; Soft switches
;
; Write to USEROM to enable apple rom C000-CFFF
-USEROM = $C007
+USEROM := $C007
; 80 column card switches
-C80ON = $C00C
-C80OFF = $C00D
-RD80COL = $C01F
-PG2OFF = $C054
-PG2ON = $C055
-RDPAGE2 = $C01C
+C80ON := $C00C
+C80OFF := $C00D
+RD80COL := $C01F
+PG2OFF := $C054
+PG2ON := $C055
+RDPAGE2 := $C01C
; Keyboard entries
-RDKEY = $FD0C
-CLEAR_KEY_STROBE = $C010
-KEY_STROBE = $C000
+CLEAR_KEY_STROBE:= $C010
+KEY_STROBE := $C000
; Game controller
-OPEN_APPLE = $C061
-CLOSED_APPLE = $C062
+OPEN_APPLE := $C061
+CLOSED_APPLE := $C062
;-----------------------------------------------------------------------------
; ROM routines
+RDKEY := $FD0C
+
; Text output and helpers
-HOME = $FC58
-VTABZ = $FC24
-COUT = $FDED
+HOME := $FC58
+VTABZ := $FC24
+COUT := $FDED
; Graphics entry points, by cbmnut (applenut??) cbmnut@hushmail.com
WHITE = $01 ; White for $1c, I think...
-
COLOR = $1C ; Current plot color
-HGR2 = $F3D8 ; Initialize and clear hi-res page 2.
-
-HGR = $F3E2 ; Initialize and clear hi-res page 1.
-
-HCLR = $F3F2 ; Clear the current hi-res screen to black.
-
-BKGND = $F3F6 ; Clear the current hi-res screen to the
+TEXT := $F399 ; Return to text screen
+HGR2 := $F3D8 ; Initialize and clear hi-res page 2.
+HGR := $F3E2 ; Initialize and clear hi-res page 1.
+HCLR := $F3F2 ; Clear the current hi-res screen to black.
+BKGND := $F3F6 ; Clear the current hi-res screen to the
; last plotted color (from ($1C).
-
-HPOSN = $F411 ; Positions the hi-res cursor without
+HPOSN := $F411 ; Positions the hi-res cursor without
; plotting a point.
; Enter with (A) = Y-coordinate, and
; (Y,X) = X-coordinate.
-
-HPLOT = $F457 ; Calls HPOSN and tries to plot a dot at
+HPLOT := $F457 ; Calls HPOSN and tries to plot a dot at
; the cursor's position. If you are
; trying to plot a non-white color at
; a complementary color position, no
; dot will be plotted.
-
-HLIN = $F53A ; Draws a line from the last plotted
+HLIN := $F53A ; Draws a line from the last plotted
; point or line destination to:
; (X,A) = X-coordinate, and
; (Y) = Y-coordinate.
-
-HFIND = $F5CB ; Converts the hi-res coursor's position
+HFIND := $F5CB ; Converts the hi-res coursor's position
; back to X- and Y-coordinates; stores
; X-coordinate at $E0,E1 and Y-coordinate
; at $E2.
-
-DRAW = $F601 ; Draws a shape. Enter with (Y,X) = the
+DRAW := $F601 ; Draws a shape. Enter with (Y,X) = the
; address of the shape table, and (A) =
; the rotation factor. Uses the current
; color.
-
-XDRAW = $F65D ; Draws a shape by inverting the existing
+XDRAW := $F65D ; Draws a shape by inverting the existing
; color of the dots the shape draws over.
; Same entry parameters as DRAW.
-
-SETHCOL = $F6EC ; Set the hi-res color to (X), where (X)
+SETHCOL := $F6EC ; Set the hi-res color to (X), where (X)
; must be between 0 and 7.
-
-PREAD = $FB1E ; Read paddle in X, return AD conv. value in Y
+PREAD := $FB1E ; Read paddle in X, return AD conv. value in Y