consoleCtrl->AppendText(consoleBuffer);
consoleBuffer = wxT("");
SetStatusText(_("Console thread terminated."));
-#ifndef HAVE_WIN32
+#ifdef HAVE_WIN32
consoleCtrl->PageDown();
#else
consoleCtrl->ScrollLines(1);
if (status == CS_DISCONNECTED) {
consoleCtrl->AppendText(consoleBuffer);
consoleBuffer = wxT("");
-#ifndef HAVE_WIN32
+#ifdef HAVE_WIN32
consoleCtrl->PageDown();
#else
consoleCtrl->ScrollLines(1);
if (status == CS_DEBUG) {
consoleCtrl->AppendText(consoleBuffer);
consoleBuffer = wxT("");
-#ifndef HAVE_WIN32
+#ifdef HAVE_WIN32
consoleCtrl->PageDown();
#else
consoleCtrl->ScrollLines(1);
consoleCtrl->AppendText(consoleBuffer);
consoleBuffer = wxT("");
-#ifndef HAVE_WIN32
+#ifdef HAVE_WIN32
consoleCtrl->PageDown();
#else
consoleCtrl->ScrollLines(1);