by immediately polling again when we have received a message from
the target instead of waiting 100ms, we can hope for much better
performance. More than 100x? :-)
Change-Id: Ieaf0c6c8b6e5addc482895670ffbf9a743e07a29
Signed-off-by: Øyvind Harboe <oyvind.harboe@zylin.com>
Reviewed-on: http://openocd.zylin.com/27
Reviewed-by: Øyvind Harboe <oyvindharboe@gmail.com>
Tested-by: Øyvind Harboe <oyvindharboe@gmail.com>
 
 #include "server.h"
 #include <target/target.h>
+#include <target/target_request.h>
 #include "openocd.h"
 #include "tcl_server.h"
 #include "telnet_server.h"
                        poll_ok = true;
                }
 
+               /* This is a simple back-off algorithm where we immediately
+                * re-poll if we did something this time around.
+                *
+                * This greatly improves performance of DCC.
+                */
+               poll_ok = poll_ok || target_got_message();
+
                for (service = services; service; service = service->next)
                {
                        /* handle new connections on listeners */