* to the coordinate space of the correct output */
if (fix_coordinates && con->type == CT_FLOATING_CON) {
DLOG("Floating window, fixing coordinates\n");
+ /* First we get the x/y coordinates relative to the x/y coordinates
+ * of the output on which the window is on */
uint32_t rel_x = (con->rect.x - source_output->rect.x);
uint32_t rel_y = (con->rect.y - source_output->rect.y);
- con->rect.x = dest_output->rect.x + rel_x;
- con->rect.y = dest_output->rect.y + rel_y;
+ /* Then we calculate a fraction, for example 0.63 for a window
+ * which is at y = 1212 of a 1920 px high output */
+ double fraction_x = ((double)rel_x / source_output->rect.width);
+ double fraction_y = ((double)rel_y / source_output->rect.height);
+ DLOG("rel_x = %d, rel_y = %d, fraction_x = %f, fraction_y = %f, output->w = %d, output->h = %d\n",
+ rel_x, rel_y, fraction_x, fraction_y, source_output->rect.width, source_output->rect.height);
+ con->rect.x = dest_output->rect.x + (fraction_x * dest_output->rect.width);
+ con->rect.y = dest_output->rect.y + (fraction_y * dest_output->rect.height);
+ DLOG("Resulting coordinates: x = %d, y = %d\n", con->rect.x, con->rect.y);
} else DLOG("Not fixing coordinates, fix_coordinates flag = %d\n", fix_coordinates);
/* If moving to a visible workspace, call show so it can be considered