con_fix_percent(next);
/* 7: focus the con on the target workspace (the X focus is only updated by
- * calling tree_render(), so for the "real" focus this is a no-op). */
- con_focus(con_descend_focused(con));
+ * calling tree_render(), so for the "real" focus this is a no-op).
+ * We don’t focus when there is a fullscreen con on that workspace. */
+ if (con_get_fullscreen_con(workspace, CF_OUTPUT) == NULL)
+ con_focus(con_descend_focused(con));
/* 8: when moving to a visible workspace on a different output, we keep the
* con focused. Otherwise, we leave the focus on the current workspace as we
is($x->input_focus, $third->id, 'third window focused');
+################################################################################
+# Ensure that moving a window to a workspace which has a fullscreen window does
+# not focus it (otherwise the user cannot get out of fullscreen mode anymore).
+################################################################################
+
+$tmp = fresh_workspace;
+
+my $fullscreen_window = open_window;
+cmd 'fullscreen';
+
+my $nodes = get_ws_content($tmp);
+is(scalar @$nodes, 1, 'precisely one window');
+is($nodes->[0]->{focused}, 1, 'fullscreen window focused');
+my $old_id = $nodes->[0]->{id};
+
+$tmp2 = fresh_workspace;
+my $move_window = open_window;
+cmd "move workspace $tmp";
+
+cmd "workspace $tmp";
+
+$nodes = get_ws_content($tmp);
+is(scalar @$nodes, 2, 'precisely two windows');
+is($nodes->[0]->{id}, $old_id, 'id unchanged');
+is($nodes->[0]->{focused}, 1, 'fullscreen window focused');
+
done_testing;