--- /dev/null
+# Microsoft Developer Studio Generated NMAKE File, Based on wx-console.dsp
+!IF "$(CFG)" == ""
+CFG=wx-console - Win32 Release
+!MESSAGE No configuration specified. Defaulting to wx-console - Win32 Release.
+!ENDIF
+
+!IF "$(CFG)" != "wx-console - Win32 Release" && "$(CFG)" != "wx-console - Win32 Debug"
+!MESSAGE Invalid configuration "$(CFG)" specified.
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "wx-console.mak" CFG="wx-console - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "wx-console - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "wx-console - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE
+!ERROR An invalid configuration is specified.
+!ENDIF
+
+!IF "$(OS)" == "Windows_NT"
+NULL=
+!ELSE
+NULL=nul
+!ENDIF
+
+CPP=cl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "wx-console - Win32 Release"
+
+OUTDIR=.\Release
+INTDIR=.\Release
+# Begin Custom Macros
+OutDir=.\Release
+# End Custom Macros
+
+ALL : "$(OUTDIR)\wx-console.exe"
+
+
+CLEAN :
+ -@erase "$(INTDIR)\alist.obj"
+ -@erase "$(INTDIR)\alloc.obj"
+ -@erase "$(INTDIR)\attr.obj"
+ -@erase "$(INTDIR)\base64.obj"
+ -@erase "$(INTDIR)\bget_msg.obj"
+ -@erase "$(INTDIR)\bnet.obj"
+ -@erase "$(INTDIR)\bnet_pkt.obj"
+ -@erase "$(INTDIR)\bnet_server.obj"
+ -@erase "$(INTDIR)\bshm.obj"
+ -@erase "$(INTDIR)\bsys.obj"
+ -@erase "$(INTDIR)\btime.obj"
+ -@erase "$(INTDIR)\cram-md5.obj"
+ -@erase "$(INTDIR)\crc32.obj"
+ -@erase "$(INTDIR)\daemon.obj"
+ -@erase "$(INTDIR)\dlist.obj"
+ -@erase "$(INTDIR)\edit.obj"
+ -@erase "$(INTDIR)\fnmatch.obj"
+ -@erase "$(INTDIR)\hmac.obj"
+ -@erase "$(INTDIR)\htable.obj"
+ -@erase "$(INTDIR)\idcache.obj"
+ -@erase "$(INTDIR)\jcr.obj"
+ -@erase "$(INTDIR)\lex.obj"
+ -@erase "$(INTDIR)\md5.obj"
+ -@erase "$(INTDIR)\mem_pool.obj"
+ -@erase "$(INTDIR)\message.obj"
+ -@erase "$(INTDIR)\parse_conf.obj"
+ -@erase "$(INTDIR)\queue.obj"
+ -@erase "$(INTDIR)\rwlock.obj"
+ -@erase "$(INTDIR)\scan.obj"
+ -@erase "$(INTDIR)\semlock.obj"
+ -@erase "$(INTDIR)\serial.obj"
+ -@erase "$(INTDIR)\sha1.obj"
+ -@erase "$(INTDIR)\signal.obj"
+ -@erase "$(INTDIR)\smartall.obj"
+ -@erase "$(INTDIR)\timers.obj"
+ -@erase "$(INTDIR)\tree.obj"
+ -@erase "$(INTDIR)\util.obj"
+ -@erase "$(INTDIR)\var.obj"
+ -@erase "$(INTDIR)\watchdog.obj"
+ -@erase "$(INTDIR)\workq.obj"
+ -@erase "$(INTDIR)\compat.obj"
+ -@erase "$(INTDIR)\print.obj"
+ -@erase "$(INTDIR)\authenticate.obj"
+ -@erase "$(INTDIR)\console_conf.obj"
+ -@erase "$(INTDIR)\console_thread.obj"
+ -@erase "$(INTDIR)\main.obj"
+ -@erase "$(INTDIR)\wxblistctrl.obj"
+ -@erase "$(INTDIR)\wxbmainframe.obj"
+ -@erase "$(INTDIR)\wxbrestorepanel.obj"
+ -@erase "$(INTDIR)\wxbtableparser.obj"
+ -@erase "$(INTDIR)\wxbtreectrl.obj"
+ -@erase "$(INTDIR)\wxbutils.obj"
+ -@erase "$(OUTDIR)\wx-console.exe"
+
+"$(OUTDIR)" :
+ if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
+
+CPP_PROJ=/nologo /MT /W3 /GX /O2 /I "../compat" /I "../.." /I "../../../../depkgs-win32/pthreads" /I "../../../../depkgs-win32/zlib" /I "." /D "NDEBUG" /D "WIN32" /D "__WXMSW__" /D "_CONSOLE" /D "_MBCS" /D "HAVE_WIN32" /D "HAVE_WXCONSOLE" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c
+RSC_PROJ=/l 0x409 /fo"$(INTDIR)\winres.res" /d "NDEBUG"
+BSC32=bscmake.exe
+BSC32_FLAGS=/nologo /o"$(OUTDIR)\wx-console.bsc"
+BSC32_SBRS= \
+
+LINK32=link.exe
+LINK32_FLAGS=wxmsw.lib rpcrt4.lib oleaut32.lib ole32.lib uuid.lib winspool.lib winmm.lib \
+ comctl32.lib comdlg32.lib Shell32.lib AdvAPI32.lib User32.lib Gdi32.lib wsock32.lib \
+ wldap32.lib pthreadVCE.lib zlib.lib /nodefaultlib:libcmt.lib \
+ /nologo /subsystem:windows /machine:I386 /out:"$(OUTDIR)\wx-console.exe" /libpath:"../../../../depkgs-win32/pthreads" /libpath:"../../../../depkgs-win32/zlib"
+LINK32_OBJS= \
+ "$(INTDIR)\alist.obj" \
+ "$(INTDIR)\alloc.obj" \
+ "$(INTDIR)\attr.obj" \
+ "$(INTDIR)\base64.obj" \
+ "$(INTDIR)\bget_msg.obj" \
+ "$(INTDIR)\bnet.obj" \
+ "$(INTDIR)\bnet_pkt.obj" \
+ "$(INTDIR)\bnet_server.obj" \
+ "$(INTDIR)\bshm.obj" \
+ "$(INTDIR)\bsys.obj" \
+ "$(INTDIR)\btime.obj" \
+ "$(INTDIR)\cram-md5.obj" \
+ "$(INTDIR)\crc32.obj" \
+ "$(INTDIR)\daemon.obj" \
+ "$(INTDIR)\dlist.obj" \
+ "$(INTDIR)\edit.obj" \
+ "$(INTDIR)\fnmatch.obj" \
+ "$(INTDIR)\hmac.obj" \
+ "$(INTDIR)\htable.obj" \
+ "$(INTDIR)\idcache.obj" \
+ "$(INTDIR)\jcr.obj" \
+ "$(INTDIR)\lex.obj" \
+ "$(INTDIR)\md5.obj" \
+ "$(INTDIR)\mem_pool.obj" \
+ "$(INTDIR)\message.obj" \
+ "$(INTDIR)\parse_conf.obj" \
+ "$(INTDIR)\queue.obj" \
+ "$(INTDIR)\rwlock.obj" \
+ "$(INTDIR)\scan.obj" \
+ "$(INTDIR)\semlock.obj" \
+ "$(INTDIR)\serial.obj" \
+ "$(INTDIR)\sha1.obj" \
+ "$(INTDIR)\signal.obj" \
+ "$(INTDIR)\smartall.obj" \
+ "$(INTDIR)\timers.obj" \
+ "$(INTDIR)\tree.obj" \
+ "$(INTDIR)\util.obj" \
+ "$(INTDIR)\var.obj" \
+ "$(INTDIR)\watchdog.obj" \
+ "$(INTDIR)\workq.obj" \
+ "$(INTDIR)\compat.obj" \
+ "$(INTDIR)\print.obj" \
+ "$(INTDIR)\authenticate.obj" \
+ "$(INTDIR)\console_conf.obj" \
+ "$(INTDIR)\console_thread.obj" \
+ "$(INTDIR)\main.obj" \
+ "$(INTDIR)\wxblistctrl.obj" \
+ "$(INTDIR)\wxbmainframe.obj" \
+ "$(INTDIR)\wxbrestorepanel.obj" \
+ "$(INTDIR)\wxbtableparser.obj" \
+ "$(INTDIR)\wxbtreectrl.obj" \
+ "$(INTDIR)\wxbutils.obj" \
+ "$(INTDIR)\wx-console_private.res"
+
+"$(OUTDIR)\wx-console.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
+ $(LINK32) @<<
+ $(LINK32_FLAGS) $(LINK32_OBJS)
+<<
+
+!ELSEIF "$(CFG)" == "wx-console - Win32 Debug"
+
+# Don't make debug...
+
+!ENDIF
+
+.c{$(INTDIR)}.obj::
+ $(CPP) @<<
+ $(CPP_PROJ) $<
+<<
+
+.cpp{$(INTDIR)}.obj::
+ $(CPP) @<<
+ $(CPP_PROJ) $<
+<<
+
+.cxx{$(INTDIR)}.obj::
+ $(CPP) @<<
+ $(CPP_PROJ) $<
+<<
+
+.c{$(INTDIR)}.sbr::
+ $(CPP) @<<
+ $(CPP_PROJ) $<
+<<
+
+.cpp{$(INTDIR)}.sbr::
+ $(CPP) @<<
+ $(CPP_PROJ) $<
+<<
+
+.cxx{$(INTDIR)}.sbr::
+ $(CPP) @<<
+ $(CPP_PROJ) $<
+<<
+
+
+!IF "$(NO_EXTERNAL_DEPS)" != "1"
+!IF EXISTS("wx-console.dep")
+!INCLUDE "wx-console.dep"
+!ELSE
+!MESSAGE Warning: cannot find "wx-console.dep"
+!ENDIF
+!ENDIF
+
+SOURCE=..\..\wx-console\wx-console_private.rc
+
+"$(INTDIR)\wx-console_private.res" : $(SOURCE) "$(INTDIR)"
+ $(RSC) /l 0x409 /fo"$(INTDIR)\wx-console_private.res" /d "NDEBUG" $(SOURCE)
+
+FILENAME=alist
+SOURCE=..\lib\alist.cpp
+"$(INTDIR)\$(FILENAME).obj" : $(SOURCE) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+FILENAME=alloc
+SOURCE=..\lib\alloc.cpp
+"$(INTDIR)\$(FILENAME).obj" : $(SOURCE) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+FILENAME=attr
+SOURCE=..\lib\attr.cpp
+"$(INTDIR)\$(FILENAME).obj" : $(SOURCE) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+FILENAME=base64
+SOURCE=..\lib\base64.cpp
+"$(INTDIR)\$(FILENAME).obj" : $(SOURCE) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+FILENAME=bget_msg
+SOURCE=..\lib\bget_msg.cpp
+"$(INTDIR)\$(FILENAME).obj" : $(SOURCE) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+FILENAME=bnet
+SOURCE=..\lib\bnet.cpp
+"$(INTDIR)\$(FILENAME).obj" : $(SOURCE) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+FILENAME=bnet_pkt
+SOURCE=..\lib\bnet_pkt.cpp
+"$(INTDIR)\$(FILENAME).obj" : $(SOURCE) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+FILENAME=bnet_server
+SOURCE=..\lib\bnet_server.cpp
+"$(INTDIR)\$(FILENAME).obj" : $(SOURCE) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+FILENAME=bshm
+SOURCE=..\lib\bshm.cpp
+"$(INTDIR)\$(FILENAME).obj" : $(SOURCE) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+FILENAME=bsys
+SOURCE=..\lib\bsys.cpp
+"$(INTDIR)\$(FILENAME).obj" : $(SOURCE) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+FILENAME=btime
+SOURCE=..\lib\btime.cpp
+"$(INTDIR)\$(FILENAME).obj" : $(SOURCE) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+FILENAME=cram-md5
+SOURCE=..\lib\cram-md5.cpp
+"$(INTDIR)\$(FILENAME).obj" : $(SOURCE) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+FILENAME=crc32
+SOURCE=..\lib\crc32.cpp
+"$(INTDIR)\$(FILENAME).obj" : $(SOURCE) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+FILENAME=daemon
+SOURCE=..\lib\daemon.cpp
+"$(INTDIR)\$(FILENAME).obj" : $(SOURCE) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+FILENAME=dlist
+SOURCE=..\lib\dlist.cpp
+"$(INTDIR)\$(FILENAME).obj" : $(SOURCE) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+FILENAME=edit
+SOURCE=..\lib\edit.cpp
+"$(INTDIR)\$(FILENAME).obj" : $(SOURCE) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+FILENAME=fnmatch
+SOURCE=..\lib\fnmatch.cpp
+"$(INTDIR)\$(FILENAME).obj" : $(SOURCE) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+FILENAME=hmac
+SOURCE=..\lib\hmac.cpp
+"$(INTDIR)\$(FILENAME).obj" : $(SOURCE) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+FILENAME=htable
+SOURCE=..\lib\htable.cpp
+"$(INTDIR)\$(FILENAME).obj" : $(SOURCE) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+FILENAME=idcache
+SOURCE=..\lib\idcache.cpp
+"$(INTDIR)\$(FILENAME).obj" : $(SOURCE) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+FILENAME=jcr
+SOURCE=..\lib\jcr.cpp
+"$(INTDIR)\$(FILENAME).obj" : $(SOURCE) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+FILENAME=lex
+SOURCE=..\lib\lex.cpp
+"$(INTDIR)\$(FILENAME).obj" : $(SOURCE) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+FILENAME=md5
+SOURCE=..\lib\md5.cpp
+"$(INTDIR)\$(FILENAME).obj" : $(SOURCE) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+FILENAME=mem_pool
+SOURCE=..\lib\mem_pool.cpp
+"$(INTDIR)\$(FILENAME).obj" : $(SOURCE) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+FILENAME=message
+SOURCE=..\lib\message.cpp
+"$(INTDIR)\$(FILENAME).obj" : $(SOURCE) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+FILENAME=parse_conf
+SOURCE=..\lib\parse_conf.cpp
+"$(INTDIR)\$(FILENAME).obj" : $(SOURCE) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+FILENAME=queue
+SOURCE=..\lib\queue.cpp
+"$(INTDIR)\$(FILENAME).obj" : $(SOURCE) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+FILENAME=rwlock
+SOURCE=..\lib\rwlock.cpp
+"$(INTDIR)\$(FILENAME).obj" : $(SOURCE) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+FILENAME=scan
+SOURCE=..\lib\scan.cpp
+"$(INTDIR)\$(FILENAME).obj" : $(SOURCE) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+FILENAME=semlock
+SOURCE=..\lib\semlock.cpp
+"$(INTDIR)\$(FILENAME).obj" : $(SOURCE) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+FILENAME=serial
+SOURCE=..\lib\serial.cpp
+"$(INTDIR)\$(FILENAME).obj" : $(SOURCE) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+FILENAME=sha1
+SOURCE=..\lib\sha1.cpp
+"$(INTDIR)\$(FILENAME).obj" : $(SOURCE) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+FILENAME=signal
+SOURCE=..\lib\signal.cpp
+"$(INTDIR)\$(FILENAME).obj" : $(SOURCE) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+FILENAME=smartall
+SOURCE=..\lib\smartall.cpp
+"$(INTDIR)\$(FILENAME).obj" : $(SOURCE) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+FILENAME=timers
+SOURCE=..\lib\timers.cpp
+"$(INTDIR)\$(FILENAME).obj" : $(SOURCE) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+FILENAME=tree
+SOURCE=..\lib\tree.cpp
+"$(INTDIR)\$(FILENAME).obj" : $(SOURCE) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+FILENAME=util
+SOURCE=..\lib\util.cpp
+"$(INTDIR)\$(FILENAME).obj" : $(SOURCE) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+FILENAME=var
+SOURCE=..\lib\var.cpp
+"$(INTDIR)\$(FILENAME).obj" : $(SOURCE) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+FILENAME=watchdog
+SOURCE=..\lib\watchdog.cpp
+"$(INTDIR)\$(FILENAME).obj" : $(SOURCE) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+FILENAME=workq
+SOURCE=..\lib\workq.cpp
+"$(INTDIR)\$(FILENAME).obj" : $(SOURCE) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+FILENAME=compat
+SOURCE=..\compat\compat.cpp
+"$(INTDIR)\$(FILENAME).obj" : $(SOURCE) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+FILENAME=print
+SOURCE=..\compat\print.cpp
+"$(INTDIR)\$(FILENAME).obj" : $(SOURCE) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+FILENAME=authenticate
+SOURCE=.\authenticate.cpp
+"$(INTDIR)\$(FILENAME).obj" : $(SOURCE) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+FILENAME=console_conf
+SOURCE=.\console_conf.cpp
+"$(INTDIR)\$(FILENAME).obj" : $(SOURCE) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+FILENAME=console_thread
+SOURCE=..\..\wx-console\console_thread.cpp
+"$(INTDIR)\$(FILENAME).obj" : $(SOURCE) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+FILENAME=main
+SOURCE=..\..\wx-console\main.cpp
+"$(INTDIR)\$(FILENAME).obj" : $(SOURCE) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+FILENAME=wxblistctrl
+SOURCE=..\..\wx-console\wxblistctrl.cpp
+"$(INTDIR)\$(FILENAME).obj" : $(SOURCE) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+FILENAME=wxbmainframe
+SOURCE=..\..\wx-console\wxbmainframe.cpp
+"$(INTDIR)\$(FILENAME).obj" : $(SOURCE) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+FILENAME=wxbrestorepanel
+SOURCE=..\..\wx-console\wxbrestorepanel.cpp
+"$(INTDIR)\$(FILENAME).obj" : $(SOURCE) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+FILENAME=wxbtableparser
+SOURCE=..\..\wx-console\wxbtableparser.cpp
+"$(INTDIR)\$(FILENAME).obj" : $(SOURCE) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+FILENAME=wxbtreectrl
+SOURCE=..\..\wx-console\wxbtreectrl.cpp
+"$(INTDIR)\$(FILENAME).obj" : $(SOURCE) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+FILENAME=wxbutils
+SOURCE=..\..\wx-console\wxbutils.cpp
+"$(INTDIR)\$(FILENAME).obj" : $(SOURCE) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+
+