* used for the debugger are quite usable even in another context, they
* are declared here.
*
- * To use the debugger, just call DbgStart in your application. This will
- * clear the screen and startup the debugger with the program counter
- * pointing to the next instruction after the call to DbgStart. Once DbgStart
- * has been executed, the debugger will also catch any BRK opcode. Use the
- * BREAK function declared below to insert additional breakpoints into your
- * code.
+ * To use the debugger, just call DbgInit in your application. Once it has
+ * been called, the debugger will catch any BRK opcode. Use the BREAK macro
+ * defined below to insert breakpoints into your code.
*
* There are currently a lot of things that cannot be debugged, graphical
* applications are an example. The debugger does not save your screen
/*****************************************************************************/
-/* Utuility functions */
+/* Utility functions */
/*****************************************************************************/
* next brk encountered.
*/
-#define BREAK() __asm__ ("\tbrk")
+#define BREAK() __asm__ ("brk")
/* Use this to insert breakpoints into your code */
+