__STACKSIZE__: type = weak, value = $0800; # 2k stack
}
MEMORY {
- ZP: define = yes, start = $0080, size = $001A;
+ ZP: file = "", define = yes, start = $0080, size = $001A;
HEADER: file = %O, start = $0000, size = $0004;
RAM: file = %O, define = yes, start = %S, size = $9600 - __STACKSIZE__ - %S;
MOVE: file = %O, define = yes, start = $0000, size = $FFFF;
__STACKSIZE__: type = weak, value = $0800; # 2k stack
}
MEMORY {
- ZP: define = yes, start = $0080, size = $001A;
+ ZP: file = "", define = yes, start = $0080, size = $001A;
HEADER: file = %O, start = $0000, size = $0004;
RAM: file = %O, define = yes, start = %S, size = $BF00 - __STACKSIZE__ - %S;
MOVE: file = %O, define = yes, start = $0000, size = $FFFF;
__STACKSIZE__: type = weak, value = $0800; # 2k stack
}
MEMORY {
- ZP: define = yes, start = $0080, size = $001A;
+ ZP: file = "", define = yes, start = $0080, size = $001A;
HEADER: file = %O, start = $0000, size = $0004;
RAM: file = %O, define = yes, start = %S, size = $BF00 - __STACKSIZE__ - %S;
MOVE: file = %O, define = yes, start = $0000, size = $FFFF;
__STACKSIZE__: type = weak, value = $0800; # 2k stack
}
MEMORY {
- ZP: define = yes, start = $0080, size = $001A;
+ ZP: file = "", define = yes, start = $0080, size = $001A;
HEADER: file = "", start = $0000, size = $0004;
RAM: file = %O, define = yes, start = $2000, size = $9F00 - __STACKSIZE__;
MOVE: file = %O, define = yes, start = $0000, size = $FFFF;
__STACKSIZE__: type = weak, value = $0800; # 2k stack
}
MEMORY {
- ZP: define = yes, start = $0080, size = $001A;
+ ZP: file = "", define = yes, start = $0080, size = $001A;
HEADER: file = %O, start = $0000, size = $0004;
RAM: file = %O, define = yes, start = %S, size = $9600 - __STACKSIZE__ - %S;
MOVE: file = %O, define = yes, start = $0000, size = $FFFF;
__STACKSIZE__: type = weak, value = $0800; # 2k stack
}
MEMORY {
- ZP: define = yes, start = $0080, size = $001A;
+ ZP: file = "", define = yes, start = $0080, size = $001A;
HEADER: file = %O, start = $0000, size = $0004;
RAM: file = %O, define = yes, start = %S, size = $9600 - __STACKSIZE__ - %S;
MOVE: file = %O, define = yes, start = $0000, size = $FFFF;
__STACKSIZE__: type = weak, value = $0800; # 2k stack
}
MEMORY {
- ZP: define = yes, start = $0080, size = $001A;
+ ZP: file = "", define = yes, start = $0080, size = $001A;
HEADER: file = %O, start = $0000, size = $0004;
RAM: file = %O, define = yes, start = %S, size = $BF00 - __STACKSIZE__ - %S;
MOVE: file = %O, define = yes, start = $0000, size = $FFFF;
__STACKSIZE__: type = weak, value = $0800; # 2k stack
}
MEMORY {
- ZP: define = yes, start = $0080, size = $001A;
+ ZP: file = "", define = yes, start = $0080, size = $001A;
HEADER: file = %O, start = $0000, size = $0004;
RAM: file = %O, define = yes, start = %S, size = $BF00 - __STACKSIZE__ - %S;
MOVE: file = %O, define = yes, start = $0000, size = $FFFF;
__STACKSIZE__: type = weak, value = $0800; # 2k stack
}
MEMORY {
- ZP: define = yes, start = $0080, size = $001A;
+ ZP: file = "", define = yes, start = $0080, size = $001A;
HEADER: file = "", start = $0000, size = $0004;
RAM: file = %O, define = yes, start = $2000, size = $9F00 - __STACKSIZE__;
MOVE: file = %O, define = yes, start = $0000, size = $FFFF;
__STACKSIZE__: type = weak, value = $0800; # 2k stack
}
MEMORY {
- ZP: define = yes, start = $0080, size = $001A;
+ ZP: file = "", define = yes, start = $0080, size = $001A;
HEADER: file = %O, start = $0000, size = $0004;
RAM: file = %O, define = yes, start = %S, size = $9600 - __STACKSIZE__ - %S;
MOVE: file = %O, define = yes, start = $0000, size = $FFFF;
__RESERVED_MEMORY__: type = weak, value = $0000;
}
MEMORY {
- ZP: define = yes, start = $0082, size = $007E;
- HEADER: file = %O, start = $0000, size = $0006;
- RAM: file = %O, start = %S, size = $BC20 - __STACKSIZE__ - %S;
- TRAILER: file = %O, start = $0000, size = $0006;
+ ZP: file = "", define = yes, start = $0082, size = $007E;
+ HEADER: file = %O, start = $0000, size = $0006;
+ RAM: file = %O, start = %S, size = $BC20 - __STACKSIZE__ - %S;
+ TRAILER: file = %O, start = $0000, size = $0006;
}
SEGMENTS {
EXEHDR: load = HEADER, type = ro;
__STACKSIZE__: type = weak, value = $0800; # 2k stack
}
MEMORY {
- ZP: define = yes, start = $00E2, size = $001A;
+ ZP: file = "", define = yes, start = $00E2, size = $001A;
TAPEHDR: file = %O, type = ro, start = $0000, size = $000E;
RAM: file = %O, define = yes, start = $0500, size = $9300 - __STACKSIZE__;
}
__STACKSIZE__: type = weak, value = $0800; # 2k stack
}
MEMORY {
- ZP: define = yes, start = $0070, size = $0020;
- RAM: file = %O, start = $0E00, size = $7200 - __STACKSIZE__;
+ ZP: file = "", define = yes, start = $0070, size = $0020;
+ RAM: file = %O, start = $0E00, size = $7200 - __STACKSIZE__;
}
SEGMENTS {
STARTUP: load = RAM, type = ro, define = yes;
SYMBOLS {
__STACKSIZE__: type = weak, value = $0800; # 2k stack
-}
+}
MEMORY {
- ZP: define = yes, start = $0002, size = $001A;
+ ZP: file = "", define = yes, start = $0002, size = $001A;
HEADER: file = %O, start = $1BFF, size = $000E;
RAM: file = %O, define = yes, start = $1C0D, size = $A3F3 - __STACKSIZE__;
}
__STACKSIZE__: type = weak, value = $0800; # 2k stack
}
MEMORY {
- ZP: define = yes, start = $0002, size = $001A;
- HEADER: file = %O, start = $0FFF, size = $000E;
- RAM: file = %O, start = $100D, size = $6FF3 - __STACKSIZE__;
+ ZP: file = "", define = yes, start = $0002, size = $001A;
+ HEADER: file = %O, start = $0FFF, size = $000E;
+ RAM: file = %O, start = $100D, size = $6FF3 - __STACKSIZE__;
}
SEGMENTS {
EXEHDR: load = HEADER, type = ro;
__STACKSIZE__: type = weak, value = $0800; # 2k stack
}
MEMORY {
- ZP: define = yes, start = $0002, size = $001A;
+ ZP: file = "", define = yes, start = $0002, size = $001A;
HEADER: file = %O, start = $07FF, size = $000E;
RAM: file = %O, define = yes, start = $080D, size = $C7F3 - __STACKSIZE__;
}
__STACKSIZE__: type = weak, value = $0400; # 1k stack
}
MEMORY {
- ZP: define = yes, start = $0058, size = $0028;
+ ZP: file = "", define = yes, start = $0058, size = $0028;
HEADER: file = %O, start = $0204, size = $01FC;
RAM: file = %O, define = yes, start = $0400, size = $5C00 - __STACKSIZE__;
}
__STACKSIZE__: type = weak, value = $0800; # 2k stack
}
MEMORY {
- ZP: define = yes, start = $0000, size = $0100;
+ ZP: file = "", define = yes, start = $0000, size = $0100;
HEADER: file = %O, start = $0000, size = $000A;
RAM: file = %O, define = yes, start = $0400, size = $BC38 - __STACKSIZE__;
}
MEMORY {
- ZP: start = $0000, size = $0100, type = rw, define = yes;
- COMBINED: start = $0000, size = $FFFF, file = %O;
+ ZP: file = "", start = $0000, size = $0100, type = rw, define = yes;
+ COMBINED: file = %O, start = $0000, size = $FFFF;
}
SEGMENTS {
JUMPTABLE: load = COMBINED, type = ro;
__STACKSIZE__: type = weak, value = $0300; # 3 pages stack
}
MEMORY {
- ZP: start = $0002, size = $001A, type = rw, define = yes;
+ ZP: file = "", start = $0002, size = $001A, type = rw, define = yes;
# INES Cartridge Header
- HEADER: start = $0000, size = $0010, file = %O, fill = yes;
+ HEADER: file = %O, start = $0000, size = $0010, fill = yes;
# 2 16K ROM Banks
# - startup
# - code
# - rodata
# - data (load)
- ROM0: start = $8000, size = $7FF4, file = %O, fill = yes, define = yes;
+ ROM0: file = %O, start = $8000, size = $7FF4, fill = yes, define = yes;
# Hardware Vectors at End of 2nd 8K ROM
- ROMV: start = $FFF6, size = $000C, file = %O, fill = yes;
+ ROMV: file = %O, start = $FFF6, size = $000C, fill = yes;
# 1 8k CHR Bank
- ROM2: start = $0000, size = $2000, file = %O, fill = yes;
+ ROM2: file = %O, start = $0000, size = $2000, fill = yes;
# standard 2k SRAM (-zeropage)
# $0100-$0200 cpu stack
# $0200-$0500 3 pages for ppu memory write buffer
# $0500-$0800 3 pages for cc65 parameter stack
- SRAM: start = $0500, size = __STACKSIZE__, define = yes;
+ SRAM: file = "", start = $0500, size = __STACKSIZE__, define = yes;
# additional 8K SRAM Bank
# - data (run)
# - bss
# - heap
- RAM: start = $6000, size = $2000, define = yes;
+ RAM: file = "", start = $6000, size = $2000, define = yes;
}
SEGMENTS {
HEADER: load = HEADER, type = ro;
__STACKSIZE__: type = weak, value = $0800; # 2k stack
}
MEMORY {
- ZP: define = yes, start = $0000, size = $0001F;
- RAM: file = %O, start = %S, size = $10000 - __STACKSIZE__;
+ ZP: file = "", define = yes, start = $0000, size = $0001F;
+ RAM: file = %O, start = %S, size = $10000 - __STACKSIZE__;
}
SEGMENTS {
LOWCODE: load = RAM, type = ro, optional = yes;
__STACKSIZE__: type = weak, value = $0800; # 2k stack
}
MEMORY {
- ZP: define = yes, start = $0055, size = $001A;
- HEADER: file = %O, start = $03FF, size = $000E;
- RAM: file = %O, start = $040D, size = $7BF3 - __STACKSIZE__;
+ ZP: file = "", define = yes, start = $0055, size = $001A;
+ HEADER: file = %O, start = $03FF, size = $000E;
+ RAM: file = %O, start = $040D, size = $7BF3 - __STACKSIZE__;
}
SEGMENTS {
EXEHDR: load = HEADER, type = ro;
__STACKSIZE__: type = weak, value = $0800; # 2k stack
}
MEMORY {
- ZP: define = yes, start = $0002, size = $001A;
- HEADER: file = %O, start = $0FFF, size = $000E;
- RAM: file = %O, start = $100D, size = $ECF3 - __STACKSIZE__;
+ ZP: file = "", define = yes, start = $0002, size = $001A;
+ HEADER: file = %O, start = $0FFF, size = $000E;
+ RAM: file = %O, start = $100D, size = $ECF3 - __STACKSIZE__;
}
SEGMENTS {
EXEHDR: load = HEADER, type = ro;
__STACKSIZE__: type = weak, value = $0100; # 1 page stack
}
MEMORY {
- RAM: start = $0000, size = $2000 - __STACKSIZE__;
- VRAM: start = $4000, size = $2000;
- BANKROM1: start = $8000, size = $4000, fill = yes, fillval = $FF, file = %O;
- BANKROM2: start = $8000, size = $4000, fill = yes, fillval = $FF, file = %O;
- BANKROM3: start = $8000, size = $4000, fill = yes, fillval = $FF, file = %O;
- BANKROM4: start = $8000, size = $4000, fill = yes, fillval = $FF, file = %O;
- BANKROM5: start = $8000, size = $4000, fill = yes, fillval = $FF, file = %O;
- BANKROM6: start = $8000, size = $4000, fill = yes, fillval = $FF, file = %O;
- BANKROM7: start = $8000, size = $4000, fill = yes, fillval = $FF, file = %O;
- ROM: start = $c000, size = $4000, fill = yes, fillval = $FF, file = %O;
+ RAM: file = "", start = $0000, size = $2000 - __STACKSIZE__;
+ VRAM: file = "", start = $4000, size = $2000;
+ BANKROM1: file = %O, start = $8000, size = $4000, fill = yes, fillval = $FF;
+ BANKROM2: file = %O, start = $8000, size = $4000, fill = yes, fillval = $FF;
+ BANKROM3: file = %O, start = $8000, size = $4000, fill = yes, fillval = $FF;
+ BANKROM4: file = %O, start = $8000, size = $4000, fill = yes, fillval = $FF;
+ BANKROM5: file = %O, start = $8000, size = $4000, fill = yes, fillval = $FF;
+ BANKROM6: file = %O, start = $8000, size = $4000, fill = yes, fillval = $FF;
+ BANKROM7: file = %O, start = $8000, size = $4000, fill = yes, fillval = $FF;
+ ROM: file = %O, start = $c000, size = $4000, fill = yes, fillval = $FF;
}
SEGMENTS {
LOWCODE: load = ROM, type = ro, optional = yes;
__STACKSIZE__: type = weak, value = $0100; # 1 page stack
}
MEMORY {
- ZP: start = $0000, size = $0100;
- CPUSTACK: start = $0100, size = $0100;
- RAM: start = $0200, size = $1E00 - __STACKSIZE__;
- VRAM: start = $4000, size = $2000;
- ROM: start = $C000, size = $4000, fill = yes, fillval = $ff, file=%O, define=yes;
+ ZP: file = "", start = $0000, size = $0100;
+ CPUSTACK: file = "", start = $0100, size = $0100;
+ RAM: file = "", start = $0200, size = $1E00 - __STACKSIZE__;
+ VRAM: file = "", start = $4000, size = $2000;
+ ROM: file = %O, start = $C000, size = $4000, fill = yes, fillval = $ff, define=yes;
}
SEGMENTS {
LOWCODE: load = ROM, type = ro, optional = yes;
__STACKSIZE__: type = weak, value = $0100; # 1 page stack
}
MEMORY {
- RAM: start = $0000, size = $2000 - __STACKSIZE__;
- VRAM: start = $4000, size = $2000;
- BANKROM1: start = $8000, size = $4000, fill = yes, fillval = $FF, file = %O;
- BANKROM2: start = $8000, size = $4000, fill = yes, fillval = $FF, file = %O;
- BANKROM3: start = $8000, size = $4000, fill = yes, fillval = $FF, file = %O;
- ROM: start = $C000, size = $4000, fill = yes, fillval = $FF, file = %O;
+ RAM: file = "", start = $0000, size = $2000 - __STACKSIZE__;
+ VRAM: file = "", start = $4000, size = $2000;
+ BANKROM1: file = %O, start = $8000, size = $4000, fill = yes, fillval = $FF;
+ BANKROM2: file = %O, start = $8000, size = $4000, fill = yes, fillval = $FF;
+ BANKROM3: file = %O, start = $8000, size = $4000, fill = yes, fillval = $FF;
+ ROM: file = %O, start = $C000, size = $4000, fill = yes, fillval = $FF;
}
SEGMENTS {
LOWCODE: load = ROM, type = ro, optional = yes;
# or reset from code >0xc000 and switch bank to the 3rd bank
MEMORY {
- ZP: start = $0000, size = $0100;
- CPUSTACK: start = $0100, size = $0100;
- RAM: start = $0200, size = $1E00, define = yes;
- VRAM: start = $4000, size = $2000;
- ROM: start = $8000, size = $8000, fill = yes, fillval = $FF, file = %O, define = yes;
+ ZP: file = "", start = $0000, size = $0100;
+ CPUSTACK: file = "", start = $0100, size = $0100;
+ RAM: file = "", start = $0200, size = $1E00, define = yes;
+ VRAM: file = "", start = $4000, size = $2000;
+ ROM: file = %O, start = $8000, size = $8000, fill = yes, fillval = $FF, define = yes;
}
SEGMENTS {
LOWCODE: load = ROM, type = ro, optional = yes;
__STACKSIZE__: type = weak, value = $0400; # 1k stack
}
MEMORY {
- ZP: define = yes, start = $0002, size = $001A;
+ ZP: file = "", define = yes, start = $0002, size = $001A;
HEADER: file = %O, start = $11FF, size = $000E;
RAM: file = %O, define = yes, start = $120D, size = $6DF3 - __STACKSIZE__;
}
__STACKSIZE__: type = weak, value = $0400; # 1k stack
}
MEMORY {
- ZP: define = yes, start = $0002, size = $001A;
+ ZP: file = "", define = yes, start = $0002, size = $001A;
HEADER: file = %O, start = $0FFF, size = $000E;
RAM: file = %O, define = yes, start = $100D, size = $0DF3 - __STACKSIZE__;
}