--- /dev/null
+FEATURES {
+ STARTADDRESS: default = $2400;
+}
+
+SYMBOLS {
+ __STACKSIZE__: type = weak, value = $0800; # 2k stack
+ __STARTADDRESS__: type = export, value = %S;
+ syschk: type = import; # force inclusion of SYSCHK
+ sramprep: type = import; # force inclusion of SRPREP
+}
+
+MEMORY {
+ ZP: file = "", define = yes, start = $0082, size = $007E;
+
+# just $FFFF
+ HEADER: file = %O, start = $0000, size = $0002;
+
+# "system check" load chunk
+ SYSCHKHDR: file = %O, start = $0000, size = $0004;
+ SYSCHKCHNK: file = %O, start = $2E00, size = $0300;
+ SYSCHKTRL: file = %O, start = $0000, size = $0006;
+
+# "shadow RAM preparation" load chunk
+ SRPREPHDR: file = %O, start = $0000, size = $0004;
+ SRPREPCHNK: file = %O, define = yes, start = %S, size = $7C20 - %S - $07FF; # $07FF: space for temp. chargen buffer, 1K aligned
+ SRPREPTRL: file = %O, start = $0000, size = $0006;
+
+# "main program" load chunk
+ MAINHDR: file = %O, start = $0000, size = $0004;
+ RAM: file = %O, define = yes, start = %S +
+ __SAVEAREA_SIZE__ +
+ __LOWDATA_SIZE__, size = $D000 -
+ __STACKSIZE__ -
+ %S -
+ __SAVEAREA_SIZE__ -
+ __LOWDATA_SIZE__;
+
+# defines entry point into program
+ TRAILER: file = %O, start = $0000, size = $0006;
+
+# address of relocated character generator
+ CHARGEN: file = "", define = yes, start = $D800, size = $0400;
+
+# memory beneath the ROM
+ HIDDEN_RAM: file = "", define = yes, start = $DC00, size = $FFF0 - $DC00;
+}
+
+SEGMENTS {
+ EXEHDR: load = HEADER, type = ro;
+
+ SYSCHKHDR: load = SYSCHKHDR, type = ro, optional = yes;
+ SYSCHK: load = SYSCHKCHNK, type = rw, define = yes, optional = yes;
+ SYSCHKTRL: load = SYSCHKTRL, type = ro, optional = yes;
+
+ SRPREPHDR: load = SRPREPHDR, type = ro;
+ SAVEAREA: load = SRPREPCHNK, type = bss, define = yes; # shared btw. SRPREP and RAM
+ LOWDATA: load = SRPREPCHNK, type = bss, define = yes; # " " " " " " " "
+ SRPREP: load = SRPREPCHNK, type = rw, define = yes;
+ SHADOW_RAM: load = SRPREPCHNK, run = HIDDEN_RAM, type = rw, define = yes, optional = yes;
+ SHADOW_RAM2: load = SRPREPCHNK, run = HIDDEN_RAM, type = rw, define = yes, optional = yes;
+ SRPREPTRL: load = SRPREPTRL, type = ro;
+
+ MAINHDR: load = MAINHDR, type = ro;
+ STARTUP: load = RAM, type = ro, define = yes;
+ LOWCODE: load = RAM, type = ro, define = yes, optional = yes;
+ INIT: load = RAM, type = ro, optional = yes;
+ CODE: load = RAM, type = ro, define = yes;
+ RODATA: load = RAM, type = ro;
+ DATA: load = RAM, type = rw;
+ BSS: load = RAM, type = bss, define = yes;
+ ZEROPAGE: load = ZP, type = zp;
+ EXTZP: load = ZP, type = zp, optional = yes;
+ AUTOSTRT: load = TRAILER, type = ro;
+}
+FEATURES {
+ CONDES: type = constructor,
+ label = __CONSTRUCTOR_TABLE__,
+ count = __CONSTRUCTOR_COUNT__,
+ segment = INIT;
+ CONDES: type = destructor,
+ label = __DESTRUCTOR_TABLE__,
+ count = __DESTRUCTOR_COUNT__,
+ segment = RODATA;
+ CONDES: type = interruptor,
+ label = __INTERRUPTOR_TABLE__,
+ count = __INTERRUPTOR_COUNT__,
+ segment = RODATA,
+ import = __CALLIRQ__;
+}
# defines entry point into program
TRAILER: file = %O, start = $0000, size = $0006;
-# address of relocated character generator
- CHARGEN: file = "", define = yes, start = $D800, size = $0400;
+# memory beneath the ROM preceeding the character generator
+ HIDDEN_RAM2: file = "", define = yes, start = $D800, size = $0800;
+
+# address of relocated character generator (same addess as ROM version)
+ CHARGEN: file = "", define = yes, start = $E000, size = $0400;
# memory beneath the ROM
- HIDDEN_RAM: file = "", define = yes, start = $DC00, size = $FFF0 - $DC00;
+ HIDDEN_RAM: file = "", define = yes, start = $E400, size = $FFF0 - $E400;
}
SEGMENTS {
SAVEAREA: load = SRPREPCHNK, type = bss, define = yes; # shared btw. SRPREP and RAM
LOWDATA: load = SRPREPCHNK, type = bss, define = yes; # " " " " " " " "
SRPREP: load = SRPREPCHNK, type = rw, define = yes;
- SHADOW_RAM: load = SRPREPCHNK, run = HIDDEN_RAM, type = rw, define = yes, optional = yes;
- SHADOW_RAM2: load = SRPREPCHNK, run = HIDDEN_RAM, type = rw, define = yes, optional = yes;
+ SHADOW_RAM: load = SRPREPCHNK, run = HIDDEN_RAM, type = rw, define = yes, optional = yes;
+ SHADOW_RAM2: load = SRPREPCHNK, run = HIDDEN_RAM2, type = rw, define = yes, optional = yes;
SRPREPTRL: load = SRPREPTRL, type = ro;
MAINHDR: load = MAINHDR, type = ro;