if (!workspace)
return false;
- workspace_show(workspace);
-
- /* If a workspace has an active fullscreen container, one of its
- * children should always be focused. The above workspace_show()
- * should be adequate for that, so return. */
- if (con_get_fullscreen_con(workspace, CF_OUTPUT))
- return true;
-
- Con *focus = con_descend_direction(workspace, direction);
-
- /* special case: if there was no tiling con to focus and the workspace
- * has a floating con in the focus stack, focus the top of the focus
- * stack (which may be floating) */
- if (focus == workspace)
+ Con *focus = con_descend_tiling_focused(workspace);
+ if (focus == workspace) {
focus = con_descend_focused(workspace);
+ }
if (focus) {
con_focus(focus);
cmd "workspace $s2_ws";
cmd 'focus right';
-is($x->input_focus, $sixth->id, 'sixth window focused');
+is($x->input_focus, $seventh->id, 'seventh window focused');
reset_focus $s3_ws;
cmd "workspace $s2_ws";
cmd 'focus parent';
cmd 'focus parent';
cmd 'split v';
+# Focus second or else $first gets to the top of the focus stack.
+cmd '[id=' . $second->id . '] focus';
reset_focus $s0_ws;
cmd "workspace $s3_ws";
cmd 'focus up';
is($x->input_focus, $second->id, 'second window focused');
+###################################################################
+# Test that focus (left|down|right|up), when focusing across
+# outputs, doesn't focus the next window in the given direction but
+# the most focused window of the container in the given direction.
+# In the following layout:
+# [ WS1*[ ] WS2[ H[ A B* ] ] ]
+# (where the asterisk denotes the focused container within its
+# parent) moving right from WS1 should focus B which is focused
+# inside WS2, not A which is the next window on the right of WS1.
+# See issue #1160.
+###################################################################
+
+kill_all_windows;
+
+sync_with_i3;
+$x->root->warp_pointer(1025, 0); # Second screen.
+sync_with_i3;
+$s1_ws = fresh_workspace;
+$first = open_window;
+$second = open_window;
+
+sync_with_i3;
+$x->root->warp_pointer(0, 0); # First screen.
+sync_with_i3;
+$s0_ws = fresh_workspace;
+open_window;
+$third = open_window;
+
+cmd 'focus right';
+is($x->input_focus, $second->id, 'second window (rightmost) focused');
+cmd 'focus left';
+is($x->input_focus, $first->id, 'first window focused');
+cmd 'focus left';
+is($x->input_focus, $third->id, 'third window focused');
+
+
+###################################################################
+# Similar but with a tabbed layout.
+###################################################################
+
+cmd 'layout tabbed';
+$fourth = open_window;
+cmd 'focus left';
+is($x->input_focus, $third->id, 'third window (tabbed) focused');
+cmd "workspace $s1_ws";
+cmd 'focus left';
+is($x->input_focus, $third->id, 'third window (tabbed) focused');
+
+
+###################################################################
+# Similar but with a stacked layout on the bottom screen.
+###################################################################
+
+sync_with_i3;
+$x->root->warp_pointer(0, 769); # Third screen.
+sync_with_i3;
+$s2_ws = fresh_workspace;
+cmd 'layout stacked';
+$fifth = open_window;
+$sixth = open_window;
+
+cmd "workspace $s0_ws";
+cmd 'focus down';
+is($x->input_focus, $sixth->id, 'sixth window (stacked) focused');
+
+###################################################################
+# Similar but with a more complex layout.
+###################################################################
+
+sync_with_i3;
+$x->root->warp_pointer(1025, 769); # Fourth screen.
+sync_with_i3;
+$s3_ws = fresh_workspace;
+open_window;
+open_window;
+cmd 'split v';
+open_window;
+open_window;
+cmd 'split h';
+my $nested = open_window;
+open_window;
+cmd 'focus left';
+is($x->input_focus, $nested->id, 'nested window focused');
+
+cmd "workspace $s1_ws";
+cmd 'focus down';
+is($x->input_focus, $nested->id, 'nested window focused from workspace above');
+
+cmd "workspace $s2_ws";
+cmd 'focus right';
+is($x->input_focus, $nested->id, 'nested window focused from workspace on the left');
+
done_testing;