gl_label_object_rotate (object, theta_degs);
}
- g_list_free (selection_list);
+ g_list_free (selection_list);
- end_selection_op (label);
+ do_modify (label);
+
+ end_selection_op (label);
gl_debug (DEBUG_LABEL, "END");
}
gl_label_object_rotate (object, -90.0);
}
- g_list_free (selection_list);
+ g_list_free (selection_list);
- end_selection_op (label);
+ do_modify (label);
+
+ end_selection_op (label);
gl_debug (DEBUG_LABEL, "END");
}
gl_label_object_rotate (object, 90.0);
}
- g_list_free (selection_list);
+ g_list_free (selection_list);
- end_selection_op (label);
+ do_modify (label);
+
+ end_selection_op (label);
gl_debug (DEBUG_LABEL, "END");
}
gl_label_object_flip_horiz (object);
}
- g_list_free (selection_list);
+ g_list_free (selection_list);
- end_selection_op (label);
+ do_modify (label);
+
+ end_selection_op (label);
gl_debug (DEBUG_LABEL, "END");
}
gl_label_object_flip_vert (object);
}
- g_list_free (selection_list);
+ g_list_free (selection_list);
- end_selection_op (label);
+ do_modify (label);
+
+ end_selection_op (label);
gl_debug (DEBUG_LABEL, "END");
}