unsigned char penh; /* (R) light pen horizontal position */
unsigned char penv; /* (R) light pen vertical position */
unsigned char nmien; /* (W) non-maskable interrupt enable */
- unsigned char nmires;
- /* (W) ("NMIRES") nmi reset -- clears the interrupt request register; resets all of the NMI status together
- ** (R) ("NMIST") nmi status -- holds cause for the NMI interrupt
- */
+ union {
+ /* (W) ("NMIRES") nmi reset -- clears the interrupt request register;
+ ** resets all of the NMI status together
+ */
+ unsigned char nmires;
+
+ /* (R) ("NMIST") nmi status -- holds cause for the NMI interrupt */
+ unsigned char nmist;
+ };
};
#define PMG_SIZE_QUAD 0x2 /* four color clocks per pixel */
-/* COLPM0-COLPM3, COLPF0-COLPF3, COLBK color registers:
-** See the "HUE_..." #defines in "atari.h" for the hue values;
-** Bitwise OR (|) with 0x00 (darkest) through 0x0F (lightest) (only even values are unique)
+/* COLPM0-COLPM3, COLPF0-COLPF3, COLBK color registers */
+
+/*****************************************************************************/
+/* Color definitions */
+/*****************************************************************************/
+
+/* Make a GTIA color value */
+#define _gtia_mkcolor(hue,lum) (((hue) << 4) | ((lum) << 1))
+
+/* Luminance values go from 0 (black) to 7 (white) */
+
+/* Hue values */
+/* (These can vary depending on TV standard (NTSC vs PAL),
+** tint potentiometer settings, TV tint settings, emulator palette, etc.)
+*/
+#define HUE_GREY 0
+#define HUE_GOLD 1
+#define HUE_GOLDORANGE 2
+#define HUE_REDORANGE 3
+#define HUE_ORANGE 4
+#define HUE_MAGENTA 5
+#define HUE_PURPLE 6
+#define HUE_BLUE 7
+#define HUE_BLUE2 8
+#define HUE_CYAN 9
+#define HUE_BLUEGREEN 10
+#define HUE_BLUEGREEN2 11
+#define HUE_GREEN 12
+#define HUE_YELLOWGREEN 13
+#define HUE_YELLOW 14
+#define HUE_YELLOWRED 15
+
+/* Color defines, similar to c64 colors (untested) */
+/* Note that the conio color implementation is monochrome
+** (bgcolor and textcolor are only placeholders)
*/
+/* Use the defines with the setcolor() or _atari_xxxcolor() functions */
+#define COLOR_BLACK _gtia_mkcolor(HUE_GREY,0)
+#define COLOR_WHITE _gtia_mkcolor(HUE_GREY,7)
+#define COLOR_RED _gtia_mkcolor(HUE_REDORANGE,1)
+#define COLOR_CYAN _gtia_mkcolor(HUE_CYAN,3)
+#define COLOR_VIOLET _gtia_mkcolor(HUE_PURPLE,4)
+#define COLOR_GREEN _gtia_mkcolor(HUE_GREEN,2)
+#define COLOR_BLUE _gtia_mkcolor(HUE_BLUE,2)
+#define COLOR_YELLOW _gtia_mkcolor(HUE_YELLOW,7)
+#define COLOR_ORANGE _gtia_mkcolor(HUE_ORANGE,5)
+#define COLOR_BROWN _gtia_mkcolor(HUE_YELLOW,2)
+#define COLOR_LIGHTRED _gtia_mkcolor(HUE_REDORANGE,6)
+#define COLOR_GRAY1 _gtia_mkcolor(HUE_GREY,2)
+#define COLOR_GRAY2 _gtia_mkcolor(HUE_GREY,3)
+#define COLOR_LIGHTGREEN _gtia_mkcolor(HUE_GREEN,6)
+#define COLOR_LIGHTBLUE _gtia_mkcolor(HUE_BLUE,6)
+#define COLOR_GRAY3 _gtia_mkcolor(HUE_GREY,5)
+
+/* TGI color defines */
+#define TGI_COLOR_BLACK COLOR_BLACK
+#define TGI_COLOR_WHITE COLOR_WHITE
+#define TGI_COLOR_RED COLOR_RED
+#define TGI_COLOR_CYAN COLOR_CYAN
+#define TGI_COLOR_VIOLET COLOR_VIOLET
+#define TGI_COLOR_GREEN COLOR_GREEN
+#define TGI_COLOR_BLUE COLOR_BLUE
+#define TGI_COLOR_YELLOW COLOR_YELLOW
+#define TGI_COLOR_ORANGE COLOR_ORANGE
+#define TGI_COLOR_BROWN COLOR_BROWN
+#define TGI_COLOR_LIGHTRED COLOR_LIGHTRED
+#define TGI_COLOR_GRAY1 COLOR_GRAY1
+#define TGI_COLOR_GRAY2 COLOR_GRAY2
+#define TGI_COLOR_LIGHTGREEN COLOR_LIGHTGREEN
+#define TGI_COLOR_LIGHTBLUE COLOR_LIGHTBLUE
+#define TGI_COLOR_GRAY3 COLOR_GRAY3
/*****************************************************************************/
#define CH_VLINE 0x7C
-/*****************************************************************************/
-/* Color definitions */
-/*****************************************************************************/
-
-/* Make a GTIA color value */
-#define _gtia_mkcolor(hue,lum) (((hue) << 4) | ((lum) << 1))
-
-/* Luminance values go from 0 (black) to 7 (white) */
-
-/* Hue values */
-/* (These can vary depending on TV standard (NTSC vs PAL),
-** tint potentiometer settings, TV tint settings, emulator palette, etc.)
-*/
-#define HUE_GREY 0
-#define HUE_GOLD 1
-#define HUE_GOLDORANGE 2
-#define HUE_REDORANGE 3
-#define HUE_ORANGE 4
-#define HUE_MAGENTA 5
-#define HUE_PURPLE 6
-#define HUE_BLUE 7
-#define HUE_BLUE2 8
-#define HUE_CYAN 9
-#define HUE_BLUEGREEN 10
-#define HUE_BLUEGREEN2 11
-#define HUE_GREEN 12
-#define HUE_YELLOWGREEN 13
-#define HUE_YELLOW 14
-#define HUE_YELLOWRED 15
-
-/* Color defines, similar to c64 colors (untested) */
-/* Note that the conio color implementation is monochrome
-** (bgcolor and textcolor are only placeholders)
-*/
-/* Use the defines with the setcolor() or _atari_xxxcolor() functions */
-#define COLOR_BLACK _gtia_mkcolor(HUE_GREY,0)
-#define COLOR_WHITE _gtia_mkcolor(HUE_GREY,7)
-#define COLOR_RED _gtia_mkcolor(HUE_REDORANGE,1)
-#define COLOR_CYAN _gtia_mkcolor(HUE_CYAN,3)
-#define COLOR_VIOLET _gtia_mkcolor(HUE_PURPLE,4)
-#define COLOR_GREEN _gtia_mkcolor(HUE_GREEN,2)
-#define COLOR_BLUE _gtia_mkcolor(HUE_BLUE,2)
-#define COLOR_YELLOW _gtia_mkcolor(HUE_YELLOW,7)
-#define COLOR_ORANGE _gtia_mkcolor(HUE_ORANGE,5)
-#define COLOR_BROWN _gtia_mkcolor(HUE_YELLOW,2)
-#define COLOR_LIGHTRED _gtia_mkcolor(HUE_REDORANGE,6)
-#define COLOR_GRAY1 _gtia_mkcolor(HUE_GREY,2)
-#define COLOR_GRAY2 _gtia_mkcolor(HUE_GREY,3)
-#define COLOR_LIGHTGREEN _gtia_mkcolor(HUE_GREEN,6)
-#define COLOR_LIGHTBLUE _gtia_mkcolor(HUE_BLUE,6)
-#define COLOR_GRAY3 _gtia_mkcolor(HUE_GREY,5)
-
-/* TGI color defines */
-#define TGI_COLOR_BLACK COLOR_BLACK
-#define TGI_COLOR_WHITE COLOR_WHITE
-#define TGI_COLOR_RED COLOR_RED
-#define TGI_COLOR_CYAN COLOR_CYAN
-#define TGI_COLOR_VIOLET COLOR_VIOLET
-#define TGI_COLOR_GREEN COLOR_GREEN
-#define TGI_COLOR_BLUE COLOR_BLUE
-#define TGI_COLOR_YELLOW COLOR_YELLOW
-#define TGI_COLOR_ORANGE COLOR_ORANGE
-#define TGI_COLOR_BROWN COLOR_BROWN
-#define TGI_COLOR_LIGHTRED COLOR_LIGHTRED
-#define TGI_COLOR_GRAY1 COLOR_GRAY1
-#define TGI_COLOR_GRAY2 COLOR_GRAY2
-#define TGI_COLOR_LIGHTGREEN COLOR_LIGHTGREEN
-#define TGI_COLOR_LIGHTBLUE COLOR_LIGHTBLUE
-#define TGI_COLOR_GRAY3 COLOR_GRAY3
-
-
/*****************************************************************************/
/* Masks for joy_read */
/*****************************************************************************/
/* the addresses of the static drivers */
extern void atr5200std_joy[]; /* referred to by joy_static_stddrv[] */
-/* make GTIA color value */
-#define _gtia_mkcolor(hue,lum) (((hue) << 4) | ((lum) << 1))
-
-/* luminance values go from 0 (black) to 7 (white) */
-
-/* hue values */
-#define HUE_GREY 0
-#define HUE_GOLD 1
-#define HUE_GOLDORANGE 2
-#define HUE_REDORANGE 3
-#define HUE_ORANGE 4
-#define HUE_MAGENTA 5
-#define HUE_PURPLE 6
-#define HUE_BLUE 7
-#define HUE_BLUE2 8
-#define HUE_CYAN 9
-#define HUE_BLUEGREEN 10
-#define HUE_BLUEGREEN2 11
-#define HUE_GREEN 12
-#define HUE_YELLOWGREEN 13
-#define HUE_YELLOW 14
-#define HUE_YELLOWRED 15
-
-/* Color defines, similar to c64 colors (untested) */
-#define COLOR_BLACK _gtia_mkcolor(HUE_GREY,0)
-#define COLOR_WHITE _gtia_mkcolor(HUE_GREY,7)
-#define COLOR_RED _gtia_mkcolor(HUE_REDORANGE,1)
-#define COLOR_CYAN _gtia_mkcolor(HUE_CYAN,3)
-#define COLOR_VIOLET _gtia_mkcolor(HUE_PURPLE,4)
-#define COLOR_GREEN _gtia_mkcolor(HUE_GREEN,2)
-#define COLOR_BLUE _gtia_mkcolor(HUE_BLUE,2)
-#define COLOR_YELLOW _gtia_mkcolor(HUE_YELLOW,7)
-#define COLOR_ORANGE _gtia_mkcolor(HUE_ORANGE,5)
-#define COLOR_BROWN _gtia_mkcolor(HUE_YELLOW,2)
-#define COLOR_LIGHTRED _gtia_mkcolor(HUE_REDORANGE,6)
-#define COLOR_GRAY1 _gtia_mkcolor(HUE_GREY,2)
-#define COLOR_GRAY2 _gtia_mkcolor(HUE_GREY,3)
-#define COLOR_LIGHTGREEN _gtia_mkcolor(HUE_GREEN,6)
-#define COLOR_LIGHTBLUE _gtia_mkcolor(HUE_BLUE,6)
-#define COLOR_GRAY3 _gtia_mkcolor(HUE_GREY,5)
-
/* Masks for joy_read */
#define JOY_UP_MASK 0x01
#define JOY_DOWN_MASK 0x02