#define HUE_YELLOWRED 15
/* Color defines, similar to c64 colors (untested) */
+/* Note that the conio color implementation is monochrome (bgcolor and textcolor are only placeholders) */
+/* Use the defines with the setcolor() or _atari_xxxcolor() functions */
#define COLOR_BLACK _gtia_mkcolor(HUE_GREY,0)
#define COLOR_WHITE _gtia_mkcolor(HUE_GREY,7)
#define COLOR_RED _gtia_mkcolor(HUE_REDORANGE,1)
extern void __fastcall__ setcolor_low (unsigned char color_reg, unsigned char color_value);
extern unsigned char __fastcall__ getcolor (unsigned char color_reg);
+/* function similar to conio color functions; please note that _atari_textcolor only sets the */
+/* luminance of the text in standard text mode */
+extern unsigned char __fastcall__ _atari_textcolor (unsigned char color);
+extern unsigned char __fastcall__ _atari_bgcolor (unsigned char color);
+extern unsigned char __fastcall__ _atari_bordercolor (unsigned char color);
+
/* other screen functions */
extern int __fastcall__ graphics(unsigned char mode); /* mode value same as in BASIC */
extern void __fastcall__ scroll (signed char numlines);