}
/* For floating containers, we want to keep the position/size of the
- * *window* itself. Since the window size is rendered based on the
- * container which it is in, we first remove the border/decoration specific
- * amount of pixels from parent->rect, change the border, then add the new
- * border/decoration specific pixels. */
+ * *window* itself. We first add the border pixels to con->rect to make
+ * con->rect represent the absolute position of the window. Then, we change
+ * the border and subtract the new border pixels. Afterwards, we update
+ * parent->rect to contain con. */
DLOG("This is a floating container\n");
- /* Get current border/decoration pixel values. */
- int deco_height =
- (con->border_style == BS_NORMAL ? config.font.height + 5 : 0);
Rect bsr = con_border_style_rect(con);
- Con *parent = con->parent;
-
con->rect.x += bsr.x;
con->rect.y += bsr.y;
con->rect.width += bsr.width;
/* Change the border style, get new border/decoration values. */
con->border_style = border_style;
bsr = con_border_style_rect(con);
- deco_height = (con->border_style == BS_NORMAL ? config.font.height + 5 : 0);
+ int deco_height =
+ (con->border_style == BS_NORMAL ? config.font.height + 5 : 0);
con->rect.x -= bsr.x;
con->rect.y -= bsr.y;
con->rect.width -= bsr.width;
con->rect.height -= bsr.height;
+ Con *parent = con->parent;
parent->rect.x = con->rect.x;
parent->rect.y = con->rect.y - deco_height;
parent->rect.width = con->rect.width;