;
-typedef struct Container Container;
-typedef struct Client Client;
-typedef struct Binding Binding;
-typedef struct Workspace Workspace;
-
-/* Helper types */
-typedef enum { D_LEFT, D_RIGHT, D_UP, D_DOWN } direction_t;
-
-enum {
- BIND_NONE = 0,
- BIND_MOD_1 = XCB_MOD_MASK_1,
- BIND_MOD_2 = XCB_MOD_MASK_2,
- BIND_MOD_3 = XCB_MOD_MASK_3,
- BIND_MOD_4 = XCB_MOD_MASK_4,
- BIND_MOD_5 = XCB_MOD_MASK_5,
- BIND_SHIFT = XCB_MOD_MASK_SHIFT,
- BIND_CONTROL = XCB_MOD_MASK_CONTROL,
- BIND_MODE_SWITCH = (1 << 8)
-};
-
-struct Workspace {
- int x;
- int y;
- int width;
- int height;
- int screen_num;
- int num;
-
- /* table dimensions */
- int cols;
- int rows;
-
- /* These are stored here just while this workspace is _not_ shown (see show_workspace()) */
- int current_row;
- int current_col;
-
- /* This is a two-dimensional dynamic array of Container-pointers. I’ve always wanted
- * to be a three-star programmer :) */
- Container ***table;
-};
-
-/*
- * Defines a position in the table
- *
- */
-struct Cell {
- int row;
- int column;
-};
-
-struct Binding {
- /* Keycode to bind */
- uint32_t keycode;
- /* Bitmask consisting of BIND_MOD_1, BIND_MODE_SWITCH, … */
- uint32_t mods;
- /* Command, like in command mode */
- char *command;
-
- TAILQ_ENTRY(Binding) bindings;
-};
-
-/*
- * We need to save the height of a font because it is required for each drawing of
- * text but relatively hard to get. As soon as a new font needs to be loaded, a
- * Font-entry will be filled for later use.
- *
- */
-struct Font {
- /* The name of the font, that is what the pattern resolves to */
- char *name;
- /* A copy of the pattern to build a cache */
- char *pattern;
- /* The height of the font, built from font_ascent + font_descent */
- int height;
- /* The xcb-id for the font */
- xcb_font_t id;
-};
-
-/*
- * A client is X11-speak for a window.
- *
- */
-struct Client {
- /* TODO: this is NOT final */
- Cell old_position; /* if you set a client to floating and set it back to managed,
- it does remember its old position and *tries* to get back there */
-
- /* Backpointer. A client is inside a container */
- Container *container;
-
- int x, y;
- int width, height;
-
- /* Name */
- char *name;
- int name_len;
-
- /* XCB contexts */
- xcb_window_t frame; /* Our window: The frame around the client */
- xcb_gcontext_t titlegc; /* The titlebar’s graphic context inside the frame */
- xcb_window_t child; /* The client’s window */
-
- /* The following entry provides the necessary list pointers to use Client with LIST_* macros */
- CIRCLEQ_ENTRY(Client) clients;
-};
-
-/*
- * A container is either in default or stacking mode. It sits inside the table.
- *
- */
-struct Container {
- /* Those are speaking for themselves: */
- Client *currently_focused;
- int colspan;
- int rowspan;
-
- /* Position of the container inside our table */
- int row;
- int col;
- /* Xinerama: X/Y of the container */
- int x;
- int y;
- /* Width/Height of the container. Changeable by the user */
- int width;
- int height;
-
- /* Ensure MODE_DEFAULT maps to 0 because we use calloc for initialization later */
- enum { MODE_DEFAULT = 0, MODE_STACK = 1 } mode;
- CIRCLEQ_HEAD(client_head, Client) clients;
-};
-
-#endif
+++ /dev/null
-#include <stdio.h>
-#include <xcb/xcb.h>
-
-/* Debug functions here, especially the FormatEvent-stuff, which prints unhandled events */
-
-static const char *labelError[] = {
- "Success",
- "BadRequest",
- "BadValue",
- "BadWindow",
- "BadPixmap",
- "BadAtom",
- "BadCursor",
- "BadFont",
- "BadMatch",
- "BadDrawable",
- "BadAccess",
- "BadAlloc",
- "BadColor",
- "BadGC",
- "BadIDChoice",
- "BadName",
- "BadLength",
- "BadImplementation",
-};
-
-static const char *labelRequest[] = {
- "no request",
- "CreateWindow",
- "ChangeWindowAttributes",
- "GetWindowAttributes",
- "DestroyWindow",
- "DestroySubwindows",
- "ChangeSaveSet",
- "ReparentWindow",
- "MapWindow",
- "MapSubwindows",
- "UnmapWindow",
- "UnmapSubwindows",
- "ConfigureWindow",
- "CirculateWindow",
- "GetGeometry",
- "QueryTree",
- "InternAtom",
- "GetAtomName",
- "ChangeProperty",
- "DeleteProperty",
- "GetProperty",
- "ListProperties",
- "SetSelectionOwner",
- "GetSelectionOwner",
- "ConvertSelection",
- "SendEvent",
- "GrabPointer",
- "UngrabPointer",
- "GrabButton",
- "UngrabButton",
- "ChangeActivePointerGrab",
- "GrabKeyboard",
- "UngrabKeyboard",
- "GrabKey",
- "UngrabKey",
- "AllowEvents",
- "GrabServer",
- "UngrabServer",
- "QueryPointer",
- "GetMotionEvents",
- "TranslateCoords",
- "WarpPointer",
- "SetInputFocus",
- "GetInputFocus",
- "QueryKeymap",
- "OpenFont",
- "CloseFont",
- "QueryFont",
- "QueryTextExtents",
- "ListFonts",
- "ListFontsWithInfo",
- "SetFontPath",
- "GetFontPath",
- "CreatePixmap",
- "FreePixmap",
- "CreateGC",
- "ChangeGC",
- "CopyGC",
- "SetDashes",
- "SetClipRectangles",
- "FreeGC",
- "ClearArea",
- "CopyArea",
- "CopyPlane",
- "PolyPoint",
- "PolyLine",
- "PolySegment",
- "PolyRectangle",
- "PolyArc",
- "FillPoly",
- "PolyFillRectangle",
- "PolyFillArc",
- "PutImage",
- "GetImage",
- "PolyText",
- "PolyText",
- "ImageText",
- "ImageText",
- "CreateColormap",
- "FreeColormap",
- "CopyColormapAndFree",
- "InstallColormap",
- "UninstallColormap",
- "ListInstalledColormaps",
- "AllocColor",
- "AllocNamedColor",
- "AllocColorCells",
- "AllocColorPlanes",
- "FreeColors",
- "StoreColors",
- "StoreNamedColor",
- "QueryColors",
- "LookupColor",
- "CreateCursor",
- "CreateGlyphCursor",
- "FreeCursor",
- "RecolorCursor",
- "QueryBestSize",
- "QueryExtension",
- "ListExtensions",
- "ChangeKeyboardMapping",
- "GetKeyboardMapping",
- "ChangeKeyboardControl",
- "GetKeyboardControl",
- "Bell",
- "ChangePointerControl",
- "GetPointerControl",
- "SetScreenSaver",
- "GetScreenSaver",
- "ChangeHosts",
- "ListHosts",
- "SetAccessControl",
- "SetCloseDownMode",
- "KillClient",
- "RotateProperties",
- "ForceScreenSaver",
- "SetPointerMapping",
- "GetPointerMapping",
- "SetModifierMapping",
- "GetModifierMapping",
- "major 120",
- "major 121",
- "major 122",
- "major 123",
- "major 124",
- "major 125",
- "major 126",
- "NoOperation",
-};
-
-static const char *labelEvent[] = {
- "error",
- "reply",
- "KeyPress",
- "KeyRelease",
- "ButtonPress",
- "ButtonRelease",
- "MotionNotify",
- "EnterNotify",
- "LeaveNotify",
- "FocusIn",
- "FocusOut",
- "KeymapNotify",
- "Expose",
- "GraphicsExpose",
- "NoExpose",
- "VisibilityNotify",
- "CreateNotify",
- "DestroyNotify",
- "UnmapNotify",
- "MapNotify",
- "MapRequest",
- "ReparentNotify",
- "ConfigureNotify",
- "ConfigureRequest",
- "GravityNotify",
- "ResizeRequest",
- "CirculateNotify",
- "CirculateRequest",
- "PropertyNotify",
- "SelectionClear",
- "SelectionRequest",
- "SelectionNotify",
- "ColormapNotify",
- "ClientMessage",
- "MappingNotify",
-};
-
-static const char *labelSendEvent[] = {
- "",
- " (from SendEvent)",
-};
-
-int format_event(xcb_generic_event_t *e) {
- uint8_t sendEvent;
- uint16_t seqnum;
-
- sendEvent = (e->response_type & 0x80) ? 1 : 0;
- e->response_type &= ~0x80;
- seqnum = *((uint16_t *) e + 1);
-
- switch(e->response_type) {
- case 0:
- printf("Error %s on seqnum %d (%s).\n",
- labelError[*((uint8_t *) e + 1)],
- seqnum,
- labelRequest[*((uint8_t *) e + 10)]);
- break;
- default:
- printf("Event %s following seqnum %d%s.\n",
- labelEvent[e->response_type],
- seqnum,
- labelSendEvent[sendEvent]);
- break;
- case XCB_KEYMAP_NOTIFY:
- printf("Event %s%s.\n",
- labelEvent[e->response_type],
- labelSendEvent[sendEvent]);
- break;
- }
-
- fflush(stdout);
- return 1;
-}
-
-int handle_event(void *ignored, xcb_connection_t *c, xcb_generic_event_t *e) {
- return format_event(e);
-}
+++ /dev/null
-#ifndef _DEBUG_H
-#define _DEBUG_H
-
-int handle_event(void *ignored, xcb_connection_t *c, xcb_generic_event_t *e);
-
-#endif
+++ /dev/null
-/*
- * Handles font loading
- *
- */
-#include <string.h>
-#include <stdlib.h>
-#include <stdio.h>
-#include <xcb/xcb.h>
-
-#include "data.h"
-#include "util.h"
-
-i3Font *load_font(xcb_connection_t *c, const char *pattern) {
- /* TODO: this function should be caching */
- i3Font *new = malloc(sizeof(i3Font));
-
- xcb_list_fonts_with_info_cookie_t cookie = xcb_list_fonts_with_info(c, 1, strlen(pattern), pattern);
- xcb_list_fonts_with_info_reply_t *reply = xcb_list_fonts_with_info_reply(c, cookie, NULL);
- if (!reply) {
- printf("Could not load font\n");
- exit(1);
- }
-
- /* Oh my, this is so ugly :-(. Why can’t they just return a null-terminated
- * string? That’s what abstraction layers are for. */
- char buffer[xcb_list_fonts_with_info_name_length(reply)+1];
- memset(buffer, 0, sizeof(buffer));
- memcpy(buffer, xcb_list_fonts_with_info_name(reply), sizeof(buffer)-1);
- new->name = strdup(buffer);
- new->pattern = strdup(pattern);
- new->height = reply->font_ascent + reply->font_descent;
-
- /* Actually load the font */
- new->id = xcb_generate_id(c);
- xcb_void_cookie_t font_cookie = xcb_open_font_checked(c, new->id, strlen(pattern), pattern);
- check_error(c, font_cookie, "Could not open font");
-
- return new;
-}
+++ /dev/null
-#include <xcb/xcb.h>
-
-#include "data.h"
-
-#ifndef _FONT_H
-#define _FONT_H
-
-i3Font *load_font(xcb_connection_t *c, const char *pattern);
-
-#endif
+++ /dev/null
-#include <stdio.h>
-#include <assert.h>
-#include <string.h>
-#include <stdlib.h>
-#include <xcb/xcb.h>
-
-#include <xcb/xcb_wm.h>
-#include <X11/XKBlib.h>
-
-#include "i3.h"
-#include "debug.h"
-#include "table.h"
-#include "layout.h"
-#include "commands.h"
-#include "data.h"
-#include "font.h"
-
-static void set_focus(xcb_connection_t *conn, Client *client) {
- /* Update container */
- Client *old_client = client->container->currently_focused;
- client->container->currently_focused = client;
-
- current_col = client->container->col;
- current_row = client->container->row;
-
- /* Set focus to the entered window, and flush xcb buffer immediately */
- xcb_set_input_focus(conn, XCB_INPUT_FOCUS_NONE, client->child, XCB_CURRENT_TIME);
- /* Update last/current client’s titlebar */
- if (old_client != NULL)
- decorate_window(conn, old_client);
- decorate_window(conn, client);
- xcb_flush(conn);
-}
-
-
-/*
- * Due to bindings like Mode_switch + <a>, we need to bind some keys in XCB_GRAB_MODE_SYNC.
- * Therefore, we just replay all key presses.
- *
- */
-int handle_key_release(void *ignored, xcb_connection_t *conn, xcb_key_release_event_t *event) {
- printf("got key release, just passing\n");
- xcb_allow_events(conn, XCB_ALLOW_REPLAY_KEYBOARD, event->time);
- xcb_flush(conn);
- return 1;
-}
-
-/*
- * There was a key press. We lookup the key symbol and see if there are any bindings
- * on that. This allows to do things like binding special characters (think of ä) to
- * functions to get one more modifier while not losing AltGr :-)
- * TODO: this description needs to be more understandable
- *
- */
-int handle_key_press(void *ignored, xcb_connection_t *conn, xcb_key_press_event_t *event) {
- printf("Keypress %d\n", event->detail);
-
- /* We need to get the keysym group (There are group 1 to group 4, each holding
- two keysyms (without shift and with shift) using Xkb because X fails to
- provide them reliably (it works in Xephyr, it does not in real X) */
- XkbStateRec state;
- if (XkbGetState(xkbdpy, XkbUseCoreKbd, &state) == Success && (state.group+1) == 2)
- event->state |= 0x2;
-
- printf("state %d\n", event->state);
-
- /* Find the binding */
- /* TODO: event->state durch eine bitmask filtern und dann direkt vergleichen */
- Binding *bind, *best_match = TAILQ_END(&bindings);
- TAILQ_FOREACH(bind, &bindings, bindings) {
- if (bind->keycode == event->detail &&
- (bind->mods & event->state) == bind->mods) {
- if (best_match == TAILQ_END(&bindings) ||
- bind->mods > best_match->mods)
- best_match = bind;
- }
- }
-
- /* No match? Then it was an actively grabbed key, that is with Mode_switch, and
- the user did not press Mode_switch, so just pass it… */
- if (best_match == TAILQ_END(&bindings)) {
- xcb_allow_events(conn, ReplayKeyboard, event->time);
- xcb_flush(conn);
- return 1;
- }
-
- if (event->state & 0x2) {
- printf("that's mode_switch\n");
- parse_command(conn, best_match->command);
- printf("ok, hiding this event.\n");
- xcb_allow_events(conn, SyncKeyboard, event->time);
- xcb_flush(conn);
- return 1;
- }
-
- parse_command(conn, best_match->command);
- return 1;
-}
-
-
-/*
- * When the user moves the mouse pointer onto a window, this callback gets called.
- *
- */
-int handle_enter_notify(void *ignored, xcb_connection_t *conn, xcb_enter_notify_event_t *event) {
- printf("enter_notify\n");
-
- /* This was either a focus for a client’s parent (= titlebar)… */
- Client *client = table_get(byParent, event->event);
- /* …or the client itself */
- if (client == NULL)
- client = table_get(byChild, event->event);
-
- /* If not, then this event is not interesting. This should not happen */
- if (client == NULL) {
- printf("DEBUG: Uninteresting enter_notify-event?\n");
- return 1;
- }
-
- set_focus(conn, client);
-
- return 1;
-}
-
-int handle_button_press(void *ignored, xcb_connection_t *conn, xcb_button_press_event_t *event) {
- printf("button press!\n");
- /* This was either a focus for a client’s parent (= titlebar)… */
- Client *client = table_get(byChild, event->event);
- if (client == NULL)
- client = table_get(byParent, event->event);
- if (client == NULL)
- return 1;
-
- xcb_window_t root = xcb_setup_roots_iterator(xcb_get_setup(conn)).data->root;
- xcb_screen_t *root_screen = xcb_setup_roots_iterator(xcb_get_setup(conn)).data;
-
- /* Set focus in any case */
- set_focus(conn, client);
-
- /* Let’s see if this was on the borders (= resize). If not, we’re done */
- i3Font *font = load_font(conn, pattern);
- printf("press button on x=%d, y=%d\n", event->event_x, event->event_y);
- if (event->event_y <= (font->height + 2))
- return 1;
-
- printf("that was resize\n");
-
- /* Open a new window, the resizebar. Grab the pointer and move the window around
- as the user moves the pointer. */
-
-
- /* TODO: the whole logic is missing. this is just a proof of concept */
- xcb_window_t grabwin = xcb_generate_id(conn);
-
- uint32_t mask = 0;
- uint32_t values[3];
-
- xcb_create_window(conn,
- 0,
- grabwin,
- root,
- 0, /* x */
- 0, /* y */
- root_screen->width_in_pixels, /* width */
- root_screen->height_in_pixels, /* height */
- /* border_width */ 0,
- XCB_WINDOW_CLASS_INPUT_ONLY,
- root_screen->root_visual,
- 0,
- values);
-
- /* Map the window on the screen (= make it visible) */
- xcb_map_window(conn, grabwin);
-
- xcb_window_t helpwin = xcb_generate_id(conn);
-
- mask = XCB_CW_BACK_PIXEL;
- values[0] = root_screen->white_pixel;
- xcb_create_window(conn, root_screen->root_depth, helpwin, root,
- event->root_x,
- 0,
- 5,
- root_screen->height_in_pixels,
- /* bordor */ 0,
- XCB_WINDOW_CLASS_INPUT_OUTPUT,
- root_screen->root_visual,
- mask,
- values);
-
- xcb_map_window(conn, helpwin);
- xcb_circulate_window(conn, XCB_CIRCULATE_RAISE_LOWEST, helpwin);
-
- xcb_grab_pointer(conn, false, root, XCB_EVENT_MASK_BUTTON_RELEASE | XCB_EVENT_MASK_POINTER_MOTION,
- XCB_GRAB_MODE_ASYNC, XCB_GRAB_MODE_ASYNC, grabwin, XCB_NONE, XCB_CURRENT_TIME);
-
- xcb_flush(conn);
-
- xcb_generic_event_t *inside_event;
- /* I’ve always wanted to have my own eventhandler… */
- while ((inside_event = xcb_wait_for_event(conn))) {
- /* Same as get_event_handler in xcb */
- int nr = inside_event->response_type;
- if (nr == 0) {
- handle_event(NULL, conn, inside_event);
- continue;
- }
- assert(nr < 256);
- nr &= XCB_EVENT_RESPONSE_TYPE_MASK;
- assert(nr >= 2);
-
- /* Check if we need to escape this loop… */
- if (nr == XCB_BUTTON_RELEASE)
- break;
-
- switch (nr) {
- case XCB_MOTION_NOTIFY:
- values[0] = ((xcb_motion_notify_event_t*)inside_event)->root_x;
- xcb_configure_window(conn, helpwin, XCB_CONFIG_WINDOW_X, values);
- xcb_flush(conn);
- break;
- case XCB_EXPOSE:
- /* Use original handler */
- xcb_event_handle(&evenths, inside_event);
- break;
- default:
- printf("Ignoring event of type %d\n", nr);
- break;
- }
- printf("---\n");
- free(inside_event);
- }
-
- xcb_ungrab_pointer(conn, XCB_CURRENT_TIME);
- xcb_destroy_window(conn, helpwin);
- xcb_destroy_window(conn, grabwin);
- xcb_flush(conn);
-
- return 1;
-}
-
-int handle_map_notify_event(void *prophs, xcb_connection_t *conn, xcb_map_notify_event_t *event) {
- window_attributes_t wa = { TAG_VALUE };
- wa.u.override_redirect = event->override_redirect;
- printf("MapNotify for 0x%08x.\n", event->window);
- manage_window(prophs, conn, event->window, wa);
- return 1;
-}
-
-/*
- * Our window decorations were unmapped. That means, the window will be killed now,
- * so we better clean up before.
- *
- */
-int handle_unmap_notify_event(void *data, xcb_connection_t *c, xcb_unmap_notify_event_t *e) {
- Client *client = table_remove(byChild, e->event);
- xcb_window_t root;
- printf("UnmapNotify for 0x%08x (received from 0x%08x): ", e->window, e->event);
- if(!client)
- {
- printf("not a managed window. Ignoring.\n");
- return 0;
- }
-
- int rows, cols;
- Client *con_client;
- /* TODO: clear this up */
- for (cols = 0; cols < c_ws->cols; cols++)
- for (rows = 0; rows < c_ws->rows; rows++)
- CIRCLEQ_FOREACH(con_client, &(CUR_TABLE[cols][rows]->clients), clients)
- if (con_client == client) {
- printf("removing from container\n");
- if (client->container->currently_focused == client)
- client->container->currently_focused = NULL;
- CIRCLEQ_REMOVE(&(CUR_TABLE[cols][rows]->clients), con_client, clients);
- break;
- }
-
-
-
- root = xcb_setup_roots_iterator(xcb_get_setup(c)).data->root;
- printf("child of 0x%08x.\n", client->frame);
- xcb_reparent_window(c, client->child, root, 0, 0);
- xcb_destroy_window(c, client->frame);
- xcb_flush(c);
- table_remove(byParent, client->frame);
- free(client);
-
- render_layout(c);
-
- return 1;
-}
-
-/*
- * Called when a window changes its title
- *
- */
-int handle_windowname_change(void *data, xcb_connection_t *conn, uint8_t state,
- xcb_window_t window, xcb_atom_t atom, xcb_get_property_reply_t *prop) {
- printf("window's name changed.\n");
- Client *client = table_get(byChild, window);
- if (client == NULL)
- return 1;
-
- client->name_len = xcb_get_property_value_length(prop);
- client->name = malloc(client->name_len);
- strncpy(client->name, xcb_get_property_value(prop), client->name_len);
- printf("rename to \"%.*s\".\n", client->name_len, client->name);
-
- decorate_window(conn, client);
- xcb_flush(conn);
-
- return 1;
-}
-
-/*
- * Expose event means we should redraw our windows (= title bar)
- *
- */
-int handle_expose_event(void *data, xcb_connection_t *conn, xcb_expose_event_t *e) {
- printf("handle_expose_event()\n");
- Client *client = table_get(byParent, e->window);
- if(!client || e->count != 0)
- return 1;
- decorate_window(conn, client);
- return 1;
-}
+++ /dev/null
-#ifndef _HANDLERS_H
-#define _HANDLERS_H
-
-int handle_key_release(void *ignored, xcb_connection_t *conn, xcb_key_release_event_t *event);
-int handle_key_press(void *ignored, xcb_connection_t *conn, xcb_key_press_event_t *event);
-int handle_enter_notify(void *ignored, xcb_connection_t *conn, xcb_enter_notify_event_t *event);
-int handle_button_press(void *ignored, xcb_connection_t *conn, xcb_button_press_event_t *event);
-int handle_map_notify_event(void *prophs, xcb_connection_t *conn, xcb_map_notify_event_t *event);
-int handle_windowname_change(void *data, xcb_connection_t *conn, uint8_t state,
- xcb_window_t window, xcb_atom_t atom, xcb_get_property_reply_t *prop);
-int handle_expose_event(void *data, xcb_connection_t *conn, xcb_expose_event_t *event);
-
-
-
-
-
-#endif
+++ /dev/null
-#include <xcb/xcb.h>
-#include <xcb/xcb_event.h>
-
-#include <X11/XKBlib.h>
-
-#include "queue.h"
-
-#ifndef _I3_H
-#define _I3_H
-
-extern Display *xkbdpy;
-extern TAILQ_HEAD(bindings_head, Binding) bindings;
-extern xcb_event_handlers_t evenths;
-extern char *pattern;
-extern char **environment;
-extern int num_screens;
-
-#endif
--- /dev/null
+#include <xcb/xcb.h>
+
+#ifndef _COMMANDS_H
+#define _COMMANDS_H
+
+void parse_command(xcb_connection_t *conn, const char *command);
+
+#endif
--- /dev/null
+#include <xcb/xcb.h>
+
+#ifndef _DATA_H
+#define _DATA_H
+/*
+ * This file defines all data structures used by i3
+ *
+ */
+#include "queue.h"
+
+/* Forward definitions */
+typedef struct Cell Cell;
+typedef struct Font i3Font;
+typedef struct Container Container;
+typedef struct Client Client;
+typedef struct Binding Binding;
+typedef struct Workspace Workspace;
+
+/* Helper types */
+typedef enum { D_LEFT, D_RIGHT, D_UP, D_DOWN } direction_t;
+
+enum {
+ BIND_NONE = 0,
+ BIND_MOD_1 = XCB_MOD_MASK_1,
+ BIND_MOD_2 = XCB_MOD_MASK_2,
+ BIND_MOD_3 = XCB_MOD_MASK_3,
+ BIND_MOD_4 = XCB_MOD_MASK_4,
+ BIND_MOD_5 = XCB_MOD_MASK_5,
+ BIND_SHIFT = XCB_MOD_MASK_SHIFT,
+ BIND_CONTROL = XCB_MOD_MASK_CONTROL,
+ BIND_MODE_SWITCH = (1 << 8)
+};
+
+struct Workspace {
+ int x;
+ int y;
+ int width;
+ int height;
+ int screen_num;
+ int num;
+
+ /* table dimensions */
+ int cols;
+ int rows;
+
+ /* These are stored here just while this workspace is _not_ shown (see show_workspace()) */
+ int current_row;
+ int current_col;
+
+ /* This is a two-dimensional dynamic array of Container-pointers. I’ve always wanted
+ * to be a three-star programmer :) */
+ Container ***table;
+};
+
+/*
+ * Defines a position in the table
+ *
+ */
+struct Cell {
+ int row;
+ int column;
+};
+
+struct Binding {
+ /* Keycode to bind */
+ uint32_t keycode;
+ /* Bitmask consisting of BIND_MOD_1, BIND_MODE_SWITCH, … */
+ uint32_t mods;
+ /* Command, like in command mode */
+ char *command;
+
+ TAILQ_ENTRY(Binding) bindings;
+};
+
+/*
+ * We need to save the height of a font because it is required for each drawing of
+ * text but relatively hard to get. As soon as a new font needs to be loaded, a
+ * Font-entry will be filled for later use.
+ *
+ */
+struct Font {
+ /* The name of the font, that is what the pattern resolves to */
+ char *name;
+ /* A copy of the pattern to build a cache */
+ char *pattern;
+ /* The height of the font, built from font_ascent + font_descent */
+ int height;
+ /* The xcb-id for the font */
+ xcb_font_t id;
+};
+
+/*
+ * A client is X11-speak for a window.
+ *
+ */
+struct Client {
+ /* TODO: this is NOT final */
+ Cell old_position; /* if you set a client to floating and set it back to managed,
+ it does remember its old position and *tries* to get back there */
+
+ /* Backpointer. A client is inside a container */
+ Container *container;
+
+ int x, y;
+ int width, height;
+
+ /* Name */
+ char *name;
+ int name_len;
+
+ /* XCB contexts */
+ xcb_window_t frame; /* Our window: The frame around the client */
+ xcb_gcontext_t titlegc; /* The titlebar’s graphic context inside the frame */
+ xcb_window_t child; /* The client’s window */
+
+ /* The following entry provides the necessary list pointers to use Client with LIST_* macros */
+ CIRCLEQ_ENTRY(Client) clients;
+};
+
+/*
+ * A container is either in default or stacking mode. It sits inside the table.
+ *
+ */
+struct Container {
+ /* Those are speaking for themselves: */
+ Client *currently_focused;
+ int colspan;
+ int rowspan;
+
+ /* Position of the container inside our table */
+ int row;
+ int col;
+ /* Xinerama: X/Y of the container */
+ int x;
+ int y;
+ /* Width/Height of the container. Changeable by the user */
+ int width;
+ int height;
+
+ /* Ensure MODE_DEFAULT maps to 0 because we use calloc for initialization later */
+ enum { MODE_DEFAULT = 0, MODE_STACK = 1 } mode;
+ CIRCLEQ_HEAD(client_head, Client) clients;
+};
+
+#endif
--- /dev/null
+#ifndef _DEBUG_H
+#define _DEBUG_H
+
+int handle_event(void *ignored, xcb_connection_t *c, xcb_generic_event_t *e);
+
+#endif
--- /dev/null
+#include <xcb/xcb.h>
+
+#include "data.h"
+
+#ifndef _FONT_H
+#define _FONT_H
+
+i3Font *load_font(xcb_connection_t *c, const char *pattern);
+
+#endif
--- /dev/null
+#ifndef _HANDLERS_H
+#define _HANDLERS_H
+
+int handle_key_release(void *ignored, xcb_connection_t *conn, xcb_key_release_event_t *event);
+int handle_key_press(void *ignored, xcb_connection_t *conn, xcb_key_press_event_t *event);
+int handle_enter_notify(void *ignored, xcb_connection_t *conn, xcb_enter_notify_event_t *event);
+int handle_button_press(void *ignored, xcb_connection_t *conn, xcb_button_press_event_t *event);
+int handle_map_notify_event(void *prophs, xcb_connection_t *conn, xcb_map_notify_event_t *event);
+int handle_windowname_change(void *data, xcb_connection_t *conn, uint8_t state,
+ xcb_window_t window, xcb_atom_t atom, xcb_get_property_reply_t *prop);
+int handle_expose_event(void *data, xcb_connection_t *conn, xcb_expose_event_t *event);
+
+
+
+
+
+#endif
--- /dev/null
+#include <xcb/xcb.h>
+#include <xcb/xcb_event.h>
+
+#include <X11/XKBlib.h>
+
+#include "queue.h"
+
+#ifndef _I3_H
+#define _I3_H
+
+extern Display *xkbdpy;
+extern TAILQ_HEAD(bindings_head, Binding) bindings;
+extern xcb_event_handlers_t evenths;
+extern char *pattern;
+extern char **environment;
+extern int num_screens;
+
+#endif
--- /dev/null
+#include <xcb/xcb.h>
+
+#ifndef _LAYOUT_H
+#define _LAYOUT_H
+
+void decorate_window(xcb_connection_t *conn, Client *client);
+void render_layout(xcb_connection_t *conn);
+
+#endif
--- /dev/null
+/* $OpenBSD: queue.h,v 1.1 2007/10/26 03:14:08 niallo Exp $ */
+/* $NetBSD: queue.h,v 1.11 1996/05/16 05:17:14 mycroft Exp $ */
+
+/*
+ * Copyright (c) 1991, 1993
+ * The Regents of the University of California. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * 3. Neither the name of the University nor the names of its contributors
+ * may be used to endorse or promote products derived from this software
+ * without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
+ * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
+ * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
+ * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
+ * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+ * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
+ * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
+ * SUCH DAMAGE.
+ *
+ * @(#)queue.h 8.5 (Berkeley) 8/20/94
+ */
+
+#ifndef _SYS_QUEUE_H_
+#define _SYS_QUEUE_H_
+
+/*
+ * This file defines five types of data structures: singly-linked lists,
+ * lists, simple queues, tail queues, and circular queues.
+ *
+ *
+ * A singly-linked list is headed by a single forward pointer. The elements
+ * are singly linked for minimum space and pointer manipulation overhead at
+ * the expense of O(n) removal for arbitrary elements. New elements can be
+ * added to the list after an existing element or at the head of the list.
+ * Elements being removed from the head of the list should use the explicit
+ * macro for this purpose for optimum efficiency. A singly-linked list may
+ * only be traversed in the forward direction. Singly-linked lists are ideal
+ * for applications with large datasets and few or no removals or for
+ * implementing a LIFO queue.
+ *
+ * A list is headed by a single forward pointer (or an array of forward
+ * pointers for a hash table header). The elements are doubly linked
+ * so that an arbitrary element can be removed without a need to
+ * traverse the list. New elements can be added to the list before
+ * or after an existing element or at the head of the list. A list
+ * may only be traversed in the forward direction.
+ *
+ * A simple queue is headed by a pair of pointers, one the head of the
+ * list and the other to the tail of the list. The elements are singly
+ * linked to save space, so elements can only be removed from the
+ * head of the list. New elements can be added to the list before or after
+ * an existing element, at the head of the list, or at the end of the
+ * list. A simple queue may only be traversed in the forward direction.
+ *
+ * A tail queue is headed by a pair of pointers, one to the head of the
+ * list and the other to the tail of the list. The elements are doubly
+ * linked so that an arbitrary element can be removed without a need to
+ * traverse the list. New elements can be added to the list before or
+ * after an existing element, at the head of the list, or at the end of
+ * the list. A tail queue may be traversed in either direction.
+ *
+ * A circle queue is headed by a pair of pointers, one to the head of the
+ * list and the other to the tail of the list. The elements are doubly
+ * linked so that an arbitrary element can be removed without a need to
+ * traverse the list. New elements can be added to the list before or after
+ * an existing element, at the head of the list, or at the end of the list.
+ * A circle queue may be traversed in either direction, but has a more
+ * complex end of list detection.
+ *
+ * For details on the use of these macros, see the queue(3) manual page.
+ */
+
+#if defined(QUEUE_MACRO_DEBUG) || (defined(_KERNEL) && defined(DIAGNOSTIC))
+#define _Q_INVALIDATE(a) (a) = ((void *)-1)
+#else
+#define _Q_INVALIDATE(a)
+#endif
+
+/*
+ * Singly-linked List definitions.
+ */
+#define SLIST_HEAD(name, type) \
+struct name { \
+ struct type *slh_first; /* first element */ \
+}
+
+#define SLIST_HEAD_INITIALIZER(head) \
+ { NULL }
+
+#define SLIST_ENTRY(type) \
+struct { \
+ struct type *sle_next; /* next element */ \
+}
+
+/*
+ * Singly-linked List access methods.
+ */
+#define SLIST_FIRST(head) ((head)->slh_first)
+#define SLIST_END(head) NULL
+#define SLIST_EMPTY(head) (SLIST_FIRST(head) == SLIST_END(head))
+#define SLIST_NEXT(elm, field) ((elm)->field.sle_next)
+
+#define SLIST_FOREACH(var, head, field) \
+ for((var) = SLIST_FIRST(head); \
+ (var) != SLIST_END(head); \
+ (var) = SLIST_NEXT(var, field))
+
+#define SLIST_FOREACH_PREVPTR(var, varp, head, field) \
+ for ((varp) = &SLIST_FIRST((head)); \
+ ((var) = *(varp)) != SLIST_END(head); \
+ (varp) = &SLIST_NEXT((var), field))
+
+/*
+ * Singly-linked List functions.
+ */
+#define SLIST_INIT(head) { \
+ SLIST_FIRST(head) = SLIST_END(head); \
+}
+
+#define SLIST_INSERT_AFTER(slistelm, elm, field) do { \
+ (elm)->field.sle_next = (slistelm)->field.sle_next; \
+ (slistelm)->field.sle_next = (elm); \
+} while (0)
+
+#define SLIST_INSERT_HEAD(head, elm, field) do { \
+ (elm)->field.sle_next = (head)->slh_first; \
+ (head)->slh_first = (elm); \
+} while (0)
+
+#define SLIST_REMOVE_NEXT(head, elm, field) do { \
+ (elm)->field.sle_next = (elm)->field.sle_next->field.sle_next; \
+} while (0)
+
+#define SLIST_REMOVE_HEAD(head, field) do { \
+ (head)->slh_first = (head)->slh_first->field.sle_next; \
+} while (0)
+
+#define SLIST_REMOVE(head, elm, type, field) do { \
+ if ((head)->slh_first == (elm)) { \
+ SLIST_REMOVE_HEAD((head), field); \
+ } else { \
+ struct type *curelm = (head)->slh_first; \
+ \
+ while (curelm->field.sle_next != (elm)) \
+ curelm = curelm->field.sle_next; \
+ curelm->field.sle_next = \
+ curelm->field.sle_next->field.sle_next; \
+ _Q_INVALIDATE((elm)->field.sle_next); \
+ } \
+} while (0)
+
+/*
+ * List definitions.
+ */
+#define LIST_HEAD(name, type) \
+struct name { \
+ struct type *lh_first; /* first element */ \
+}
+
+#define LIST_HEAD_INITIALIZER(head) \
+ { NULL }
+
+#define LIST_ENTRY(type) \
+struct { \
+ struct type *le_next; /* next element */ \
+ struct type **le_prev; /* address of previous next element */ \
+}
+
+/*
+ * List access methods
+ */
+#define LIST_FIRST(head) ((head)->lh_first)
+#define LIST_END(head) NULL
+#define LIST_EMPTY(head) (LIST_FIRST(head) == LIST_END(head))
+#define LIST_NEXT(elm, field) ((elm)->field.le_next)
+
+#define LIST_FOREACH(var, head, field) \
+ for((var) = LIST_FIRST(head); \
+ (var)!= LIST_END(head); \
+ (var) = LIST_NEXT(var, field))
+
+/*
+ * List functions.
+ */
+#define LIST_INIT(head) do { \
+ LIST_FIRST(head) = LIST_END(head); \
+} while (0)
+
+#define LIST_INSERT_AFTER(listelm, elm, field) do { \
+ if (((elm)->field.le_next = (listelm)->field.le_next) != NULL) \
+ (listelm)->field.le_next->field.le_prev = \
+ &(elm)->field.le_next; \
+ (listelm)->field.le_next = (elm); \
+ (elm)->field.le_prev = &(listelm)->field.le_next; \
+} while (0)
+
+#define LIST_INSERT_BEFORE(listelm, elm, field) do { \
+ (elm)->field.le_prev = (listelm)->field.le_prev; \
+ (elm)->field.le_next = (listelm); \
+ *(listelm)->field.le_prev = (elm); \
+ (listelm)->field.le_prev = &(elm)->field.le_next; \
+} while (0)
+
+#define LIST_INSERT_HEAD(head, elm, field) do { \
+ if (((elm)->field.le_next = (head)->lh_first) != NULL) \
+ (head)->lh_first->field.le_prev = &(elm)->field.le_next;\
+ (head)->lh_first = (elm); \
+ (elm)->field.le_prev = &(head)->lh_first; \
+} while (0)
+
+#define LIST_REMOVE(elm, field) do { \
+ if ((elm)->field.le_next != NULL) \
+ (elm)->field.le_next->field.le_prev = \
+ (elm)->field.le_prev; \
+ *(elm)->field.le_prev = (elm)->field.le_next; \
+ _Q_INVALIDATE((elm)->field.le_prev); \
+ _Q_INVALIDATE((elm)->field.le_next); \
+} while (0)
+
+#define LIST_REPLACE(elm, elm2, field) do { \
+ if (((elm2)->field.le_next = (elm)->field.le_next) != NULL) \
+ (elm2)->field.le_next->field.le_prev = \
+ &(elm2)->field.le_next; \
+ (elm2)->field.le_prev = (elm)->field.le_prev; \
+ *(elm2)->field.le_prev = (elm2); \
+ _Q_INVALIDATE((elm)->field.le_prev); \
+ _Q_INVALIDATE((elm)->field.le_next); \
+} while (0)
+
+/*
+ * Simple queue definitions.
+ */
+#define SIMPLEQ_HEAD(name, type) \
+struct name { \
+ struct type *sqh_first; /* first element */ \
+ struct type **sqh_last; /* addr of last next element */ \
+}
+
+#define SIMPLEQ_HEAD_INITIALIZER(head) \
+ { NULL, &(head).sqh_first }
+
+#define SIMPLEQ_ENTRY(type) \
+struct { \
+ struct type *sqe_next; /* next element */ \
+}
+
+/*
+ * Simple queue access methods.
+ */
+#define SIMPLEQ_FIRST(head) ((head)->sqh_first)
+#define SIMPLEQ_END(head) NULL
+#define SIMPLEQ_EMPTY(head) (SIMPLEQ_FIRST(head) == SIMPLEQ_END(head))
+#define SIMPLEQ_NEXT(elm, field) ((elm)->field.sqe_next)
+
+#define SIMPLEQ_FOREACH(var, head, field) \
+ for((var) = SIMPLEQ_FIRST(head); \
+ (var) != SIMPLEQ_END(head); \
+ (var) = SIMPLEQ_NEXT(var, field))
+
+/*
+ * Simple queue functions.
+ */
+#define SIMPLEQ_INIT(head) do { \
+ (head)->sqh_first = NULL; \
+ (head)->sqh_last = &(head)->sqh_first; \
+} while (0)
+
+#define SIMPLEQ_INSERT_HEAD(head, elm, field) do { \
+ if (((elm)->field.sqe_next = (head)->sqh_first) == NULL) \
+ (head)->sqh_last = &(elm)->field.sqe_next; \
+ (head)->sqh_first = (elm); \
+} while (0)
+
+#define SIMPLEQ_INSERT_TAIL(head, elm, field) do { \
+ (elm)->field.sqe_next = NULL; \
+ *(head)->sqh_last = (elm); \
+ (head)->sqh_last = &(elm)->field.sqe_next; \
+} while (0)
+
+#define SIMPLEQ_INSERT_AFTER(head, listelm, elm, field) do { \
+ if (((elm)->field.sqe_next = (listelm)->field.sqe_next) == NULL)\
+ (head)->sqh_last = &(elm)->field.sqe_next; \
+ (listelm)->field.sqe_next = (elm); \
+} while (0)
+
+#define SIMPLEQ_REMOVE_HEAD(head, field) do { \
+ if (((head)->sqh_first = (head)->sqh_first->field.sqe_next) == NULL) \
+ (head)->sqh_last = &(head)->sqh_first; \
+} while (0)
+
+/*
+ * Tail queue definitions.
+ */
+#define TAILQ_HEAD(name, type) \
+struct name { \
+ struct type *tqh_first; /* first element */ \
+ struct type **tqh_last; /* addr of last next element */ \
+}
+
+#define TAILQ_HEAD_INITIALIZER(head) \
+ { NULL, &(head).tqh_first }
+
+#define TAILQ_ENTRY(type) \
+struct { \
+ struct type *tqe_next; /* next element */ \
+ struct type **tqe_prev; /* address of previous next element */ \
+}
+
+/*
+ * tail queue access methods
+ */
+#define TAILQ_FIRST(head) ((head)->tqh_first)
+#define TAILQ_END(head) NULL
+#define TAILQ_NEXT(elm, field) ((elm)->field.tqe_next)
+#define TAILQ_LAST(head, headname) \
+ (*(((struct headname *)((head)->tqh_last))->tqh_last))
+/* XXX */
+#define TAILQ_PREV(elm, headname, field) \
+ (*(((struct headname *)((elm)->field.tqe_prev))->tqh_last))
+#define TAILQ_EMPTY(head) \
+ (TAILQ_FIRST(head) == TAILQ_END(head))
+
+#define TAILQ_FOREACH(var, head, field) \
+ for((var) = TAILQ_FIRST(head); \
+ (var) != TAILQ_END(head); \
+ (var) = TAILQ_NEXT(var, field))
+
+#define TAILQ_FOREACH_REVERSE(var, head, headname, field) \
+ for((var) = TAILQ_LAST(head, headname); \
+ (var) != TAILQ_END(head); \
+ (var) = TAILQ_PREV(var, headname, field))
+
+/*
+ * Tail queue functions.
+ */
+#define TAILQ_INIT(head) do { \
+ (head)->tqh_first = NULL; \
+ (head)->tqh_last = &(head)->tqh_first; \
+} while (0)
+
+#define TAILQ_INSERT_HEAD(head, elm, field) do { \
+ if (((elm)->field.tqe_next = (head)->tqh_first) != NULL) \
+ (head)->tqh_first->field.tqe_prev = \
+ &(elm)->field.tqe_next; \
+ else \
+ (head)->tqh_last = &(elm)->field.tqe_next; \
+ (head)->tqh_first = (elm); \
+ (elm)->field.tqe_prev = &(head)->tqh_first; \
+} while (0)
+
+#define TAILQ_INSERT_TAIL(head, elm, field) do { \
+ (elm)->field.tqe_next = NULL; \
+ (elm)->field.tqe_prev = (head)->tqh_last; \
+ *(head)->tqh_last = (elm); \
+ (head)->tqh_last = &(elm)->field.tqe_next; \
+} while (0)
+
+#define TAILQ_INSERT_AFTER(head, listelm, elm, field) do { \
+ if (((elm)->field.tqe_next = (listelm)->field.tqe_next) != NULL)\
+ (elm)->field.tqe_next->field.tqe_prev = \
+ &(elm)->field.tqe_next; \
+ else \
+ (head)->tqh_last = &(elm)->field.tqe_next; \
+ (listelm)->field.tqe_next = (elm); \
+ (elm)->field.tqe_prev = &(listelm)->field.tqe_next; \
+} while (0)
+
+#define TAILQ_INSERT_BEFORE(listelm, elm, field) do { \
+ (elm)->field.tqe_prev = (listelm)->field.tqe_prev; \
+ (elm)->field.tqe_next = (listelm); \
+ *(listelm)->field.tqe_prev = (elm); \
+ (listelm)->field.tqe_prev = &(elm)->field.tqe_next; \
+} while (0)
+
+#define TAILQ_REMOVE(head, elm, field) do { \
+ if (((elm)->field.tqe_next) != NULL) \
+ (elm)->field.tqe_next->field.tqe_prev = \
+ (elm)->field.tqe_prev; \
+ else \
+ (head)->tqh_last = (elm)->field.tqe_prev; \
+ *(elm)->field.tqe_prev = (elm)->field.tqe_next; \
+ _Q_INVALIDATE((elm)->field.tqe_prev); \
+ _Q_INVALIDATE((elm)->field.tqe_next); \
+} while (0)
+
+#define TAILQ_REPLACE(head, elm, elm2, field) do { \
+ if (((elm2)->field.tqe_next = (elm)->field.tqe_next) != NULL) \
+ (elm2)->field.tqe_next->field.tqe_prev = \
+ &(elm2)->field.tqe_next; \
+ else \
+ (head)->tqh_last = &(elm2)->field.tqe_next; \
+ (elm2)->field.tqe_prev = (elm)->field.tqe_prev; \
+ *(elm2)->field.tqe_prev = (elm2); \
+ _Q_INVALIDATE((elm)->field.tqe_prev); \
+ _Q_INVALIDATE((elm)->field.tqe_next); \
+} while (0)
+
+/*
+ * Circular queue definitions.
+ */
+#define CIRCLEQ_HEAD(name, type) \
+struct name { \
+ struct type *cqh_first; /* first element */ \
+ struct type *cqh_last; /* last element */ \
+}
+
+#define CIRCLEQ_HEAD_INITIALIZER(head) \
+ { CIRCLEQ_END(&head), CIRCLEQ_END(&head) }
+
+#define CIRCLEQ_ENTRY(type) \
+struct { \
+ struct type *cqe_next; /* next element */ \
+ struct type *cqe_prev; /* previous element */ \
+}
+
+/*
+ * Circular queue access methods
+ */
+#define CIRCLEQ_FIRST(head) ((head)->cqh_first)
+#define CIRCLEQ_LAST(head) ((head)->cqh_last)
+#define CIRCLEQ_END(head) ((void *)(head))
+#define CIRCLEQ_NEXT(elm, field) ((elm)->field.cqe_next)
+#define CIRCLEQ_PREV(elm, field) ((elm)->field.cqe_prev)
+#define CIRCLEQ_EMPTY(head) \
+ (CIRCLEQ_FIRST(head) == CIRCLEQ_END(head))
+
+#define CIRCLEQ_FOREACH(var, head, field) \
+ for((var) = CIRCLEQ_FIRST(head); \
+ (var) != CIRCLEQ_END(head); \
+ (var) = CIRCLEQ_NEXT(var, field))
+
+#define CIRCLEQ_FOREACH_REVERSE(var, head, field) \
+ for((var) = CIRCLEQ_LAST(head); \
+ (var) != CIRCLEQ_END(head); \
+ (var) = CIRCLEQ_PREV(var, field))
+
+/*
+ * Circular queue functions.
+ */
+#define CIRCLEQ_INIT(head) do { \
+ (head)->cqh_first = CIRCLEQ_END(head); \
+ (head)->cqh_last = CIRCLEQ_END(head); \
+} while (0)
+
+#define CIRCLEQ_INSERT_AFTER(head, listelm, elm, field) do { \
+ (elm)->field.cqe_next = (listelm)->field.cqe_next; \
+ (elm)->field.cqe_prev = (listelm); \
+ if ((listelm)->field.cqe_next == CIRCLEQ_END(head)) \
+ (head)->cqh_last = (elm); \
+ else \
+ (listelm)->field.cqe_next->field.cqe_prev = (elm); \
+ (listelm)->field.cqe_next = (elm); \
+} while (0)
+
+#define CIRCLEQ_INSERT_BEFORE(head, listelm, elm, field) do { \
+ (elm)->field.cqe_next = (listelm); \
+ (elm)->field.cqe_prev = (listelm)->field.cqe_prev; \
+ if ((listelm)->field.cqe_prev == CIRCLEQ_END(head)) \
+ (head)->cqh_first = (elm); \
+ else \
+ (listelm)->field.cqe_prev->field.cqe_next = (elm); \
+ (listelm)->field.cqe_prev = (elm); \
+} while (0)
+
+#define CIRCLEQ_INSERT_HEAD(head, elm, field) do { \
+ (elm)->field.cqe_next = (head)->cqh_first; \
+ (elm)->field.cqe_prev = CIRCLEQ_END(head); \
+ if ((head)->cqh_last == CIRCLEQ_END(head)) \
+ (head)->cqh_last = (elm); \
+ else \
+ (head)->cqh_first->field.cqe_prev = (elm); \
+ (head)->cqh_first = (elm); \
+} while (0)
+
+#define CIRCLEQ_INSERT_TAIL(head, elm, field) do { \
+ (elm)->field.cqe_next = CIRCLEQ_END(head); \
+ (elm)->field.cqe_prev = (head)->cqh_last; \
+ if ((head)->cqh_first == CIRCLEQ_END(head)) \
+ (head)->cqh_first = (elm); \
+ else \
+ (head)->cqh_last->field.cqe_next = (elm); \
+ (head)->cqh_last = (elm); \
+} while (0)
+
+#define CIRCLEQ_REMOVE(head, elm, field) do { \
+ if ((elm)->field.cqe_next == CIRCLEQ_END(head)) \
+ (head)->cqh_last = (elm)->field.cqe_prev; \
+ else \
+ (elm)->field.cqe_next->field.cqe_prev = \
+ (elm)->field.cqe_prev; \
+ if ((elm)->field.cqe_prev == CIRCLEQ_END(head)) \
+ (head)->cqh_first = (elm)->field.cqe_next; \
+ else \
+ (elm)->field.cqe_prev->field.cqe_next = \
+ (elm)->field.cqe_next; \
+ _Q_INVALIDATE((elm)->field.cqe_prev); \
+ _Q_INVALIDATE((elm)->field.cqe_next); \
+} while (0)
+
+#define CIRCLEQ_REPLACE(head, elm, elm2, field) do { \
+ if (((elm2)->field.cqe_next = (elm)->field.cqe_next) == \
+ CIRCLEQ_END(head)) \
+ (head)->cqh_last = (elm2); \
+ else \
+ (elm2)->field.cqe_next->field.cqe_prev = (elm2); \
+ if (((elm2)->field.cqe_prev = (elm)->field.cqe_prev) == \
+ CIRCLEQ_END(head)) \
+ (head)->cqh_first = (elm2); \
+ else \
+ (elm2)->field.cqe_prev->field.cqe_next = (elm2); \
+ _Q_INVALIDATE((elm)->field.cqe_prev); \
+ _Q_INVALIDATE((elm)->field.cqe_next); \
+} while (0)
+
+#endif /* !_SYS_QUEUE_H_ */
--- /dev/null
+#include <stdbool.h>
+#include "data.h"
+
+#ifndef _TABLE_H
+#define _TABLE_H
+
+#define CUR_TABLE (c_ws->table)
+#define CUR_CELL (CUR_TABLE[current_col][current_row])
+
+extern Workspace *c_ws;
+extern Workspace workspaces[10];
+extern int current_col;
+extern int current_row;
+
+void init_table();
+void expand_table_rows(Workspace *workspace);
+void expand_table_cols(Workspace *workspace);
+bool cell_exists(int col, int row);
+
+#endif
--- /dev/null
+#ifndef _UTIL_H
+#define _UTIL_H
+
+void start_application(const char *path, const char *args);
+void check_error(xcb_connection_t *connection, xcb_void_cookie_t cookie, char *err_message);
+
+#endif
--- /dev/null
+#ifndef _XCB_H
+#define _XCB_H
+
+uint32_t get_colorpixel(xcb_connection_t *conn, xcb_window_t window, char *hex);
+
+#endif
+++ /dev/null
-#include <stdio.h>
-#include <string.h>
-#include <stdlib.h>
-#include <xcb/xcb.h>
-
-#include "font.h"
-#include "i3.h"
-#include "xcb.h"
-#include "table.h"
-#include "util.h"
-
-/* All functions handling layout/drawing of window decorations */
-
-/*
- * (Re-)draws window decorations for a given Client
- *
- */
-void decorate_window(xcb_connection_t *conn, Client *client) {
- uint32_t mask = 0;
- uint32_t values[3];
- i3Font *font = load_font(conn, pattern);
- uint32_t background_color,
- text_color,
- border_color;
-
- if (client->container->currently_focused == client) {
- background_color = get_colorpixel(conn, client->frame, "#285577");
- text_color = get_colorpixel(conn, client->frame, "#ffffff");
- border_color = get_colorpixel(conn, client->frame, "#4c7899");
- } else {
- background_color = get_colorpixel(conn, client->frame, "#222222");
- text_color = get_colorpixel(conn, client->frame, "#888888");
- border_color = get_colorpixel(conn, client->frame, "#333333");
- }
-
- /* Our plan is the following:
- - Draw a rect around the whole client in background_color
- - Draw two lines in a lighter color
- - Draw the window’s title
-
- Note that xcb_image_text apparently adds 1xp border around the font? Can anyone confirm this?
- */
-
- /* Draw a green rectangle around the window */
- mask = XCB_GC_FOREGROUND;
- values[0] = background_color;
- xcb_change_gc(conn, client->titlegc, mask, values);
-
- xcb_rectangle_t rect = {0, 0, client->width, client->height};
- xcb_poly_fill_rectangle(conn, client->frame, client->titlegc, 1, &rect);
-
- /* Draw the lines */
- /* TODO: this needs to be more beautiful somewhen. maybe stdarg + change_gc(gc, ...) ? */
-#define DRAW_LINE(colorpixel, x, y, to_x, to_y) { \
- uint32_t draw_values[1]; \
- draw_values[0] = colorpixel; \
- xcb_change_gc(conn, client->titlegc, XCB_GC_FOREGROUND, draw_values); \
- xcb_point_t points[] = {{x, y}, {to_x, to_y}}; \
- xcb_poly_line(conn, XCB_COORD_MODE_ORIGIN, client->frame, client->titlegc, 2, points); \
- }
-
- DRAW_LINE(border_color, 2, 0, client->width, 0);
- DRAW_LINE(border_color, 2, font->height + 3, 2 + client->width, font->height + 3);
-
- /* Draw the font */
- mask = XCB_GC_FOREGROUND | XCB_GC_BACKGROUND | XCB_GC_FONT;
-
- values[0] = text_color;
- values[1] = background_color;
- values[2] = font->id;
-
- xcb_change_gc(conn, client->titlegc, mask, values);
-
- /* TODO: utf8? */
- char *label;
- asprintf(&label, "(%08x) %.*s", client->frame, client->name_len, client->name);
- xcb_void_cookie_t text_cookie = xcb_image_text_8_checked(conn, strlen(label), client->frame,
- client->titlegc, 3 /* X */, font->height /* Y = baseline of font */, label);
- check_error(conn, text_cookie, "Could not draw client's title");
- free(label);
-}
-
-void render_container(xcb_connection_t *connection, Container *container) {
- Client *client;
- uint32_t values[4];
- uint32_t mask = XCB_CONFIG_WINDOW_X |
- XCB_CONFIG_WINDOW_Y |
- XCB_CONFIG_WINDOW_WIDTH |
- XCB_CONFIG_WINDOW_HEIGHT;
- i3Font *font = load_font(connection, pattern);
-
- if (container->mode == MODE_DEFAULT) {
- int num_clients = 0;
- CIRCLEQ_FOREACH(client, &(container->clients), clients)
- num_clients++;
- printf("got %d clients in this default container.\n", num_clients);
-
- int current_client = 0;
- CIRCLEQ_FOREACH(client, &(container->clients), clients) {
- /* TODO: rewrite this block so that the need to puke vanishes :) */
- /* TODO: at the moment, every column/row is 200px. This
- * needs to be changed to "percentage of the screen" by
- * default and adjustable by the user if necessary.
- */
- values[0] = container->x + (container->col * container->width); /* x */
- values[1] = container->y + (container->row * container->height +
- (container->height / num_clients) * current_client); /* y */
-
- if (client->x != values[0] || client->y != values[1]) {
- printf("frame needs to be pushed to %dx%d\n",
- values[0], values[1]);
- client->x = values[0];
- client->y = values[1];
- xcb_configure_window(connection, client->frame,
- XCB_CONFIG_WINDOW_X | XCB_CONFIG_WINDOW_Y, values);
- }
- /* TODO: vertical default layout */
- values[0] = container->width; /* width */
- values[1] = container->height / num_clients; /* height */
-
- if (client->width != values[0] || client->height != values[1]) {
- client->width = values[0];
- client->height = values[1];
- xcb_configure_window(connection, client->frame,
- XCB_CONFIG_WINDOW_WIDTH | XCB_CONFIG_WINDOW_HEIGHT, values);
- }
-
- /* TODO: hmm, only do this for new wins */
- /* The coordinates of the child are relative to its frame, we
- * add a border of 2 pixel to each value */
- values[0] = 2;
- values[1] = font->height + 2 + 2;
- values[2] = client->width - (values[0] + 2);
- values[3] = client->height - (values[1] + 2);
- printf("child itself will be at %dx%d with size %dx%d\n",
- values[0], values[1], values[2], values[3]);
-
- xcb_configure_window(connection, client->child, mask, values);
-
- decorate_window(connection, client);
- current_client++;
- }
- } else {
- /* TODO: Implement stacking */
- }
-}
-
-void render_layout(xcb_connection_t *conn) {
- int cols, rows;
- int screen;
- for (screen = 0; screen < num_screens; screen++) {
- printf("Rendering screen %d\n", screen);
- /* TODO: get the workspace which is active on the screen */
- int width = workspaces[screen].width;
- int height = workspaces[screen].height;
-
- printf("got %d rows and %d cols\n", c_ws->rows, c_ws->cols);
- printf("each of them therefore is %d px width and %d px height\n",
- width / c_ws->cols, height / c_ws->rows);
-
- /* Go through the whole table and render what’s necessary */
- for (cols = 0; cols < c_ws->cols; cols++)
- for (rows = 0; rows < c_ws->rows; rows++) {
- Container *con = CUR_TABLE[cols][rows];
- printf("container has %d colspan, %d rowspan\n",
- con->colspan, con->rowspan);
- /* Update position of the container */
- con->row = rows;
- con->col = cols;
- con->x = workspaces[screen].x;
- con->y = workspaces[screen].y;
- con->width = (width / c_ws->cols) * con->colspan;
- con->height = (height / c_ws->rows) * con->rowspan;
-
- /* Render it */
- render_container(conn, CUR_TABLE[cols][rows]);
- }
- }
-
- xcb_flush(conn);
-}
+++ /dev/null
-#include <xcb/xcb.h>
-
-#ifndef _LAYOUT_H
-#define _LAYOUT_H
-
-void decorate_window(xcb_connection_t *conn, Client *client);
-void render_layout(xcb_connection_t *conn);
-
-#endif
+++ /dev/null
-#define _GNU_SOURCE
-#include <stdio.h>
-#include <assert.h>
-#include <stdlib.h>
-#include <string.h>
-#include <sys/types.h>
-#include <unistd.h>
-#include <stdbool.h>
-#include <assert.h>
-
-#include <xcb/xcb.h>
-
-#include <X11/XKBlib.h>
-#include <X11/extensions/XKB.h>
-
-#include <xcb/xcb_wm.h>
-#include <xcb/xcb_aux.h>
-#include <xcb/xcb_event.h>
-#include <xcb/xcb_property.h>
-#include <xcb/xcb_keysyms.h>
-#include <xcb/xcb_icccm.h>
-#include <xcb/xinerama.h>
-#include "data.h"
-
-#include "queue.h"
-#include "table.h"
-#include "font.h"
-#include "layout.h"
-#include "debug.h"
-#include "handlers.h"
-#include "util.h"
-
-#define TERMINAL "/usr/pkg/bin/urxvt"
-
-Display *xkbdpy;
-
-TAILQ_HEAD(bindings_head, Binding) bindings;
-xcb_event_handlers_t evenths;
-
-static const int TOP = 20;
-static const int LEFT = 5;
-static const int BOTTOM = 5;
-static const int RIGHT = 5;
-
-/* This is the filtered environment which will be passed to opened applications.
- * It contains DISPLAY (naturally) and locales stuff (LC_*, LANG) */
-char **environment;
-
-/* hm, xcb_wm wants us to implement this. */
-table_t *byChild = 0;
-table_t *byParent = 0;
-xcb_window_t root_win;
-
-char *pattern = "-misc-fixed-medium-r-normal--13-120-75-75-C-70-iso8859-1";
-int num_screens = 0;
-
-/*
- *
- * TODO: what exactly does this, what happens if we leave stuff out?
- *
- */
-void manage_window(xcb_property_handlers_t *prophs, xcb_connection_t *c, xcb_window_t window, window_attributes_t wa)
-{
- printf("managing window.\n");
- xcb_drawable_t d = { window };
- xcb_get_geometry_cookie_t geomc;
- xcb_get_geometry_reply_t *geom;
- xcb_get_window_attributes_reply_t *attr = 0;
- if(wa.tag == TAG_COOKIE)
- {
- attr = xcb_get_window_attributes_reply(c, wa.u.cookie, 0);
- if(!attr)
- return;
- if(attr->map_state != XCB_MAP_STATE_VIEWABLE)
- {
- printf("Window 0x%08x is not mapped. Ignoring.\n", window);
- free(attr);
- return;
- }
- wa.tag = TAG_VALUE;
- wa.u.override_redirect = attr->override_redirect;
- }
- if(!wa.u.override_redirect && table_get(byChild, window))
- {
- printf("Window 0x%08x already managed. Ignoring.\n", window);
- free(attr);
- return;
- }
- if(wa.u.override_redirect)
- {
- printf("Window 0x%08x has override-redirect set. Ignoring.\n", window);
- free(attr);
- return;
- }
- geomc = xcb_get_geometry(c, d);
- if(!attr)
- {
- wa.tag = TAG_COOKIE;
- wa.u.cookie = xcb_get_window_attributes(c, window);
- attr = xcb_get_window_attributes_reply(c, wa.u.cookie, 0);
- }
- geom = xcb_get_geometry_reply(c, geomc, 0);
- if(attr && geom)
- {
- reparent_window(c, window, attr->visual, geom->root, geom->depth, geom->x, geom->y, geom->width, geom->height);
- xcb_property_changed(prophs, XCB_PROPERTY_NEW_VALUE, window, WM_NAME);
- }
- free(attr);
- free(geom);
-}
-
-/*
- * Let’s own this window…
- *
- */
-void reparent_window(xcb_connection_t *conn, xcb_window_t child,
- xcb_visualid_t visual, xcb_window_t root, uint8_t depth,
- int16_t x, int16_t y, uint16_t width, uint16_t height) {
-
- Client *new = table_get(byChild, child);
- if (new == NULL) {
- printf("oh, it's new\n");
- new = calloc(sizeof(Client), 1);
- new->x = -1;
- new->y = -1;
- }
- uint32_t mask = 0;
- uint32_t values[3];
-
- /* Insert into the currently active container */
- CIRCLEQ_INSERT_TAIL(&(CUR_CELL->clients), new, clients);
-
- printf("currently_focused = %p\n", new);
- CUR_CELL->currently_focused = new;
- new->container = CUR_CELL;
-
- new->frame = xcb_generate_id(conn);
- new->child = child;
- new->width = width;
- new->height = height;
-
- /* Don’t generate events for our new window, it should *not* be managed */
- mask |= XCB_CW_OVERRIDE_REDIRECT;
- values[0] = 1;
-
- /* We want to know when… */
- mask |= XCB_CW_EVENT_MASK;
- values[1] = XCB_EVENT_MASK_BUTTON_PRESS | /* …mouse is pressed/released */
- XCB_EVENT_MASK_BUTTON_RELEASE |
- XCB_EVENT_MASK_EXPOSURE | /* …our window needs to be redrawn */
- XCB_EVENT_MASK_ENTER_WINDOW /* …user moves cursor inside our window */;
-
- printf("Reparenting 0x%08x under 0x%08x.\n", child, new->frame);
-
- /* Yo dawg, I heard you like windows, so I create a window around your window… */
- xcb_create_window(conn,
- depth,
- new->frame,
- root,
- x,
- y,
- width + LEFT + RIGHT,
- height + TOP + BOTTOM,
- /* border_width */ 0,
- XCB_WINDOW_CLASS_INPUT_OUTPUT,
- visual,
- mask,
- values);
- xcb_change_save_set(conn, XCB_SET_MODE_INSERT, child);
-
- /* Map the window on the screen (= make it visible) */
- xcb_map_window(conn, new->frame);
-
- /* Generate a graphics context for the titlebar */
- new->titlegc = xcb_generate_id(conn);
- xcb_create_gc(conn, new->titlegc, new->frame, 0, 0);
-
- /* Draw decorations */
- decorate_window(conn, new);
-
- /* Put our data structure (Client) into the table */
- table_put(byParent, new->frame, new);
- table_put(byChild, child, new);
-
- /* Moves the original window into the new frame we've created for it */
- i3Font *font = load_font(conn, pattern);
- xcb_reparent_window(conn, child, new->frame, 0, font->height);
-
- /* We are interested in property changes */
- mask = XCB_CW_EVENT_MASK;
- values[0] = XCB_EVENT_MASK_PROPERTY_CHANGE |
- XCB_EVENT_MASK_STRUCTURE_NOTIFY |
- XCB_EVENT_MASK_ENTER_WINDOW |
- XCB_EVENT_MASK_BUTTON_PRESS;
- xcb_change_window_attributes(conn, child, mask, values);
-
- /* We need to grab the mouse buttons for click to focus */
- xcb_grab_button(conn, false, child, XCB_EVENT_MASK_BUTTON_PRESS,
- XCB_GRAB_MODE_ASYNC, XCB_GRAB_MODE_ASYNC, root, XCB_NONE, 1 /* left mouse button */,
- XCB_BUTTON_MASK_ANY /* don’t filter for any modifiers */);
-
- /* Focus the new window */
- xcb_set_input_focus(conn, XCB_INPUT_FOCUS_NONE, new->child, XCB_CURRENT_TIME);
-
- render_layout(conn);
-}
-
-void manage_existing_windows(xcb_connection_t *c, xcb_property_handlers_t *prophs, xcb_window_t root) {
- xcb_query_tree_cookie_t wintree;
- xcb_query_tree_reply_t *rep;
- int i, len;
- xcb_window_t *children;
- xcb_get_window_attributes_cookie_t *cookies;
-
- wintree = xcb_query_tree(c, root);
- rep = xcb_query_tree_reply(c, wintree, 0);
- if(!rep)
- return;
- len = xcb_query_tree_children_length(rep);
- cookies = malloc(len * sizeof(*cookies));
- if(!cookies)
- {
- free(rep);
- return;
- }
- children = xcb_query_tree_children(rep);
- for(i = 0; i < len; ++i)
- cookies[i] = xcb_get_window_attributes(c, children[i]);
- for(i = 0; i < len; ++i)
- {
- window_attributes_t wa = { TAG_COOKIE, { cookies[i] } };
- manage_window(prophs, c, children[i], wa);
- }
- free(rep);
-}
-
-static void initialize_xinerama(xcb_connection_t *conn) {
- xcb_xinerama_query_screens_reply_t *reply;
- xcb_xinerama_screen_info_t *screen_info;
- int screen;
-
- if (!xcb_get_extension_data(conn, &xcb_xinerama_id)->present) {
- printf("Xinerama extension not found, disabling.\n");
- return;
- }
-
- if (!xcb_xinerama_is_active_reply(conn, xcb_xinerama_is_active(conn), NULL)->state) {
- printf("Xinerama is not active (in your X-Server), disabling.\n");
- return;
- }
-
-
- reply = xcb_xinerama_query_screens_reply(conn, xcb_xinerama_query_screens_unchecked(conn), NULL);
- /* TODO: error check */
- screen_info = xcb_xinerama_query_screens_screen_info(reply);
-
- num_screens = xcb_xinerama_query_screens_screen_info_length(reply);
-
- /* Just go through each workspace and associate as many screens as we can. */
- for (screen = 0; screen < num_screens; screen++) {
- workspaces[screen].x = screen_info[screen].x_org;
- workspaces[screen].y = screen_info[screen].y_org;
- workspaces[screen].width = screen_info[screen].width;
- workspaces[screen].height = screen_info[screen].height;
- workspaces[screen].screen_num = screen;
-
- printf("found Xinerama screen: %d x %d at %d x %d\n",
- screen_info[screen].width, screen_info[screen].height,
- screen_info[screen].x_org, screen_info[screen].y_org);
- }
-
- free(screen_info);
-}
-
-int main(int argc, char *argv[], char *env[]) {
- int i, e = 0;
-
- for (i = 0; (env[i] != NULL); i++)
- if (strncmp(env[i], "LC_", strlen("LC_")) == 0 ||
- strncmp(env[i], "LANG=", strlen("LANG=")) == 0 ||
- strncmp(env[i], "DISPLAY=", strlen("DISPLAY=")) == 0) {
- printf("Passing environment \"%s\"\n", env[i]);
- environment = realloc(environment, sizeof(char*) * ++e);
- environment[e-1] = env[i];
- }
-
- /* environment has to be NULL-terminated */
- environment = realloc(environment, sizeof(char*) * ++e);
- environment[e-1] = NULL;
-
- init_table();
-
- xcb_connection_t *c;
- xcb_property_handlers_t prophs;
- xcb_window_t root;
-
- int screens;
-
- memset(&evenths, 0, sizeof(xcb_event_handlers_t));
- memset(&prophs, 0, sizeof(xcb_property_handlers_t));
-
- byChild = alloc_table();
- byParent = alloc_table();
-
- TAILQ_INIT(&bindings);
-
- c = xcb_connect(NULL, &screens);
-
- printf("x screen is %d\n", screens);
-
- /* TODO: this has to be more beautiful somewhen */
- int major, minor, error;
-
- major = XkbMajorVersion;
- minor = XkbMinorVersion;
-
- int evBase, errBase;
-
- if ((xkbdpy = XkbOpenDisplay(getenv("DISPLAY"), &evBase, &errBase, &major, &minor, &error)) == NULL) {
- fprintf(stderr, "XkbOpenDisplay() failed\n");
- return 1;
- }
-
- int i1;
- if (!XkbQueryExtension(xkbdpy,&i1,&evBase,&errBase,&major,&minor)) {
- fprintf(stderr, "XKB not supported by X-server\n");
- return 1;
- }
- /* end of ugliness */
-
- xcb_event_handlers_init(c, &evenths);
- for(i = 2; i < 128; ++i)
- xcb_event_set_handler(&evenths, i, handle_event, 0);
-
- for(i = 0; i < 256; ++i)
- xcb_event_set_error_handler(&evenths, i, (xcb_generic_error_handler_t)handle_event, 0);
-
- /* Expose = an Application should redraw itself. That is, we have to redraw our
- * contents (= top/bottom bar, titlebars for each window) */
- xcb_event_set_expose_handler(&evenths, handle_expose_event, 0);
-
- /* Key presses/releases are pretty obvious, I think */
- xcb_event_set_key_press_handler(&evenths, handle_key_press, 0);
- xcb_event_set_key_release_handler(&evenths, handle_key_release, 0);
-
- /* Enter window = user moved his mouse over the window */
- xcb_event_set_enter_notify_handler(&evenths, handle_enter_notify, 0);
-
- /* Button press = user pushed a mouse button over one of our windows */
- xcb_event_set_button_press_handler(&evenths, handle_button_press, 0);
-
- xcb_event_set_unmap_notify_handler(&evenths, handle_unmap_notify_event, 0);
-
- xcb_property_handlers_init(&prophs, &evenths);
- xcb_event_set_map_notify_handler(&evenths, handle_map_notify_event, &prophs);
-
- xcb_watch_wm_name(&prophs, 128, handle_windowname_change, 0);
-
- root = xcb_aux_get_screen(c, screens)->root;
- root_win = root;
-
- uint32_t mask = XCB_CW_EVENT_MASK;
- uint32_t values[] = { XCB_EVENT_MASK_SUBSTRUCTURE_NOTIFY | XCB_EVENT_MASK_PROPERTY_CHANGE };
- xcb_change_window_attributes(c, root, mask, values);
-
- #define BIND(key, modifier, cmd) { \
- Binding *new = malloc(sizeof(Binding)); \
- new->keycode = key; \
- new->mods = modifier; \
- new->command = cmd; \
- TAILQ_INSERT_TAIL(&bindings, new, bindings); \
- }
-
- /* 38 = 'a' */
- BIND(38, BIND_MODE_SWITCH, "foo");
-
- BIND(30, 0, "exec /usr/pkg/bin/urxvt");
-
- BIND(44, BIND_MOD_1, "h");
- BIND(45, BIND_MOD_1, "j");
- BIND(46, BIND_MOD_1, "k");
- BIND(47, BIND_MOD_1, "l");
-
- BIND(44, BIND_MOD_1 | BIND_CONTROL, "sh");
- BIND(45, BIND_MOD_1 | BIND_CONTROL, "sj");
- BIND(46, BIND_MOD_1 | BIND_CONTROL, "sk");
- BIND(47, BIND_MOD_1 | BIND_CONTROL, "sl");
-
- BIND(44, BIND_MOD_1 | BIND_SHIFT, "mh");
- BIND(45, BIND_MOD_1 | BIND_SHIFT, "mj");
- BIND(46, BIND_MOD_1 | BIND_SHIFT, "mk");
- BIND(47, BIND_MOD_1 | BIND_SHIFT, "ml");
-
- BIND(10, BIND_MOD_1 , "1");
- BIND(11, BIND_MOD_1 , "2");
- BIND(12, BIND_MOD_1 , "3");
- BIND(13, BIND_MOD_1 , "4");
- BIND(14, BIND_MOD_1 , "5");
- BIND(15, BIND_MOD_1 , "6");
- BIND(16, BIND_MOD_1 , "7");
- BIND(17, BIND_MOD_1 , "8");
- BIND(18, BIND_MOD_1 , "9");
- BIND(19, BIND_MOD_1 , "0");
-
- Binding *bind;
- TAILQ_FOREACH(bind, &bindings, bindings) {
- printf("Grabbing %d\n", bind->keycode);
- if (bind->mods & BIND_MODE_SWITCH)
- xcb_grab_key(c, 0, root, 0, bind->keycode, XCB_GRAB_MODE_SYNC, XCB_GRAB_MODE_SYNC);
- else xcb_grab_key(c, 0, root, bind->mods, bind->keycode, XCB_GRAB_MODE_SYNC, XCB_GRAB_MODE_ASYNC);
- }
-
- /* check for Xinerama */
- printf("Checking for Xinerama...\n");
- initialize_xinerama(c);
-
- start_application(TERMINAL, NULL);
-
- xcb_flush(c);
-
- manage_existing_windows(c, &prophs, root);
-
- xcb_event_wait_for_event_loop(&evenths);
-
- /* not reached */
- return 0;
-}
+++ /dev/null
-/* $OpenBSD: queue.h,v 1.1 2007/10/26 03:14:08 niallo Exp $ */
-/* $NetBSD: queue.h,v 1.11 1996/05/16 05:17:14 mycroft Exp $ */
-
-/*
- * Copyright (c) 1991, 1993
- * The Regents of the University of California. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * 3. Neither the name of the University nor the names of its contributors
- * may be used to endorse or promote products derived from this software
- * without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
- * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
- * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
- * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
- * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
- * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
- * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
- * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
- * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
- * SUCH DAMAGE.
- *
- * @(#)queue.h 8.5 (Berkeley) 8/20/94
- */
-
-#ifndef _SYS_QUEUE_H_
-#define _SYS_QUEUE_H_
-
-/*
- * This file defines five types of data structures: singly-linked lists,
- * lists, simple queues, tail queues, and circular queues.
- *
- *
- * A singly-linked list is headed by a single forward pointer. The elements
- * are singly linked for minimum space and pointer manipulation overhead at
- * the expense of O(n) removal for arbitrary elements. New elements can be
- * added to the list after an existing element or at the head of the list.
- * Elements being removed from the head of the list should use the explicit
- * macro for this purpose for optimum efficiency. A singly-linked list may
- * only be traversed in the forward direction. Singly-linked lists are ideal
- * for applications with large datasets and few or no removals or for
- * implementing a LIFO queue.
- *
- * A list is headed by a single forward pointer (or an array of forward
- * pointers for a hash table header). The elements are doubly linked
- * so that an arbitrary element can be removed without a need to
- * traverse the list. New elements can be added to the list before
- * or after an existing element or at the head of the list. A list
- * may only be traversed in the forward direction.
- *
- * A simple queue is headed by a pair of pointers, one the head of the
- * list and the other to the tail of the list. The elements are singly
- * linked to save space, so elements can only be removed from the
- * head of the list. New elements can be added to the list before or after
- * an existing element, at the head of the list, or at the end of the
- * list. A simple queue may only be traversed in the forward direction.
- *
- * A tail queue is headed by a pair of pointers, one to the head of the
- * list and the other to the tail of the list. The elements are doubly
- * linked so that an arbitrary element can be removed without a need to
- * traverse the list. New elements can be added to the list before or
- * after an existing element, at the head of the list, or at the end of
- * the list. A tail queue may be traversed in either direction.
- *
- * A circle queue is headed by a pair of pointers, one to the head of the
- * list and the other to the tail of the list. The elements are doubly
- * linked so that an arbitrary element can be removed without a need to
- * traverse the list. New elements can be added to the list before or after
- * an existing element, at the head of the list, or at the end of the list.
- * A circle queue may be traversed in either direction, but has a more
- * complex end of list detection.
- *
- * For details on the use of these macros, see the queue(3) manual page.
- */
-
-#if defined(QUEUE_MACRO_DEBUG) || (defined(_KERNEL) && defined(DIAGNOSTIC))
-#define _Q_INVALIDATE(a) (a) = ((void *)-1)
-#else
-#define _Q_INVALIDATE(a)
-#endif
-
-/*
- * Singly-linked List definitions.
- */
-#define SLIST_HEAD(name, type) \
-struct name { \
- struct type *slh_first; /* first element */ \
-}
-
-#define SLIST_HEAD_INITIALIZER(head) \
- { NULL }
-
-#define SLIST_ENTRY(type) \
-struct { \
- struct type *sle_next; /* next element */ \
-}
-
-/*
- * Singly-linked List access methods.
- */
-#define SLIST_FIRST(head) ((head)->slh_first)
-#define SLIST_END(head) NULL
-#define SLIST_EMPTY(head) (SLIST_FIRST(head) == SLIST_END(head))
-#define SLIST_NEXT(elm, field) ((elm)->field.sle_next)
-
-#define SLIST_FOREACH(var, head, field) \
- for((var) = SLIST_FIRST(head); \
- (var) != SLIST_END(head); \
- (var) = SLIST_NEXT(var, field))
-
-#define SLIST_FOREACH_PREVPTR(var, varp, head, field) \
- for ((varp) = &SLIST_FIRST((head)); \
- ((var) = *(varp)) != SLIST_END(head); \
- (varp) = &SLIST_NEXT((var), field))
-
-/*
- * Singly-linked List functions.
- */
-#define SLIST_INIT(head) { \
- SLIST_FIRST(head) = SLIST_END(head); \
-}
-
-#define SLIST_INSERT_AFTER(slistelm, elm, field) do { \
- (elm)->field.sle_next = (slistelm)->field.sle_next; \
- (slistelm)->field.sle_next = (elm); \
-} while (0)
-
-#define SLIST_INSERT_HEAD(head, elm, field) do { \
- (elm)->field.sle_next = (head)->slh_first; \
- (head)->slh_first = (elm); \
-} while (0)
-
-#define SLIST_REMOVE_NEXT(head, elm, field) do { \
- (elm)->field.sle_next = (elm)->field.sle_next->field.sle_next; \
-} while (0)
-
-#define SLIST_REMOVE_HEAD(head, field) do { \
- (head)->slh_first = (head)->slh_first->field.sle_next; \
-} while (0)
-
-#define SLIST_REMOVE(head, elm, type, field) do { \
- if ((head)->slh_first == (elm)) { \
- SLIST_REMOVE_HEAD((head), field); \
- } else { \
- struct type *curelm = (head)->slh_first; \
- \
- while (curelm->field.sle_next != (elm)) \
- curelm = curelm->field.sle_next; \
- curelm->field.sle_next = \
- curelm->field.sle_next->field.sle_next; \
- _Q_INVALIDATE((elm)->field.sle_next); \
- } \
-} while (0)
-
-/*
- * List definitions.
- */
-#define LIST_HEAD(name, type) \
-struct name { \
- struct type *lh_first; /* first element */ \
-}
-
-#define LIST_HEAD_INITIALIZER(head) \
- { NULL }
-
-#define LIST_ENTRY(type) \
-struct { \
- struct type *le_next; /* next element */ \
- struct type **le_prev; /* address of previous next element */ \
-}
-
-/*
- * List access methods
- */
-#define LIST_FIRST(head) ((head)->lh_first)
-#define LIST_END(head) NULL
-#define LIST_EMPTY(head) (LIST_FIRST(head) == LIST_END(head))
-#define LIST_NEXT(elm, field) ((elm)->field.le_next)
-
-#define LIST_FOREACH(var, head, field) \
- for((var) = LIST_FIRST(head); \
- (var)!= LIST_END(head); \
- (var) = LIST_NEXT(var, field))
-
-/*
- * List functions.
- */
-#define LIST_INIT(head) do { \
- LIST_FIRST(head) = LIST_END(head); \
-} while (0)
-
-#define LIST_INSERT_AFTER(listelm, elm, field) do { \
- if (((elm)->field.le_next = (listelm)->field.le_next) != NULL) \
- (listelm)->field.le_next->field.le_prev = \
- &(elm)->field.le_next; \
- (listelm)->field.le_next = (elm); \
- (elm)->field.le_prev = &(listelm)->field.le_next; \
-} while (0)
-
-#define LIST_INSERT_BEFORE(listelm, elm, field) do { \
- (elm)->field.le_prev = (listelm)->field.le_prev; \
- (elm)->field.le_next = (listelm); \
- *(listelm)->field.le_prev = (elm); \
- (listelm)->field.le_prev = &(elm)->field.le_next; \
-} while (0)
-
-#define LIST_INSERT_HEAD(head, elm, field) do { \
- if (((elm)->field.le_next = (head)->lh_first) != NULL) \
- (head)->lh_first->field.le_prev = &(elm)->field.le_next;\
- (head)->lh_first = (elm); \
- (elm)->field.le_prev = &(head)->lh_first; \
-} while (0)
-
-#define LIST_REMOVE(elm, field) do { \
- if ((elm)->field.le_next != NULL) \
- (elm)->field.le_next->field.le_prev = \
- (elm)->field.le_prev; \
- *(elm)->field.le_prev = (elm)->field.le_next; \
- _Q_INVALIDATE((elm)->field.le_prev); \
- _Q_INVALIDATE((elm)->field.le_next); \
-} while (0)
-
-#define LIST_REPLACE(elm, elm2, field) do { \
- if (((elm2)->field.le_next = (elm)->field.le_next) != NULL) \
- (elm2)->field.le_next->field.le_prev = \
- &(elm2)->field.le_next; \
- (elm2)->field.le_prev = (elm)->field.le_prev; \
- *(elm2)->field.le_prev = (elm2); \
- _Q_INVALIDATE((elm)->field.le_prev); \
- _Q_INVALIDATE((elm)->field.le_next); \
-} while (0)
-
-/*
- * Simple queue definitions.
- */
-#define SIMPLEQ_HEAD(name, type) \
-struct name { \
- struct type *sqh_first; /* first element */ \
- struct type **sqh_last; /* addr of last next element */ \
-}
-
-#define SIMPLEQ_HEAD_INITIALIZER(head) \
- { NULL, &(head).sqh_first }
-
-#define SIMPLEQ_ENTRY(type) \
-struct { \
- struct type *sqe_next; /* next element */ \
-}
-
-/*
- * Simple queue access methods.
- */
-#define SIMPLEQ_FIRST(head) ((head)->sqh_first)
-#define SIMPLEQ_END(head) NULL
-#define SIMPLEQ_EMPTY(head) (SIMPLEQ_FIRST(head) == SIMPLEQ_END(head))
-#define SIMPLEQ_NEXT(elm, field) ((elm)->field.sqe_next)
-
-#define SIMPLEQ_FOREACH(var, head, field) \
- for((var) = SIMPLEQ_FIRST(head); \
- (var) != SIMPLEQ_END(head); \
- (var) = SIMPLEQ_NEXT(var, field))
-
-/*
- * Simple queue functions.
- */
-#define SIMPLEQ_INIT(head) do { \
- (head)->sqh_first = NULL; \
- (head)->sqh_last = &(head)->sqh_first; \
-} while (0)
-
-#define SIMPLEQ_INSERT_HEAD(head, elm, field) do { \
- if (((elm)->field.sqe_next = (head)->sqh_first) == NULL) \
- (head)->sqh_last = &(elm)->field.sqe_next; \
- (head)->sqh_first = (elm); \
-} while (0)
-
-#define SIMPLEQ_INSERT_TAIL(head, elm, field) do { \
- (elm)->field.sqe_next = NULL; \
- *(head)->sqh_last = (elm); \
- (head)->sqh_last = &(elm)->field.sqe_next; \
-} while (0)
-
-#define SIMPLEQ_INSERT_AFTER(head, listelm, elm, field) do { \
- if (((elm)->field.sqe_next = (listelm)->field.sqe_next) == NULL)\
- (head)->sqh_last = &(elm)->field.sqe_next; \
- (listelm)->field.sqe_next = (elm); \
-} while (0)
-
-#define SIMPLEQ_REMOVE_HEAD(head, field) do { \
- if (((head)->sqh_first = (head)->sqh_first->field.sqe_next) == NULL) \
- (head)->sqh_last = &(head)->sqh_first; \
-} while (0)
-
-/*
- * Tail queue definitions.
- */
-#define TAILQ_HEAD(name, type) \
-struct name { \
- struct type *tqh_first; /* first element */ \
- struct type **tqh_last; /* addr of last next element */ \
-}
-
-#define TAILQ_HEAD_INITIALIZER(head) \
- { NULL, &(head).tqh_first }
-
-#define TAILQ_ENTRY(type) \
-struct { \
- struct type *tqe_next; /* next element */ \
- struct type **tqe_prev; /* address of previous next element */ \
-}
-
-/*
- * tail queue access methods
- */
-#define TAILQ_FIRST(head) ((head)->tqh_first)
-#define TAILQ_END(head) NULL
-#define TAILQ_NEXT(elm, field) ((elm)->field.tqe_next)
-#define TAILQ_LAST(head, headname) \
- (*(((struct headname *)((head)->tqh_last))->tqh_last))
-/* XXX */
-#define TAILQ_PREV(elm, headname, field) \
- (*(((struct headname *)((elm)->field.tqe_prev))->tqh_last))
-#define TAILQ_EMPTY(head) \
- (TAILQ_FIRST(head) == TAILQ_END(head))
-
-#define TAILQ_FOREACH(var, head, field) \
- for((var) = TAILQ_FIRST(head); \
- (var) != TAILQ_END(head); \
- (var) = TAILQ_NEXT(var, field))
-
-#define TAILQ_FOREACH_REVERSE(var, head, headname, field) \
- for((var) = TAILQ_LAST(head, headname); \
- (var) != TAILQ_END(head); \
- (var) = TAILQ_PREV(var, headname, field))
-
-/*
- * Tail queue functions.
- */
-#define TAILQ_INIT(head) do { \
- (head)->tqh_first = NULL; \
- (head)->tqh_last = &(head)->tqh_first; \
-} while (0)
-
-#define TAILQ_INSERT_HEAD(head, elm, field) do { \
- if (((elm)->field.tqe_next = (head)->tqh_first) != NULL) \
- (head)->tqh_first->field.tqe_prev = \
- &(elm)->field.tqe_next; \
- else \
- (head)->tqh_last = &(elm)->field.tqe_next; \
- (head)->tqh_first = (elm); \
- (elm)->field.tqe_prev = &(head)->tqh_first; \
-} while (0)
-
-#define TAILQ_INSERT_TAIL(head, elm, field) do { \
- (elm)->field.tqe_next = NULL; \
- (elm)->field.tqe_prev = (head)->tqh_last; \
- *(head)->tqh_last = (elm); \
- (head)->tqh_last = &(elm)->field.tqe_next; \
-} while (0)
-
-#define TAILQ_INSERT_AFTER(head, listelm, elm, field) do { \
- if (((elm)->field.tqe_next = (listelm)->field.tqe_next) != NULL)\
- (elm)->field.tqe_next->field.tqe_prev = \
- &(elm)->field.tqe_next; \
- else \
- (head)->tqh_last = &(elm)->field.tqe_next; \
- (listelm)->field.tqe_next = (elm); \
- (elm)->field.tqe_prev = &(listelm)->field.tqe_next; \
-} while (0)
-
-#define TAILQ_INSERT_BEFORE(listelm, elm, field) do { \
- (elm)->field.tqe_prev = (listelm)->field.tqe_prev; \
- (elm)->field.tqe_next = (listelm); \
- *(listelm)->field.tqe_prev = (elm); \
- (listelm)->field.tqe_prev = &(elm)->field.tqe_next; \
-} while (0)
-
-#define TAILQ_REMOVE(head, elm, field) do { \
- if (((elm)->field.tqe_next) != NULL) \
- (elm)->field.tqe_next->field.tqe_prev = \
- (elm)->field.tqe_prev; \
- else \
- (head)->tqh_last = (elm)->field.tqe_prev; \
- *(elm)->field.tqe_prev = (elm)->field.tqe_next; \
- _Q_INVALIDATE((elm)->field.tqe_prev); \
- _Q_INVALIDATE((elm)->field.tqe_next); \
-} while (0)
-
-#define TAILQ_REPLACE(head, elm, elm2, field) do { \
- if (((elm2)->field.tqe_next = (elm)->field.tqe_next) != NULL) \
- (elm2)->field.tqe_next->field.tqe_prev = \
- &(elm2)->field.tqe_next; \
- else \
- (head)->tqh_last = &(elm2)->field.tqe_next; \
- (elm2)->field.tqe_prev = (elm)->field.tqe_prev; \
- *(elm2)->field.tqe_prev = (elm2); \
- _Q_INVALIDATE((elm)->field.tqe_prev); \
- _Q_INVALIDATE((elm)->field.tqe_next); \
-} while (0)
-
-/*
- * Circular queue definitions.
- */
-#define CIRCLEQ_HEAD(name, type) \
-struct name { \
- struct type *cqh_first; /* first element */ \
- struct type *cqh_last; /* last element */ \
-}
-
-#define CIRCLEQ_HEAD_INITIALIZER(head) \
- { CIRCLEQ_END(&head), CIRCLEQ_END(&head) }
-
-#define CIRCLEQ_ENTRY(type) \
-struct { \
- struct type *cqe_next; /* next element */ \
- struct type *cqe_prev; /* previous element */ \
-}
-
-/*
- * Circular queue access methods
- */
-#define CIRCLEQ_FIRST(head) ((head)->cqh_first)
-#define CIRCLEQ_LAST(head) ((head)->cqh_last)
-#define CIRCLEQ_END(head) ((void *)(head))
-#define CIRCLEQ_NEXT(elm, field) ((elm)->field.cqe_next)
-#define CIRCLEQ_PREV(elm, field) ((elm)->field.cqe_prev)
-#define CIRCLEQ_EMPTY(head) \
- (CIRCLEQ_FIRST(head) == CIRCLEQ_END(head))
-
-#define CIRCLEQ_FOREACH(var, head, field) \
- for((var) = CIRCLEQ_FIRST(head); \
- (var) != CIRCLEQ_END(head); \
- (var) = CIRCLEQ_NEXT(var, field))
-
-#define CIRCLEQ_FOREACH_REVERSE(var, head, field) \
- for((var) = CIRCLEQ_LAST(head); \
- (var) != CIRCLEQ_END(head); \
- (var) = CIRCLEQ_PREV(var, field))
-
-/*
- * Circular queue functions.
- */
-#define CIRCLEQ_INIT(head) do { \
- (head)->cqh_first = CIRCLEQ_END(head); \
- (head)->cqh_last = CIRCLEQ_END(head); \
-} while (0)
-
-#define CIRCLEQ_INSERT_AFTER(head, listelm, elm, field) do { \
- (elm)->field.cqe_next = (listelm)->field.cqe_next; \
- (elm)->field.cqe_prev = (listelm); \
- if ((listelm)->field.cqe_next == CIRCLEQ_END(head)) \
- (head)->cqh_last = (elm); \
- else \
- (listelm)->field.cqe_next->field.cqe_prev = (elm); \
- (listelm)->field.cqe_next = (elm); \
-} while (0)
-
-#define CIRCLEQ_INSERT_BEFORE(head, listelm, elm, field) do { \
- (elm)->field.cqe_next = (listelm); \
- (elm)->field.cqe_prev = (listelm)->field.cqe_prev; \
- if ((listelm)->field.cqe_prev == CIRCLEQ_END(head)) \
- (head)->cqh_first = (elm); \
- else \
- (listelm)->field.cqe_prev->field.cqe_next = (elm); \
- (listelm)->field.cqe_prev = (elm); \
-} while (0)
-
-#define CIRCLEQ_INSERT_HEAD(head, elm, field) do { \
- (elm)->field.cqe_next = (head)->cqh_first; \
- (elm)->field.cqe_prev = CIRCLEQ_END(head); \
- if ((head)->cqh_last == CIRCLEQ_END(head)) \
- (head)->cqh_last = (elm); \
- else \
- (head)->cqh_first->field.cqe_prev = (elm); \
- (head)->cqh_first = (elm); \
-} while (0)
-
-#define CIRCLEQ_INSERT_TAIL(head, elm, field) do { \
- (elm)->field.cqe_next = CIRCLEQ_END(head); \
- (elm)->field.cqe_prev = (head)->cqh_last; \
- if ((head)->cqh_first == CIRCLEQ_END(head)) \
- (head)->cqh_first = (elm); \
- else \
- (head)->cqh_last->field.cqe_next = (elm); \
- (head)->cqh_last = (elm); \
-} while (0)
-
-#define CIRCLEQ_REMOVE(head, elm, field) do { \
- if ((elm)->field.cqe_next == CIRCLEQ_END(head)) \
- (head)->cqh_last = (elm)->field.cqe_prev; \
- else \
- (elm)->field.cqe_next->field.cqe_prev = \
- (elm)->field.cqe_prev; \
- if ((elm)->field.cqe_prev == CIRCLEQ_END(head)) \
- (head)->cqh_first = (elm)->field.cqe_next; \
- else \
- (elm)->field.cqe_prev->field.cqe_next = \
- (elm)->field.cqe_next; \
- _Q_INVALIDATE((elm)->field.cqe_prev); \
- _Q_INVALIDATE((elm)->field.cqe_next); \
-} while (0)
-
-#define CIRCLEQ_REPLACE(head, elm, elm2, field) do { \
- if (((elm2)->field.cqe_next = (elm)->field.cqe_next) == \
- CIRCLEQ_END(head)) \
- (head)->cqh_last = (elm2); \
- else \
- (elm2)->field.cqe_next->field.cqe_prev = (elm2); \
- if (((elm2)->field.cqe_prev = (elm)->field.cqe_prev) == \
- CIRCLEQ_END(head)) \
- (head)->cqh_first = (elm2); \
- else \
- (elm2)->field.cqe_prev->field.cqe_next = (elm2); \
- _Q_INVALIDATE((elm)->field.cqe_prev); \
- _Q_INVALIDATE((elm)->field.cqe_next); \
-} while (0)
-
-#endif /* !_SYS_QUEUE_H_ */
--- /dev/null
+#include <stdbool.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <assert.h>
+#include <unistd.h>
+#include <string.h>
+
+#include <xcb/xcb.h>
+
+#include "util.h"
+#include "data.h"
+#include "table.h"
+#include "layout.h"
+#include "i3.h"
+
+static bool focus_window_in_container(xcb_connection_t *connection, Container *container,
+ direction_t direction) {
+ /* If this container is empty, we’re done */
+ if (container->currently_focused == NULL)
+ return false;
+
+ Client *candidad;
+ if (direction == D_UP)
+ candidad = CIRCLEQ_PREV(container->currently_focused, clients);
+ else if (direction == D_DOWN)
+ candidad = CIRCLEQ_NEXT(container->currently_focused, clients);
+
+ /* If we don’t have anything to select, we’re done */
+ if (candidad == CIRCLEQ_END(&(container->clients)))
+ return false;
+
+ /* Set focus if we could successfully move */
+ container->currently_focused = candidad;
+ xcb_set_input_focus(connection, XCB_INPUT_FOCUS_NONE, candidad->child, XCB_CURRENT_TIME);
+ render_layout(connection);
+
+ return true;
+}
+
+static void focus_window(xcb_connection_t *connection, direction_t direction) {
+ printf("focusing direction %d\n", direction);
+ /* TODO: for horizontal default layout, this has to be expanded to LEFT/RIGHT */
+ if (direction == D_UP || direction == D_DOWN) {
+ /* Let’s see if we can perform up/down focus in the current container */
+ Container *container = CUR_CELL;
+
+ /* There always is a container. If not, current_col or current_row is wrong */
+ assert(container != NULL);
+
+ if (focus_window_in_container(connection, container, direction))
+ return;
+ } else if (direction == D_LEFT || direction == D_RIGHT) {
+ if (direction == D_RIGHT && cell_exists(current_col+1, current_row))
+ current_col++;
+ else if (direction == D_LEFT && cell_exists(current_col-1, current_row))
+ current_col--;
+ else {
+ printf("nah, not possible\n");
+ return;
+ }
+ if (CUR_CELL->currently_focused != NULL) {
+ xcb_set_input_focus(connection, XCB_INPUT_FOCUS_NONE,
+ CUR_CELL->currently_focused->child, XCB_CURRENT_TIME);
+ render_layout(connection);
+ }
+
+ } else {
+ printf("direction unhandled\n");
+ }
+}
+
+/*
+ * Tries to move the window inside its current container.
+ *
+ * Returns true if the window could be moved, false otherwise.
+ *
+ */
+static bool move_current_window_in_container(xcb_connection_t *connection, Client *client,
+ direction_t direction) {
+ Client *other = (direction == D_UP ? CIRCLEQ_PREV(client, clients) :
+ CIRCLEQ_NEXT(client, clients));
+
+ if (other == CIRCLEQ_END(&(client->container->clients)))
+ return false;
+
+ printf("i can do that\n");
+ /* We can move the client inside its current container */
+ CIRCLEQ_REMOVE(&(client->container->clients), client, clients);
+ if (direction == D_UP)
+ CIRCLEQ_INSERT_BEFORE(&(client->container->clients), other, client, clients);
+ else CIRCLEQ_INSERT_AFTER(&(client->container->clients), other, client, clients);
+ render_layout(connection);
+ return true;
+}
+
+/*
+ * Moves the current window to the given direction, creating a column/row if
+ * necessary
+ *
+ */
+static void move_current_window(xcb_connection_t *connection, direction_t direction) {
+ printf("moving window to direction %d\n", direction);
+ /* Get current window */
+ Container *container = CUR_CELL,
+ *new;
+
+ /* There has to be a container, see focus_window() */
+ assert(container != NULL);
+
+ /* If there is no window, we’re done */
+ if (container->currently_focused == NULL)
+ return;
+
+ /* As soon as the client is moved away, the next client in the old
+ * container needs to get focus, if any. Therefore, we save it here. */
+ Client *current_client = container->currently_focused;
+ Client *to_focus = CIRCLEQ_NEXT(current_client, clients);
+ if (to_focus == CIRCLEQ_END(&(container->clients)))
+ to_focus = NULL;
+
+ switch (direction) {
+ case D_LEFT:
+ if (current_col == 0)
+ return;
+
+ new = CUR_TABLE[--current_col][current_row];
+ break;
+ case D_RIGHT:
+ if (current_col == (c_ws->cols-1))
+ expand_table_cols(c_ws);
+
+ new = CUR_TABLE[++current_col][current_row];
+ break;
+ case D_UP:
+ /* TODO: if we’re at the up-most position, move the rest of the table down */
+ if (move_current_window_in_container(connection, current_client, D_UP) ||
+ current_row == 0)
+ return;
+
+ new = CUR_TABLE[current_col][--current_row];
+ break;
+ case D_DOWN:
+ if (move_current_window_in_container(connection, current_client, D_DOWN))
+ return;
+
+ if (current_row == (c_ws->rows-1))
+ expand_table_rows(c_ws);
+
+ new = CUR_TABLE[current_col][++current_row];
+ break;
+ }
+
+ /* Remove it from the old container and put it into the new one */
+ CIRCLEQ_REMOVE(&(container->clients), current_client, clients);
+ CIRCLEQ_INSERT_TAIL(&(new->clients), current_client, clients);
+
+ /* Update data structures */
+ current_client->container = new;
+ container->currently_focused = to_focus;
+ new->currently_focused = current_client;
+
+ /* TODO: delete all empty columns/rows */
+
+ render_layout(connection);
+}
+
+/*
+ * "Snaps" the current container (not possible for windows, because it works at table base)
+ * to the given direction, that is, adjusts cellspan/rowspan
+ *
+ */
+static void snap_current_container(xcb_connection_t *connection, direction_t direction) {
+ printf("snapping container to direction %d\n", direction);
+
+ Container *container = CUR_CELL;
+ int i;
+
+ assert(container != NULL);
+
+ switch (direction) {
+ case D_LEFT:
+ /* Snap to the left is actually a move to the left and then a snap right */
+ move_current_window(connection, D_LEFT);
+ snap_current_container(connection, D_RIGHT);
+ return;
+ case D_RIGHT:
+ /* Check if the cell is used */
+ if (!cell_exists(container->col + 1, container->row) ||
+ CUR_TABLE[container->col+1][container->row]->currently_focused != NULL) {
+ printf("cannot snap to right - the cell is already used\n");
+ return;
+ }
+
+ /* Check if there are other cells with rowspan, which are in our way.
+ * If so, reduce their rowspan. */
+ for (i = container->row-1; i >= 0; i--) {
+ printf("we got cell %d, %d with rowspan %d\n",
+ container->col+1, i, CUR_TABLE[container->col+1][i]->rowspan);
+ while ((CUR_TABLE[container->col+1][i]->rowspan-1) >= (container->row - i))
+ CUR_TABLE[container->col+1][i]->rowspan--;
+ printf("new rowspan = %d\n", CUR_TABLE[container->col+1][i]->rowspan);
+ }
+
+ container->colspan++;
+ break;
+ case D_UP:
+ move_current_window(connection, D_UP);
+ snap_current_container(connection, D_DOWN);
+ return;
+ case D_DOWN:
+ printf("snapping down\n");
+ if (!cell_exists(container->col, container->row+1) ||
+ CUR_TABLE[container->col][container->row+1]->currently_focused != NULL) {
+ printf("cannot snap down - the cell is already used\n");
+ return;
+ }
+
+ for (i = container->col-1; i >= 0; i--) {
+ printf("we got cell %d, %d with colspan %d\n",
+ i, container->row+1, CUR_TABLE[i][container->row+1]->colspan);
+ while ((CUR_TABLE[i][container->row+1]->colspan-1) >= (container->col - i))
+ CUR_TABLE[i][container->row+1]->colspan--;
+ printf("new colspan = %d\n", CUR_TABLE[i][container->row+1]->colspan);
+
+ }
+
+ container->rowspan++;
+ break;
+ }
+
+ render_layout(connection);
+}
+
+static void show_workspace(xcb_connection_t *conn, int workspace) {
+ int cols, rows;
+ Client *client;
+ printf("show_workspace(%d)\n", workspace);
+
+ xcb_window_t root = xcb_setup_roots_iterator(xcb_get_setup(conn)).data->root;
+
+ /* Store current_row/current_col */
+ c_ws->current_row = current_row;
+ c_ws->current_col = current_col;
+
+ /* TODO: does grabbing the server actually bring us any (speed)advantages? */
+ //xcb_grab_server(conn);
+
+ /* Unmap all clients */
+ for (cols = 0; cols < c_ws->cols; cols++)
+ for (rows = 0; rows < c_ws->rows; rows++) {
+ CIRCLEQ_FOREACH(client, &(c_ws->table[cols][rows]->clients), clients)
+ xcb_unmap_window(conn, client->frame);
+ }
+
+ c_ws = &workspaces[workspace-1];
+ current_row = c_ws->current_row;
+ current_col = c_ws->current_col;
+ printf("new current row = %d, current col = %d\n", current_row, current_col);
+
+ /* Map all clients on the new workspace */
+ for (cols = 0; cols < c_ws->cols; cols++)
+ for (rows = 0; rows < c_ws->rows; rows++) {
+ CIRCLEQ_FOREACH(client, &(c_ws->table[cols][rows]->clients), clients)
+ xcb_map_window(conn, client->frame);
+ }
+
+ /* Restore focus on the new workspace */
+ if (CUR_CELL->currently_focused != NULL)
+ xcb_set_input_focus(conn, XCB_INPUT_FOCUS_NONE, CUR_CELL->currently_focused->child, XCB_CURRENT_TIME);
+ else xcb_set_input_focus(conn, XCB_INPUT_FOCUS_NONE, root, XCB_CURRENT_TIME);
+
+ //xcb_ungrab_server(conn);
+
+ render_layout(conn);
+}
+
+/*
+ * Parses a command, see file CMDMODE for more information
+ *
+ */
+void parse_command(xcb_connection_t *conn, const char *command) {
+ printf("--- parsing command \"%s\" ---\n", command);
+ /* Hmm, just to be sure */
+ if (command[0] == '\0')
+ return;
+
+ /* Is it an <exec>? */
+ if (strncmp(command, "exec ", strlen("exec ")) == 0) {
+ printf("starting \"%s\"\n", command + strlen("exec "));
+ start_application(command+strlen("exec "), NULL);
+ return;
+ }
+
+ /* Is it a <with>? */
+ if (command[0] == 'w') {
+ /* TODO: implement */
+ printf("not yet implemented.\n");
+ return;
+ }
+
+ /* It's a normal <cmd> */
+ int times;
+ char *rest = NULL;
+ enum { ACTION_FOCUS, ACTION_MOVE, ACTION_SNAP } action = ACTION_FOCUS;
+ direction_t direction;
+ times = strtol(command, &rest, 10);
+ if (rest == NULL) {
+ printf("Invalid command: Consists only of a movement\n");
+ return;
+ }
+ if (*rest == 'm' || *rest == 's') {
+ action = (*rest == 'm' ? ACTION_MOVE : ACTION_SNAP);
+ rest++;
+ }
+
+ if (*rest == '\0') {
+ /* No rest? This was a tag number, not a times specification */
+ show_workspace(conn, times);
+ return;
+ }
+
+ /* Now perform action to <where> */
+ while (*rest != '\0') {
+ if (*rest == 'h')
+ direction = D_LEFT;
+ else if (*rest == 'j')
+ direction = D_DOWN;
+ else if (*rest == 'k')
+ direction = D_UP;
+ else if (*rest == 'l')
+ direction = D_RIGHT;
+ else {
+ printf("unknown direction: %c\n", *rest);
+ return;
+ }
+
+ if (action == ACTION_FOCUS)
+ focus_window(conn, direction);
+ else if (action == ACTION_MOVE)
+ move_current_window(conn, direction);
+ else if (action == ACTION_SNAP)
+ snap_current_container(conn, direction);
+
+ rest++;
+ }
+
+ printf("--- done ---\n");
+}
--- /dev/null
+#include <stdio.h>
+#include <xcb/xcb.h>
+
+/* Debug functions here, especially the FormatEvent-stuff, which prints unhandled events */
+
+static const char *labelError[] = {
+ "Success",
+ "BadRequest",
+ "BadValue",
+ "BadWindow",
+ "BadPixmap",
+ "BadAtom",
+ "BadCursor",
+ "BadFont",
+ "BadMatch",
+ "BadDrawable",
+ "BadAccess",
+ "BadAlloc",
+ "BadColor",
+ "BadGC",
+ "BadIDChoice",
+ "BadName",
+ "BadLength",
+ "BadImplementation",
+};
+
+static const char *labelRequest[] = {
+ "no request",
+ "CreateWindow",
+ "ChangeWindowAttributes",
+ "GetWindowAttributes",
+ "DestroyWindow",
+ "DestroySubwindows",
+ "ChangeSaveSet",
+ "ReparentWindow",
+ "MapWindow",
+ "MapSubwindows",
+ "UnmapWindow",
+ "UnmapSubwindows",
+ "ConfigureWindow",
+ "CirculateWindow",
+ "GetGeometry",
+ "QueryTree",
+ "InternAtom",
+ "GetAtomName",
+ "ChangeProperty",
+ "DeleteProperty",
+ "GetProperty",
+ "ListProperties",
+ "SetSelectionOwner",
+ "GetSelectionOwner",
+ "ConvertSelection",
+ "SendEvent",
+ "GrabPointer",
+ "UngrabPointer",
+ "GrabButton",
+ "UngrabButton",
+ "ChangeActivePointerGrab",
+ "GrabKeyboard",
+ "UngrabKeyboard",
+ "GrabKey",
+ "UngrabKey",
+ "AllowEvents",
+ "GrabServer",
+ "UngrabServer",
+ "QueryPointer",
+ "GetMotionEvents",
+ "TranslateCoords",
+ "WarpPointer",
+ "SetInputFocus",
+ "GetInputFocus",
+ "QueryKeymap",
+ "OpenFont",
+ "CloseFont",
+ "QueryFont",
+ "QueryTextExtents",
+ "ListFonts",
+ "ListFontsWithInfo",
+ "SetFontPath",
+ "GetFontPath",
+ "CreatePixmap",
+ "FreePixmap",
+ "CreateGC",
+ "ChangeGC",
+ "CopyGC",
+ "SetDashes",
+ "SetClipRectangles",
+ "FreeGC",
+ "ClearArea",
+ "CopyArea",
+ "CopyPlane",
+ "PolyPoint",
+ "PolyLine",
+ "PolySegment",
+ "PolyRectangle",
+ "PolyArc",
+ "FillPoly",
+ "PolyFillRectangle",
+ "PolyFillArc",
+ "PutImage",
+ "GetImage",
+ "PolyText",
+ "PolyText",
+ "ImageText",
+ "ImageText",
+ "CreateColormap",
+ "FreeColormap",
+ "CopyColormapAndFree",
+ "InstallColormap",
+ "UninstallColormap",
+ "ListInstalledColormaps",
+ "AllocColor",
+ "AllocNamedColor",
+ "AllocColorCells",
+ "AllocColorPlanes",
+ "FreeColors",
+ "StoreColors",
+ "StoreNamedColor",
+ "QueryColors",
+ "LookupColor",
+ "CreateCursor",
+ "CreateGlyphCursor",
+ "FreeCursor",
+ "RecolorCursor",
+ "QueryBestSize",
+ "QueryExtension",
+ "ListExtensions",
+ "ChangeKeyboardMapping",
+ "GetKeyboardMapping",
+ "ChangeKeyboardControl",
+ "GetKeyboardControl",
+ "Bell",
+ "ChangePointerControl",
+ "GetPointerControl",
+ "SetScreenSaver",
+ "GetScreenSaver",
+ "ChangeHosts",
+ "ListHosts",
+ "SetAccessControl",
+ "SetCloseDownMode",
+ "KillClient",
+ "RotateProperties",
+ "ForceScreenSaver",
+ "SetPointerMapping",
+ "GetPointerMapping",
+ "SetModifierMapping",
+ "GetModifierMapping",
+ "major 120",
+ "major 121",
+ "major 122",
+ "major 123",
+ "major 124",
+ "major 125",
+ "major 126",
+ "NoOperation",
+};
+
+static const char *labelEvent[] = {
+ "error",
+ "reply",
+ "KeyPress",
+ "KeyRelease",
+ "ButtonPress",
+ "ButtonRelease",
+ "MotionNotify",
+ "EnterNotify",
+ "LeaveNotify",
+ "FocusIn",
+ "FocusOut",
+ "KeymapNotify",
+ "Expose",
+ "GraphicsExpose",
+ "NoExpose",
+ "VisibilityNotify",
+ "CreateNotify",
+ "DestroyNotify",
+ "UnmapNotify",
+ "MapNotify",
+ "MapRequest",
+ "ReparentNotify",
+ "ConfigureNotify",
+ "ConfigureRequest",
+ "GravityNotify",
+ "ResizeRequest",
+ "CirculateNotify",
+ "CirculateRequest",
+ "PropertyNotify",
+ "SelectionClear",
+ "SelectionRequest",
+ "SelectionNotify",
+ "ColormapNotify",
+ "ClientMessage",
+ "MappingNotify",
+};
+
+static const char *labelSendEvent[] = {
+ "",
+ " (from SendEvent)",
+};
+
+int format_event(xcb_generic_event_t *e) {
+ uint8_t sendEvent;
+ uint16_t seqnum;
+
+ sendEvent = (e->response_type & 0x80) ? 1 : 0;
+ e->response_type &= ~0x80;
+ seqnum = *((uint16_t *) e + 1);
+
+ switch(e->response_type) {
+ case 0:
+ printf("Error %s on seqnum %d (%s).\n",
+ labelError[*((uint8_t *) e + 1)],
+ seqnum,
+ labelRequest[*((uint8_t *) e + 10)]);
+ break;
+ default:
+ printf("Event %s following seqnum %d%s.\n",
+ labelEvent[e->response_type],
+ seqnum,
+ labelSendEvent[sendEvent]);
+ break;
+ case XCB_KEYMAP_NOTIFY:
+ printf("Event %s%s.\n",
+ labelEvent[e->response_type],
+ labelSendEvent[sendEvent]);
+ break;
+ }
+
+ fflush(stdout);
+ return 1;
+}
+
+int handle_event(void *ignored, xcb_connection_t *c, xcb_generic_event_t *e) {
+ return format_event(e);
+}
--- /dev/null
+/*
+ * Handles font loading
+ *
+ */
+#include <string.h>
+#include <stdlib.h>
+#include <stdio.h>
+#include <xcb/xcb.h>
+
+#include "data.h"
+#include "util.h"
+
+i3Font *load_font(xcb_connection_t *c, const char *pattern) {
+ /* TODO: this function should be caching */
+ i3Font *new = malloc(sizeof(i3Font));
+
+ xcb_list_fonts_with_info_cookie_t cookie = xcb_list_fonts_with_info(c, 1, strlen(pattern), pattern);
+ xcb_list_fonts_with_info_reply_t *reply = xcb_list_fonts_with_info_reply(c, cookie, NULL);
+ if (!reply) {
+ printf("Could not load font\n");
+ exit(1);
+ }
+
+ /* Oh my, this is so ugly :-(. Why can’t they just return a null-terminated
+ * string? That’s what abstraction layers are for. */
+ char buffer[xcb_list_fonts_with_info_name_length(reply)+1];
+ memset(buffer, 0, sizeof(buffer));
+ memcpy(buffer, xcb_list_fonts_with_info_name(reply), sizeof(buffer)-1);
+ new->name = strdup(buffer);
+ new->pattern = strdup(pattern);
+ new->height = reply->font_ascent + reply->font_descent;
+
+ /* Actually load the font */
+ new->id = xcb_generate_id(c);
+ xcb_void_cookie_t font_cookie = xcb_open_font_checked(c, new->id, strlen(pattern), pattern);
+ check_error(c, font_cookie, "Could not open font");
+
+ return new;
+}
--- /dev/null
+#include <stdio.h>
+#include <assert.h>
+#include <string.h>
+#include <stdlib.h>
+#include <xcb/xcb.h>
+
+#include <xcb/xcb_wm.h>
+#include <X11/XKBlib.h>
+
+#include "i3.h"
+#include "debug.h"
+#include "table.h"
+#include "layout.h"
+#include "commands.h"
+#include "data.h"
+#include "font.h"
+
+static void set_focus(xcb_connection_t *conn, Client *client) {
+ /* Update container */
+ Client *old_client = client->container->currently_focused;
+ client->container->currently_focused = client;
+
+ current_col = client->container->col;
+ current_row = client->container->row;
+
+ /* Set focus to the entered window, and flush xcb buffer immediately */
+ xcb_set_input_focus(conn, XCB_INPUT_FOCUS_NONE, client->child, XCB_CURRENT_TIME);
+ /* Update last/current client’s titlebar */
+ if (old_client != NULL)
+ decorate_window(conn, old_client);
+ decorate_window(conn, client);
+ xcb_flush(conn);
+}
+
+
+/*
+ * Due to bindings like Mode_switch + <a>, we need to bind some keys in XCB_GRAB_MODE_SYNC.
+ * Therefore, we just replay all key presses.
+ *
+ */
+int handle_key_release(void *ignored, xcb_connection_t *conn, xcb_key_release_event_t *event) {
+ printf("got key release, just passing\n");
+ xcb_allow_events(conn, XCB_ALLOW_REPLAY_KEYBOARD, event->time);
+ xcb_flush(conn);
+ return 1;
+}
+
+/*
+ * There was a key press. We lookup the key symbol and see if there are any bindings
+ * on that. This allows to do things like binding special characters (think of ä) to
+ * functions to get one more modifier while not losing AltGr :-)
+ * TODO: this description needs to be more understandable
+ *
+ */
+int handle_key_press(void *ignored, xcb_connection_t *conn, xcb_key_press_event_t *event) {
+ printf("Keypress %d\n", event->detail);
+
+ /* We need to get the keysym group (There are group 1 to group 4, each holding
+ two keysyms (without shift and with shift) using Xkb because X fails to
+ provide them reliably (it works in Xephyr, it does not in real X) */
+ XkbStateRec state;
+ if (XkbGetState(xkbdpy, XkbUseCoreKbd, &state) == Success && (state.group+1) == 2)
+ event->state |= 0x2;
+
+ printf("state %d\n", event->state);
+
+ /* Find the binding */
+ /* TODO: event->state durch eine bitmask filtern und dann direkt vergleichen */
+ Binding *bind, *best_match = TAILQ_END(&bindings);
+ TAILQ_FOREACH(bind, &bindings, bindings) {
+ if (bind->keycode == event->detail &&
+ (bind->mods & event->state) == bind->mods) {
+ if (best_match == TAILQ_END(&bindings) ||
+ bind->mods > best_match->mods)
+ best_match = bind;
+ }
+ }
+
+ /* No match? Then it was an actively grabbed key, that is with Mode_switch, and
+ the user did not press Mode_switch, so just pass it… */
+ if (best_match == TAILQ_END(&bindings)) {
+ xcb_allow_events(conn, ReplayKeyboard, event->time);
+ xcb_flush(conn);
+ return 1;
+ }
+
+ if (event->state & 0x2) {
+ printf("that's mode_switch\n");
+ parse_command(conn, best_match->command);
+ printf("ok, hiding this event.\n");
+ xcb_allow_events(conn, SyncKeyboard, event->time);
+ xcb_flush(conn);
+ return 1;
+ }
+
+ parse_command(conn, best_match->command);
+ return 1;
+}
+
+
+/*
+ * When the user moves the mouse pointer onto a window, this callback gets called.
+ *
+ */
+int handle_enter_notify(void *ignored, xcb_connection_t *conn, xcb_enter_notify_event_t *event) {
+ printf("enter_notify\n");
+
+ /* This was either a focus for a client’s parent (= titlebar)… */
+ Client *client = table_get(byParent, event->event);
+ /* …or the client itself */
+ if (client == NULL)
+ client = table_get(byChild, event->event);
+
+ /* If not, then this event is not interesting. This should not happen */
+ if (client == NULL) {
+ printf("DEBUG: Uninteresting enter_notify-event?\n");
+ return 1;
+ }
+
+ set_focus(conn, client);
+
+ return 1;
+}
+
+int handle_button_press(void *ignored, xcb_connection_t *conn, xcb_button_press_event_t *event) {
+ printf("button press!\n");
+ /* This was either a focus for a client’s parent (= titlebar)… */
+ Client *client = table_get(byChild, event->event);
+ if (client == NULL)
+ client = table_get(byParent, event->event);
+ if (client == NULL)
+ return 1;
+
+ xcb_window_t root = xcb_setup_roots_iterator(xcb_get_setup(conn)).data->root;
+ xcb_screen_t *root_screen = xcb_setup_roots_iterator(xcb_get_setup(conn)).data;
+
+ /* Set focus in any case */
+ set_focus(conn, client);
+
+ /* Let’s see if this was on the borders (= resize). If not, we’re done */
+ i3Font *font = load_font(conn, pattern);
+ printf("press button on x=%d, y=%d\n", event->event_x, event->event_y);
+ if (event->event_y <= (font->height + 2))
+ return 1;
+
+ printf("that was resize\n");
+
+ /* Open a new window, the resizebar. Grab the pointer and move the window around
+ as the user moves the pointer. */
+
+
+ /* TODO: the whole logic is missing. this is just a proof of concept */
+ xcb_window_t grabwin = xcb_generate_id(conn);
+
+ uint32_t mask = 0;
+ uint32_t values[3];
+
+ xcb_create_window(conn,
+ 0,
+ grabwin,
+ root,
+ 0, /* x */
+ 0, /* y */
+ root_screen->width_in_pixels, /* width */
+ root_screen->height_in_pixels, /* height */
+ /* border_width */ 0,
+ XCB_WINDOW_CLASS_INPUT_ONLY,
+ root_screen->root_visual,
+ 0,
+ values);
+
+ /* Map the window on the screen (= make it visible) */
+ xcb_map_window(conn, grabwin);
+
+ xcb_window_t helpwin = xcb_generate_id(conn);
+
+ mask = XCB_CW_BACK_PIXEL;
+ values[0] = root_screen->white_pixel;
+ xcb_create_window(conn, root_screen->root_depth, helpwin, root,
+ event->root_x,
+ 0,
+ 5,
+ root_screen->height_in_pixels,
+ /* bordor */ 0,
+ XCB_WINDOW_CLASS_INPUT_OUTPUT,
+ root_screen->root_visual,
+ mask,
+ values);
+
+ xcb_map_window(conn, helpwin);
+ xcb_circulate_window(conn, XCB_CIRCULATE_RAISE_LOWEST, helpwin);
+
+ xcb_grab_pointer(conn, false, root, XCB_EVENT_MASK_BUTTON_RELEASE | XCB_EVENT_MASK_POINTER_MOTION,
+ XCB_GRAB_MODE_ASYNC, XCB_GRAB_MODE_ASYNC, grabwin, XCB_NONE, XCB_CURRENT_TIME);
+
+ xcb_flush(conn);
+
+ xcb_generic_event_t *inside_event;
+ /* I’ve always wanted to have my own eventhandler… */
+ while ((inside_event = xcb_wait_for_event(conn))) {
+ /* Same as get_event_handler in xcb */
+ int nr = inside_event->response_type;
+ if (nr == 0) {
+ handle_event(NULL, conn, inside_event);
+ continue;
+ }
+ assert(nr < 256);
+ nr &= XCB_EVENT_RESPONSE_TYPE_MASK;
+ assert(nr >= 2);
+
+ /* Check if we need to escape this loop… */
+ if (nr == XCB_BUTTON_RELEASE)
+ break;
+
+ switch (nr) {
+ case XCB_MOTION_NOTIFY:
+ values[0] = ((xcb_motion_notify_event_t*)inside_event)->root_x;
+ xcb_configure_window(conn, helpwin, XCB_CONFIG_WINDOW_X, values);
+ xcb_flush(conn);
+ break;
+ case XCB_EXPOSE:
+ /* Use original handler */
+ xcb_event_handle(&evenths, inside_event);
+ break;
+ default:
+ printf("Ignoring event of type %d\n", nr);
+ break;
+ }
+ printf("---\n");
+ free(inside_event);
+ }
+
+ xcb_ungrab_pointer(conn, XCB_CURRENT_TIME);
+ xcb_destroy_window(conn, helpwin);
+ xcb_destroy_window(conn, grabwin);
+ xcb_flush(conn);
+
+ return 1;
+}
+
+int handle_map_notify_event(void *prophs, xcb_connection_t *conn, xcb_map_notify_event_t *event) {
+ window_attributes_t wa = { TAG_VALUE };
+ wa.u.override_redirect = event->override_redirect;
+ printf("MapNotify for 0x%08x.\n", event->window);
+ manage_window(prophs, conn, event->window, wa);
+ return 1;
+}
+
+/*
+ * Our window decorations were unmapped. That means, the window will be killed now,
+ * so we better clean up before.
+ *
+ */
+int handle_unmap_notify_event(void *data, xcb_connection_t *c, xcb_unmap_notify_event_t *e) {
+ Client *client = table_remove(byChild, e->event);
+ xcb_window_t root;
+ printf("UnmapNotify for 0x%08x (received from 0x%08x): ", e->window, e->event);
+ if(!client)
+ {
+ printf("not a managed window. Ignoring.\n");
+ return 0;
+ }
+
+ int rows, cols;
+ Client *con_client;
+ /* TODO: clear this up */
+ for (cols = 0; cols < c_ws->cols; cols++)
+ for (rows = 0; rows < c_ws->rows; rows++)
+ CIRCLEQ_FOREACH(con_client, &(CUR_TABLE[cols][rows]->clients), clients)
+ if (con_client == client) {
+ printf("removing from container\n");
+ if (client->container->currently_focused == client)
+ client->container->currently_focused = NULL;
+ CIRCLEQ_REMOVE(&(CUR_TABLE[cols][rows]->clients), con_client, clients);
+ break;
+ }
+
+
+
+ root = xcb_setup_roots_iterator(xcb_get_setup(c)).data->root;
+ printf("child of 0x%08x.\n", client->frame);
+ xcb_reparent_window(c, client->child, root, 0, 0);
+ xcb_destroy_window(c, client->frame);
+ xcb_flush(c);
+ table_remove(byParent, client->frame);
+ free(client);
+
+ render_layout(c);
+
+ return 1;
+}
+
+/*
+ * Called when a window changes its title
+ *
+ */
+int handle_windowname_change(void *data, xcb_connection_t *conn, uint8_t state,
+ xcb_window_t window, xcb_atom_t atom, xcb_get_property_reply_t *prop) {
+ printf("window's name changed.\n");
+ Client *client = table_get(byChild, window);
+ if (client == NULL)
+ return 1;
+
+ client->name_len = xcb_get_property_value_length(prop);
+ client->name = malloc(client->name_len);
+ strncpy(client->name, xcb_get_property_value(prop), client->name_len);
+ printf("rename to \"%.*s\".\n", client->name_len, client->name);
+
+ decorate_window(conn, client);
+ xcb_flush(conn);
+
+ return 1;
+}
+
+/*
+ * Expose event means we should redraw our windows (= title bar)
+ *
+ */
+int handle_expose_event(void *data, xcb_connection_t *conn, xcb_expose_event_t *e) {
+ printf("handle_expose_event()\n");
+ Client *client = table_get(byParent, e->window);
+ if(!client || e->count != 0)
+ return 1;
+ decorate_window(conn, client);
+ return 1;
+}
--- /dev/null
+#include <stdio.h>
+#include <string.h>
+#include <stdlib.h>
+#include <xcb/xcb.h>
+
+#include "font.h"
+#include "i3.h"
+#include "xcb.h"
+#include "table.h"
+#include "util.h"
+
+/* All functions handling layout/drawing of window decorations */
+
+/*
+ * (Re-)draws window decorations for a given Client
+ *
+ */
+void decorate_window(xcb_connection_t *conn, Client *client) {
+ uint32_t mask = 0;
+ uint32_t values[3];
+ i3Font *font = load_font(conn, pattern);
+ uint32_t background_color,
+ text_color,
+ border_color;
+
+ if (client->container->currently_focused == client) {
+ background_color = get_colorpixel(conn, client->frame, "#285577");
+ text_color = get_colorpixel(conn, client->frame, "#ffffff");
+ border_color = get_colorpixel(conn, client->frame, "#4c7899");
+ } else {
+ background_color = get_colorpixel(conn, client->frame, "#222222");
+ text_color = get_colorpixel(conn, client->frame, "#888888");
+ border_color = get_colorpixel(conn, client->frame, "#333333");
+ }
+
+ /* Our plan is the following:
+ - Draw a rect around the whole client in background_color
+ - Draw two lines in a lighter color
+ - Draw the window’s title
+
+ Note that xcb_image_text apparently adds 1xp border around the font? Can anyone confirm this?
+ */
+
+ /* Draw a green rectangle around the window */
+ mask = XCB_GC_FOREGROUND;
+ values[0] = background_color;
+ xcb_change_gc(conn, client->titlegc, mask, values);
+
+ xcb_rectangle_t rect = {0, 0, client->width, client->height};
+ xcb_poly_fill_rectangle(conn, client->frame, client->titlegc, 1, &rect);
+
+ /* Draw the lines */
+ /* TODO: this needs to be more beautiful somewhen. maybe stdarg + change_gc(gc, ...) ? */
+#define DRAW_LINE(colorpixel, x, y, to_x, to_y) { \
+ uint32_t draw_values[1]; \
+ draw_values[0] = colorpixel; \
+ xcb_change_gc(conn, client->titlegc, XCB_GC_FOREGROUND, draw_values); \
+ xcb_point_t points[] = {{x, y}, {to_x, to_y}}; \
+ xcb_poly_line(conn, XCB_COORD_MODE_ORIGIN, client->frame, client->titlegc, 2, points); \
+ }
+
+ DRAW_LINE(border_color, 2, 0, client->width, 0);
+ DRAW_LINE(border_color, 2, font->height + 3, 2 + client->width, font->height + 3);
+
+ /* Draw the font */
+ mask = XCB_GC_FOREGROUND | XCB_GC_BACKGROUND | XCB_GC_FONT;
+
+ values[0] = text_color;
+ values[1] = background_color;
+ values[2] = font->id;
+
+ xcb_change_gc(conn, client->titlegc, mask, values);
+
+ /* TODO: utf8? */
+ char *label;
+ asprintf(&label, "(%08x) %.*s", client->frame, client->name_len, client->name);
+ xcb_void_cookie_t text_cookie = xcb_image_text_8_checked(conn, strlen(label), client->frame,
+ client->titlegc, 3 /* X */, font->height /* Y = baseline of font */, label);
+ check_error(conn, text_cookie, "Could not draw client's title");
+ free(label);
+}
+
+void render_container(xcb_connection_t *connection, Container *container) {
+ Client *client;
+ uint32_t values[4];
+ uint32_t mask = XCB_CONFIG_WINDOW_X |
+ XCB_CONFIG_WINDOW_Y |
+ XCB_CONFIG_WINDOW_WIDTH |
+ XCB_CONFIG_WINDOW_HEIGHT;
+ i3Font *font = load_font(connection, pattern);
+
+ if (container->mode == MODE_DEFAULT) {
+ int num_clients = 0;
+ CIRCLEQ_FOREACH(client, &(container->clients), clients)
+ num_clients++;
+ printf("got %d clients in this default container.\n", num_clients);
+
+ int current_client = 0;
+ CIRCLEQ_FOREACH(client, &(container->clients), clients) {
+ /* TODO: rewrite this block so that the need to puke vanishes :) */
+ /* TODO: at the moment, every column/row is 200px. This
+ * needs to be changed to "percentage of the screen" by
+ * default and adjustable by the user if necessary.
+ */
+ values[0] = container->x + (container->col * container->width); /* x */
+ values[1] = container->y + (container->row * container->height +
+ (container->height / num_clients) * current_client); /* y */
+
+ if (client->x != values[0] || client->y != values[1]) {
+ printf("frame needs to be pushed to %dx%d\n",
+ values[0], values[1]);
+ client->x = values[0];
+ client->y = values[1];
+ xcb_configure_window(connection, client->frame,
+ XCB_CONFIG_WINDOW_X | XCB_CONFIG_WINDOW_Y, values);
+ }
+ /* TODO: vertical default layout */
+ values[0] = container->width; /* width */
+ values[1] = container->height / num_clients; /* height */
+
+ if (client->width != values[0] || client->height != values[1]) {
+ client->width = values[0];
+ client->height = values[1];
+ xcb_configure_window(connection, client->frame,
+ XCB_CONFIG_WINDOW_WIDTH | XCB_CONFIG_WINDOW_HEIGHT, values);
+ }
+
+ /* TODO: hmm, only do this for new wins */
+ /* The coordinates of the child are relative to its frame, we
+ * add a border of 2 pixel to each value */
+ values[0] = 2;
+ values[1] = font->height + 2 + 2;
+ values[2] = client->width - (values[0] + 2);
+ values[3] = client->height - (values[1] + 2);
+ printf("child itself will be at %dx%d with size %dx%d\n",
+ values[0], values[1], values[2], values[3]);
+
+ xcb_configure_window(connection, client->child, mask, values);
+
+ decorate_window(connection, client);
+ current_client++;
+ }
+ } else {
+ /* TODO: Implement stacking */
+ }
+}
+
+void render_layout(xcb_connection_t *conn) {
+ int cols, rows;
+ int screen;
+ for (screen = 0; screen < num_screens; screen++) {
+ printf("Rendering screen %d\n", screen);
+ /* TODO: get the workspace which is active on the screen */
+ int width = workspaces[screen].width;
+ int height = workspaces[screen].height;
+
+ printf("got %d rows and %d cols\n", c_ws->rows, c_ws->cols);
+ printf("each of them therefore is %d px width and %d px height\n",
+ width / c_ws->cols, height / c_ws->rows);
+
+ /* Go through the whole table and render what’s necessary */
+ for (cols = 0; cols < c_ws->cols; cols++)
+ for (rows = 0; rows < c_ws->rows; rows++) {
+ Container *con = CUR_TABLE[cols][rows];
+ printf("container has %d colspan, %d rowspan\n",
+ con->colspan, con->rowspan);
+ /* Update position of the container */
+ con->row = rows;
+ con->col = cols;
+ con->x = workspaces[screen].x;
+ con->y = workspaces[screen].y;
+ con->width = (width / c_ws->cols) * con->colspan;
+ con->height = (height / c_ws->rows) * con->rowspan;
+
+ /* Render it */
+ render_container(conn, CUR_TABLE[cols][rows]);
+ }
+ }
+
+ xcb_flush(conn);
+}
--- /dev/null
+#define _GNU_SOURCE
+#include <stdio.h>
+#include <assert.h>
+#include <stdlib.h>
+#include <string.h>
+#include <sys/types.h>
+#include <unistd.h>
+#include <stdbool.h>
+#include <assert.h>
+
+#include <xcb/xcb.h>
+
+#include <X11/XKBlib.h>
+#include <X11/extensions/XKB.h>
+
+#include <xcb/xcb_wm.h>
+#include <xcb/xcb_aux.h>
+#include <xcb/xcb_event.h>
+#include <xcb/xcb_property.h>
+#include <xcb/xcb_keysyms.h>
+#include <xcb/xcb_icccm.h>
+#include <xcb/xinerama.h>
+#include "data.h"
+
+#include "queue.h"
+#include "table.h"
+#include "font.h"
+#include "layout.h"
+#include "debug.h"
+#include "handlers.h"
+#include "util.h"
+
+#define TERMINAL "/usr/pkg/bin/urxvt"
+
+Display *xkbdpy;
+
+TAILQ_HEAD(bindings_head, Binding) bindings;
+xcb_event_handlers_t evenths;
+
+static const int TOP = 20;
+static const int LEFT = 5;
+static const int BOTTOM = 5;
+static const int RIGHT = 5;
+
+/* This is the filtered environment which will be passed to opened applications.
+ * It contains DISPLAY (naturally) and locales stuff (LC_*, LANG) */
+char **environment;
+
+/* hm, xcb_wm wants us to implement this. */
+table_t *byChild = 0;
+table_t *byParent = 0;
+xcb_window_t root_win;
+
+char *pattern = "-misc-fixed-medium-r-normal--13-120-75-75-C-70-iso8859-1";
+int num_screens = 0;
+
+/*
+ *
+ * TODO: what exactly does this, what happens if we leave stuff out?
+ *
+ */
+void manage_window(xcb_property_handlers_t *prophs, xcb_connection_t *c, xcb_window_t window, window_attributes_t wa)
+{
+ printf("managing window.\n");
+ xcb_drawable_t d = { window };
+ xcb_get_geometry_cookie_t geomc;
+ xcb_get_geometry_reply_t *geom;
+ xcb_get_window_attributes_reply_t *attr = 0;
+ if(wa.tag == TAG_COOKIE)
+ {
+ attr = xcb_get_window_attributes_reply(c, wa.u.cookie, 0);
+ if(!attr)
+ return;
+ if(attr->map_state != XCB_MAP_STATE_VIEWABLE)
+ {
+ printf("Window 0x%08x is not mapped. Ignoring.\n", window);
+ free(attr);
+ return;
+ }
+ wa.tag = TAG_VALUE;
+ wa.u.override_redirect = attr->override_redirect;
+ }
+ if(!wa.u.override_redirect && table_get(byChild, window))
+ {
+ printf("Window 0x%08x already managed. Ignoring.\n", window);
+ free(attr);
+ return;
+ }
+ if(wa.u.override_redirect)
+ {
+ printf("Window 0x%08x has override-redirect set. Ignoring.\n", window);
+ free(attr);
+ return;
+ }
+ geomc = xcb_get_geometry(c, d);
+ if(!attr)
+ {
+ wa.tag = TAG_COOKIE;
+ wa.u.cookie = xcb_get_window_attributes(c, window);
+ attr = xcb_get_window_attributes_reply(c, wa.u.cookie, 0);
+ }
+ geom = xcb_get_geometry_reply(c, geomc, 0);
+ if(attr && geom)
+ {
+ reparent_window(c, window, attr->visual, geom->root, geom->depth, geom->x, geom->y, geom->width, geom->height);
+ xcb_property_changed(prophs, XCB_PROPERTY_NEW_VALUE, window, WM_NAME);
+ }
+ free(attr);
+ free(geom);
+}
+
+/*
+ * Let’s own this window…
+ *
+ */
+void reparent_window(xcb_connection_t *conn, xcb_window_t child,
+ xcb_visualid_t visual, xcb_window_t root, uint8_t depth,
+ int16_t x, int16_t y, uint16_t width, uint16_t height) {
+
+ Client *new = table_get(byChild, child);
+ if (new == NULL) {
+ printf("oh, it's new\n");
+ new = calloc(sizeof(Client), 1);
+ new->x = -1;
+ new->y = -1;
+ }
+ uint32_t mask = 0;
+ uint32_t values[3];
+
+ /* Insert into the currently active container */
+ CIRCLEQ_INSERT_TAIL(&(CUR_CELL->clients), new, clients);
+
+ printf("currently_focused = %p\n", new);
+ CUR_CELL->currently_focused = new;
+ new->container = CUR_CELL;
+
+ new->frame = xcb_generate_id(conn);
+ new->child = child;
+ new->width = width;
+ new->height = height;
+
+ /* Don’t generate events for our new window, it should *not* be managed */
+ mask |= XCB_CW_OVERRIDE_REDIRECT;
+ values[0] = 1;
+
+ /* We want to know when… */
+ mask |= XCB_CW_EVENT_MASK;
+ values[1] = XCB_EVENT_MASK_BUTTON_PRESS | /* …mouse is pressed/released */
+ XCB_EVENT_MASK_BUTTON_RELEASE |
+ XCB_EVENT_MASK_EXPOSURE | /* …our window needs to be redrawn */
+ XCB_EVENT_MASK_ENTER_WINDOW /* …user moves cursor inside our window */;
+
+ printf("Reparenting 0x%08x under 0x%08x.\n", child, new->frame);
+
+ /* Yo dawg, I heard you like windows, so I create a window around your window… */
+ xcb_create_window(conn,
+ depth,
+ new->frame,
+ root,
+ x,
+ y,
+ width + LEFT + RIGHT,
+ height + TOP + BOTTOM,
+ /* border_width */ 0,
+ XCB_WINDOW_CLASS_INPUT_OUTPUT,
+ visual,
+ mask,
+ values);
+ xcb_change_save_set(conn, XCB_SET_MODE_INSERT, child);
+
+ /* Map the window on the screen (= make it visible) */
+ xcb_map_window(conn, new->frame);
+
+ /* Generate a graphics context for the titlebar */
+ new->titlegc = xcb_generate_id(conn);
+ xcb_create_gc(conn, new->titlegc, new->frame, 0, 0);
+
+ /* Draw decorations */
+ decorate_window(conn, new);
+
+ /* Put our data structure (Client) into the table */
+ table_put(byParent, new->frame, new);
+ table_put(byChild, child, new);
+
+ /* Moves the original window into the new frame we've created for it */
+ i3Font *font = load_font(conn, pattern);
+ xcb_reparent_window(conn, child, new->frame, 0, font->height);
+
+ /* We are interested in property changes */
+ mask = XCB_CW_EVENT_MASK;
+ values[0] = XCB_EVENT_MASK_PROPERTY_CHANGE |
+ XCB_EVENT_MASK_STRUCTURE_NOTIFY |
+ XCB_EVENT_MASK_ENTER_WINDOW |
+ XCB_EVENT_MASK_BUTTON_PRESS;
+ xcb_change_window_attributes(conn, child, mask, values);
+
+ /* We need to grab the mouse buttons for click to focus */
+ xcb_grab_button(conn, false, child, XCB_EVENT_MASK_BUTTON_PRESS,
+ XCB_GRAB_MODE_ASYNC, XCB_GRAB_MODE_ASYNC, root, XCB_NONE, 1 /* left mouse button */,
+ XCB_BUTTON_MASK_ANY /* don’t filter for any modifiers */);
+
+ /* Focus the new window */
+ xcb_set_input_focus(conn, XCB_INPUT_FOCUS_NONE, new->child, XCB_CURRENT_TIME);
+
+ render_layout(conn);
+}
+
+void manage_existing_windows(xcb_connection_t *c, xcb_property_handlers_t *prophs, xcb_window_t root) {
+ xcb_query_tree_cookie_t wintree;
+ xcb_query_tree_reply_t *rep;
+ int i, len;
+ xcb_window_t *children;
+ xcb_get_window_attributes_cookie_t *cookies;
+
+ wintree = xcb_query_tree(c, root);
+ rep = xcb_query_tree_reply(c, wintree, 0);
+ if(!rep)
+ return;
+ len = xcb_query_tree_children_length(rep);
+ cookies = malloc(len * sizeof(*cookies));
+ if(!cookies)
+ {
+ free(rep);
+ return;
+ }
+ children = xcb_query_tree_children(rep);
+ for(i = 0; i < len; ++i)
+ cookies[i] = xcb_get_window_attributes(c, children[i]);
+ for(i = 0; i < len; ++i)
+ {
+ window_attributes_t wa = { TAG_COOKIE, { cookies[i] } };
+ manage_window(prophs, c, children[i], wa);
+ }
+ free(rep);
+}
+
+static void initialize_xinerama(xcb_connection_t *conn) {
+ xcb_xinerama_query_screens_reply_t *reply;
+ xcb_xinerama_screen_info_t *screen_info;
+ int screen;
+
+ if (!xcb_get_extension_data(conn, &xcb_xinerama_id)->present) {
+ printf("Xinerama extension not found, disabling.\n");
+ return;
+ }
+
+ if (!xcb_xinerama_is_active_reply(conn, xcb_xinerama_is_active(conn), NULL)->state) {
+ printf("Xinerama is not active (in your X-Server), disabling.\n");
+ return;
+ }
+
+
+ reply = xcb_xinerama_query_screens_reply(conn, xcb_xinerama_query_screens_unchecked(conn), NULL);
+ /* TODO: error check */
+ screen_info = xcb_xinerama_query_screens_screen_info(reply);
+
+ num_screens = xcb_xinerama_query_screens_screen_info_length(reply);
+
+ /* Just go through each workspace and associate as many screens as we can. */
+ for (screen = 0; screen < num_screens; screen++) {
+ workspaces[screen].x = screen_info[screen].x_org;
+ workspaces[screen].y = screen_info[screen].y_org;
+ workspaces[screen].width = screen_info[screen].width;
+ workspaces[screen].height = screen_info[screen].height;
+ workspaces[screen].screen_num = screen;
+
+ printf("found Xinerama screen: %d x %d at %d x %d\n",
+ screen_info[screen].width, screen_info[screen].height,
+ screen_info[screen].x_org, screen_info[screen].y_org);
+ }
+
+ free(screen_info);
+}
+
+int main(int argc, char *argv[], char *env[]) {
+ int i, e = 0;
+
+ for (i = 0; (env[i] != NULL); i++)
+ if (strncmp(env[i], "LC_", strlen("LC_")) == 0 ||
+ strncmp(env[i], "LANG=", strlen("LANG=")) == 0 ||
+ strncmp(env[i], "DISPLAY=", strlen("DISPLAY=")) == 0) {
+ printf("Passing environment \"%s\"\n", env[i]);
+ environment = realloc(environment, sizeof(char*) * ++e);
+ environment[e-1] = env[i];
+ }
+
+ /* environment has to be NULL-terminated */
+ environment = realloc(environment, sizeof(char*) * ++e);
+ environment[e-1] = NULL;
+
+ init_table();
+
+ xcb_connection_t *c;
+ xcb_property_handlers_t prophs;
+ xcb_window_t root;
+
+ int screens;
+
+ memset(&evenths, 0, sizeof(xcb_event_handlers_t));
+ memset(&prophs, 0, sizeof(xcb_property_handlers_t));
+
+ byChild = alloc_table();
+ byParent = alloc_table();
+
+ TAILQ_INIT(&bindings);
+
+ c = xcb_connect(NULL, &screens);
+
+ printf("x screen is %d\n", screens);
+
+ /* TODO: this has to be more beautiful somewhen */
+ int major, minor, error;
+
+ major = XkbMajorVersion;
+ minor = XkbMinorVersion;
+
+ int evBase, errBase;
+
+ if ((xkbdpy = XkbOpenDisplay(getenv("DISPLAY"), &evBase, &errBase, &major, &minor, &error)) == NULL) {
+ fprintf(stderr, "XkbOpenDisplay() failed\n");
+ return 1;
+ }
+
+ int i1;
+ if (!XkbQueryExtension(xkbdpy,&i1,&evBase,&errBase,&major,&minor)) {
+ fprintf(stderr, "XKB not supported by X-server\n");
+ return 1;
+ }
+ /* end of ugliness */
+
+ xcb_event_handlers_init(c, &evenths);
+ for(i = 2; i < 128; ++i)
+ xcb_event_set_handler(&evenths, i, handle_event, 0);
+
+ for(i = 0; i < 256; ++i)
+ xcb_event_set_error_handler(&evenths, i, (xcb_generic_error_handler_t)handle_event, 0);
+
+ /* Expose = an Application should redraw itself. That is, we have to redraw our
+ * contents (= top/bottom bar, titlebars for each window) */
+ xcb_event_set_expose_handler(&evenths, handle_expose_event, 0);
+
+ /* Key presses/releases are pretty obvious, I think */
+ xcb_event_set_key_press_handler(&evenths, handle_key_press, 0);
+ xcb_event_set_key_release_handler(&evenths, handle_key_release, 0);
+
+ /* Enter window = user moved his mouse over the window */
+ xcb_event_set_enter_notify_handler(&evenths, handle_enter_notify, 0);
+
+ /* Button press = user pushed a mouse button over one of our windows */
+ xcb_event_set_button_press_handler(&evenths, handle_button_press, 0);
+
+ xcb_event_set_unmap_notify_handler(&evenths, handle_unmap_notify_event, 0);
+
+ xcb_property_handlers_init(&prophs, &evenths);
+ xcb_event_set_map_notify_handler(&evenths, handle_map_notify_event, &prophs);
+
+ xcb_watch_wm_name(&prophs, 128, handle_windowname_change, 0);
+
+ root = xcb_aux_get_screen(c, screens)->root;
+ root_win = root;
+
+ uint32_t mask = XCB_CW_EVENT_MASK;
+ uint32_t values[] = { XCB_EVENT_MASK_SUBSTRUCTURE_NOTIFY | XCB_EVENT_MASK_PROPERTY_CHANGE };
+ xcb_change_window_attributes(c, root, mask, values);
+
+ #define BIND(key, modifier, cmd) { \
+ Binding *new = malloc(sizeof(Binding)); \
+ new->keycode = key; \
+ new->mods = modifier; \
+ new->command = cmd; \
+ TAILQ_INSERT_TAIL(&bindings, new, bindings); \
+ }
+
+ /* 38 = 'a' */
+ BIND(38, BIND_MODE_SWITCH, "foo");
+
+ BIND(30, 0, "exec /usr/pkg/bin/urxvt");
+
+ BIND(44, BIND_MOD_1, "h");
+ BIND(45, BIND_MOD_1, "j");
+ BIND(46, BIND_MOD_1, "k");
+ BIND(47, BIND_MOD_1, "l");
+
+ BIND(44, BIND_MOD_1 | BIND_CONTROL, "sh");
+ BIND(45, BIND_MOD_1 | BIND_CONTROL, "sj");
+ BIND(46, BIND_MOD_1 | BIND_CONTROL, "sk");
+ BIND(47, BIND_MOD_1 | BIND_CONTROL, "sl");
+
+ BIND(44, BIND_MOD_1 | BIND_SHIFT, "mh");
+ BIND(45, BIND_MOD_1 | BIND_SHIFT, "mj");
+ BIND(46, BIND_MOD_1 | BIND_SHIFT, "mk");
+ BIND(47, BIND_MOD_1 | BIND_SHIFT, "ml");
+
+ BIND(10, BIND_MOD_1 , "1");
+ BIND(11, BIND_MOD_1 , "2");
+ BIND(12, BIND_MOD_1 , "3");
+ BIND(13, BIND_MOD_1 , "4");
+ BIND(14, BIND_MOD_1 , "5");
+ BIND(15, BIND_MOD_1 , "6");
+ BIND(16, BIND_MOD_1 , "7");
+ BIND(17, BIND_MOD_1 , "8");
+ BIND(18, BIND_MOD_1 , "9");
+ BIND(19, BIND_MOD_1 , "0");
+
+ Binding *bind;
+ TAILQ_FOREACH(bind, &bindings, bindings) {
+ printf("Grabbing %d\n", bind->keycode);
+ if (bind->mods & BIND_MODE_SWITCH)
+ xcb_grab_key(c, 0, root, 0, bind->keycode, XCB_GRAB_MODE_SYNC, XCB_GRAB_MODE_SYNC);
+ else xcb_grab_key(c, 0, root, bind->mods, bind->keycode, XCB_GRAB_MODE_SYNC, XCB_GRAB_MODE_ASYNC);
+ }
+
+ /* check for Xinerama */
+ printf("Checking for Xinerama...\n");
+ initialize_xinerama(c);
+
+ start_application(TERMINAL, NULL);
+
+ xcb_flush(c);
+
+ manage_existing_windows(c, &prophs, root);
+
+ xcb_event_wait_for_event_loop(&evenths);
+
+ /* not reached */
+ return 0;
+}
--- /dev/null
+/*
+ * This file provides functions for easier accessing of _the_ table
+ *
+ */
+#include <stdio.h>
+#include <assert.h>
+#include <stdlib.h>
+#include <string.h>
+#include <sys/types.h>
+#include <unistd.h>
+#include <stdbool.h>
+#include <assert.h>
+
+#include "data.h"
+#include "table.h"
+
+int current_workspace = 0;
+Workspace workspaces[10];
+/* Convenience pointer to the current workspace */
+Workspace *c_ws = &workspaces[0];
+int current_col = 0;
+int current_row = 0;
+
+/*
+ * Initialize table
+ *
+ */
+void init_table() {
+ int i;
+ memset(workspaces, 0, sizeof(workspaces));
+
+ for (i = 0; i < 10; i++) {
+ expand_table_cols(&(workspaces[i]));
+ expand_table_rows(&(workspaces[i]));
+ }
+}
+
+static void new_container(Container **container) {
+ Container *new;
+ new = *container = calloc(sizeof(Container), 1);
+ CIRCLEQ_INIT(&(new->clients));
+ new->colspan = 1;
+ new->rowspan = 1;
+}
+
+/*
+ * Add one row to the table
+ *
+ */
+void expand_table_rows(Workspace *workspace) {
+ int c;
+
+ workspace->rows++;
+
+ for (c = 0; c < workspace->cols; c++) {
+ workspace->table[c] = realloc(workspace->table[c], sizeof(Container*) * workspace->rows);
+ new_container(&(workspace->table[c][workspace->rows-1]));
+ }
+}
+
+/*
+ * Add one column to the table
+ *
+ */
+void expand_table_cols(Workspace *workspace) {
+ int c;
+
+ workspace->cols++;
+
+ workspace->table = realloc(workspace->table, sizeof(Container**) * workspace->cols);
+ workspace->table[workspace->cols-1] = calloc(sizeof(Container*) * workspace->rows, 1);
+ for (c = 0; c < workspace->rows; c++)
+ new_container(&(workspace->table[workspace->cols-1][c]));
+}
+
+/*
+ * Performs simple bounds checking for the given column/row
+ *
+ */
+bool cell_exists(int col, int row) {
+ return (col >= 0 && col < c_ws->rows) &&
+ (row >= 0 && row < c_ws->cols);
+}
--- /dev/null
+#include <stdio.h>
+#include <stdlib.h>
+#include <unistd.h>
+#include <string.h>
+
+#include "i3.h"
+
+/*
+ * Starts the given application with the given args.
+ *
+ */
+void start_application(const char *path, const char *args) {
+ pid_t pid;
+ if ((pid = vfork()) == 0) {
+ /* This is the child */
+ char *argv[2];
+ /* TODO: For now, we ignore args. Later on, they should be parsed
+ correctly (like in the shell?) */
+ argv[0] = strdup(path);
+ argv[1] = NULL;
+ execve(path, argv, environment);
+ /* not reached */
+ }
+}
+
+/*
+ * Checks a generic cookie for errors and quits with the given message if there
+ * was an error.
+ *
+ */
+void check_error(xcb_connection_t *connection, xcb_void_cookie_t cookie, char *err_message) {
+ xcb_generic_error_t *error = xcb_request_check(connection, cookie);
+ if (error != NULL) {
+ fprintf(stderr, "ERROR: %s : %d\n", err_message , error->error_code);
+ xcb_disconnect(connection);
+ exit(-1);
+ }
+}
--- /dev/null
+#include <stdint.h>
+#include <stdio.h>
+#include <stdlib.h>
+
+#include <xcb/xcb.h>
+/* All the helper functions needed for efficiently using XCB */
+
+/*
+ * Returns the colorpixel to use for the given hex color (think of HTML).
+ *
+ * The hex_color has to start with #, for example #FF00FF.
+ *
+ * NOTE that get_colorpixel() does _NOT_ check the given color code for validity.
+ * This has to be done by the caller.
+ *
+ */
+uint32_t get_colorpixel(xcb_connection_t *conn, xcb_window_t window, char *hex) {
+ #define RGB_8_TO_16(i) (65535 * ((i) & 0xFF) / 255)
+ char strgroups[3][3] = {{hex[1], hex[2], '\0'},
+ {hex[3], hex[4], '\0'},
+ {hex[5], hex[6], '\0'}};
+ int rgb16[3] = {RGB_8_TO_16(strtol(strgroups[0], NULL, 16)),
+ RGB_8_TO_16(strtol(strgroups[1], NULL, 16)),
+ RGB_8_TO_16(strtol(strgroups[2], NULL, 16))};
+
+ xcb_screen_t *root_screen = xcb_setup_roots_iterator(xcb_get_setup(conn)).data;
+
+ xcb_colormap_t colormapId = xcb_generate_id(conn);
+ xcb_create_colormap(conn, XCB_COLORMAP_ALLOC_NONE, colormapId, window, root_screen->root_visual);
+ xcb_alloc_color_reply_t *reply = xcb_alloc_color_reply(conn,
+ xcb_alloc_color(conn, colormapId, rgb16[0], rgb16[1], rgb16[2]), NULL);
+
+ if (!reply) {
+ printf("color fail\n");
+ exit(1);
+ }
+
+ uint32_t pixel = reply->pixel;
+ free(reply);
+ xcb_free_colormap(conn, colormapId);
+ return pixel;
+}
+++ /dev/null
-/*
- * This file provides functions for easier accessing of _the_ table
- *
- */
-#include <stdio.h>
-#include <assert.h>
-#include <stdlib.h>
-#include <string.h>
-#include <sys/types.h>
-#include <unistd.h>
-#include <stdbool.h>
-#include <assert.h>
-
-#include "data.h"
-#include "table.h"
-
-int current_workspace = 0;
-Workspace workspaces[10];
-/* Convenience pointer to the current workspace */
-Workspace *c_ws = &workspaces[0];
-int current_col = 0;
-int current_row = 0;
-
-/*
- * Initialize table
- *
- */
-void init_table() {
- int i;
- memset(workspaces, 0, sizeof(workspaces));
-
- for (i = 0; i < 10; i++) {
- expand_table_cols(&(workspaces[i]));
- expand_table_rows(&(workspaces[i]));
- }
-}
-
-static void new_container(Container **container) {
- Container *new;
- new = *container = calloc(sizeof(Container), 1);
- CIRCLEQ_INIT(&(new->clients));
- new->colspan = 1;
- new->rowspan = 1;
-}
-
-/*
- * Add one row to the table
- *
- */
-void expand_table_rows(Workspace *workspace) {
- int c;
-
- workspace->rows++;
-
- for (c = 0; c < workspace->cols; c++) {
- workspace->table[c] = realloc(workspace->table[c], sizeof(Container*) * workspace->rows);
- new_container(&(workspace->table[c][workspace->rows-1]));
- }
-}
-
-/*
- * Add one column to the table
- *
- */
-void expand_table_cols(Workspace *workspace) {
- int c;
-
- workspace->cols++;
-
- workspace->table = realloc(workspace->table, sizeof(Container**) * workspace->cols);
- workspace->table[workspace->cols-1] = calloc(sizeof(Container*) * workspace->rows, 1);
- for (c = 0; c < workspace->rows; c++)
- new_container(&(workspace->table[workspace->cols-1][c]));
-}
-
-/*
- * Performs simple bounds checking for the given column/row
- *
- */
-bool cell_exists(int col, int row) {
- return (col >= 0 && col < c_ws->rows) &&
- (row >= 0 && row < c_ws->cols);
-}
+++ /dev/null
-#include <stdbool.h>
-#include "data.h"
-
-#ifndef _TABLE_H
-#define _TABLE_H
-
-#define CUR_TABLE (c_ws->table)
-#define CUR_CELL (CUR_TABLE[current_col][current_row])
-
-extern Workspace *c_ws;
-extern Workspace workspaces[10];
-extern int current_col;
-extern int current_row;
-
-void init_table();
-void expand_table_rows(Workspace *workspace);
-void expand_table_cols(Workspace *workspace);
-bool cell_exists(int col, int row);
-
-#endif
+++ /dev/null
-#include <stdio.h>
-#include <stdlib.h>
-#include <unistd.h>
-#include <string.h>
-
-#include "i3.h"
-
-/*
- * Starts the given application with the given args.
- *
- */
-void start_application(const char *path, const char *args) {
- pid_t pid;
- if ((pid = vfork()) == 0) {
- /* This is the child */
- char *argv[2];
- /* TODO: For now, we ignore args. Later on, they should be parsed
- correctly (like in the shell?) */
- argv[0] = strdup(path);
- argv[1] = NULL;
- execve(path, argv, environment);
- /* not reached */
- }
-}
-
-/*
- * Checks a generic cookie for errors and quits with the given message if there
- * was an error.
- *
- */
-void check_error(xcb_connection_t *connection, xcb_void_cookie_t cookie, char *err_message) {
- xcb_generic_error_t *error = xcb_request_check(connection, cookie);
- if (error != NULL) {
- fprintf(stderr, "ERROR: %s : %d\n", err_message , error->error_code);
- xcb_disconnect(connection);
- exit(-1);
- }
-}
+++ /dev/null
-#ifndef _UTIL_H
-#define _UTIL_H
-
-void start_application(const char *path, const char *args);
-void check_error(xcb_connection_t *connection, xcb_void_cookie_t cookie, char *err_message);
-
-#endif
+++ /dev/null
-#include <stdint.h>
-#include <stdio.h>
-#include <stdlib.h>
-
-#include <xcb/xcb.h>
-/* All the helper functions needed for efficiently using XCB */
-
-/*
- * Returns the colorpixel to use for the given hex color (think of HTML).
- *
- * The hex_color has to start with #, for example #FF00FF.
- *
- * NOTE that get_colorpixel() does _NOT_ check the given color code for validity.
- * This has to be done by the caller.
- *
- */
-uint32_t get_colorpixel(xcb_connection_t *conn, xcb_window_t window, char *hex) {
- #define RGB_8_TO_16(i) (65535 * ((i) & 0xFF) / 255)
- char strgroups[3][3] = {{hex[1], hex[2], '\0'},
- {hex[3], hex[4], '\0'},
- {hex[5], hex[6], '\0'}};
- int rgb16[3] = {RGB_8_TO_16(strtol(strgroups[0], NULL, 16)),
- RGB_8_TO_16(strtol(strgroups[1], NULL, 16)),
- RGB_8_TO_16(strtol(strgroups[2], NULL, 16))};
-
- xcb_screen_t *root_screen = xcb_setup_roots_iterator(xcb_get_setup(conn)).data;
-
- xcb_colormap_t colormapId = xcb_generate_id(conn);
- xcb_create_colormap(conn, XCB_COLORMAP_ALLOC_NONE, colormapId, window, root_screen->root_visual);
- xcb_alloc_color_reply_t *reply = xcb_alloc_color_reply(conn,
- xcb_alloc_color(conn, colormapId, rgb16[0], rgb16[1], rgb16[2]), NULL);
-
- if (!reply) {
- printf("color fail\n");
- exit(1);
- }
-
- uint32_t pixel = reply->pixel;
- free(reply);
- xcb_free_colormap(conn, colormapId);
- return pixel;
-}
+++ /dev/null
-#ifndef _XCB_H
-#define _XCB_H
-
-uint32_t get_colorpixel(xcb_connection_t *conn, xcb_window_t window, char *hex);
-
-#endif