};
/* either forward the log to the listeners or store it for possible forwarding later */
-static void log_forward(const char *file, int line, const char *function, const char *string)
+static void log_forward(const char *file, unsigned line, const char *function, const char *string)
{
if (log_forward_count==0)
{
}
-void log_printf(enum log_levels level, const char *file, int line, const char *function, const char *format, ...)
+void log_printf(enum log_levels level, const char *file, unsigned line, const char *function, const char *format, ...)
{
char *string;
va_list ap;
va_end(ap);
}
-void log_printf_lf(enum log_levels level, const char *file, int line, const char *function, const char *format, ...)
+void log_printf_lf(enum log_levels level, const char *file, unsigned line, const char *function, const char *format, ...)
{
char *string;
va_list ap;
}
/* if we sleep for extended periods of time, we must invoke keep_alive() intermittantly */
-void alive_sleep(int ms)
+void alive_sleep(uint64_t ms)
{
- int i;
- int napTime = 10;
- for (i = 0; i < ms; i += napTime)
+ uint64_t napTime = 10;
+ for (uint64_t i = 0; i < ms; i += napTime)
{
- int sleep_a_bit = ms-i;
+ uint64_t sleep_a_bit = ms - i;
if (sleep_a_bit > napTime)
- {
sleep_a_bit = napTime;
- }
- usleep(sleep_a_bit*1000);
+
+ usleep(sleep_a_bit * 1000);
keep_alive();
}
}
-void busy_sleep(int ms)
+void busy_sleep(uint64_t ms)
{
- long long then;
- then = timeval_ms();
- while ((timeval_ms()-then) < ms)
+ uint64_t then = timeval_ms();
+ while (timeval_ms() - then < ms)
{
/* busy wait */
}
LOG_LVL_DEBUG = 3
};
-void log_printf(enum log_levels level, const char *file, int line,
+void log_printf(enum log_levels level, const char *file, unsigned line,
const char *function, const char *format, ...)
__attribute__ ((format (PRINTF_ATTRIBUTE_FORMAT, 5, 6)));
-void log_printf_lf(enum log_levels level, const char *file, int line,
+void log_printf_lf(enum log_levels level, const char *file, unsigned line,
const char *function, const char *format, ...)
__attribute__ ((format (PRINTF_ATTRIBUTE_FORMAT, 5, 6)));
void keep_alive(void);
void kept_alive(void);
-void alive_sleep(int ms);
-void busy_sleep(int ms);
+void alive_sleep(uint64_t ms);
+void busy_sleep(uint64_t ms);
/* log entries can be paused and replayed roughly according to the try/catch/rethrow
* concepts in C++