* window's size hints.
*
*/
-void floating_resize(Con *floating_con, int x, int y);
+void floating_resize(Con *floating_con, uint32_t x, uint32_t y);
/**
* Fixes the coordinates of the floating window whenever the window gets
* window's size hints.
*
*/
-void floating_resize(Con *floating_con, int x, int y) {
+void floating_resize(Con *floating_con, uint32_t x, uint32_t y) {
DLOG("floating resize to %dx%d px\n", x, y);
Rect *rect = &floating_con->rect;
Con *focused_con = con_descend_focused(floating_con);