int sl_numcsns;
int sl_num;
int sl_size;
+ int sl_playing;
slog_entry *sl_head;
slog_entry *sl_tail;
ldap_pvt_thread_mutex_t sl_mutex;
* wipe out anything in the log if we see them.
*/
ldap_pvt_thread_mutex_lock( &sl->sl_mutex );
+ /* can only do this if no one else is reading the log at the moment */
+ if (!sl->sl_playing) {
while ( se = sl->sl_head ) {
sl->sl_head = se->se_next;
ch_free( se );
}
sl->sl_tail = NULL;
sl->sl_num = 0;
+ }
ldap_pvt_thread_mutex_unlock( &sl->sl_mutex );
return;
}
}
}
sl->sl_num++;
+ if (!sl->sl_playing) {
while ( sl->sl_num > sl->sl_size ) {
int i;
se = sl->sl_head;
ch_free( se );
sl->sl_num--;
}
+ }
ldap_pvt_thread_mutex_unlock( &sl->sl_mutex );
}
}
num = sl->sl_num;
i = 0;
nmods = 0;
+ sl->sl_playing++;
+ ldap_pvt_thread_mutex_unlock( &sl->sl_mutex );
uuids = op->o_tmpalloc( (num+1) * sizeof( struct berval ) +
num * UUID_LEN, op->o_tmpmemctx );
AC_MEMCPY(uuids[j].bv_val, se->se_uuid.bv_val, UUID_LEN);
uuids[j].bv_len = UUID_LEN;
}
+ ldap_pvt_thread_mutex_lock( &sl->sl_mutex );
+ sl->sl_playing--;
ldap_pvt_thread_mutex_unlock( &sl->sl_mutex );
ndel = i;