.*.swp
*.orig
*.rej
+gmon.out
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="scrollable">True</property>
+ <property name="homogeneous">True</property>
<child>
<object class="GtkVBox" id="edit_page_vbox">
<property name="visible">True</property>
<object class="GtkImage" id="image1">
<property name="visible">True</property>
<property name="stock">gtk-bold</property>
- <property name="icon-size">4</property>
</object>
</child>
</object>
<object class="GtkImage" id="image2">
<property name="visible">True</property>
<property name="stock">gtk-italic</property>
- <property name="icon-size">4</property>
</object>
</child>
</object>
<object class="GtkImage" id="image3">
<property name="visible">True</property>
<property name="stock">gtk-justify-left</property>
- <property name="icon-size">4</property>
</object>
</child>
</object>
<object class="GtkImage" id="image4">
<property name="visible">True</property>
<property name="stock">gtk-justify-center</property>
- <property name="icon-size">4</property>
</object>
</child>
</object>
<object class="GtkImage" id="image5">
<property name="visible">True</property>
<property name="stock">gtk-justify-right</property>
- <property name="icon-size">4</property>
</object>
</child>
</object>
src/view-image.h
src/view-line.c
src/view-line.h
-src/view-object.c
-src/view-object.h
src/view-text.c
src/view-text.h
src/warning-handler.c
hig.h \
view.c \
view.h \
- view-object.c \
- view-object.h \
view-box.c \
view-box.h \
view-ellipse.c \
/*===========================================*/
static void gl_cairo_rect_label_path (cairo_t *cr,
- lglTemplate *template,
+ const lglTemplate *template,
gboolean rotate_flag,
gboolean waste_flag);
static void gl_cairo_round_label_path (cairo_t *cr,
- lglTemplate *template,
+ const lglTemplate *template,
gboolean rotate_flag,
gboolean waste_flag);
static void gl_cairo_cd_label_path (cairo_t *cr,
- lglTemplate *template,
+ const lglTemplate *template,
gboolean rotate_flag,
gboolean waste_flag);
/*--------------------------------------------------------------------------*/
void
gl_cairo_label_path (cairo_t *cr,
- lglTemplate *template,
+ const lglTemplate *template,
gboolean rotate_flag,
gboolean waste_flag)
{
/*--------------------------------------------------------------------------*/
static void
gl_cairo_rect_label_path (cairo_t *cr,
- lglTemplate *template,
+ const lglTemplate *template,
gboolean rotate_flag,
gboolean waste_flag)
{
/*--------------------------------------------------------------------------*/
static void
gl_cairo_round_label_path (cairo_t *cr,
- lglTemplate *template,
+ const lglTemplate *template,
gboolean rotate_flag,
gboolean waste_flag)
{
/*--------------------------------------------------------------------------*/
static void
gl_cairo_cd_label_path (cairo_t *cr,
- lglTemplate *template,
+ const lglTemplate *template,
gboolean rotate_flag,
gboolean waste_flag)
{
G_BEGIN_DECLS
void gl_cairo_label_path (cairo_t *cr,
- lglTemplate *template,
+ const lglTemplate *template,
gboolean rotate_flag,
gboolean waste_flag);
const lglTemplateMarkup *markup,
glLabel *label)
{
+ const lglTemplate *template;
const lglTemplateFrame *frame;
gl_debug (DEBUG_PATH, "START");
- frame = (lglTemplateFrame *)label->template->frames->data;
+ template = gl_label_get_template (label);
+ frame = (lglTemplateFrame *)template->frames->data;
switch (frame->shape) {
const lglTemplateMarkup *markup,
glLabel *label)
{
+ const lglTemplate *template;
const lglTemplateFrame *frame;
gdouble w, h, r, m;
gl_debug (DEBUG_PATH, "START");
- frame = (lglTemplateFrame *)label->template->frames->data;
+ template = gl_label_get_template (label);
+ frame = (lglTemplateFrame *)template->frames->data;
m = markup->margin.size;
const lglTemplateMarkup *markup,
glLabel *label)
{
+ const lglTemplate *template;
const lglTemplateFrame *frame;
gdouble r, m;
gl_debug (DEBUG_PATH, "START");
- frame = (lglTemplateFrame *)label->template->frames->data;
+ template = gl_label_get_template (label);
+ frame = (lglTemplateFrame *)template->frames->data;
r = frame->round.r;
m = markup->margin.size;
const lglTemplateMarkup *markup,
glLabel *label)
{
+ const lglTemplate *template;
const lglTemplateFrame *frame;
gdouble m, r1, r2;
gdouble theta1, theta2;
gl_debug (DEBUG_PATH, "START");
- frame = (lglTemplateFrame *)label->template->frames->data;
+ template = gl_label_get_template (label);
+ frame = (lglTemplateFrame *)template->frames->data;
lgl_template_frame_get_size (frame, &w, &h);
xc = w/2.0;
gl_color_swatch_set_color (glColorSwatch *this,
guint color)
{
- this->priv->color = color;
+ if ( color != this->priv->color )
+ {
+ this->priv->color = color;
- redraw (this);
+ redraw (this);
+ }
}
gl_file_properties (glLabel *label,
glWindow *window)
{
- GtkWidget *dialog;
- gchar *name;
+ const lglTemplate *template;
+ gboolean rotate_flag;
+ GtkWidget *dialog;
+ gchar *name;
gl_debug (DEBUG_FILE, "START");
g_signal_connect (G_OBJECT(dialog), "response",
G_CALLBACK (properties_response), dialog);
- if (label->template->paper_id != NULL) {
+ template = gl_label_get_template (label);
+ rotate_flag = gl_label_get_rotate_flag (label);
+
+ if (template->paper_id != NULL) {
gl_new_label_dialog_set_filter_parameters (GL_NEW_LABEL_DIALOG (dialog),
- label->template->paper_id,
+ template->paper_id,
NULL);
}
- name = lgl_template_get_name (label->template);
+ name = lgl_template_get_name (template);
if (name != NULL) {
gl_new_label_dialog_set_template_name (GL_NEW_LABEL_DIALOG (dialog), name);
}
g_free (name);
- gl_new_label_dialog_set_rotate_state (GL_NEW_LABEL_DIALOG (dialog),
- label->rotate_flag);
+ gl_new_label_dialog_set_rotate_state (GL_NEW_LABEL_DIALOG (dialog), rotate_flag);
gtk_window_set_resizable (GTK_WINDOW (dialog), FALSE);
gtk_widget_show_all (GTK_WIDGET (dialog));
gchar *abs_fn;
glLabel *label = NULL;
glMerge *merge = NULL;
+ const lglTemplate *template;
lglTemplateFrame *frame;
glXMLLabelStatus status;
glPrintOp *print_op;
}
}
abs_fn = gl_file_util_make_absolute ( output );
- frame = (lglTemplateFrame *)label->template->frames->data;
+ template = gl_label_get_template (label);
+ frame = (lglTemplateFrame *)template->frames->data;
print_op = gl_print_op_new (label);
gl_print_op_set_filename (print_op, abs_fn);
static glColorNode *get_line_color (glLabelObject *object);
-static void draw_object (glLabelObject *object,
- cairo_t *cr,
- gboolean screen_flag,
- glMergeRecord *record);
+static void draw_object (glLabelObject *object,
+ cairo_t *cr,
+ gboolean screen_flag,
+ glMergeRecord *record);
+
+static gboolean object_at (glLabelObject *object,
+ cairo_t *cr,
+ gdouble x_pixels,
+ gdouble y_pixels);
/*****************************************************************************/
label_object_class->get_line_color = get_line_color;
label_object_class->draw_object = draw_object;
label_object_class->draw_shadow = NULL;
+ label_object_class->object_at = object_at;
object_class->finalize = gl_label_barcode_finalize;
}
gl_label_barcode_init (glLabelBarcode *lbc)
{
lbc->priv = g_new0 (glLabelBarcodePrivate, 1);
- lbc->priv->color_node = gl_color_node_new_default ();
lbc->priv->text_node = gl_text_node_new_from_text ("");
}
GObject *
gl_label_barcode_new (glLabel *label)
{
- glLabelBarcode *lbc;
+ glLabelBarcode *lbc;
+ glColorNode *line_color_node;
lbc = g_object_new (gl_label_barcode_get_type(), NULL);
- gl_label_object_set_parent (GL_LABEL_OBJECT(lbc), label);
+ if (label != NULL)
+ {
+ gl_label_object_set_parent (GL_LABEL_OBJECT(lbc), label);
+
+ line_color_node = gl_color_node_new_default ();
+
+ line_color_node->color = gl_label_get_default_line_color(label);
+
+ lbc->priv->color_node = line_color_node;
+ }
return G_OBJECT (lbc);
}
}
+/*****************************************************************************/
+/* Is object at coordinates? */
+/*****************************************************************************/
+static gboolean
+object_at (glLabelObject *object,
+ cairo_t *cr,
+ gdouble x,
+ gdouble y)
+{
+ gdouble w, h;
+
+ gl_label_object_get_size (object, &w, &h);
+
+ cairo_rectangle (cr, 0.0, 0.0, w, h);
+
+ if (cairo_in_fill (cr, x, y))
+ {
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+
/*
gboolean screen_flag,
glMergeRecord *record);
+static gboolean object_at (glLabelObject *object,
+ cairo_t *cr,
+ gdouble x_pixels,
+ gdouble y_pixels);
+
/*****************************************************************************/
/* Boilerplate object stuff. */
label_object_class->get_line_width = get_line_width;
label_object_class->draw_object = draw_object;
label_object_class->draw_shadow = draw_shadow;
+ label_object_class->object_at = object_at;
object_class->finalize = gl_label_box_finalize;
}
gl_label_box_init (glLabelBox *lbox)
{
lbox->priv = g_new0 (glLabelBoxPrivate, 1);
- lbox->priv->line_color_node = gl_color_node_new_default ();
- lbox->priv->fill_color_node = gl_color_node_new_default ();
}
GObject *
gl_label_box_new (glLabel *label)
{
- glLabelBox *lbox;
+ glLabelBox *lbox;
+ glColorNode *fill_color_node;
+ glColorNode *line_color_node;
lbox = g_object_new (gl_label_box_get_type(), NULL);
- gl_label_object_set_parent (GL_LABEL_OBJECT(lbox), label);
+ if (label != NULL)
+ {
+ gl_label_object_set_parent (GL_LABEL_OBJECT(lbox), label);
+
+ fill_color_node = gl_color_node_new_default ();
+ line_color_node = gl_color_node_new_default ();
+
+ line_color_node->color = gl_label_get_default_line_color(label);
+ fill_color_node->color = gl_label_get_default_fill_color(label);
+
+ lbox->priv->line_width = gl_label_get_default_line_width(label);
+ lbox->priv->line_color_node = line_color_node;
+ lbox->priv->fill_color_node = fill_color_node;
+ }
return G_OBJECT (lbox);
}
}
+/*****************************************************************************/
+/* Is object at coordinates? */
+/*****************************************************************************/
+static gboolean
+object_at (glLabelObject *object,
+ cairo_t *cr,
+ gdouble x,
+ gdouble y)
+{
+ gdouble w, h;
+ gdouble line_width;
+
+ gl_label_object_get_size (object, &w, &h);
+
+ cairo_rectangle (cr, 0.0, 0.0, w, h);
+
+ if (cairo_in_fill (cr, x, y))
+ {
+ return TRUE;
+ }
+
+ line_width = gl_label_object_get_line_width (object);
+ cairo_set_line_width (cr, line_width);
+ if (cairo_in_stroke (cr, x, y))
+ {
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+
/*
gboolean screen_flag,
glMergeRecord *record);
+static gboolean object_at (glLabelObject *object,
+ cairo_t *cr,
+ gdouble x_pixels,
+ gdouble y_pixels);
+
/*****************************************************************************/
/* Boilerplate object stuff. */
label_object_class->get_line_width = get_line_width;
label_object_class->draw_object = draw_object;
label_object_class->draw_shadow = draw_shadow;
+ label_object_class->object_at = object_at;
object_class->finalize = gl_label_ellipse_finalize;
}
gl_label_ellipse_init (glLabelEllipse *lellipse)
{
lellipse->priv = g_new0 (glLabelEllipsePrivate, 1);
- lellipse->priv->line_color_node = gl_color_node_new_default ();
- lellipse->priv->fill_color_node = gl_color_node_new_default ();
}
GObject *
gl_label_ellipse_new (glLabel *label)
{
- glLabelEllipse *lellipse;
+ glLabelEllipse *lellipse;
+ glColorNode *fill_color_node;
+ glColorNode *line_color_node;
lellipse = g_object_new (gl_label_ellipse_get_type(), NULL);
- gl_label_object_set_parent (GL_LABEL_OBJECT(lellipse), label);
+ if (label != NULL)
+ {
+ gl_label_object_set_parent (GL_LABEL_OBJECT(lellipse), label);
+
+ fill_color_node = gl_color_node_new_default ();
+ line_color_node = gl_color_node_new_default ();
+
+ line_color_node->color = gl_label_get_default_line_color(label);
+ fill_color_node->color = gl_label_get_default_fill_color(label);
+
+ lellipse->priv->line_width = gl_label_get_default_line_width(label);
+ lellipse->priv->line_color_node = line_color_node;
+ lellipse->priv->fill_color_node = fill_color_node;
+ }
return G_OBJECT (lellipse);
}
}
+/*****************************************************************************/
+/* Is object at coordinates? */
+/*****************************************************************************/
+static gboolean
+object_at (glLabelObject *object,
+ cairo_t *cr,
+ gdouble x,
+ gdouble y)
+{
+ gdouble w, h;
+ gdouble line_width;
+
+ gl_label_object_get_size (object, &w, &h);
+
+ gl_cairo_ellipse_path (cr, w/2, h/2);
+
+ if (cairo_in_fill (cr, x, y))
+ {
+ return TRUE;
+ }
+
+ line_width = gl_label_object_get_line_width (object);
+ cairo_set_line_width (cr, line_width);
+ if (cairo_in_stroke (cr, x, y))
+ {
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+
/*
static void copy (glLabelObject *dst_object,
glLabelObject *src_object);
+static void copy_to_clipboard (glLabelObject *object,
+ GtkClipboard *clipboard);
+
static void set_size (glLabelObject *object,
gdouble w,
gdouble h);
gboolean screen_flag,
glMergeRecord *record);
+static gboolean object_at (glLabelObject *object,
+ cairo_t *cr,
+ gdouble x_pixels,
+ gdouble y_pixels);
+
/*****************************************************************************/
/* Boilerplate object stuff. */
gl_label_image_parent_class = g_type_class_peek_parent (class);
- label_object_class->copy = copy;
- label_object_class->set_size = set_size;
- label_object_class->draw_object = draw_object;
- label_object_class->draw_shadow = NULL;
+ label_object_class->copy = copy;
+ label_object_class->copy_to_clipboard = copy_to_clipboard;
+ label_object_class->set_size = set_size;
+ label_object_class->draw_object = draw_object;
+ label_object_class->draw_shadow = NULL;
+ label_object_class->object_at = object_at;
object_class->finalize = gl_label_image_finalize;
}
}
+/*---------------------------------------------------------------------------*/
+/* Private. Copy pixbuf to clipboard. */
+/*---------------------------------------------------------------------------*/
+static void
+copy_to_clipboard (glLabelObject *object,
+ GtkClipboard *clipboard)
+{
+ glLabelImage *limage;
+
+ gl_debug (DEBUG_LABEL, "START");
+
+ g_return_if_fail (object && GL_IS_LABEL_IMAGE (object));
+
+ limage = GL_LABEL_IMAGE (object);
+
+ if ( limage->priv->pixbuf != NULL )
+ {
+ gtk_clipboard_set_image (clipboard, limage->priv->pixbuf);
+ }
+
+ gl_debug (DEBUG_LABEL, "END");
+}
+
+
/*---------------------------------------------------------------------------*/
/* PRIVATE. Set size method. */
/*---------------------------------------------------------------------------*/
}
+/*****************************************************************************/
+/* Is object at coordinates? */
+/*****************************************************************************/
+static gboolean
+object_at (glLabelObject *object,
+ cairo_t *cr,
+ gdouble x,
+ gdouble y)
+{
+ gdouble w, h;
+
+ gl_label_object_get_size (object, &w, &h);
+
+ cairo_rectangle (cr, 0.0, 0.0, w, h);
+
+ if (cairo_in_fill (cr, x, y))
+ {
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+
/*
gboolean screen_flag,
glMergeRecord *record);
+static gboolean object_at (glLabelObject *object,
+ cairo_t *cr,
+ gdouble x_pixels,
+ gdouble y_pixels);
+
/*****************************************************************************/
/* Boilerplate object stuff. */
label_object_class->get_line_width = get_line_width;
label_object_class->draw_object = draw_object;
label_object_class->draw_shadow = draw_shadow;
+ label_object_class->draw_handles = gl_label_object_draw_handles_line;
+ label_object_class->object_at = object_at;
+ label_object_class->handle_at = gl_label_object_line_handle_at;
object_class->finalize = gl_label_line_finalize;
}
gl_label_line_init (glLabelLine *lline)
{
lline->priv = g_new0 (glLabelLinePrivate, 1);
- lline->priv->line_color_node = gl_color_node_new_default ();
}
GObject *
gl_label_line_new (glLabel *label)
{
- glLabelLine *lline;
+ glLabelLine *lline;
+ glColorNode *line_color_node;
lline = g_object_new (gl_label_line_get_type(), NULL);
- gl_label_object_set_parent (GL_LABEL_OBJECT(lline), label);
+ if (label != NULL)
+ {
+ gl_label_object_set_parent (GL_LABEL_OBJECT(lline), label);
+
+ line_color_node = gl_color_node_new_default ();
+
+ line_color_node->color = gl_label_get_default_line_color(label);
+
+ lline->priv->line_width = gl_label_get_default_line_width(label);
+ lline->priv->line_color_node = line_color_node;
+ }
return G_OBJECT (lline);
}
}
+/*****************************************************************************/
+/* Is object at coordinates? */
+/*****************************************************************************/
+static gboolean
+object_at (glLabelObject *object,
+ cairo_t *cr,
+ gdouble x,
+ gdouble y)
+{
+ gdouble w, h;
+ gdouble line_width;
+
+ gl_label_object_get_size (object, &w, &h);
+
+ cairo_move_to (cr, 0, 0);
+ cairo_line_to (cr, w, h);
+
+ line_width = gl_label_object_get_line_width (object);
+ cairo_set_line_width (cr, line_width);
+ if (cairo_in_stroke (cr, x, y))
+ {
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+
/*
#define DEFAULT_SHADOW_Y_OFFSET (3.6)
#define DEFAULT_SHADOW_OPACITY (0.5)
+#define HANDLE_FILL_RGBA_ARGS 0.0, 0.75, 0.0, 0.4
+#define HANDLE_OUTLINE_RGBA_ARGS 0.0, 0.0, 0.0, 0.8
+
+#define HANDLE_OUTLINE_WIDTH_PIXELS 1.0
+#define HANDLE_PIXELS 7
+
/*========================================================*/
/* Private types. */
/*========================================================*/
struct _glLabelObjectPrivate {
+
gchar *name;
+
+ gboolean selected_flag;
+
gdouble x, y;
gdouble w, h;
cairo_matrix_t matrix;
};
enum {
- CHANGED,
- MOVED,
- FLIP_ROTATE,
- TOP,
- BOTTOM,
- REMOVED,
- LAST_SIGNAL
+ CHANGED,
+ LAST_SIGNAL
};
/* Private globals. */
/*========================================================*/
-static guint signals[LAST_SIGNAL] = {0};
-
static guint instance = 0;
+static guint signals[LAST_SIGNAL] = {0};
+
/*========================================================*/
/* Private function prototypes. */
/*========================================================*/
-static void gl_label_object_finalize (GObject *object);
-
-static void merge_changed_cb (glLabel *label,
- glLabelObject *object);
+static void gl_label_object_finalize (GObject *object);
-static void set_size (glLabelObject *object,
+static void set_size (glLabelObject *object,
gdouble w,
gdouble h);
object_class->finalize = gl_label_object_finalize;
- class->set_size = set_size;
+ class->set_size = set_size;
+ class->draw_handles = gl_label_object_draw_handles_box; /* Default style */
+ class->handle_at = gl_label_object_box_handle_at; /* Default style */
signals[CHANGED] =
g_signal_new ("changed",
G_TYPE_NONE,
0);
- signals[MOVED] =
- g_signal_new ("moved",
- G_OBJECT_CLASS_TYPE (object_class),
- G_SIGNAL_RUN_LAST,
- G_STRUCT_OFFSET (glLabelObjectClass, moved),
- NULL, NULL,
- gl_marshal_VOID__DOUBLE_DOUBLE,
- G_TYPE_NONE,
- 2, G_TYPE_DOUBLE, G_TYPE_DOUBLE);
- signals[FLIP_ROTATE] =
- g_signal_new ("flip_rotate",
- G_OBJECT_CLASS_TYPE (object_class),
- G_SIGNAL_RUN_LAST,
- G_STRUCT_OFFSET (glLabelObjectClass, flip_rotate),
- NULL, NULL,
- gl_marshal_VOID__VOID,
- G_TYPE_NONE,
- 0);
- signals[TOP] =
- g_signal_new ("top",
- G_OBJECT_CLASS_TYPE (object_class),
- G_SIGNAL_RUN_LAST,
- G_STRUCT_OFFSET (glLabelObjectClass, top),
- NULL, NULL,
- gl_marshal_VOID__VOID,
- G_TYPE_NONE,
- 0);
-
- signals[BOTTOM] =
- g_signal_new ("bottom",
- G_OBJECT_CLASS_TYPE (object_class),
- G_SIGNAL_RUN_LAST,
- G_STRUCT_OFFSET (glLabelObjectClass, bottom),
- NULL, NULL,
- gl_marshal_VOID__VOID,
- G_TYPE_NONE,
- 0);
- signals[REMOVED] =
- g_signal_new ("removed",
- G_OBJECT_CLASS_TYPE (object_class),
- G_SIGNAL_RUN_LAST,
- G_STRUCT_OFFSET (glLabelObjectClass, removed),
- NULL, NULL,
- gl_marshal_VOID__VOID,
- G_TYPE_NONE,
- 0);
-
gl_debug (DEBUG_LABEL, "END");
}
gl_color_node_free (&shadow_color_node);
- if ( GL_LABEL_OBJECT_GET_CLASS(src_object)->copy != NULL ) {
-
+ if ( GL_LABEL_OBJECT_GET_CLASS(src_object)->copy != NULL )
+ {
/* We have an object specific method, use it */
GL_LABEL_OBJECT_GET_CLASS(src_object)->copy (dst_object, src_object);
-
}
gl_debug (DEBUG_LABEL, "END");
}
+/*****************************************************************************/
+/* Copy object interesting object data to clipboard. */
+/*****************************************************************************/
+void
+gl_label_object_copy_to_clipboard (glLabelObject *object,
+ GtkClipboard *clipboard)
+{
+ gl_debug (DEBUG_LABEL, "START");
+
+ g_return_if_fail (object && GL_IS_LABEL_OBJECT (object));
+
+ if ( GL_LABEL_OBJECT_GET_CLASS(object)->copy_to_clipboard != NULL )
+ {
+ /* We have an object specific method, use it */
+ GL_LABEL_OBJECT_GET_CLASS(object)->copy_to_clipboard (object, clipboard);
+ }
+
+ gl_debug (DEBUG_LABEL, "END");
+}
+
+
/*****************************************************************************/
/* Emit "changed" signal (for derived objects). */
/*****************************************************************************/
void
gl_label_object_emit_changed (glLabelObject *object)
{
- gl_debug (DEBUG_LABEL, "START");
+ gl_debug (DEBUG_LABEL, "START");
- g_return_if_fail (object && GL_IS_LABEL_OBJECT (object));
+ g_return_if_fail (object && GL_IS_LABEL_OBJECT (object));
- g_signal_emit (G_OBJECT(object), signals[CHANGED], 0);
+ g_signal_emit (G_OBJECT(object), signals[CHANGED], 0);
- gl_debug (DEBUG_LABEL, "END");
+ gl_debug (DEBUG_LABEL, "END");
}
g_return_if_fail (label && GL_IS_LABEL (label));
old_parent = object->parent;
- if ( old_parent != NULL ) {
- g_signal_handlers_disconnect_by_func (old_parent,
- G_CALLBACK(merge_changed_cb),
- object);
- gl_label_remove_object( old_parent, object );
+ if ( old_parent != NULL )
+ {
+ g_object_ref (object);
+ gl_label_delete_object( old_parent, object );
}
- gl_label_add_object( label, object );
-
- g_signal_connect (G_OBJECT(label), "merge_changed",
- G_CALLBACK(merge_changed_cb), object);
-
- g_signal_emit (G_OBJECT(object), signals[CHANGED], 0);
+ object->parent = label;
+ gl_label_add_object (label, object);
- gl_debug (DEBUG_LABEL, "END");
+ gl_label_object_emit_changed (object);
}
/*****************************************************************************/
-/* Set remove object from parent. */
+/* Select object. */
/*****************************************************************************/
void
-gl_label_object_remove (glLabelObject *object)
+gl_label_object_select (glLabelObject *object)
{
- glLabel *parent;
-
- gl_debug (DEBUG_LABEL, "START");
-
- g_return_if_fail (object && GL_IS_LABEL_OBJECT (object));
-
- parent = object->parent;
- if ( parent != NULL ) {
- g_signal_handlers_disconnect_by_func (parent,
- G_CALLBACK(merge_changed_cb),
- object);
- gl_label_remove_object (parent, object);
+ object->priv->selected_flag = TRUE;
+}
- g_signal_emit (G_OBJECT(object), signals[REMOVED], 0);
- g_object_unref (G_OBJECT(object));
- }
+/*****************************************************************************/
+/* Unselect object. */
+/*****************************************************************************/
+void
+gl_label_object_unselect (glLabelObject *object)
+{
+ object->priv->selected_flag = FALSE;
+}
- gl_debug (DEBUG_LABEL, "END");
+/*****************************************************************************/
+/* Is object selected? */
+/*****************************************************************************/
+gboolean
+gl_label_object_is_selected (glLabelObject *object)
+{
+ return object->priv->selected_flag;
}
/*****************************************************************************/
/* Set name of object. */
/*****************************************************************************/
-void
+void
gl_label_object_set_name (glLabelObject *object,
gchar *name)
{
g_free(object->priv->name);
object->priv->name = name;
- g_signal_emit (G_OBJECT(object), signals[CHANGED], 0);
+ gl_label_object_emit_changed (object);
gl_debug (DEBUG_LABEL, "END");
}
/*****************************************************************************/
/* Set position of object. */
/*****************************************************************************/
-void
+void
gl_label_object_set_position (glLabelObject *object,
gdouble x,
gdouble y)
{
- gdouble dx, dy;
+ gdouble dx, dy;
gl_debug (DEBUG_LABEL, "START");
g_return_if_fail (object && GL_IS_LABEL_OBJECT (object));
- if ( (x != object->priv->x) || (y != object->priv->y) ) {
-
+ if ( (x != object->priv->x) || (y != object->priv->y) )
+ {
dx = x - object->priv->x;
dy = y - object->priv->y;
object->priv->x = x;
object->priv->y = y;
-
- g_signal_emit (G_OBJECT(object), signals[MOVED], 0, dx, dy);
-
}
+ gl_label_object_emit_changed (object);
+
gl_debug (DEBUG_LABEL, "END");
}
/*****************************************************************************/
/* Set position of object relative to old position. */
/*****************************************************************************/
-void
+void
gl_label_object_set_position_relative (glLabelObject *object,
gdouble dx,
gdouble dy)
g_return_if_fail (object && GL_IS_LABEL_OBJECT (object));
- if ( (dx != 0.0) || (dy != 0.0) ) {
-
+ if ( (dx != 0.0) || (dy != 0.0) )
+ {
object->priv->x += dx;
object->priv->y += dy;
gl_debug (DEBUG_LABEL, " x = %f, y= %f",
object->priv->x,
object->priv->y);
-
- g_signal_emit (G_OBJECT(object), signals[MOVED], 0, dx, dy);
-
}
+ gl_label_object_emit_changed (object);
+
gl_debug (DEBUG_LABEL, "END");
}
{
g_return_if_fail (object && GL_IS_LABEL_OBJECT (object));
- if ( (object->priv->w != w) || (object->priv->h != h) ) {
-
+ if ( (object->priv->w != w) || (object->priv->h != h) )
+ {
object->priv->w = w;
object->priv->h = h;
- g_signal_emit (G_OBJECT(object), signals[CHANGED], 0);
+ gl_label_object_emit_changed (object);
}
}
/*****************************************************************************/
/* Set size of object. */
/*****************************************************************************/
-void
+void
gl_label_object_set_size (glLabelObject *object,
gdouble w,
gdouble h)
g_return_if_fail (object && GL_IS_LABEL_OBJECT (object));
- if ( GL_LABEL_OBJECT_GET_CLASS(object)->set_size != NULL ) {
-
+ if ( GL_LABEL_OBJECT_GET_CLASS(object)->set_size != NULL )
+ {
/* We have an object specific method, use it */
GL_LABEL_OBJECT_GET_CLASS(object)->set_size (object, w, h);
object->priv->aspect_ratio = h / w;
-
}
-
gl_debug (DEBUG_LABEL, "END");
}
/*****************************************************************************/
/* Set size of object honoring current aspect ratio. */
/*****************************************************************************/
-void
+void
gl_label_object_set_size_honor_aspect (glLabelObject *object,
gdouble w,
gdouble h)
g_return_if_fail (object && GL_IS_LABEL_OBJECT (object));
- if ( h > w*object->priv->aspect_ratio ) {
-
+ if ( h > w*object->priv->aspect_ratio )
+ {
h = w * object->priv->aspect_ratio;
-
- } else {
-
+ }
+ else
+ {
w = h / object->priv->aspect_ratio;
-
}
- if ( GL_LABEL_OBJECT_GET_CLASS(object)->set_size != NULL ) {
-
+ if ( GL_LABEL_OBJECT_GET_CLASS(object)->set_size != NULL )
+ {
/* We have an object specific method, use it */
GL_LABEL_OBJECT_GET_CLASS(object)->set_size (object, w, h);
-
}
gl_debug (DEBUG_LABEL, "END");
g_return_if_fail (object && GL_IS_LABEL_OBJECT (object));
- if ( GL_LABEL_OBJECT_GET_CLASS(object)->get_size != NULL ) {
-
+ if ( GL_LABEL_OBJECT_GET_CLASS(object)->get_size != NULL )
+ {
/* We have an object specific method, use it */
GL_LABEL_OBJECT_GET_CLASS(object)->get_size (object, w, h);
-
- } else {
-
+ }
+ else
+ {
gl_label_object_get_raw_size (object, w, h);
-
}
gl_debug (DEBUG_LABEL, "END");
g_return_val_if_fail (object && GL_IS_LABEL_OBJECT (object), FALSE);
- if ( GL_LABEL_OBJECT_GET_CLASS(object)->set_font_family != NULL ) {
-
+ if ( GL_LABEL_OBJECT_GET_CLASS(object)->set_font_family != NULL )
+ {
return TRUE;
-
- } else {
-
+ }
+ else
+ {
return FALSE;
-
}
-
}
/*****************************************************************************/
/* Set font family for all text contained in object. */
/*****************************************************************************/
-void
+void
gl_label_object_set_font_family (glLabelObject *object,
const gchar *font_family)
{
g_return_if_fail (object && GL_IS_LABEL_OBJECT (object));
- if ( GL_LABEL_OBJECT_GET_CLASS(object)->set_font_family != NULL ) {
+ if ( GL_LABEL_OBJECT_GET_CLASS(object)->set_font_family != NULL )
+ {
/* We have an object specific method, use it */
GL_LABEL_OBJECT_GET_CLASS(object)->set_font_family (object, font_family);
-
}
gl_debug (DEBUG_LABEL, "END");
/****************************************************************************/
/* Set font size for all text contained in object. */
/****************************************************************************/
-void
+void
gl_label_object_set_font_size (glLabelObject *object,
gdouble font_size)
{
g_return_if_fail (object && GL_IS_LABEL_OBJECT (object));
- if ( GL_LABEL_OBJECT_GET_CLASS(object)->set_font_size != NULL ) {
-
+ if ( GL_LABEL_OBJECT_GET_CLASS(object)->set_font_size != NULL )
+ {
/* We have an object specific method, use it */
GL_LABEL_OBJECT_GET_CLASS(object)->set_font_size (object, font_size);
-
}
gl_debug (DEBUG_LABEL, "END");
/****************************************************************************/
/* Set font weight for all text contained in object. */
/****************************************************************************/
-void
+void
gl_label_object_set_font_weight (glLabelObject *object,
PangoWeight font_weight)
{
g_return_if_fail (object && GL_IS_LABEL_OBJECT (object));
- if ( GL_LABEL_OBJECT_GET_CLASS(object)->set_font_weight != NULL ) {
-
+ if ( GL_LABEL_OBJECT_GET_CLASS(object)->set_font_weight != NULL )
+ {
/* We have an object specific method, use it */
GL_LABEL_OBJECT_GET_CLASS(object)->set_font_weight (object, font_weight);
-
}
gl_debug (DEBUG_LABEL, "END");
/****************************************************************************/
/* Set font italic flag for all text contained in object. */
/****************************************************************************/
-void
+void
gl_label_object_set_font_italic_flag (glLabelObject *object,
gboolean font_italic_flag)
{
g_return_if_fail (object && GL_IS_LABEL_OBJECT (object));
- if ( GL_LABEL_OBJECT_GET_CLASS(object)->set_font_italic_flag != NULL ) {
-
+ if ( GL_LABEL_OBJECT_GET_CLASS(object)->set_font_italic_flag != NULL )
+ {
/* We have an object specific method, use it */
- GL_LABEL_OBJECT_GET_CLASS(object)->set_font_italic_flag (object,
- font_italic_flag);
-
+ GL_LABEL_OBJECT_GET_CLASS(object)->set_font_italic_flag (object, font_italic_flag);
}
gl_debug (DEBUG_LABEL, "END");
/****************************************************************************/
/* Set text alignment for all text contained in object. */
/****************************************************************************/
-void
+void
gl_label_object_set_text_alignment (glLabelObject *object,
PangoAlignment text_alignment)
{
g_return_if_fail (object && GL_IS_LABEL_OBJECT (object));
- if ( GL_LABEL_OBJECT_GET_CLASS(object)->set_text_alignment != NULL ) {
-
+ if ( GL_LABEL_OBJECT_GET_CLASS(object)->set_text_alignment != NULL )
+ {
/* We have an object specific method, use it */
- GL_LABEL_OBJECT_GET_CLASS(object)->set_text_alignment (object,
- text_alignment);
-
+ GL_LABEL_OBJECT_GET_CLASS(object)->set_text_alignment (object, text_alignment);
}
gl_debug (DEBUG_LABEL, "END");
/****************************************************************************/
/* Set text line spacing for all text contained in object. */
/****************************************************************************/
-void
+void
gl_label_object_set_text_line_spacing (glLabelObject *object,
gdouble text_line_spacing)
{
g_return_if_fail (object && GL_IS_LABEL_OBJECT (object));
- if ( GL_LABEL_OBJECT_GET_CLASS(object)->set_text_line_spacing != NULL ) {
-
+ if ( GL_LABEL_OBJECT_GET_CLASS(object)->set_text_line_spacing != NULL )
+ {
/* We have an object specific method, use it */
GL_LABEL_OBJECT_GET_CLASS(object)->set_text_line_spacing (object, text_line_spacing);
-
}
gl_debug (DEBUG_LABEL, "END");
/****************************************************************************/
/* Set text color for all text contained in object. */
/****************************************************************************/
-void
+void
gl_label_object_set_text_color (glLabelObject *object,
glColorNode *text_color_node)
{
g_return_if_fail (object && GL_IS_LABEL_OBJECT (object));
- if ( GL_LABEL_OBJECT_GET_CLASS(object)->set_text_color != NULL ) {
-
+ if ( GL_LABEL_OBJECT_GET_CLASS(object)->set_text_color != NULL )
+ {
/* We have an object specific method, use it */
GL_LABEL_OBJECT_GET_CLASS(object)->set_text_color (object, text_color_node);
-
}
gl_debug (DEBUG_LABEL, "END");
g_return_val_if_fail (object && GL_IS_LABEL_OBJECT (object), NULL);
- if ( GL_LABEL_OBJECT_GET_CLASS(object)->get_font_family != NULL ) {
-
+ if ( GL_LABEL_OBJECT_GET_CLASS(object)->get_font_family != NULL )
+ {
/* We have an object specific method, use it */
ret = GL_LABEL_OBJECT_GET_CLASS(object)->get_font_family (object);
-
}
gl_debug (DEBUG_LABEL, "END");
g_return_val_if_fail (object && GL_IS_LABEL_OBJECT (object), 0.0);
- if ( GL_LABEL_OBJECT_GET_CLASS(object)->get_font_size != NULL ) {
-
+ if ( GL_LABEL_OBJECT_GET_CLASS(object)->get_font_size != NULL )
+ {
/* We have an object specific method, use it */
ret = GL_LABEL_OBJECT_GET_CLASS(object)->get_font_size (object);
-
}
gl_debug (DEBUG_LABEL, "END");
g_return_val_if_fail (object && GL_IS_LABEL_OBJECT (object), PANGO_WEIGHT_NORMAL);
- if ( GL_LABEL_OBJECT_GET_CLASS(object)->get_font_weight != NULL ) {
-
+ if ( GL_LABEL_OBJECT_GET_CLASS(object)->get_font_weight != NULL )
+ {
/* We have an object specific method, use it */
ret = GL_LABEL_OBJECT_GET_CLASS(object)->get_font_weight (object);
-
}
gl_debug (DEBUG_LABEL, "END");
g_return_val_if_fail (object && GL_IS_LABEL_OBJECT (object), FALSE);
- if ( GL_LABEL_OBJECT_GET_CLASS(object)->get_font_italic_flag != NULL ) {
-
+ if ( GL_LABEL_OBJECT_GET_CLASS(object)->get_font_italic_flag != NULL )
+ {
/* We have an object specific method, use it */
ret = GL_LABEL_OBJECT_GET_CLASS(object)->get_font_italic_flag (object);
-
}
gl_debug (DEBUG_LABEL, "END");
g_return_val_if_fail (object && GL_IS_LABEL_OBJECT (object), PANGO_ALIGN_LEFT);
- if ( GL_LABEL_OBJECT_GET_CLASS(object)->get_text_alignment != NULL ) {
-
+ if ( GL_LABEL_OBJECT_GET_CLASS(object)->get_text_alignment != NULL )
+ {
/* We have an object specific method, use it */
ret = GL_LABEL_OBJECT_GET_CLASS(object)->get_text_alignment (object);
-
}
gl_debug (DEBUG_LABEL, "END");
g_return_val_if_fail (object && GL_IS_LABEL_OBJECT (object), 0.0);
- if ( GL_LABEL_OBJECT_GET_CLASS(object)->get_text_line_spacing != NULL ) {
-
+ if ( GL_LABEL_OBJECT_GET_CLASS(object)->get_text_line_spacing != NULL )
+ {
/* We have an object specific method, use it */
ret = GL_LABEL_OBJECT_GET_CLASS(object)->get_text_line_spacing (object);
-
}
gl_debug (DEBUG_LABEL, "END");
g_return_val_if_fail (object && GL_IS_LABEL_OBJECT (object), 0);
- if ( GL_LABEL_OBJECT_GET_CLASS(object)->get_text_color != NULL ) {
-
+ if ( GL_LABEL_OBJECT_GET_CLASS(object)->get_text_color != NULL )
+ {
/* We have an object specific method, use it */
ret = GL_LABEL_OBJECT_GET_CLASS(object)->get_text_color (object);
-
}
gl_debug (DEBUG_LABEL, "END");
g_return_val_if_fail (object && GL_IS_LABEL_OBJECT (object), FALSE);
- if ( GL_LABEL_OBJECT_GET_CLASS(object)->set_fill_color != NULL ) {
-
+ if ( GL_LABEL_OBJECT_GET_CLASS(object)->set_fill_color != NULL )
+ {
return TRUE;
-
- } else {
-
+ }
+ else
+ {
return FALSE;
-
}
}
/****************************************************************************/
/* Set fill color for object. */
/****************************************************************************/
-void
+void
gl_label_object_set_fill_color (glLabelObject *object,
glColorNode *fill_color_node)
{
g_return_if_fail (object && GL_IS_LABEL_OBJECT (object));
- if ( GL_LABEL_OBJECT_GET_CLASS(object)->set_fill_color != NULL ) {
-
+ if ( GL_LABEL_OBJECT_GET_CLASS(object)->set_fill_color != NULL )
+ {
/* We have an object specific method, use it */
GL_LABEL_OBJECT_GET_CLASS(object)->set_fill_color (object, fill_color_node);
-
}
gl_debug (DEBUG_LABEL, "END");
g_return_val_if_fail (object && GL_IS_LABEL_OBJECT (object), 0);
- if ( GL_LABEL_OBJECT_GET_CLASS(object)->get_fill_color != NULL ) {
-
+ if ( GL_LABEL_OBJECT_GET_CLASS(object)->get_fill_color != NULL )
+ {
/* We have an object specific method, use it */
ret = GL_LABEL_OBJECT_GET_CLASS(object)->get_fill_color (object);
-
}
gl_debug (DEBUG_LABEL, "END");
g_return_val_if_fail (object && GL_IS_LABEL_OBJECT (object), FALSE);
- if ( GL_LABEL_OBJECT_GET_CLASS(object)->set_line_color != NULL ) {
-
+ if ( GL_LABEL_OBJECT_GET_CLASS(object)->set_line_color != NULL )
+ {
return TRUE;
-
- } else {
-
+ }
+ else
+ {
return FALSE;
-
}
}
/****************************************************************************/
/* Set line color for object. */
/****************************************************************************/
-void
+void
gl_label_object_set_line_color (glLabelObject *object,
glColorNode *line_color_node)
{
g_return_if_fail (object && GL_IS_LABEL_OBJECT (object));
- if ( GL_LABEL_OBJECT_GET_CLASS(object)->set_line_color != NULL ) {
-
+ if ( GL_LABEL_OBJECT_GET_CLASS(object)->set_line_color != NULL )
+ {
/* We have an object specific method, use it */
GL_LABEL_OBJECT_GET_CLASS(object)->set_line_color (object, line_color_node);
-
}
gl_debug (DEBUG_LABEL, "END");
g_return_val_if_fail (object && GL_IS_LABEL_OBJECT (object), 0);
- if ( GL_LABEL_OBJECT_GET_CLASS(object)->get_line_color != NULL ) {
-
+ if ( GL_LABEL_OBJECT_GET_CLASS(object)->get_line_color != NULL )
+ {
/* We have an object specific method, use it */
ret = GL_LABEL_OBJECT_GET_CLASS(object)->get_line_color (object);
-
}
gl_debug (DEBUG_LABEL, "END");
g_return_val_if_fail (object && GL_IS_LABEL_OBJECT (object), FALSE);
- if ( GL_LABEL_OBJECT_GET_CLASS(object)->set_line_width != NULL ) {
-
+ if ( GL_LABEL_OBJECT_GET_CLASS(object)->set_line_width != NULL )
+ {
return TRUE;
-
- } else {
-
+ }
+ else
+ {
return FALSE;
-
}
}
/****************************************************************************/
/* Set line width for object. */
/****************************************************************************/
-void
+void
gl_label_object_set_line_width (glLabelObject *object,
gdouble line_width)
{
g_return_if_fail (object && GL_IS_LABEL_OBJECT (object));
- if ( GL_LABEL_OBJECT_GET_CLASS(object)->set_line_width != NULL ) {
-
+ if ( GL_LABEL_OBJECT_GET_CLASS(object)->set_line_width != NULL )
+ {
/* We have an object specific method, use it */
GL_LABEL_OBJECT_GET_CLASS(object)->set_line_width (object, line_width);
-
}
gl_debug (DEBUG_LABEL, "END");
g_return_val_if_fail (object && GL_IS_LABEL_OBJECT (object), 0.0);
- if ( GL_LABEL_OBJECT_GET_CLASS(object)->get_line_width != NULL ) {
-
+ if ( GL_LABEL_OBJECT_GET_CLASS(object)->get_line_width != NULL )
+ {
/* We have an object specific method, use it */
ret = GL_LABEL_OBJECT_GET_CLASS(object)->get_line_width (object);
-
}
gl_debug (DEBUG_LABEL, "END");
/****************************************************************************/
/* Set shadow state of object. */
/****************************************************************************/
-void
+void
gl_label_object_set_shadow_state (glLabelObject *object,
gboolean state)
{
if (object->priv->shadow_state != state)
{
object->priv->shadow_state = state;
- gl_label_object_emit_changed (object);
}
gl_debug (DEBUG_LABEL, "END");
/****************************************************************************/
/* Set offset of object's shadow. */
/****************************************************************************/
-void
+void
gl_label_object_set_shadow_offset (glLabelObject *object,
gdouble x,
gdouble y)
{
object->priv->shadow_x = x;
object->priv->shadow_y = y;
-
- gl_label_object_emit_changed (object);
}
gl_debug (DEBUG_LABEL, "END");
/****************************************************************************/
/* Set color of object's shadow. */
/****************************************************************************/
-void
+void
gl_label_object_set_shadow_color (glLabelObject *object,
glColorNode *color_node)
{
{
gl_color_node_free (&(object->priv->shadow_color_node));
object->priv->shadow_color_node = gl_color_node_dup (color_node);
- gl_label_object_emit_changed (GL_LABEL_OBJECT(object));
}
gl_debug (DEBUG_LABEL, "END");
/****************************************************************************/
/* Set opacity of object's shadow. */
/****************************************************************************/
-void
+void
gl_label_object_set_shadow_opacity (glLabelObject *object,
gdouble alpha)
{
if (object->priv->shadow_opacity != alpha)
{
object->priv->shadow_opacity = alpha;
- gl_label_object_emit_changed (object);
}
gl_debug (DEBUG_LABEL, "END");
cairo_matrix_init_scale (&flip_matrix, -1.0, 1.0);
cairo_matrix_multiply (&object->priv->matrix, &object->priv->matrix, &flip_matrix);
- g_signal_emit (G_OBJECT(object), signals[FLIP_ROTATE], 0);
-
gl_debug (DEBUG_LABEL, "END");
}
cairo_matrix_init_scale (&flip_matrix, 1.0, -1.0);
cairo_matrix_multiply (&object->priv->matrix, &object->priv->matrix, &flip_matrix);
- g_signal_emit (G_OBJECT(object), signals[FLIP_ROTATE], 0);
-
gl_debug (DEBUG_LABEL, "END");
}
cairo_matrix_init_rotate (&rotate_matrix, theta_degs*(G_PI/180.));
cairo_matrix_multiply (&object->priv->matrix, &object->priv->matrix, &rotate_matrix);
- g_signal_emit (G_OBJECT(object), signals[FLIP_ROTATE], 0);
-
gl_debug (DEBUG_LABEL, "END");
}
}
-/****************************************************************************/
-/* Bring label object to front/top. */
-/****************************************************************************/
-void
-gl_label_object_raise_to_top (glLabelObject *object)
-{
- glLabel *label;
-
- gl_debug (DEBUG_LABEL, "START");
-
- label = object->parent;
-
- gl_label_raise_object_to_top (label, object);
-
- g_signal_emit (G_OBJECT(object), signals[TOP], 0);
-
- gl_debug (DEBUG_LABEL, "END");
-}
-
-
-/****************************************************************************/
-/* Send label object to rear/bottom. */
-/****************************************************************************/
-void
-gl_label_object_lower_to_bottom (glLabelObject *object)
-{
- glLabel *label;
-
- gl_debug (DEBUG_LABEL, "START");
-
- label = object->parent;
-
- gl_label_lower_object_to_bottom (label, object);
-
- g_signal_emit (G_OBJECT(object), signals[BOTTOM], 0);
-
- gl_debug (DEBUG_LABEL, "END");
-}
-
-
-/*--------------------------------------------------------------------------*/
-/* PRIVATE. Label's merge data changed callback. */
-/*--------------------------------------------------------------------------*/
-static void
-merge_changed_cb (glLabel *label,
- glLabelObject *object)
-{
- gl_label_object_emit_changed (object);
-}
-
-
/*****************************************************************************/
/* Draw object */
/*****************************************************************************/
cairo_save (cr);
cairo_translate (cr, x0, y0);
- if ( GL_LABEL_OBJECT_GET_CLASS(object)->draw_shadow != NULL ) {
-
+ if ( GL_LABEL_OBJECT_GET_CLASS(object)->draw_shadow != NULL )
+ {
shadow_state = gl_label_object_get_shadow_state (object);
if ( shadow_state )
}
}
- if ( GL_LABEL_OBJECT_GET_CLASS(object)->draw_object != NULL ) {
-
+ if ( GL_LABEL_OBJECT_GET_CLASS(object)->draw_object != NULL )
+ {
cairo_save (cr);
cairo_transform (cr, &matrix);
}
+/*****************************************************************************/
+/* Is object located at coordinates. */
+/*****************************************************************************/
+gboolean
+gl_label_object_is_located_at (glLabelObject *object,
+ cairo_t *cr,
+ gdouble x_pixels,
+ gdouble y_pixels)
+{
+ gboolean ret_val = FALSE;
+ gdouble x0, y0;
+ cairo_matrix_t matrix;
+ gdouble x, y;
+
+ gl_debug (DEBUG_LABEL, "START");
+
+ g_return_val_if_fail (object && GL_IS_LABEL_OBJECT (object), FALSE);
+
+ if ( GL_LABEL_OBJECT_GET_CLASS(object)->draw_object != NULL )
+ {
+
+ gl_label_object_get_position (object, &x0, &y0);
+ gl_label_object_get_matrix (object, &matrix);
+
+ cairo_save (cr);
+
+ cairo_translate (cr, x0, y0);
+ cairo_transform (cr, &matrix);
+
+ x = x_pixels;
+ y = y_pixels;
+ cairo_device_to_user (cr, &x, &y);
+
+ ret_val = GL_LABEL_OBJECT_GET_CLASS(object)->object_at (object, cr, x, y);
+
+ cairo_restore (cr);
+ }
+
+ gl_debug (DEBUG_LABEL, "END");
+
+ return ret_val;
+}
+
+
+/*****************************************************************************/
+/* Draw object handles */
+/*****************************************************************************/
+void
+gl_label_object_draw_handles (glLabelObject *object,
+ cairo_t *cr)
+{
+ gdouble x0, y0;
+ cairo_matrix_t matrix;
+
+ gl_debug (DEBUG_LABEL, "START");
+
+ g_return_if_fail (object && GL_IS_LABEL_OBJECT (object));
+
+ if ( GL_LABEL_OBJECT_GET_CLASS(object)->draw_object != NULL )
+ {
+
+ gl_label_object_get_position (object, &x0, &y0);
+ gl_label_object_get_matrix (object, &matrix);
+
+ cairo_save (cr);
+
+ cairo_translate (cr, x0, y0);
+ cairo_transform (cr, &matrix);
+
+ GL_LABEL_OBJECT_GET_CLASS(object)->draw_handles (object, cr);
+
+ cairo_restore (cr);
+ }
+
+ gl_debug (DEBUG_LABEL, "END");
+}
+
+
+/*--------------------------------------------------------------------------*/
+/* Draw individual handle */
+/*--------------------------------------------------------------------------*/
+static void
+draw_handle (cairo_t *cr,
+ glLabelObject *object,
+ gdouble x_handle,
+ gdouble y_handle)
+{
+ gdouble scale_x, scale_y;
+
+
+ gl_debug (DEBUG_VIEW, "START");
+
+ cairo_save (cr);
+
+ cairo_translate (cr, x_handle, y_handle);
+
+ scale_x = 1.0;
+ scale_y = 1.0;
+ cairo_device_to_user_distance (cr, &scale_x, &scale_y);
+ cairo_scale (cr, scale_x, scale_y);
+
+ cairo_rectangle (cr,
+ -HANDLE_PIXELS/2.0, -HANDLE_PIXELS/2.0,
+ HANDLE_PIXELS, HANDLE_PIXELS);
+
+ cairo_set_source_rgba (cr, HANDLE_FILL_RGBA_ARGS);
+ cairo_fill_preserve (cr);
+
+ cairo_set_line_width (cr, HANDLE_OUTLINE_WIDTH_PIXELS);
+ cairo_set_source_rgba (cr, HANDLE_OUTLINE_RGBA_ARGS);
+ cairo_stroke (cr);
+
+ cairo_restore (cr);
+
+ gl_debug (DEBUG_VIEW, "END");
+}
+
+
+/*--------------------------------------------------------------------------*/
+/* Create handle path */
+/*--------------------------------------------------------------------------*/
+static void
+create_handle_path (cairo_t *cr,
+ glLabelObject *object,
+ gdouble x_handle,
+ gdouble y_handle)
+{
+ gdouble scale_x, scale_y;
+
+
+ gl_debug (DEBUG_VIEW, "START");
+
+ cairo_save (cr);
+
+ cairo_translate (cr, x_handle, y_handle);
+
+ scale_x = 1.0;
+ scale_y = 1.0;
+ cairo_device_to_user_distance (cr, &scale_x, &scale_y);
+ cairo_scale (cr, scale_x, scale_y);
+
+ cairo_rectangle (cr,
+ -HANDLE_PIXELS/2.0, -HANDLE_PIXELS/2.0,
+ HANDLE_PIXELS, HANDLE_PIXELS);
+
+ cairo_restore (cr);
+
+ gl_debug (DEBUG_VIEW, "END");
+}
+
+
+/*****************************************************************************/
+/* Draw box style handles. */
+/*****************************************************************************/
+void
+gl_label_object_draw_handles_box (glLabelObject *object,
+ cairo_t *cr)
+{
+ gdouble w, h;
+
+ gl_label_object_get_size (GL_LABEL_OBJECT(object), &w, &h);
+
+ /* North */
+ draw_handle (cr, object, w/2, 0);
+
+ /* North East */
+ draw_handle (cr, object, w, 0);
+
+ /* East */
+ draw_handle (cr, object, w, h/2);
+
+ /* South East */
+ draw_handle (cr, object, w, h);
+
+ /* South */
+ draw_handle (cr, object, w/2, h);
+
+ /* South West */
+ draw_handle (cr, object, 0, h);
+
+ /* West */
+ draw_handle (cr, object, 0, h/2);
+
+ /* North West */
+ draw_handle (cr, object, 0, 0);
+}
+
+
+/*****************************************************************************/
+/* Draw line style handles. */
+/*****************************************************************************/
+void
+gl_label_object_draw_handles_line (glLabelObject *object,
+ cairo_t *cr)
+{
+ gdouble w, h;
+
+ gl_label_object_get_size (GL_LABEL_OBJECT(object), &w, &h);
+
+ /* P2 */
+ draw_handle (cr, object, w, h);
+
+ /* P1 */
+ draw_handle (cr, object, 0, 0);
+}
+
+
+/*****************************************************************************/
+/* Get handle at given coordinates, if any. */
+/*****************************************************************************/
+glLabelObjectHandle
+gl_label_object_handle_at (glLabelObject *object,
+ cairo_t *cr,
+ gdouble x_pixels,
+ gdouble y_pixels)
+{
+ glLabelObjectHandle handle = GL_LABEL_OBJECT_HANDLE_NONE;
+ gdouble x0, y0;
+ cairo_matrix_t matrix;
+ gdouble x, y;
+
+ gl_debug (DEBUG_LABEL, "START");
+
+ g_return_val_if_fail (object && GL_IS_LABEL_OBJECT (object), handle);
+
+ if ( GL_LABEL_OBJECT_GET_CLASS(object)->draw_object != NULL )
+ {
+
+ gl_label_object_get_position (object, &x0, &y0);
+ gl_label_object_get_matrix (object, &matrix);
+
+ cairo_save (cr);
+
+ cairo_translate (cr, x0, y0);
+ cairo_transform (cr, &matrix);
+
+ x = x_pixels;
+ y = y_pixels;
+ cairo_device_to_user (cr, &x, &y);
+
+ handle = GL_LABEL_OBJECT_GET_CLASS(object)->handle_at (object, cr, x, y);
+
+ cairo_restore (cr);
+ }
+
+ gl_debug (DEBUG_LABEL, "END");
+
+ return handle;
+}
+
+
+/*****************************************************************************/
+/* Get handle at given coordinates for box style handles, if any. */
+/*****************************************************************************/
+glLabelObjectHandle
+gl_label_object_box_handle_at (glLabelObject *object,
+ cairo_t *cr,
+ gdouble x,
+ gdouble y)
+{
+ gdouble w, h;
+
+ gl_label_object_get_size (GL_LABEL_OBJECT(object), &w, &h);
+
+ /* South East */
+ create_handle_path (cr, object, w, h);
+ if (cairo_in_fill (cr, x, y))
+ {
+ return GL_LABEL_OBJECT_HANDLE_SE;
+ }
+
+ /* South West */
+ create_handle_path (cr, object, 0, h);
+ if (cairo_in_fill (cr, x, y))
+ {
+ return GL_LABEL_OBJECT_HANDLE_SW;
+ }
+
+ /* North East */
+ create_handle_path (cr, object, w, 0);
+ if (cairo_in_fill (cr, x, y))
+ {
+ return GL_LABEL_OBJECT_HANDLE_NE;
+ }
+
+ /* North West */
+ create_handle_path (cr, object, 0, 0);
+ if (cairo_in_fill (cr, x, y))
+ {
+ return GL_LABEL_OBJECT_HANDLE_NW;
+ }
+
+ /* East */
+ create_handle_path (cr, object, w, h/2);
+ if (cairo_in_fill (cr, x, y))
+ {
+ return GL_LABEL_OBJECT_HANDLE_E;
+ }
+
+ /* South */
+ create_handle_path (cr, object, w/2, h);
+ if (cairo_in_fill (cr, x, y))
+ {
+ return GL_LABEL_OBJECT_HANDLE_S;
+ }
+
+ /* West */
+ create_handle_path (cr, object, 0, h/2);
+ if (cairo_in_fill (cr, x, y))
+ {
+ return GL_LABEL_OBJECT_HANDLE_W;
+ }
+
+ /* North */
+ create_handle_path (cr, object, w/2, 0);
+ if (cairo_in_fill (cr, x, y))
+ {
+ return GL_LABEL_OBJECT_HANDLE_N;
+ }
+
+ return GL_LABEL_OBJECT_HANDLE_NONE;
+}
+
+
+/*****************************************************************************/
+/* Get handle at given coordinates for line style handles, if any. */
+/*****************************************************************************/
+glLabelObjectHandle
+gl_label_object_line_handle_at (glLabelObject *object,
+ cairo_t *cr,
+ gdouble x,
+ gdouble y)
+{
+ gdouble w, h;
+
+ gl_label_object_get_size (GL_LABEL_OBJECT(object), &w, &h);
+
+ /* P2 */
+ create_handle_path (cr, object, w, h);
+ if (cairo_in_fill (cr, x, y))
+ {
+ return GL_LABEL_OBJECT_HANDLE_P2;
+ }
+
+ /* P1 */
+ create_handle_path (cr, object, 0, h);
+ if (cairo_in_fill (cr, x, y))
+ {
+ return GL_LABEL_OBJECT_HANDLE_P1;
+ }
+
+ return GL_LABEL_OBJECT_HANDLE_NONE;
+}
+
+
/*
#define __LABEL_OBJECT_H__
#include <glib-object.h>
+#include <gtk/gtk.h>
#include <pango/pango.h>
#include <cairo.h>
G_BEGIN_DECLS
+
typedef enum {
GL_LABEL_OBJECT_TEXT,
GL_LABEL_OBJECT_BOX,
} glLabelObjectType;
+typedef enum {
+ GL_LABEL_OBJECT_HANDLE_NONE = 0,
+ GL_LABEL_OBJECT_HANDLE_N,
+ GL_LABEL_OBJECT_HANDLE_E,
+ GL_LABEL_OBJECT_HANDLE_W,
+ GL_LABEL_OBJECT_HANDLE_S,
+ GL_LABEL_OBJECT_HANDLE_NW,
+ GL_LABEL_OBJECT_HANDLE_NE,
+ GL_LABEL_OBJECT_HANDLE_SE,
+ GL_LABEL_OBJECT_HANDLE_SW,
+ GL_LABEL_OBJECT_HANDLE_P1,
+ GL_LABEL_OBJECT_HANDLE_P2,
+} glLabelObjectHandle;
+
+
#define GL_TYPE_LABEL_OBJECT (gl_label_object_get_type ())
#define GL_LABEL_OBJECT(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), GL_TYPE_LABEL_OBJECT, glLabelObject))
#define GL_LABEL_OBJECT_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), GL_TYPE_LABEL_OBJECT, glLabelObjectClass))
GObjectClass parent_class;
/*
- * Methods
+ * Set/Get Methods
*/
void (*set_size) (glLabelObject *object,
gdouble w,
gdouble h);
- void (*get_size) (glLabelObject *object,
- gdouble *w,
- gdouble *h);
-
void (*set_font_family) (glLabelObject *object,
const gchar *font_family);
void (*set_text_alignment) (glLabelObject *object,
PangoAlignment text_alignment);
- void (*set_text_line_spacing) (glLabelObject *object,
- gdouble text_line_spacing);
+ void (*set_text_line_spacing)(glLabelObject *object,
+ gdouble text_line_spacing);
void (*set_text_color) (glLabelObject *object,
glColorNode *text_color_node);
void (*set_line_width) (glLabelObject *object,
gdouble line_width);
- gchar *(*get_font_family) (glLabelObject *object);
+ void (*get_size) (glLabelObject *object,
+ gdouble *w,
+ gdouble *h);
+
+ gchar * (*get_font_family) (glLabelObject *object);
gdouble (*get_font_size) (glLabelObject *object);
gdouble (*get_text_line_spacing) (glLabelObject *object);
- glColorNode* (*get_text_color) (glLabelObject *object);
+ glColorNode * (*get_text_color) (glLabelObject *object);
- glColorNode* (*get_fill_color) (glLabelObject *object);
+ glColorNode * (*get_fill_color) (glLabelObject *object);
- glColorNode* (*get_line_color) (glLabelObject *object);
+ glColorNode * (*get_line_color) (glLabelObject *object);
gdouble (*get_line_width) (glLabelObject *object);
- void (*copy) (glLabelObject *dst_object,
+ void (*copy) (glLabelObject *dst_object
+,
glLabelObject *src_object);
+ void (*copy_to_clipboard) (glLabelObject *object,
+ GtkClipboard *clipboard);
+
/*
* Draw methods
*/
gboolean screen_flag,
glMergeRecord *record);
+ void (*draw_handles) (glLabelObject *object,
+ cairo_t *cr);
/*
- * Signals
+ * Cairo context query methods
*/
- void (*changed) (glLabelObject *object,
- gpointer user_data);
+ gboolean (*object_at) (glLabelObject *object,
+ cairo_t *cr,
+ gdouble x_pixels,
+ gdouble y_pixels);
- void (*moved) (glLabelObject *object,
- gdouble dx,
- gdouble dy,
- gpointer user_data);
+ glLabelObjectHandle (*handle_at) (glLabelObject *object,
+ cairo_t *cr,
+ gdouble x_pixels,
+ gdouble y_pixels);
- void (*flip_rotate) (glLabelObject *object,
- gpointer user_data);
- void (*top) (glLabelObject *object,
- gpointer user_data);
-
- void (*bottom) (glLabelObject *object,
- gpointer user_data);
+ /*
+ * Signals
+ */
- void (*removed) (glLabelObject *object,
- gpointer user_data);
+ void (*changed) (glLabelObject *object,
+ gpointer user_data);
};
+
+
GType gl_label_object_get_type (void) G_GNUC_CONST;
GObject *gl_label_object_new (glLabel *label);
glLabelObject *gl_label_object_dup (glLabelObject *src_object,
glLabel *label);
-void gl_label_object_emit_changed (glLabelObject *object);
+void gl_label_object_copy_to_clipboard (glLabelObject *object,
+ GtkClipboard *clipboard);
+
+
+void gl_label_object_emit_changed (glLabelObject *object);
void gl_label_object_set_parent (glLabelObject *object,
glLabel *label);
glLabel *gl_label_object_get_parent (glLabelObject *object);
-void gl_label_object_remove (glLabelObject *object);
+void gl_label_object_select (glLabelObject *object);
+void gl_label_object_unselect (glLabelObject *object);
+gboolean gl_label_object_is_selected (glLabelObject *object);
void gl_label_object_set_name (glLabelObject *object,
gchar *name);
gdouble dx,
gdouble dy);
-void gl_label_object_get_position (glLabelObject *object,
- gdouble *x,
- gdouble *y);
-
void gl_label_object_set_size (glLabelObject *object,
gdouble w,
gdouble h);
gdouble w,
gdouble h);
-void gl_label_object_get_size (glLabelObject *object,
- gdouble *w,
- gdouble *h);
-
-void gl_label_object_get_raw_size (glLabelObject *object,
- gdouble *w,
- gdouble *h);
-
-void gl_label_object_get_extent (glLabelObject *object,
- glLabelRegion *region);
-
-gboolean gl_label_object_can_text (glLabelObject *object);
-
void gl_label_object_set_font_family (glLabelObject *object,
const gchar *font_family);
void gl_label_object_set_text_line_spacing (glLabelObject *object,
gdouble text_line_spacing);
+void gl_label_object_set_fill_color (glLabelObject *object,
+ glColorNode *fill_color_node);
-gchar *gl_label_object_get_font_family (glLabelObject *object);
+void gl_label_object_set_line_color (glLabelObject *object,
+ glColorNode *line_color_node);
-gdouble gl_label_object_get_font_size (glLabelObject *object);
+void gl_label_object_set_line_width (glLabelObject *object,
+ gdouble line_width);
-PangoWeight gl_label_object_get_font_weight (glLabelObject *object);
-gboolean gl_label_object_get_font_italic_flag (glLabelObject *object);
+void gl_label_object_set_shadow_state (glLabelObject *object,
+ gboolean state);
-PangoAlignment gl_label_object_get_text_alignment (glLabelObject *object);
+void gl_label_object_set_shadow_offset (glLabelObject *object,
+ gdouble x,
+ gdouble y);
-gdouble gl_label_object_get_text_line_spacing (glLabelObject *object);
+void gl_label_object_set_shadow_color (glLabelObject *object,
+ glColorNode *color_node);
-glColorNode *gl_label_object_get_text_color (glLabelObject *object);
+void gl_label_object_set_shadow_opacity (glLabelObject *object,
+ gdouble alpha);
-gboolean gl_label_object_can_fill (glLabelObject *object);
+void gl_label_object_flip_horiz (glLabelObject *object);
-void gl_label_object_set_fill_color (glLabelObject *object,
- glColorNode *fill_color_node);
+void gl_label_object_flip_vert (glLabelObject *object);
-glColorNode* gl_label_object_get_fill_color (glLabelObject *object);
+void gl_label_object_rotate (glLabelObject *object,
+ gdouble theta_degs);
+void gl_label_object_set_matrix (glLabelObject *object,
+ cairo_matrix_t *matrix);
-gboolean gl_label_object_can_line_color (glLabelObject *object);
-void gl_label_object_set_line_color (glLabelObject *object,
- glColorNode *line_color_node);
+void gl_label_object_get_position (glLabelObject *object,
+ gdouble *x,
+ gdouble *y);
-glColorNode *gl_label_object_get_line_color (glLabelObject *object);
+void gl_label_object_get_size (glLabelObject *object,
+ gdouble *w,
+ gdouble *h);
-gboolean gl_label_object_can_line_width (glLabelObject *object);
+void gl_label_object_get_raw_size (glLabelObject *object,
+ gdouble *w,
+ gdouble *h);
-void gl_label_object_set_line_width (glLabelObject *object,
- gdouble line_width);
+void gl_label_object_get_extent (glLabelObject *object,
+ glLabelRegion *region);
-gdouble gl_label_object_get_line_width (glLabelObject *object);
+gboolean gl_label_object_can_text (glLabelObject *object);
-void gl_label_object_raise_to_top (glLabelObject *object);
+gchar *gl_label_object_get_font_family (glLabelObject *object);
-void gl_label_object_lower_to_bottom (glLabelObject *object);
+gdouble gl_label_object_get_font_size (glLabelObject *object);
+PangoWeight gl_label_object_get_font_weight (glLabelObject *object);
-void gl_label_object_flip_horiz (glLabelObject *object);
+gboolean gl_label_object_get_font_italic_flag (glLabelObject *object);
-void gl_label_object_flip_vert (glLabelObject *object);
+PangoAlignment gl_label_object_get_text_alignment (glLabelObject *object);
-void gl_label_object_rotate (glLabelObject *object,
- gdouble theta_degs);
+gdouble gl_label_object_get_text_line_spacing (glLabelObject *object);
-void gl_label_object_set_matrix (glLabelObject *object,
- cairo_matrix_t *matrix);
+glColorNode *gl_label_object_get_text_color (glLabelObject *object);
-void gl_label_object_get_matrix (glLabelObject *object,
- cairo_matrix_t *matrix);
-void gl_label_object_set_shadow_state (glLabelObject *object,
- gboolean state);
+gboolean gl_label_object_can_fill (glLabelObject *object);
-void gl_label_object_set_shadow_offset (glLabelObject *object,
- gdouble x,
- gdouble y);
+glColorNode* gl_label_object_get_fill_color (glLabelObject *object);
-void gl_label_object_set_shadow_color (glLabelObject *object,
- glColorNode *color_node);
-void gl_label_object_set_shadow_opacity (glLabelObject *object,
- gdouble alpha);
+gboolean gl_label_object_can_line_color (glLabelObject *object);
+
+glColorNode *gl_label_object_get_line_color (glLabelObject *object);
+
+gboolean gl_label_object_can_line_width (glLabelObject *object);
+
+gdouble gl_label_object_get_line_width (glLabelObject *object);
+
+
+void gl_label_object_get_matrix (glLabelObject *object,
+ cairo_matrix_t *matrix);
gboolean gl_label_object_get_shadow_state (glLabelObject *object);
gdouble gl_label_object_get_shadow_opacity (glLabelObject *object);
+
void gl_label_object_draw (glLabelObject *object,
cairo_t *cr,
gboolean screen_flag,
glMergeRecord *record);
+gboolean gl_label_object_is_located_at (glLabelObject *object,
+ cairo_t *cr,
+ gdouble x_pixels,
+ gdouble y_pixels);
+
+void gl_label_object_draw_handles (glLabelObject *object,
+ cairo_t *cr);
+
+glLabelObjectHandle gl_label_object_handle_at (glLabelObject *object,
+ cairo_t *cr,
+ gdouble x_pixels,
+ gdouble y_pixels);
+
+
+/*
+ * Specific handle drawing methods.
+ */
+void gl_label_object_draw_handles_box (glLabelObject *object,
+ cairo_t *cr);
+
+void gl_label_object_draw_handles_line (glLabelObject *object,
+ cairo_t *cr);
+
+
+/*
+ * Specific handle query methods.
+ */
+glLabelObjectHandle gl_label_object_box_handle_at (glLabelObject *object,
+ cairo_t *cr,
+ gdouble x,
+ gdouble y);
+
+glLabelObjectHandle gl_label_object_line_handle_at (glLabelObject *object,
+ cairo_t *cr,
+ gdouble x,
+ gdouble y);
/* Private macros and constants. */
/*========================================================*/
-#define DEFAULT_FONT_FAMILY "Sans"
-#define DEFAULT_FONT_SIZE 14.0
-#define DEFAULT_FONT_WEIGHT PANGO_WEIGHT_NORMAL
-#define DEFAULT_FONT_ITALIC_FLAG FALSE
-#define DEFAULT_ALIGN PANGO_ALIGN_LEFT
-#define DEFAULT_COLOR GL_COLOR (0,0,0)
-#define DEFAULT_TEXT_LINE_SPACING 1.0
-#define DEFAULT_AUTO_SHRINK FALSE
-
#define FONT_SCALE (72.0/96.0)
static void copy (glLabelObject *dst_object,
glLabelObject *src_object);
+static void copy_to_clipboard (glLabelObject *object,
+ GtkClipboard *clipboard);
+
static void buffer_changed_cb (GtkTextBuffer *textbuffer,
glLabelText *ltext);
gchar *text,
gdouble width);
+static gboolean object_at (glLabelObject *object,
+ cairo_t *cr,
+ gdouble x_pixels,
+ gdouble y_pixels);
+
/*****************************************************************************/
/* Object infrastructure. */
label_object_class->copy = copy;
+ label_object_class->copy_to_clipboard = copy_to_clipboard;
+
label_object_class->get_size = get_size;
label_object_class->set_font_family = set_font_family;
label_object_class->get_text_color = get_text_color;
label_object_class->draw_object = draw_object;
label_object_class->draw_shadow = draw_shadow;
+ label_object_class->object_at = object_at;
object_class->finalize = gl_label_text_finalize;
}
ltext->priv->tag_table = gtk_text_tag_table_new ();
ltext->priv->buffer = gtk_text_buffer_new (ltext->priv->tag_table);
- ltext->priv->font_family = g_strdup(DEFAULT_FONT_FAMILY);
- ltext->priv->font_size = DEFAULT_FONT_SIZE;
- ltext->priv->font_weight = DEFAULT_FONT_WEIGHT;
- ltext->priv->font_italic_flag = DEFAULT_FONT_ITALIC_FLAG;
- ltext->priv->align = DEFAULT_ALIGN;
- ltext->priv->color_node = gl_color_node_new_default ();
- ltext->priv->color_node->color = DEFAULT_COLOR;
- ltext->priv->line_spacing = DEFAULT_TEXT_LINE_SPACING;
- ltext->priv->auto_shrink = DEFAULT_AUTO_SHRINK;
-
ltext->priv->size_changed = TRUE;
g_signal_connect (G_OBJECT(ltext->priv->buffer), "changed",
GObject *
gl_label_text_new (glLabel *label)
{
- glLabelText *ltext;
+ glLabelText *ltext;
+ glColorNode *color_node;
ltext = g_object_new (gl_label_text_get_type(), NULL);
- gl_label_object_set_parent (GL_LABEL_OBJECT(ltext), label);
+ if (label != NULL)
+ {
+ gl_label_object_set_parent (GL_LABEL_OBJECT(ltext), label);
+
+ color_node = gl_color_node_new_default ();
+
+ color_node->color = gl_label_get_default_text_color (label);
+
+ ltext->priv->font_family = gl_label_get_default_font_family (label);
+ ltext->priv->font_size = gl_label_get_default_font_size (label);
+ ltext->priv->font_weight = gl_label_get_default_font_weight (label);
+ ltext->priv->font_italic_flag = gl_label_get_default_font_italic_flag (label);
+ ltext->priv->align = gl_label_get_default_text_alignment (label);
+ ltext->priv->color_node = color_node;
+ ltext->priv->line_spacing = gl_label_get_default_text_line_spacing (label);
+ }
return G_OBJECT (ltext);
}
}
+/*---------------------------------------------------------------------------*/
+/* Private. Copy text to clipboard. */
+/*---------------------------------------------------------------------------*/
+static void
+copy_to_clipboard (glLabelObject *object,
+ GtkClipboard *clipboard)
+{
+ glLabelText *ltext;
+ GtkTextIter start, end;
+ gchar *text;
+
+ gl_debug (DEBUG_LABEL, "START");
+
+ g_return_if_fail (object && GL_IS_LABEL_TEXT (object));
+
+ ltext = GL_LABEL_TEXT (object);
+
+ gtk_text_buffer_get_bounds (ltext->priv->buffer, &start, &end);
+ text = gtk_text_buffer_get_text (ltext->priv->buffer,
+ &start, &end, FALSE);
+
+ gtk_clipboard_set_text (clipboard, text, -1);
+
+ gl_debug (DEBUG_LABEL, "END");
+}
+
+
/*****************************************************************************/
/* Set object params. */
/*****************************************************************************/
}
+/*****************************************************************************/
+/* Is object at coordinates? */
+/*****************************************************************************/
+static gboolean
+object_at (glLabelObject *object,
+ cairo_t *cr,
+ gdouble x,
+ gdouble y)
+{
+ gdouble w, h;
+
+ gl_label_object_get_size (object, &w, &h);
+
+ cairo_rectangle (cr, 0.0, 0.0, w, h);
+
+ if (cairo_in_fill (cr, x, y))
+ {
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+
/*
* Local Variables: -- emacs
#define GL_LABEL_TEXT_MARGIN 3.0
-#define GL_TYPE_LABEL_TEXT (gl_label_text_get_type ())
-#define GL_LABEL_TEXT(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), GL_TYPE_LABEL_TEXT, glLabelText))
-#define GL_LABEL_TEXT_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), GL_TYPE_LABEL_TEXT, glLabelTextClass))
-#define GL_IS_LABEL_TEXT(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), GL_TYPE_LABEL_TEXT))
-#define GL_IS_LABEL_TEXT_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), GL_TYPE_LABEL_TEXT))
-#define GL_COLOR_COMBO_GET_CLASS(object) (G_TYPE_INSTANCE_GET_CLASS ((object), GL_TYPE_LABEL_TEXT, glLabelTextClass))
+#define GL_TYPE_LABEL_TEXT (gl_label_text_get_type ())
+#define GL_LABEL_TEXT(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), GL_TYPE_LABEL_TEXT, glLabelText))
+#define GL_LABEL_TEXT_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), GL_TYPE_LABEL_TEXT, glLabelTextClass))
+#define GL_IS_LABEL_TEXT(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), GL_TYPE_LABEL_TEXT))
+#define GL_IS_LABEL_TEXT_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), GL_TYPE_LABEL_TEXT))
+#define GL_LABEL_TEXT_GET_CLASS(object) (G_TYPE_INSTANCE_GET_CLASS ((object), GL_TYPE_LABEL_TEXT, glLabelTextClass))
typedef struct _glLabelText glLabelText;
#include "label.h"
#include <glib/gi18n.h>
+#include <math.h>
#include "template-history.h"
#include "file-util.h"
+#include "xml-label.h"
+#include "prefs.h"
#include "marshal.h"
#include "debug.h"
/* Private macros and constants. */
/*========================================================*/
+#define GLABELS_CLIPBOARD gdk_atom_intern ("GLABELS", FALSE)
+
/*========================================================*/
/* Private types. */
gboolean modified_flag;
gint untitled_instance;
+ lglTemplate *template;
+ gboolean rotate_flag;
+
+ GList *object_list;
+
glMerge *merge;
GHashTable *pixbuf_cache;
+
+ /* Delay changed signals while operating on selections of multiple objects. */
+ gboolean selection_op_flag;
+ gboolean delayed_change_flag;
+
+ /* Default object text properties */
+ gchar *default_font_family;
+ gdouble default_font_size;
+ PangoWeight default_font_weight;
+ gboolean default_font_italic_flag;
+ guint default_text_color;
+ PangoAlignment default_text_alignment;
+ gdouble default_text_line_spacing;
+
+ /* Default object line properties */
+ gdouble default_line_width;
+ guint default_line_color;
+
+ /* Default object fill properties */
+ guint default_fill_color;
+
};
enum {
+ SELECTION_CHANGED,
CHANGED,
NAME_CHANGED,
MODIFIED_CHANGED,
MERGE_CHANGED,
SIZE_CHANGED,
- OBJECT_ADDED,
LAST_SIGNAL
};
static void gl_label_finalize (GObject *object);
static void object_changed_cb (glLabelObject *object,
- glLabel *label);
+ glLabel *label);
+
+static void do_modify (glLabel *label);
-static void object_moved_cb (glLabelObject *object,
- gdouble x,
- gdouble y,
- glLabel *label);
+static void begin_selection_op (glLabel *label);
+static void end_selection_op (glLabel *label);
+
+static void paste_received_cb (GtkClipboard *clipboard,
+ const gchar *buffer,
+ glLabel *label);
/*****************************************************************************/
object_class->finalize = gl_label_finalize;
+ signals[SELECTION_CHANGED] =
+ g_signal_new ("selection_changed",
+ G_OBJECT_CLASS_TYPE (object_class),
+ G_SIGNAL_RUN_LAST,
+ G_STRUCT_OFFSET (glLabelClass, selection_changed),
+ NULL, NULL,
+ gl_marshal_VOID__VOID,
+ G_TYPE_NONE,
+ 0);
signals[CHANGED] =
g_signal_new ("changed",
G_OBJECT_CLASS_TYPE (object_class),
gl_marshal_VOID__VOID,
G_TYPE_NONE,
0);
- signals[OBJECT_ADDED] =
- g_signal_new ("object_added",
- G_OBJECT_CLASS_TYPE (object_class),
- G_SIGNAL_RUN_LAST,
- G_STRUCT_OFFSET (glLabelClass, object_added),
- NULL, NULL,
- gl_marshal_VOID__OBJECT,
- G_TYPE_NONE,
- 1, G_TYPE_OBJECT);
gl_debug (DEBUG_LABEL, "END");
}
{
gl_debug (DEBUG_LABEL, "START");
- label->template = NULL;
- label->rotate_flag = FALSE;
- label->objects = NULL;
-
label->priv = g_new0 (glLabelPrivate, 1);
- label->priv->filename = NULL;
+ label->priv->template = NULL;
+ label->priv->rotate_flag = FALSE;
+ label->priv->object_list = NULL;
+
+ label->priv->filename = NULL;
+ label->priv->modified_flag = FALSE;
+ label->priv->compression = 9;
+
label->priv->merge = NULL;
label->priv->pixbuf_cache = gl_pixbuf_cache_new ();
+ /*
+ * Defaults from preferences
+ */
+ label->priv->default_font_family = gl_prefs_model_get_default_font_family (gl_prefs);
+ label->priv->default_font_size = gl_prefs_model_get_default_font_size (gl_prefs);
+ label->priv->default_font_weight = gl_prefs_model_get_default_font_weight (gl_prefs);
+ label->priv->default_font_italic_flag = gl_prefs_model_get_default_font_italic_flag (gl_prefs);
+ label->priv->default_text_color = gl_prefs_model_get_default_text_color (gl_prefs);
+ label->priv->default_text_alignment = gl_prefs_model_get_default_text_alignment (gl_prefs);
+ label->priv->default_text_line_spacing = gl_prefs_model_get_default_text_line_spacing (gl_prefs);
+ label->priv->default_line_width = gl_prefs_model_get_default_line_width (gl_prefs);
+ label->priv->default_line_color = gl_prefs_model_get_default_line_color (gl_prefs);
+ label->priv->default_fill_color = gl_prefs_model_get_default_fill_color (gl_prefs);
+
gl_debug (DEBUG_LABEL, "END");
}
gl_label_finalize (GObject *object)
{
glLabel *label = GL_LABEL (object);
- GList *p, *p_next;
+ GList *p;
gl_debug (DEBUG_LABEL, "START");
g_return_if_fail (object && GL_IS_LABEL (object));
- for (p = label->objects; p != NULL; p = p_next) {
- p_next = p->next; /* NOTE: p will be left dangling */
+ for (p = label->priv->object_list; p != NULL; p = p->next)
+ {
g_object_unref (G_OBJECT(p->data));
}
+ g_list_free (label->priv->object_list);
- lgl_template_free (label->template);
+ lgl_template_free (label->priv->template);
g_free (label->priv->filename);
- if (label->priv->merge != NULL) {
+ if (label->priv->merge != NULL)
+ {
g_object_unref (G_OBJECT(label->priv->merge));
}
gl_pixbuf_cache_free (label->priv->pixbuf_cache);
+ g_free (label->priv->default_font_family);
g_free (label->priv);
}
+/*****************************************************************************/
+/* New label. */
+/*****************************************************************************/
GObject *
gl_label_new (void)
{
label = g_object_new (gl_label_get_type(), NULL);
- label->priv->compression = 9;
-
- label->priv->modified_flag = FALSE;
-
gl_debug (DEBUG_LABEL, "END");
return G_OBJECT (label);
}
-/*****************************************************************************/
-/* Add object to label. */
-/*****************************************************************************/
+/****************************************************************************/
+/* Set filename. */
+/****************************************************************************/
void
-gl_label_add_object (glLabel *label,
- glLabelObject *object)
+gl_label_set_filename (glLabel *label,
+ const gchar *filename)
{
- gl_debug (DEBUG_LABEL, "START");
-
- g_return_if_fail (label && GL_IS_LABEL (label));
- g_return_if_fail (object && GL_IS_LABEL_OBJECT (object));
-
- object->parent = label;
- label->objects = g_list_append (label->objects, g_object_ref (object));
-
- label->priv->modified_flag = TRUE;
+ label->priv->filename = g_strdup (filename);
- g_signal_emit (G_OBJECT(label), signals[OBJECT_ADDED], 0, object);
- g_signal_emit (G_OBJECT(label), signals[CHANGED], 0);
- g_signal_emit (G_OBJECT(label), signals[MODIFIED_CHANGED], 0);
+ g_signal_emit (G_OBJECT(label), signals[NAME_CHANGED], 0);
+}
- g_signal_connect (G_OBJECT(object), "changed",
- G_CALLBACK(object_changed_cb), label);
- g_signal_connect (G_OBJECT(object), "moved",
- G_CALLBACK(object_moved_cb), label);
+/****************************************************************************/
+/* return filename. */
+/****************************************************************************/
+gchar *
+gl_label_get_filename (glLabel *label)
+{
+ gl_debug (DEBUG_LABEL, "");
- gl_debug (DEBUG_LABEL, "END");
+ return g_strdup ( label->priv->filename );
}
-/*****************************************************************************/
-/* Remove object from label. */
-/*****************************************************************************/
-void
-gl_label_remove_object (glLabel *label,
- glLabelObject *object)
+/****************************************************************************/
+/* return short filename. */
+/****************************************************************************/
+gchar *
+gl_label_get_short_name (glLabel *label)
{
- gl_debug (DEBUG_LABEL, "START");
-
- g_return_if_fail (label && GL_IS_LABEL (label));
- g_return_if_fail (GL_IS_LABEL_OBJECT (object));
+ gl_debug (DEBUG_LABEL, "");
- object->parent = NULL;
- label->objects = g_list_remove (label->objects, object);
+ if ( label->priv->filename == NULL )
+ {
- if ( G_OBJECT(label)->ref_count /* not finalized */ ) {
+ if ( label->priv->untitled_instance == 0 )
+ {
+ label->priv->untitled_instance = ++untitled;
+ }
- g_signal_handlers_disconnect_by_func (object,
- G_CALLBACK(object_changed_cb),
- label);
- g_signal_handlers_disconnect_by_func (object,
- G_CALLBACK(object_moved_cb),
- label);
+ return g_strdup_printf ( "%s %d", _("Untitled"),
+ label->priv->untitled_instance );
- label->priv->modified_flag = TRUE;
+ }
+ else
+ {
+ gchar *temp_name, *short_name;
- g_signal_emit (G_OBJECT(label), signals[CHANGED], 0);
- g_signal_emit (G_OBJECT(label), signals[MODIFIED_CHANGED], 0);
+ temp_name = g_path_get_basename ( label->priv->filename );
+ short_name = gl_file_util_remove_extension (temp_name);
+ g_free (temp_name);
+ return short_name;
}
-
- gl_debug (DEBUG_LABEL, "END");
}
-/*---------------------------------------------------------------------------*/
-/* PRIVATE. Object changed callback. */
-/*---------------------------------------------------------------------------*/
-static void
-object_changed_cb (glLabelObject *object,
- glLabel *label)
+/****************************************************************************/
+/* Is label untitled? */
+/****************************************************************************/
+gboolean
+gl_label_is_untitled (glLabel *label)
{
+ gl_debug (DEBUG_LABEL, "return %d",(label->priv->filename == NULL));
+ return (label->priv->filename == NULL);
+}
- if ( !label->priv->modified_flag ) {
- label->priv->modified_flag = TRUE;
+/****************************************************************************/
+/* Set compression level. */
+/****************************************************************************/
+void
+gl_label_set_compression (glLabel *label,
+ gint compression)
+{
+ gl_debug (DEBUG_LABEL, "set %d", compression);
- g_signal_emit (G_OBJECT(label), signals[MODIFIED_CHANGED], 0);
+ /* Older versions of libxml2 always return a -1 for documents "read in," so
+ * default to 9. Also, default to 9 for anything else out of range. */
+ if ((compression < 0) || (compression >9))
+ {
+ compression = 9;
}
- g_signal_emit (G_OBJECT(label), signals[CHANGED], 0);
+ gl_debug (DEBUG_LABEL, "actual set %d", compression);
+ label->priv->compression = compression;
+}
+
+
+/****************************************************************************/
+/* Get compression level. */
+/****************************************************************************/
+gint
+gl_label_get_compression (glLabel *label)
+{
+ gl_debug (DEBUG_LABEL, "return %d", label->priv->compression);
+ return label->priv->compression;
}
-/*---------------------------------------------------------------------------*/
-/* PRIVATE. Object moved callback. */
-/*---------------------------------------------------------------------------*/
-static void
-object_moved_cb (glLabelObject *object,
- gdouble x,
- gdouble y,
- glLabel *label)
+/****************************************************************************/
+/* Set modified flag. */
+/****************************************************************************/
+void
+gl_label_set_modified (glLabel *label)
{
- if ( !label->priv->modified_flag ) {
+ if ( !label->priv->modified_flag )
+ {
label->priv->modified_flag = TRUE;
g_signal_emit (G_OBJECT(label), signals[MODIFIED_CHANGED], 0);
}
- g_signal_emit (G_OBJECT(label), signals[CHANGED], 0);
}
/****************************************************************************/
-/* Bring label object to front/top. */
+/* Clear modified flag. */
/****************************************************************************/
void
-gl_label_raise_object_to_top (glLabel *label,
- glLabelObject *object)
+gl_label_clear_modified (glLabel *label)
{
- gl_debug (DEBUG_LABEL, "START");
- /* Move to end of list, representing front most object */
- label->objects = g_list_remove (label->objects, object);
- label->objects = g_list_append (label->objects, object);
+ if ( label->priv->modified_flag )
+ {
+ label->priv->modified_flag = FALSE;
+
+ g_signal_emit (G_OBJECT(label), signals[MODIFIED_CHANGED], 0);
+ }
- label->priv->modified_flag = TRUE;
+}
- g_signal_emit (G_OBJECT(label), signals[MODIFIED_CHANGED], 0);
- g_signal_emit (G_OBJECT(label), signals[CHANGED], 0);
- gl_debug (DEBUG_LABEL, "END");
+/****************************************************************************/
+/* Is label modified? */
+/****************************************************************************/
+gboolean
+gl_label_is_modified (glLabel *label)
+{
+ gl_debug (DEBUG_LABEL, "return %d", label->priv->modified_flag);
+ return label->priv->modified_flag;
}
/****************************************************************************/
-/* Send label object to rear/bottom. */
+/* Object "changed" callback. */
/****************************************************************************/
-void
-gl_label_lower_object_to_bottom (glLabel *label,
- glLabelObject *object)
+static void
+object_changed_cb (glLabelObject *object,
+ glLabel *label)
{
- gl_debug (DEBUG_LABEL, "START");
+ do_modify (label);
+}
- /* Move to front of list, representing rear most object */
- label->objects = g_list_remove (label->objects, object);
- label->objects = g_list_prepend (label->objects, object);
- label->priv->modified_flag = TRUE;
+/****************************************************************************/
+/* Do modify. */
+/****************************************************************************/
+static void
+do_modify (glLabel *label)
+{
+ if ( label->priv->selection_op_flag )
+ {
+ label->priv->delayed_change_flag = TRUE;
+ }
+ else
+ {
+ label->priv->modified_flag = TRUE;
+
+ g_signal_emit (G_OBJECT(label), signals[MODIFIED_CHANGED], 0);
+ g_signal_emit (G_OBJECT(label), signals[CHANGED], 0);
+ }
+}
- g_signal_emit (G_OBJECT(label), signals[MODIFIED_CHANGED], 0);
- g_signal_emit (G_OBJECT(label), signals[CHANGED], 0);
- gl_debug (DEBUG_LABEL, "END");
+/****************************************************************************/
+/* Begin selection operation. */
+/****************************************************************************/
+static void
+begin_selection_op (glLabel *label)
+{
+ label->priv->selection_op_flag = TRUE;
+}
+
+
+/****************************************************************************/
+/* End selection operation. */
+/****************************************************************************/
+static void
+end_selection_op (glLabel *label)
+{
+ label->priv->selection_op_flag = FALSE;
+ if ( label->priv->delayed_change_flag )
+ {
+ label->priv->delayed_change_flag = FALSE;
+ do_modify (label);
+ }
}
/****************************************************************************/
/* set template. */
/****************************************************************************/
-extern void
-gl_label_set_template (glLabel *label,
- lglTemplate *template)
+void
+gl_label_set_template (glLabel *label,
+ const lglTemplate *template)
{
gchar *name;
g_return_if_fail (label && GL_IS_LABEL (label));
g_return_if_fail (template);
- if ((label->template == NULL) ||
- !lgl_template_do_templates_match (template, label->template)) {
-
- lgl_template_free (label->template);
- label->template = lgl_template_dup (template);
+ if ((label->priv->template == NULL) ||
+ !lgl_template_do_templates_match (template, label->priv->template))
+ {
- label->priv->modified_flag = TRUE;
+ lgl_template_free (label->priv->template);
+ label->priv->template = lgl_template_dup (template);
- g_signal_emit (G_OBJECT(label), signals[MODIFIED_CHANGED], 0);
+ do_modify (label);
g_signal_emit (G_OBJECT(label), signals[SIZE_CHANGED], 0);
- g_signal_emit (G_OBJECT(label), signals[CHANGED], 0);
name = lgl_template_get_name (template);
gl_template_history_model_add_name (gl_template_history, name);
}
+/****************************************************************************/
+/* get template. */
+/****************************************************************************/
+const lglTemplate *
+gl_label_get_template (glLabel *label)
+{
+ return label->priv->template;
+}
+
+
/****************************************************************************/
/* set rotate flag. */
/****************************************************************************/
-extern void
+void
gl_label_set_rotate_flag (glLabel *label,
gboolean rotate_flag)
{
g_return_if_fail (label && GL_IS_LABEL (label));
- if (rotate_flag != label->rotate_flag) {
-
- label->rotate_flag = rotate_flag;
-
- label->priv->modified_flag = TRUE;
+ if (rotate_flag != label->priv->rotate_flag)
+ {
+ label->priv->rotate_flag = rotate_flag;
- g_signal_emit (G_OBJECT(label), signals[MODIFIED_CHANGED], 0);
+ do_modify (label);
g_signal_emit (G_OBJECT(label), signals[SIZE_CHANGED], 0);
- g_signal_emit (G_OBJECT(label), signals[CHANGED], 0);
-
}
gl_debug (DEBUG_LABEL, "END");
}
+/****************************************************************************/
+/* Get rotate flag. */
+/****************************************************************************/
+gboolean
+gl_label_get_rotate_flag (glLabel *label)
+{
+ return label->priv->rotate_flag;
+}
+
+
/****************************************************************************/
/* Get label size. */
/****************************************************************************/
g_return_if_fail (label && GL_IS_LABEL (label));
- template = label->template;
- if ( !template ) {
+ template = label->priv->template;
+ if ( !template )
+ {
gl_debug (DEBUG_LABEL, "END -- template NULL");
*w = *h = 0;
return;
}
frame = (lglTemplateFrame *)template->frames->data;
- if (!label->rotate_flag) {
+ if (!label->priv->rotate_flag)
+ {
lgl_template_frame_get_size (frame, w, h);
- } else {
+ }
+ else
+ {
lgl_template_frame_get_size (frame, h, w);
}
/****************************************************************************/
/* set merge information structure. */
/****************************************************************************/
-extern void
+void
gl_label_set_merge (glLabel *label,
glMerge *merge)
{
g_return_if_fail (label && GL_IS_LABEL (label));
- if ( label->priv->merge != NULL ) {
+ if ( label->priv->merge != NULL )
+ {
g_object_unref (G_OBJECT(label->priv->merge));
}
label->priv->merge = gl_merge_dup (merge);
- label->priv->modified_flag = TRUE;
-
+ do_modify (label);
g_signal_emit (G_OBJECT(label), signals[MERGE_CHANGED], 0);
- g_signal_emit (G_OBJECT(label), signals[MODIFIED_CHANGED], 0);
- g_signal_emit (G_OBJECT(label), signals[CHANGED], 0);
gl_debug (DEBUG_LABEL, "END");
}
/****************************************************************************/
-/* return filename. */
+/* Get pixbuf cache. */
/****************************************************************************/
-gchar *
-gl_label_get_filename (glLabel *label)
+GHashTable *
+gl_label_get_pixbuf_cache (glLabel *label)
{
- gl_debug (DEBUG_LABEL, "");
-
- return g_strdup ( label->priv->filename );
+ return label->priv->pixbuf_cache;
}
-/****************************************************************************/
-/* return short filename. */
-/****************************************************************************/
-gchar *
-gl_label_get_short_name (glLabel *label)
+/*****************************************************************************/
+/* Add object to label. */
+/*****************************************************************************/
+void
+gl_label_add_object (glLabel *label,
+ glLabelObject *object)
{
- gl_debug (DEBUG_LABEL, "");
-
- if ( label->priv->filename == NULL ) {
+ gl_debug (DEBUG_LABEL, "START");
- if ( label->priv->untitled_instance == 0 ) {
- label->priv->untitled_instance = ++untitled;
- }
+ g_return_if_fail (label && GL_IS_LABEL (label));
+ g_return_if_fail (object && GL_IS_LABEL_OBJECT (object));
- return g_strdup_printf ( "%s %d", _("Untitled"),
- label->priv->untitled_instance );
+ object->parent = label;
+ label->priv->object_list = g_list_append (label->priv->object_list, object);
- } else {
- gchar *temp_name, *short_name;
+ g_signal_connect (G_OBJECT (object), "changed",
+ G_CALLBACK (object_changed_cb), label);
- temp_name = g_path_get_basename ( label->priv->filename );
- short_name = gl_file_util_remove_extension (temp_name);
- g_free (temp_name);
+ do_modify (label);
- return short_name;
- }
+ gl_debug (DEBUG_LABEL, "END");
}
-/****************************************************************************/
-/* Get pixbuf cache. */
-/****************************************************************************/
-GHashTable *
-gl_label_get_pixbuf_cache (glLabel *label)
+/*****************************************************************************/
+/* Delete object from label. */
+/*****************************************************************************/
+void
+gl_label_delete_object (glLabel *label,
+ glLabelObject *object)
{
- return label->priv->pixbuf_cache;
-}
-
+ gl_debug (DEBUG_LABEL, "START");
+
+ g_return_if_fail (label && GL_IS_LABEL (label));
+ g_return_if_fail (object && GL_IS_LABEL_OBJECT (object));
+
+ label->priv->object_list = g_list_remove (label->priv->object_list, object);
+
+ g_signal_handlers_disconnect_by_func (G_OBJECT (object),
+ G_CALLBACK (object_changed_cb), label);
+ g_object_unref (object);
+
+ do_modify (label);
+
+ gl_debug (DEBUG_LABEL, "END");
+}
+
+
+/*****************************************************************************/
+/* Get object list. */
+/*****************************************************************************/
+const GList *
+gl_label_get_object_list (glLabel *label)
+{
+ return label->priv->object_list;
+}
+
+
+/*****************************************************************************/
+/* Select object. */
+/*****************************************************************************/
+void
+gl_label_select_object (glLabel *label,
+ glLabelObject *object)
+{
+ gl_debug (DEBUG_LABEL, "START");
+
+ g_return_if_fail (label && GL_IS_LABEL (label));
+ g_return_if_fail (object && GL_IS_LABEL_OBJECT (object));
+
+ gl_label_object_select (object);
+
+ g_signal_emit (G_OBJECT(label), signals[SELECTION_CHANGED], 0);
+
+ gl_debug (DEBUG_LABEL, "END");
+}
+
+
+/*****************************************************************************/
+/* Unselect object. */
+/*****************************************************************************/
+void
+gl_label_unselect_object (glLabel *label,
+ glLabelObject *object)
+{
+ gl_debug (DEBUG_LABEL, "START");
+
+ g_return_if_fail (label && GL_IS_LABEL (label));
+ g_return_if_fail (object && GL_IS_LABEL_OBJECT (object));
+
+ gl_label_object_unselect (object);
+
+ g_signal_emit (G_OBJECT(label), signals[SELECTION_CHANGED], 0);
+
+ gl_debug (DEBUG_LABEL, "END");
+}
+
+
+/*****************************************************************************/
+/* Select all objects. */
+/*****************************************************************************/
+void
+gl_label_select_all (glLabel *label)
+{
+ GList *p;
+ glLabelObject *object;
+
+ gl_debug (DEBUG_LABEL, "START");
+
+ g_return_if_fail (label && GL_IS_LABEL (label));
+
+ for ( p = label->priv->object_list; p != NULL; p = p->next )
+ {
+ object = GL_LABEL_OBJECT (p->data);
+
+ gl_label_object_select (object);
+ }
+
+ g_signal_emit (G_OBJECT(label), signals[SELECTION_CHANGED], 0);
+
+ gl_debug (DEBUG_LABEL, "END");
+}
+
+
+/*****************************************************************************/
+/* Unselect all objects. */
+/*****************************************************************************/
+void
+gl_label_unselect_all (glLabel *label)
+{
+ GList *p;
+ glLabelObject *object;
+
+ gl_debug (DEBUG_LABEL, "START");
+
+ g_return_if_fail (label && GL_IS_LABEL (label));
+
+ for ( p = label->priv->object_list; p != NULL; p = p->next )
+ {
+ object = GL_LABEL_OBJECT (p->data);
+
+ gl_label_object_unselect (object);
+ }
+
+ g_signal_emit (G_OBJECT(label), signals[SELECTION_CHANGED], 0);
+
+ gl_debug (DEBUG_LABEL, "END");
+}
+
+
+/*****************************************************************************/
+/* Select all objects contained in region. */
+/*****************************************************************************/
+void
+gl_label_select_region (glLabel *label,
+ glLabelRegion *region)
+{
+ GList *p;
+ glLabelObject *object;
+ gdouble r_x1, r_y1;
+ gdouble r_x2, r_y2;
+ glLabelRegion obj_extent;
+
+ gl_debug (DEBUG_LABEL, "START");
+
+ g_return_if_fail (label && GL_IS_LABEL (label));
+
+ r_x1 = MIN (region->x1, region->x2);
+ r_y1 = MIN (region->y1, region->y2);
+ r_x2 = MAX (region->x1, region->x2);
+ r_y2 = MAX (region->y1, region->y2);
+
+ for (p = label->priv->object_list; p != NULL; p = p->next)
+ {
+ object = GL_LABEL_OBJECT(p->data);
+
+ gl_label_object_get_extent (object, &obj_extent);
+ if ((obj_extent.x1 >= r_x1) &&
+ (obj_extent.x2 <= r_x2) &&
+ (obj_extent.y1 >= r_y1) &&
+ (obj_extent.y2 <= r_y2))
+ {
+ gl_label_object_select (object);
+ }
+ }
+
+ g_signal_emit (G_OBJECT(label), signals[SELECTION_CHANGED], 0);
+
+ gl_debug (DEBUG_LABEL, "END");
+}
+
+
+/*****************************************************************************/
+/* Is selection empty? */
+/*****************************************************************************/
+gboolean
+gl_label_is_selection_empty (glLabel *label)
+{
+ GList *p;
+ glLabelObject *object;
+
+ for ( p = label->priv->object_list; p != NULL; p = p->next )
+ {
+ object = GL_LABEL_OBJECT (p->data);
+
+ if ( gl_label_object_is_selected (object) )
+ {
+ return FALSE;
+ }
+ }
+
+ return TRUE;
+}
+
+
+/*****************************************************************************/
+/* Is selection atomic? */
+/*****************************************************************************/
+gboolean
+gl_label_is_selection_atomic (glLabel *label)
+{
+ GList *p;
+ glLabelObject *object;
+ gint n_selected = 0;
+
+ for ( p = label->priv->object_list; p != NULL; p = p->next )
+ {
+ object = GL_LABEL_OBJECT (p->data);
+
+ if ( gl_label_object_is_selected (object) )
+ {
+ n_selected++;
+
+ if (n_selected > 1)
+ {
+ return FALSE;
+ }
+ }
+ }
+
+ return (n_selected == 1);
+}
+
+
+/*****************************************************************************/
+/* Get first selected object. */
+/*****************************************************************************/
+glLabelObject *
+gl_label_get_1st_selected_object (glLabel *label)
+{
+ GList *p;
+ glLabelObject *object;
+
+ for ( p = label->priv->object_list; p != NULL; p = p->next )
+ {
+ object = GL_LABEL_OBJECT (p->data);
+
+ if ( gl_label_object_is_selected (object) )
+ {
+ return object;
+ }
+ }
+
+ return NULL;
+}
+
+
+/*****************************************************************************/
+/* Get list of selected objects. */
+/*****************************************************************************/
+GList *
+gl_label_get_selection_list (glLabel *label)
+{
+ GList *selection_list = NULL;
+ GList *p;
+ glLabelObject *object;
+
+ for ( p = label->priv->object_list; p != NULL; p = p->next )
+ {
+ object = GL_LABEL_OBJECT (p->data);
+
+ if ( gl_label_object_is_selected (object) )
+ {
+ selection_list = g_list_append (selection_list, object);
+ }
+ }
+
+ return (selection_list);
+}
+
+
+/*****************************************************************************/
+/* Can text properties be set for selection? */
+/*****************************************************************************/
+gboolean
+gl_label_can_selection_text (glLabel *label)
+{
+ GList *selection_list;
+ GList *p;
+ glLabelObject *object;
+
+ gl_debug (DEBUG_LABEL, "");
+
+ g_return_val_if_fail (label && GL_IS_LABEL (label), FALSE);
+
+ selection_list = gl_label_get_selection_list (label);
+
+ for (p = selection_list; p != NULL; p = p->next)
+ {
+ object = GL_LABEL_OBJECT (p->data);
+
+ if (gl_label_object_can_text (object))
+ {
+ g_list_free (selection_list);
+ return TRUE;
+ }
+ }
+
+ g_list_free (selection_list);
+ return FALSE;
+}
+
+
+/*****************************************************************************/
+/* Can fill properties be set for selection? */
+/*****************************************************************************/
+gboolean
+gl_label_can_selection_fill (glLabel *label)
+{
+ GList *selection_list;
+ GList *p;
+ glLabelObject *object;
+
+ gl_debug (DEBUG_LABEL, "");
+
+ g_return_val_if_fail (label && GL_IS_LABEL (label), FALSE);
+
+ selection_list = gl_label_get_selection_list (label);
+
+ for (p = selection_list; p != NULL; p = p->next)
+ {
+ object = GL_LABEL_OBJECT (p->data);
+
+ if (gl_label_object_can_fill (object))
+ {
+ g_list_free (selection_list);
+ return TRUE;
+ }
+
+ }
+
+ g_list_free (selection_list);
+ return FALSE;
+}
+
+
+/*****************************************************************************/
+/* Can line color properties be set for selection? */
+/*****************************************************************************/
+gboolean
+gl_label_can_selection_line_color (glLabel *label)
+{
+ GList *selection_list;
+ GList *p;
+ glLabelObject *object;
+
+ gl_debug (DEBUG_LABEL, "");
+
+ g_return_val_if_fail (label && GL_IS_LABEL (label), FALSE);
+
+ selection_list = gl_label_get_selection_list (label);
+
+ for (p = selection_list; p != NULL; p = p->next)
+ {
+ object = GL_LABEL_OBJECT (p->data);
+
+ if (gl_label_object_can_line_color (object))
+ {
+ g_list_free (selection_list);
+ return TRUE;
+ }
+ }
+
+ g_list_free (selection_list);
+ return FALSE;
+}
+
+
+/*****************************************************************************/
+/* Can line width properties be set for selection? */
+/*****************************************************************************/
+gboolean
+gl_label_can_selection_line_width (glLabel *label)
+{
+ GList *selection_list;
+ GList *p;
+ glLabelObject *object;
+
+ gl_debug (DEBUG_LABEL, "");
+
+ g_return_val_if_fail (label && GL_IS_LABEL (label), FALSE);
+
+ selection_list = gl_label_get_selection_list (label);
+
+ for (p = selection_list; p != NULL; p = p->next)
+ {
+ object = GL_LABEL_OBJECT (p->data);
+
+ if (gl_label_object_can_line_width (object))
+ {
+ g_list_free (selection_list);
+ return TRUE;
+ }
+
+ }
+
+ g_list_free (selection_list);
+ return FALSE;
+}
+
+
+/*****************************************************************************/
+/* Delete selection from label. */
+/*****************************************************************************/
+void
+gl_label_delete_selection (glLabel *label)
+{
+ GList *selection_list;
+ GList *p;
+ glLabelObject *object;
+
+ gl_debug (DEBUG_LABEL, "START");
+
+ g_return_if_fail (label && GL_IS_LABEL (label));
+
+ begin_selection_op (label);
+
+ selection_list = gl_label_get_selection_list (label);
+
+ for ( p = selection_list; p != NULL; p = p->next )
+ {
+ object = GL_LABEL_OBJECT (p->data);
+
+ gl_label_delete_object (label, object);
+ }
+
+ g_list_free (selection_list);
+
+ end_selection_op (label);
+
+ gl_debug (DEBUG_LABEL, "END");
+}
+
+
+/****************************************************************************/
+/* Bring selection object to front/top. */
+/****************************************************************************/
+void
+gl_label_raise_selection_to_top (glLabel *label)
+{
+ GList *selection_list;
+ GList *p;
+ glLabelObject *object;
+
+ gl_debug (DEBUG_LABEL, "START");
+
+ selection_list = gl_label_get_selection_list (label);
+
+ for ( p = selection_list; p != NULL; p = p->next )
+ {
+ object = GL_LABEL_OBJECT (p->data);
+
+ label->priv->object_list = g_list_remove (label->priv->object_list, object);
+ }
+
+ /* Move to end of list, representing front most object */
+ label->priv->object_list = g_list_concat (label->priv->object_list, selection_list);
+
+ do_modify (label);
+
+ gl_debug (DEBUG_LABEL, "END");
+}
+
+
+/****************************************************************************/
+/* Send selection to rear/bottom. */
+/****************************************************************************/
+void
+gl_label_lower_selection_to_bottom (glLabel *label)
+{
+ GList *selection_list;
+ GList *p;
+ glLabelObject *object;
+
+ gl_debug (DEBUG_LABEL, "START");
+
+ selection_list = gl_label_get_selection_list (label);
+
+ for ( p = selection_list; p != NULL; p = p->next )
+ {
+ object = GL_LABEL_OBJECT (p->data);
+
+ label->priv->object_list = g_list_remove (label->priv->object_list, object);
+ }
+
+ /* Move to front of list, representing rear most object */
+ label->priv->object_list = g_list_concat (selection_list, label->priv->object_list);
+
+ do_modify (label);
+
+ gl_debug (DEBUG_LABEL, "END");
+}
+
+
+/*****************************************************************************/
+/* Rotate selected objects by given angle. */
+/*****************************************************************************/
+void
+gl_label_rotate_selection (glLabel *label,
+ gdouble theta_degs)
+{
+ GList *selection_list;
+ GList *p;
+ glLabelObject *object;
+
+ gl_debug (DEBUG_LABEL, "START");
+
+ g_return_if_fail (label && GL_IS_LABEL (label));
+
+ begin_selection_op (label);
+
+ selection_list = gl_label_get_selection_list (label);
+
+ for ( p = selection_list; p != NULL; p = p->next )
+ {
+ object = GL_LABEL_OBJECT (p->data);
+
+ gl_label_object_rotate (object, theta_degs);
+ }
+
+ g_list_free (selection_list);
+
+ end_selection_op (label);
+
+ gl_debug (DEBUG_LABEL, "END");
+}
+
+
+/*****************************************************************************/
+/* Rotate selected objects 90 degrees left. */
+/*****************************************************************************/
+void
+gl_label_rotate_selection_left (glLabel *label)
+{
+ GList *selection_list;
+ GList *p;
+ glLabelObject *object;
+
+ gl_debug (DEBUG_LABEL, "START");
+
+ g_return_if_fail (label && GL_IS_LABEL (label));
+
+ begin_selection_op (label);
+
+ selection_list = gl_label_get_selection_list (label);
+
+ for ( p = selection_list; p != NULL; p = p->next )
+ {
+ object = GL_LABEL_OBJECT (p->data);
+
+ gl_label_object_rotate (object, -90.0);
+ }
+
+ g_list_free (selection_list);
+
+ end_selection_op (label);
+
+ gl_debug (DEBUG_LABEL, "END");
+}
+
+
+/*****************************************************************************/
+/* Rotate selected objects 90 degrees right. */
+/*****************************************************************************/
+void
+gl_label_rotate_selection_right (glLabel *label)
+{
+ GList *selection_list;
+ GList *p;
+ glLabelObject *object;
+
+ gl_debug (DEBUG_LABEL, "START");
+
+ g_return_if_fail (label && GL_IS_LABEL (label));
+
+ begin_selection_op (label);
+
+ selection_list = gl_label_get_selection_list (label);
+
+ for ( p = selection_list; p != NULL; p = p->next )
+ {
+ object = GL_LABEL_OBJECT (p->data);
+
+ gl_label_object_rotate (object, 90.0);
+ }
+
+ g_list_free (selection_list);
+
+ end_selection_op (label);
+
+ gl_debug (DEBUG_LABEL, "END");
+}
+
+
+/*****************************************************************************/
+/* Flip selected objects horizontally. */
+/*****************************************************************************/
+void
+gl_label_flip_selection_horiz (glLabel *label)
+{
+ GList *selection_list;
+ GList *p;
+ glLabelObject *object;
+
+ gl_debug (DEBUG_LABEL, "START");
+
+ g_return_if_fail (label && GL_IS_LABEL (label));
+
+ begin_selection_op (label);
+
+ selection_list = gl_label_get_selection_list (label);
+
+ for ( p = selection_list; p != NULL; p = p->next )
+ {
+ object = GL_LABEL_OBJECT (p->data);
+
+ gl_label_object_flip_horiz (object);
+ }
+
+ g_list_free (selection_list);
+
+ end_selection_op (label);
+
+ gl_debug (DEBUG_LABEL, "END");
+}
+
+
+/*****************************************************************************/
+/* Flip selected objects vertically. */
+/*****************************************************************************/
+void
+gl_label_flip_selection_vert (glLabel *label)
+{
+ GList *selection_list;
+ GList *p;
+ glLabelObject *object;
+
+ gl_debug (DEBUG_LABEL, "START");
+
+ g_return_if_fail (label && GL_IS_LABEL (label));
+
+ begin_selection_op (label);
+
+ selection_list = gl_label_get_selection_list (label);
+
+ for ( p = selection_list; p != NULL; p = p->next )
+ {
+ object = GL_LABEL_OBJECT (p->data);
+
+ gl_label_object_flip_vert (object);
+ }
+
+ g_list_free (selection_list);
+
+ end_selection_op (label);
+
+ gl_debug (DEBUG_LABEL, "END");
+}
+
+
+/*****************************************************************************/
+/* Align selected objects to left most edge. */
+/*****************************************************************************/
+void
+gl_label_align_selection_left (glLabel *label)
+{
+ GList *selection_list;
+ GList *p;
+ glLabelObject *object;
+ gdouble dx, x1_min;
+ glLabelRegion obj_extent;
+
+ gl_debug (DEBUG_LABEL, "START");
+
+ g_return_if_fail (label && GL_IS_LABEL (label));
+
+ g_return_if_fail (!gl_label_is_selection_empty (label) &&
+ !gl_label_is_selection_atomic (label));
+
+ begin_selection_op (label);
+
+ selection_list = gl_label_get_selection_list (label);
+
+ /* find left most edge */
+ p = selection_list;
+ object = GL_LABEL_OBJECT (p->data);
+
+ gl_label_object_get_extent (object, &obj_extent);
+ x1_min = obj_extent.x1;
+ for (p = p->next; p != NULL; p = p->next)
+ {
+ object = GL_LABEL_OBJECT (p->data);
+
+ gl_label_object_get_extent (object, &obj_extent);
+ if ( obj_extent.x1 < x1_min ) x1_min = obj_extent.x1;
+ }
+
+ /* now adjust the object positions to line up the left edges */
+ for (p = selection_list; p != NULL; p = p->next)
+ {
+ object = GL_LABEL_OBJECT (p->data);
+
+ gl_label_object_get_extent (object, &obj_extent);
+ dx = x1_min - obj_extent.x1;
+ gl_label_object_set_position_relative (object, dx, 0.0);
+ }
+
+ g_list_free (selection_list);
+
+ end_selection_op (label);
+
+ gl_debug (DEBUG_LABEL, "END");
+}
+
+
+/*****************************************************************************/
+/* Align selected objects to right most edge. */
+/*****************************************************************************/
+void
+gl_label_align_selection_right (glLabel *label)
+{
+ GList *selection_list;
+ GList *p;
+ glLabelObject *object;
+ gdouble dx, x2_max;
+ glLabelRegion obj_extent;
+
+ gl_debug (DEBUG_LABEL, "START");
+
+ g_return_if_fail (label && GL_IS_LABEL (label));
+
+ g_return_if_fail (!gl_label_is_selection_empty (label) &&
+ !gl_label_is_selection_atomic (label));
+
+ begin_selection_op (label);
+
+ selection_list = gl_label_get_selection_list (label);
+
+ /* find left most edge */
+ p = selection_list;
+ object = GL_LABEL_OBJECT (p->data);
+
+ gl_label_object_get_extent (object, &obj_extent);
+ x2_max = obj_extent.x2;
+ for (p = p->next; p != NULL; p = p->next)
+ {
+ object = GL_LABEL_OBJECT (p->data);
+
+ gl_label_object_get_extent (object, &obj_extent);
+ if ( obj_extent.x2 > x2_max ) x2_max = obj_extent.x2;
+ }
+
+ /* now adjust the object positions to line up the left edges */
+ for (p = selection_list; p != NULL; p = p->next)
+ {
+ object = GL_LABEL_OBJECT (p->data);
+
+ gl_label_object_get_extent (object, &obj_extent);
+ dx = x2_max - obj_extent.x2;
+ gl_label_object_set_position_relative (object, dx, 0.0);
+ }
+
+ g_list_free (selection_list);
+
+ end_selection_op (label);
+
+ gl_debug (DEBUG_LABEL, "END");
+}
+
+
+/*****************************************************************************/
+/* Align selected objects to horizontal center of objects. */
+/*****************************************************************************/
+void
+gl_label_align_selection_hcenter (glLabel *label)
+{
+ GList *selection_list;
+ GList *p;
+ glLabelObject *object;
+ gdouble dx;
+ gdouble dxmin;
+ gdouble xsum, xavg;
+ glLabelRegion obj_extent;
+ gdouble xcenter;
+ gint n;
+
+ gl_debug (DEBUG_LABEL, "START");
+
+ g_return_if_fail (label && GL_IS_LABEL (label));
+
+ g_return_if_fail (!gl_label_is_selection_empty (label) &&
+ !gl_label_is_selection_atomic (label));
+
+ begin_selection_op (label);
+
+ selection_list = gl_label_get_selection_list (label);
+
+ /* find average center of objects */
+ xsum = 0.0;
+ n = 0;
+ for (p = selection_list; p != NULL; p = p->next)
+ {
+ object = GL_LABEL_OBJECT (p->data);
+
+ gl_label_object_get_extent (object, &obj_extent);
+ xsum += (obj_extent.x1 + obj_extent.x2) / 2.0;
+ n++;
+ }
+ xavg = xsum / n;
+
+ /* find center of object closest to average center */
+ p = selection_list;
+ object = GL_LABEL_OBJECT (p->data);
+
+ gl_label_object_get_extent (object, &obj_extent);
+ dxmin = fabs (xavg - (obj_extent.x1 + obj_extent.x2)/2.0);
+ xcenter = (obj_extent.x1 + obj_extent.x2)/2.0;
+ for (p = p->next; p != NULL; p = p->next)
+ {
+ object = GL_LABEL_OBJECT (p->data);
+
+ gl_label_object_get_extent (object, &obj_extent);
+ dx = fabs (xavg - (obj_extent.x1 + obj_extent.x2)/2.0);
+ if ( dx < dxmin )
+ {
+ dxmin = dx;
+ xcenter = (obj_extent.x1 + obj_extent.x2)/2.0;
+ }
+ }
+
+ /* now adjust the object positions to line up this center */
+ for (p = selection_list; p != NULL; p = p->next)
+ {
+ object = GL_LABEL_OBJECT (p->data);
+
+ gl_label_object_get_extent (object, &obj_extent);
+ dx = xcenter - (obj_extent.x1 + obj_extent.x2)/2.0;
+ gl_label_object_set_position_relative (object, dx, 0.0);
+ }
+
+ g_list_free (selection_list);
+
+ end_selection_op (label);
+
+ gl_debug (DEBUG_LABEL, "END");
+}
+
+
+/*****************************************************************************/
+/* Align selected objects to top most edge. */
+/*****************************************************************************/
+void
+gl_label_align_selection_top (glLabel *label)
+{
+ GList *selection_list;
+ GList *p;
+ glLabelObject *object;
+ gdouble dy, y1_min;
+ glLabelRegion obj_extent;
+
+ gl_debug (DEBUG_LABEL, "START");
+
+ g_return_if_fail (label && GL_IS_LABEL (label));
+
+ g_return_if_fail (!gl_label_is_selection_empty (label) &&
+ !gl_label_is_selection_atomic (label));
+
+ begin_selection_op (label);
+
+ selection_list = gl_label_get_selection_list (label);
+
+ /* find top most edge */
+ p = selection_list;
+ object = GL_LABEL_OBJECT (p->data);
+
+ gl_label_object_get_extent (object, &obj_extent);
+ y1_min = obj_extent.y1;
+ for (p = p->next; p != NULL; p = p->next)
+ {
+ object = GL_LABEL_OBJECT (p->data);
+
+ gl_label_object_get_extent (object, &obj_extent);
+ if ( obj_extent.y1 < y1_min ) y1_min = obj_extent.y1;
+ }
+
+ /* now adjust the object positions to line up the top edges */
+ for (p = selection_list; p != NULL; p = p->next)
+ {
+ object = GL_LABEL_OBJECT (p->data);
+
+ gl_label_object_get_extent (object, &obj_extent);
+ dy = y1_min - obj_extent.y1;
+ gl_label_object_set_position_relative (object, 0.0, dy);
+ }
+
+ g_list_free (selection_list);
+
+ end_selection_op (label);
+
+ gl_debug (DEBUG_LABEL, "END");
+}
+
+
+/*****************************************************************************/
+/* Align selected objects to bottom most edge. */
+/*****************************************************************************/
+void
+gl_label_align_selection_bottom (glLabel *label)
+{
+ GList *selection_list;
+ GList *p;
+ glLabelObject *object;
+ gdouble dy, y2_max;
+ glLabelRegion obj_extent;
+
+ gl_debug (DEBUG_LABEL, "START");
+
+ g_return_if_fail (label && GL_IS_LABEL (label));
+
+ g_return_if_fail (!gl_label_is_selection_empty (label) &&
+ !gl_label_is_selection_atomic (label));
+
+ begin_selection_op (label);
+
+ selection_list = gl_label_get_selection_list (label);
+
+ /* find bottom most edge */
+ p = selection_list;
+ object = GL_LABEL_OBJECT (p->data);
+
+ gl_label_object_get_extent (object, &obj_extent);
+ y2_max = obj_extent.y2;
+ for (p = p->next; p != NULL; p = p->next)
+ {
+ object = GL_LABEL_OBJECT (p->data);
+
+ gl_label_object_get_extent (object, &obj_extent);
+ if ( obj_extent.y2 > y2_max ) y2_max = obj_extent.y2;
+ }
+
+ /* now adjust the object positions to line up the bottom edges */
+ for (p = selection_list; p != NULL; p = p->next)
+ {
+ object = GL_LABEL_OBJECT (p->data);
+
+ gl_label_object_get_extent (object, &obj_extent);
+ dy = y2_max - obj_extent.y2;
+ gl_label_object_set_position_relative (object, 0.0, dy);
+ }
+
+ g_list_free (selection_list);
+
+ end_selection_op (label);
+
+ gl_debug (DEBUG_LABEL, "END");
+}
+
+
+/*****************************************************************************/
+/* Align selected objects to viertical center of objects. */
+/*****************************************************************************/
+void
+gl_label_align_selection_vcenter (glLabel *label)
+{
+ GList *selection_list;
+ GList *p;
+ glLabelObject *object;
+ gdouble dy;
+ gdouble dymin;
+ gdouble ysum, yavg;
+ glLabelRegion obj_extent;
+ gdouble ycenter;
+ gint n;
+
+ gl_debug (DEBUG_LABEL, "START");
+
+ g_return_if_fail (label && GL_IS_LABEL (label));
+
+ g_return_if_fail (!gl_label_is_selection_empty (label) &&
+ !gl_label_is_selection_atomic (label));
+
+ begin_selection_op (label);
+
+ selection_list = gl_label_get_selection_list (label);
+
+ /* find average center of objects */
+ ysum = 0.0;
+ n = 0;
+ for (p = selection_list; p != NULL; p = p->next)
+ {
+ object = GL_LABEL_OBJECT (p->data);
+
+ gl_label_object_get_extent (object, &obj_extent);
+ ysum += (obj_extent.y1 + obj_extent.y2) / 2.0;
+ n++;
+ }
+ yavg = ysum / n;
+
+ /* find center of object closest to average center */
+ p = selection_list;
+ object = GL_LABEL_OBJECT (p->data);
+
+ gl_label_object_get_extent (object, &obj_extent);
+ dymin = fabs (yavg - (obj_extent.y1 + obj_extent.y2)/2.0);
+ ycenter = (obj_extent.y1 + obj_extent.y2)/2.0;
+ for (p = p->next; p != NULL; p = p->next)
+ {
+ object = GL_LABEL_OBJECT (p->data);
+
+ gl_label_object_get_extent (object, &obj_extent);
+ dy = fabs (yavg - (obj_extent.y1 + obj_extent.y2)/2.0);
+ if ( dy < dymin )
+ {
+ dymin = dy;
+ ycenter = (obj_extent.y1 + obj_extent.y2)/2.0;
+ }
+ }
+
+ /* now adjust the object positions to line up this center */
+ for (p = selection_list; p != NULL; p = p->next)
+ {
+ object = GL_LABEL_OBJECT (p->data);
+
+ gl_label_object_get_extent (object, &obj_extent);
+ dy = ycenter - (obj_extent.y1 + obj_extent.y2)/2.0;
+ gl_label_object_set_position_relative (object, 0.0, dy);
+ }
+
+ g_list_free (selection_list);
+
+ end_selection_op (label);
+
+ gl_debug (DEBUG_LABEL, "END");
+}
+
+
+/*****************************************************************************/
+/* Center selected objects to in center of label. */
+/*****************************************************************************/
+void
+gl_label_center_selection_horiz (glLabel *label)
+{
+ GList *selection_list;
+ GList *p;
+ glLabelObject *object;
+ gdouble dx;
+ gdouble x_label_center;
+ gdouble x_obj_center;
+ glLabelRegion obj_extent;
+ gdouble w, h;
+
+ gl_debug (DEBUG_LABEL, "START");
+
+ g_return_if_fail (label && GL_IS_LABEL (label));
+
+ g_return_if_fail (!gl_label_is_selection_empty (label));
+
+ begin_selection_op (label);
+
+ gl_label_get_size (label, &w, &h);
+ x_label_center = w / 2.0;
+
+ /* adjust the object positions */
+ selection_list = gl_label_get_selection_list (label);
+ for (p = selection_list; p != NULL; p = p->next)
+ {
+ object = GL_LABEL_OBJECT (p->data);
+
+ gl_label_object_get_extent (object, &obj_extent);
+ x_obj_center = (obj_extent.x1 + obj_extent.x2) / 2.0;
+ dx = x_label_center - x_obj_center;
+ gl_label_object_set_position_relative (object, dx, 0.0);
+ }
+ g_list_free (selection_list);
+
+ end_selection_op (label);
+
+ gl_debug (DEBUG_LABEL, "END");
+}
+
+
+/*****************************************************************************/
+/* Center selected objects to in center of label. */
+/*****************************************************************************/
+void
+gl_label_center_selection_vert (glLabel *label)
+{
+ GList *selection_list;
+ GList *p;
+ glLabelObject *object;
+ gdouble dy;
+ gdouble y_label_center;
+ gdouble y_obj_center;
+ glLabelRegion obj_extent;
+ gdouble w, h;
+
+ gl_debug (DEBUG_LABEL, "START");
+
+ g_return_if_fail (label && GL_IS_LABEL (label));
+
+ g_return_if_fail (!gl_label_is_selection_empty (label));
+
+ begin_selection_op (label);
+
+ gl_label_get_size (label, &w, &h);
+ y_label_center = h / 2.0;
+
+ /* adjust the object positions */
+ selection_list = gl_label_get_selection_list (label);
+ for (p = selection_list; p != NULL; p = p->next)
+ {
+ object = GL_LABEL_OBJECT (p->data);
+
+ gl_label_object_get_extent (object, &obj_extent);
+ y_obj_center = (obj_extent.y1 + obj_extent.y2) / 2.0;
+ dy = y_label_center - y_obj_center;
+ gl_label_object_set_position_relative (object, 0.0, dy);
+ }
+ g_list_free (selection_list);
+
+ end_selection_op (label);
+
+ gl_debug (DEBUG_LABEL, "END");
+}
+
+
+/*****************************************************************************/
+/* Move selected objects */
+/*****************************************************************************/
+void
+gl_label_move_selection (glLabel *label,
+ gdouble dx,
+ gdouble dy)
+{
+ GList *selection_list;
+ GList *p;
+ glLabelObject *object;
+
+ gl_debug (DEBUG_LABEL, "START");
+
+ g_return_if_fail (label && GL_IS_LABEL (label));
+
+ begin_selection_op (label);
+
+ selection_list = gl_label_get_selection_list (label);
+
+ for (p = selection_list; p != NULL; p = p->next)
+ {
+ object = GL_LABEL_OBJECT (p->data);
+
+ gl_label_object_set_position_relative (object, dx, dy);
+ }
+
+ g_list_free (selection_list);
+
+ end_selection_op (label);
+
+ gl_debug (DEBUG_LABEL, "END");
+}
+
+
+/*****************************************************************************/
+/* Set font family for all text contained in selected objects. */
+/*****************************************************************************/
+void
+gl_label_set_selection_font_family (glLabel *label,
+ const gchar *font_family)
+{
+ GList *selection_list;
+ GList *p;
+ glLabelObject *object;
+
+ gl_debug (DEBUG_LABEL, "START");
+
+ g_return_if_fail (label && GL_IS_LABEL (label));
+
+ begin_selection_op (label);
+
+ selection_list = gl_label_get_selection_list (label);
+
+ for (p = selection_list; p != NULL; p = p->next)
+ {
+ object = GL_LABEL_OBJECT (p->data);
+ gl_label_object_set_font_family (object, font_family);
+ }
+
+ g_list_free (selection_list);
+
+ end_selection_op (label);
+
+ gl_debug (DEBUG_LABEL, "END");
+}
+
+
+/*****************************************************************************/
+/* Set font size for all text contained in selected objects. */
+/*****************************************************************************/
+void
+gl_label_set_selection_font_size (glLabel *label,
+ gdouble font_size)
+{
+ GList *selection_list;
+ GList *p;
+ glLabelObject *object;
+
+ gl_debug (DEBUG_LABEL, "START");
+
+ g_return_if_fail (label && GL_IS_LABEL (label));
+
+ begin_selection_op (label);
+
+ selection_list = gl_label_get_selection_list (label);
+
+ for (p = selection_list; p != NULL; p = p->next)
+ {
+ object = GL_LABEL_OBJECT (p->data);
+ gl_label_object_set_font_size (object, font_size);
+ }
+
+ g_list_free (selection_list);
+
+ end_selection_op (label);
+
+ gl_debug (DEBUG_LABEL, "END");
+}
+
+
+/*****************************************************************************/
+/* Set font weight for all text contained in selected objects. */
+/*****************************************************************************/
+void
+gl_label_set_selection_font_weight (glLabel *label,
+ PangoWeight font_weight)
+{
+ GList *selection_list;
+ GList *p;
+ glLabelObject *object;
+
+ gl_debug (DEBUG_LABEL, "START");
+
+ g_return_if_fail (label && GL_IS_LABEL (label));
+
+ selection_list = gl_label_get_selection_list (label);
+
+ for (p = selection_list; p != NULL; p = p->next)
+ {
+ object = GL_LABEL_OBJECT (p->data);
+ gl_label_object_set_font_weight (object, font_weight);
+ }
+
+ g_list_free (selection_list);
+
+
+ gl_debug (DEBUG_LABEL, "END");
+}
+
+
+/*****************************************************************************/
+/* Set font italic flag for all text contained in selected objects. */
+/*****************************************************************************/
+void
+gl_label_set_selection_font_italic_flag (glLabel *label,
+ gboolean font_italic_flag)
+{
+ GList *selection_list;
+ GList *p;
+ glLabelObject *object;
+
+ gl_debug (DEBUG_LABEL, "START");
+
+ g_return_if_fail (label && GL_IS_LABEL (label));
+
+ begin_selection_op (label);
+
+ selection_list = gl_label_get_selection_list (label);
+
+ for (p = selection_list; p != NULL; p = p->next)
+ {
+ object = GL_LABEL_OBJECT (p->data);
+ gl_label_object_set_font_italic_flag (object, font_italic_flag);
+ }
+
+ g_list_free (selection_list);
+
+ end_selection_op (label);
+
+ gl_debug (DEBUG_LABEL, "END");
+}
+
+
+/*****************************************************************************/
+/* Set text alignment for all text contained in selected objects. */
+/*****************************************************************************/
+void
+gl_label_set_selection_text_alignment (glLabel *label,
+ PangoAlignment text_alignment)
+{
+ GList *selection_list;
+ GList *p;
+ glLabelObject *object;
+
+ gl_debug (DEBUG_LABEL, "START");
+
+ g_return_if_fail (label && GL_IS_LABEL (label));
+
+ begin_selection_op (label);
+
+ selection_list = gl_label_get_selection_list (label);
+
+ for (p = selection_list; p != NULL; p = p->next)
+ {
+ object = GL_LABEL_OBJECT (p->data);
+ gl_label_object_set_text_alignment (object, text_alignment);
+ }
+
+ g_list_free (selection_list);
+
+ end_selection_op (label);
+
+ gl_debug (DEBUG_LABEL, "END");
+}
+
+
+/*****************************************************************************/
+/* Set text line spacing for all text contained in selected objects. */
+/*****************************************************************************/
+void
+gl_label_set_selection_text_line_spacing (glLabel *label,
+ gdouble text_line_spacing)
+{
+ GList *selection_list;
+ GList *p;
+ glLabelObject *object;
+
+ gl_debug (DEBUG_LABEL, "START");
+
+ g_return_if_fail (label && GL_IS_LABEL (label));
+
+ begin_selection_op (label);
+
+ selection_list = gl_label_get_selection_list (label);
+
+ for (p = selection_list; p != NULL; p = p->next)
+ {
+ object = GL_LABEL_OBJECT (p->data);
+ gl_label_object_set_text_line_spacing (object, text_line_spacing);
+ }
+
+ g_list_free (selection_list);
+
+ end_selection_op (label);
+
+ gl_debug (DEBUG_LABEL, "END");
+}
+
+
+/*****************************************************************************/
+/* Set text color for all text contained in selected objects. */
+/*****************************************************************************/
+void
+gl_label_set_selection_text_color (glLabel *label,
+ glColorNode *text_color_node)
+{
+ GList *selection_list;
+ GList *p;
+ glLabelObject *object;
+
+ gl_debug (DEBUG_LABEL, "START");
+
+ g_return_if_fail (label && GL_IS_LABEL (label));
+
+ begin_selection_op (label);
+
+ selection_list = gl_label_get_selection_list (label);
+
+ for (p = selection_list; p != NULL; p = p->next)
+ {
+ object = GL_LABEL_OBJECT (p->data);
+ gl_label_object_set_text_color (object, text_color_node);
+ }
+
+ g_list_free (selection_list);
+
+ end_selection_op (label);
+
+ gl_debug (DEBUG_LABEL, "END");
+}
+
+
+/*****************************************************************************/
+/* Set fill color for all selected objects. */
+/*****************************************************************************/
+void
+gl_label_set_selection_fill_color (glLabel *label,
+ glColorNode *fill_color_node)
+{
+ GList *selection_list;
+ GList *p;
+ glLabelObject *object;
+
+ gl_debug (DEBUG_LABEL, "START");
+
+ g_return_if_fail (label && GL_IS_LABEL (label));
+
+ begin_selection_op (label);
+
+ selection_list = gl_label_get_selection_list (label);
+
+ for (p = selection_list; p != NULL; p = p->next)
+ {
+ object = GL_LABEL_OBJECT (p->data);
+ gl_label_object_set_fill_color (object, fill_color_node);
+ }
+
+ g_list_free (selection_list);
+
+ end_selection_op (label);
+
+ gl_debug (DEBUG_LABEL, "END");
+}
+
+
+/*****************************************************************************/
+/* Set line color for all selected objects. */
+/*****************************************************************************/
+void
+gl_label_set_selection_line_color (glLabel *label,
+ glColorNode *line_color_node)
+{
+ GList *selection_list;
+ GList *p;
+ glLabelObject *object;
+
+ gl_debug (DEBUG_LABEL, "START");
+
+ g_return_if_fail (label && GL_IS_LABEL (label));
+
+ begin_selection_op (label);
+
+ selection_list = gl_label_get_selection_list (label);
+
+ for (p = selection_list; p != NULL; p = p->next)
+ {
+ object = GL_LABEL_OBJECT (p->data);
+ gl_label_object_set_line_color (object, line_color_node);
+ }
+
+ g_list_free (selection_list);
+
+ end_selection_op (label);
+
+ gl_debug (DEBUG_LABEL, "END");
+}
+
+
+/*****************************************************************************/
+/* Set line width for all selected objects. */
+/*****************************************************************************/
+void
+gl_label_set_selection_line_width (glLabel *label,
+ gdouble line_width)
+{
+ GList *selection_list;
+ GList *p;
+ glLabelObject *object;
+
+ gl_debug (DEBUG_LABEL, "START");
+
+ g_return_if_fail (label && GL_IS_LABEL (label));
+
+ begin_selection_op (label);
+
+ selection_list = gl_label_get_selection_list (label);
+
+ for (p = selection_list; p != NULL; p = p->next)
+ {
+ object = GL_LABEL_OBJECT (p->data);
+ gl_label_object_set_line_width (object, line_width);
+ }
+
+ g_list_free (selection_list);
+
+ end_selection_op (label);
+
+ gl_debug (DEBUG_LABEL, "END");
+}
+
+
+/*****************************************************************************/
+/* "Cut" selected items and place on clipboard. */
+/*****************************************************************************/
+void
+gl_label_cut_selection (glLabel *label,
+ GtkWidget *owner)
+{
+ gl_debug (DEBUG_LABEL, "START");
+
+ g_return_if_fail (label && GL_IS_LABEL (label));
+ g_return_if_fail (owner && GTK_IS_WIDGET (owner));
+
+ gl_label_copy_selection (label, owner);
+ gl_label_delete_selection (label);
+
+ gl_debug (DEBUG_LABEL, "END");
+}
+
+
+/*****************************************************************************/
+/* "Copy" selected items to clipboard. */
+/*****************************************************************************/
+void
+gl_label_copy_selection (glLabel *label,
+ GtkWidget *owner)
+{
+ GList *selection_list;
+ GtkClipboard *clipboard;
+ glLabel *label_copy;
+ GList *p;
+ glLabelObject *object;
+ gchar *buffer;
+ glXMLLabelStatus status;
+ const GdkPixbuf *pixbuf;
+
+ gl_debug (DEBUG_LABEL, "START");
+
+ g_return_if_fail (label && GL_IS_LABEL (label));
+ g_return_if_fail (owner && GTK_IS_WIDGET (owner));
+
+ selection_list = gl_label_get_selection_list (label);
+
+ if (selection_list)
+ {
+ clipboard = gtk_widget_get_clipboard (owner, GLABELS_CLIPBOARD);
+ label_copy = GL_LABEL(gl_label_new ());
+
+ gl_label_set_template (label_copy, label->priv->template);
+ gl_label_set_rotate_flag (label_copy, label->priv->rotate_flag);
+
+ for (p = selection_list; p != NULL; p = p->next)
+ {
+ object = GL_LABEL_OBJECT (p->data);
+
+ gl_label_object_dup (object, label_copy);
+ }
+
+ buffer = gl_xml_label_save_buffer (label_copy, &status);
+
+ gtk_clipboard_set_text (clipboard, buffer, -1);
+
+ g_free (buffer);
+ g_object_unref (G_OBJECT (label_copy));
+
+ }
+
+ /*
+ * We may also want to make text and images available on standard
+ * clipboard.
+ */
+ if ( gl_label_is_selection_atomic (label) )
+ {
+ clipboard = gtk_widget_get_clipboard (owner, GDK_SELECTION_CLIPBOARD);
+
+ object = GL_LABEL_OBJECT (selection_list->data);
+
+ gl_label_object_copy_to_clipboard (object, clipboard);
+ }
+
+ g_list_free (selection_list);
+
+ gl_debug (DEBUG_LABEL, "END");
+}
+
+
+/*****************************************************************************/
+/* "Paste" from private clipboard selection. */
+/*****************************************************************************/
+void
+gl_label_paste (glLabel *label,
+ GtkWidget *owner)
+{
+ GtkClipboard *clipboard;
+
+ gl_debug (DEBUG_LABEL, "START");
+
+ g_return_if_fail (label && GL_IS_LABEL (label));
+ g_return_if_fail (owner && GTK_IS_WIDGET (owner));
+
+ clipboard = gtk_widget_get_clipboard (owner, GLABELS_CLIPBOARD);
+
+ gtk_clipboard_request_text (clipboard,
+ (GtkClipboardTextReceivedFunc)paste_received_cb,
+ label);
+
+ gl_debug (DEBUG_LABEL, "END");
+}
+
+
+/****************************************************************************/
+/* Paste received callback. */
+/****************************************************************************/
+static void
+paste_received_cb (GtkClipboard *clipboard,
+ const gchar *buffer,
+ glLabel *label)
+{
+ glLabel *label_copy;
+ glXMLLabelStatus status;
+ GList *p;
+ glLabelObject *object, *newobject;
+
+ label_copy = gl_xml_label_open_buffer (buffer, &status);
+
+ if ( label_copy )
+ {
+ for (p = label_copy->priv->object_list; p != NULL; p = p->next)
+ {
+ object = (glLabelObject *) p->data;
+ newobject = gl_label_object_dup (object, label);
+
+ gl_debug (DEBUG_LABEL, "object pasted");
+ }
+
+ g_object_unref (G_OBJECT (label_copy));
+ }
+}
+
+
+/****************************************************************************/
+/* Set default font family. */
+/****************************************************************************/
+void
+gl_label_set_default_font_family (glLabel *label,
+ const gchar *font_family)
+{
+ gl_debug (DEBUG_LABEL, "START");
+
+ g_return_if_fail (label && GL_IS_LABEL (label));
+
+ g_free (label->priv->default_font_family);
+ label->priv->default_font_family = g_strdup (font_family);
+
+ gl_debug (DEBUG_LABEL, "END");
+}
+
+
+/****************************************************************************/
+/* Set default font size. */
+/****************************************************************************/
+void
+gl_label_set_default_font_size (glLabel *label,
+ gdouble font_size)
+{
+ gl_debug (DEBUG_LABEL, "START");
+
+ g_return_if_fail (label && GL_IS_LABEL (label));
+
+ label->priv->default_font_size = font_size;
+
+ gl_debug (DEBUG_LABEL, "END");
+}
+
+
+/****************************************************************************/
+/* Set default font weight. */
+/****************************************************************************/
+void
+gl_label_set_default_font_weight (glLabel *label,
+ PangoWeight font_weight)
+{
+ gl_debug (DEBUG_LABEL, "START");
+
+ g_return_if_fail (label && GL_IS_LABEL (label));
+
+ label->priv->default_font_weight = font_weight;
+
+ gl_debug (DEBUG_LABEL, "END");
+}
+
/****************************************************************************/
-/* Is label modified? */
+/* Set default font italic flag. */
/****************************************************************************/
-gboolean
-gl_label_is_modified (glLabel *label)
+void
+gl_label_set_default_font_italic_flag (glLabel *label,
+ gboolean font_italic_flag)
{
- gl_debug (DEBUG_LABEL, "return %d", label->priv->modified_flag);
- return label->priv->modified_flag;
+ gl_debug (DEBUG_LABEL, "START");
+
+ g_return_if_fail (label && GL_IS_LABEL (label));
+
+ label->priv->default_font_italic_flag = font_italic_flag;
+
+ gl_debug (DEBUG_LABEL, "END");
}
/****************************************************************************/
-/* Is label untitled? */
+/* Set default text color. */
/****************************************************************************/
-gboolean
-gl_label_is_untitled (glLabel *label)
+void
+gl_label_set_default_text_color (glLabel *label,
+ guint text_color)
{
- gl_debug (DEBUG_LABEL, "return %d",(label->priv->filename == NULL));
- return (label->priv->filename == NULL);
+ gl_debug (DEBUG_LABEL, "START");
+
+ g_return_if_fail (label && GL_IS_LABEL (label));
+
+ label->priv->default_text_color = text_color;
+
+ gl_debug (DEBUG_LABEL, "END");
}
/****************************************************************************/
-/* Can undo? */
+/* Set default text alignment. */
/****************************************************************************/
-gboolean
-gl_label_can_undo (glLabel *label)
+void
+gl_label_set_default_text_alignment (glLabel *label,
+ PangoAlignment text_alignment)
{
- return FALSE;
+ gl_debug (DEBUG_LABEL, "START");
+
+ g_return_if_fail (label && GL_IS_LABEL (label));
+
+ label->priv->default_text_alignment = text_alignment;
+ gl_debug (DEBUG_LABEL, "END");
}
/****************************************************************************/
-/* Can redo? */
+/* Set default text line spacing. */
/****************************************************************************/
-gboolean
-gl_label_can_redo (glLabel *label)
+void
+gl_label_set_default_text_line_spacing (glLabel *label,
+ gdouble text_line_spacing)
{
- return FALSE;
+ gl_debug (DEBUG_LABEL, "START");
+
+ g_return_if_fail (label && GL_IS_LABEL (label));
+
+ label->priv->default_text_line_spacing = text_line_spacing;
+
+ gl_debug (DEBUG_LABEL, "END");
}
/****************************************************************************/
-/* Set filename. */
+/* Set default line width. */
/****************************************************************************/
void
-gl_label_set_filename (glLabel *label,
- const gchar *filename)
+gl_label_set_default_line_width (glLabel *label,
+ gdouble line_width)
{
- label->priv->filename = g_strdup (filename);
+ gl_debug (DEBUG_LABEL, "START");
- g_signal_emit (G_OBJECT(label), signals[NAME_CHANGED], 0);
+ g_return_if_fail (label && GL_IS_LABEL (label));
+
+ label->priv->default_line_width = line_width;
+
+ gl_debug (DEBUG_LABEL, "END");
}
/****************************************************************************/
-/* Clear modified flag. */
+/* Set default line color. */
/****************************************************************************/
void
-gl_label_clear_modified (glLabel *label)
+gl_label_set_default_line_color (glLabel *label,
+ guint line_color)
{
+ gl_debug (DEBUG_LABEL, "START");
- if ( label->priv->modified_flag ) {
-
- label->priv->modified_flag = FALSE;
+ g_return_if_fail (label && GL_IS_LABEL (label));
- g_signal_emit (G_OBJECT(label), signals[MODIFIED_CHANGED], 0);
- }
+ label->priv->default_line_color = line_color;
+ gl_debug (DEBUG_LABEL, "END");
}
/****************************************************************************/
-/* Set compression level. */
+/* Set default fill color. */
/****************************************************************************/
void
-gl_label_set_compression (glLabel *label,
- gint compression)
+gl_label_set_default_fill_color (glLabel *label,
+ guint fill_color)
{
- gl_debug (DEBUG_LABEL, "set %d", compression);
+ gl_debug (DEBUG_LABEL, "START");
- /* Older versions of libxml2 always return a -1 for documents "read in," so
- * default to 9. Also, default to 9 for anything else out of range. */
- if ((compression < 0) || (compression >9)) {
- compression = 9;
- }
+ g_return_if_fail (label && GL_IS_LABEL (label));
- gl_debug (DEBUG_LABEL, "actual set %d", compression);
- label->priv->compression = compression;
+ label->priv->default_fill_color = fill_color;
+
+ gl_debug (DEBUG_LABEL, "END");
}
/****************************************************************************/
-/* Get compression level. */
+/* Get default font family. */
/****************************************************************************/
-gint
-gl_label_get_compression (glLabel *label)
+gchar *
+gl_label_get_default_font_family (glLabel *label)
{
- gl_debug (DEBUG_LABEL, "return %d", label->priv->compression);
- return label->priv->compression;
+ gl_debug (DEBUG_LABEL, "START");
+
+ g_return_val_if_fail (label && GL_IS_LABEL (label), NULL);
+
+ gl_debug (DEBUG_LABEL, "END");
+
+ return g_strdup (label->priv->default_font_family);
+}
+
+
+/****************************************************************************/
+/* Get default font size. */
+/****************************************************************************/
+gdouble
+gl_label_get_default_font_size (glLabel *label)
+{
+ gl_debug (DEBUG_LABEL, "START");
+
+ g_return_val_if_fail (label && GL_IS_LABEL (label), 12.0);
+
+ gl_debug (DEBUG_LABEL, "END");
+
+ return label->priv->default_font_size;
+}
+
+
+/****************************************************************************/
+/* Get default font weight. */
+/****************************************************************************/
+PangoWeight
+gl_label_get_default_font_weight (glLabel *label)
+{
+ gl_debug (DEBUG_LABEL, "START");
+
+ g_return_val_if_fail (label && GL_IS_LABEL (label), PANGO_WEIGHT_NORMAL);
+
+ gl_debug (DEBUG_LABEL, "END");
+
+ return label->priv->default_font_weight;
+}
+
+
+/****************************************************************************/
+/* Get default font italic flag. */
+/****************************************************************************/
+gboolean
+gl_label_get_default_font_italic_flag (glLabel *label)
+{
+ gl_debug (DEBUG_LABEL, "START");
+
+ g_return_val_if_fail (label && GL_IS_LABEL (label), FALSE);
+
+ gl_debug (DEBUG_LABEL, "END");
+
+ return label->priv->default_font_italic_flag;
+}
+
+
+/****************************************************************************/
+/* Get default text color. */
+/****************************************************************************/
+guint
+gl_label_get_default_text_color (glLabel *label)
+{
+ gl_debug (DEBUG_LABEL, "START");
+
+ g_return_val_if_fail (label && GL_IS_LABEL (label), 0);
+
+ gl_debug (DEBUG_LABEL, "END");
+
+ return label->priv->default_text_color;
+}
+
+
+/****************************************************************************/
+/* Get default text alignment. */
+/****************************************************************************/
+PangoAlignment
+gl_label_get_default_text_alignment (glLabel *label)
+{
+ gl_debug (DEBUG_LABEL, "START");
+
+ g_return_val_if_fail (label && GL_IS_LABEL (label), PANGO_ALIGN_LEFT);
+
+ gl_debug (DEBUG_LABEL, "END");
+
+ return label->priv->default_text_alignment;
+}
+
+
+/****************************************************************************/
+/* Get default text line spacing. */
+/****************************************************************************/
+gdouble
+gl_label_get_default_text_line_spacing (glLabel *label)
+{
+ gl_debug (DEBUG_LABEL, "START");
+
+ g_return_val_if_fail (label && GL_IS_LABEL (label), 1.0);
+
+ gl_debug (DEBUG_LABEL, "END");
+
+ return label->priv->default_text_line_spacing;
+}
+
+
+/****************************************************************************/
+/* Get default line width. */
+/****************************************************************************/
+gdouble
+gl_label_get_default_line_width (glLabel *label)
+{
+ gl_debug (DEBUG_LABEL, "START");
+
+ g_return_val_if_fail (label && GL_IS_LABEL (label), 1.0);
+
+ gl_debug (DEBUG_LABEL, "END");
+
+ return label->priv->default_line_width;
+}
+
+
+/****************************************************************************/
+/* Get default line color. */
+/****************************************************************************/
+guint
+gl_label_get_default_line_color (glLabel *label)
+{
+ gl_debug (DEBUG_LABEL, "START");
+
+ g_return_val_if_fail (label && GL_IS_LABEL (label), 0);
+
+ gl_debug (DEBUG_LABEL, "END");
+
+ return label->priv->default_line_color;
+}
+
+
+/****************************************************************************/
+/* Get default fill color. */
+/****************************************************************************/
+guint
+gl_label_get_default_fill_color (glLabel *label)
+{
+ gl_debug (DEBUG_LABEL, "START");
+
+ g_return_val_if_fail (label && GL_IS_LABEL (label), 0);
+
+ gl_debug (DEBUG_LABEL, "END");
+
+ return label->priv->default_fill_color;
}
g_return_if_fail (label && GL_IS_LABEL (label));
- for (p_obj = label->objects; p_obj != NULL; p_obj = p_obj->next)
+ for (p_obj = label->priv->object_list; p_obj != NULL; p_obj = p_obj->next)
{
object = GL_LABEL_OBJECT (p_obj->data);
}
+/****************************************************************************/
+/* Get object located at coordinates. */
+/****************************************************************************/
+glLabelObject *gl_label_object_at (glLabel *label,
+ cairo_t *cr,
+ gdouble x_pixels,
+ gdouble y_pixels)
+{
+ GList *p_obj;
+ glLabelObject *object;
+
+ g_return_val_if_fail (label && GL_IS_LABEL (label), NULL);
+
+ for (p_obj = g_list_last (label->priv->object_list); p_obj != NULL; p_obj = p_obj->prev)
+ {
+ object = GL_LABEL_OBJECT (p_obj->data);
+
+ if (gl_label_object_is_located_at (object, cr, x_pixels, y_pixels))
+ {
+ return object;
+ }
+
+ }
+
+ return NULL;
+}
+
+
+/****************************************************************************/
+/* Return handle and associated object at coordinates. */
+/****************************************************************************/
+glLabelObject *
+gl_label_get_handle_at (glLabel *label,
+ cairo_t *cr,
+ gdouble x_pixels,
+ gdouble y_pixels,
+ glLabelObjectHandle *handle)
+{
+ GList *selection_list;
+ GList *p_obj;
+ glLabelObject *object;
+
+ g_return_val_if_fail (label && GL_IS_LABEL (label), NULL);
+
+ selection_list = gl_label_get_selection_list (label);
+
+ for (p_obj = g_list_last (selection_list); p_obj != NULL; p_obj = p_obj->prev)
+ {
+
+ object = GL_LABEL_OBJECT (p_obj->data);
+
+ if ((*handle = gl_label_object_handle_at (object, cr, x_pixels, y_pixels)))
+ {
+ g_list_free (selection_list);
+ return object;
+ }
+
+ }
+
+ g_list_free (selection_list);
+
+ *handle = GL_LABEL_OBJECT_HANDLE_NONE;
+ return NULL;
+}
+
+
+/****************************************************************************/
+/* Can undo? */
+/****************************************************************************/
+gboolean
+gl_label_can_undo (glLabel *label)
+{
+ return FALSE;
+}
+
+
+/****************************************************************************/
+/* Can redo? */
+/****************************************************************************/
+gboolean
+gl_label_can_redo (glLabel *label)
+{
+ return FALSE;
+}
+
+
/*
#ifndef __LABEL_H__
#define __LABEL_H__
-#include <glib-object.h>
+#include <gtk/gtk.h>
#include <cairo.h>
#include <libglabels/libglabels.h>
#include "merge.h"
+#include "color.h"
#include "pixbuf-cache.h"
G_BEGIN_DECLS
struct _glLabel {
GObject object;
- lglTemplate *template;
- gboolean rotate_flag;
-
- GList *objects;
-
glLabelPrivate *priv;
};
struct _glLabelClass {
GObjectClass parent_class;
- void (*changed) (glLabel *label, gpointer user_data);
-
- void (*name_changed) (glLabel *label, gpointer user_data);
+ void (*selection_changed) (glLabel *view,
+ gpointer user_data);
- void (*modified_changed) (glLabel *label, gpointer user_data);
+ void (*changed) (glLabel *label,
+ gpointer user_data);
- void (*merge_changed) (glLabel *label, gpointer user_data);
+ void (*name_changed) (glLabel *label,
+ gpointer user_data);
- void (*size_changed) (glLabel *label, gpointer user_data);
+ void (*modified_changed) (glLabel *label,
+ gpointer user_data);
- void (*object_added) (glLabel *label,
- glLabelObject *object,
- gpointer user_data);
+ void (*merge_changed) (glLabel *label,
+ gpointer user_data);
+ void (*size_changed) (glLabel *label,
+ gpointer user_data);
};
GObject *gl_label_new (void);
-void gl_label_add_object (glLabel *label,
- glLabelObject *object);
+void gl_label_set_filename (glLabel *label,
+ const gchar *filename);
-void gl_label_remove_object (glLabel *label,
- glLabelObject *object);
+gchar *gl_label_get_filename (glLabel *label);
-void gl_label_raise_object_to_top (glLabel *label,
- glLabelObject *object);
+gchar *gl_label_get_short_name (glLabel *label);
-void gl_label_lower_object_to_bottom (glLabel *label,
- glLabelObject *object);
+gboolean gl_label_is_untitled (glLabel *label);
+
+
+void gl_label_set_compression (glLabel *label,
+ gint compression);
+gint gl_label_get_compression (glLabel *label);
+
+
+void gl_label_set_modified (glLabel *label);
+
+void gl_label_clear_modified (glLabel *label);
+
+gboolean gl_label_is_modified (glLabel *label);
+
+
+void gl_label_set_template (glLabel *label,
+ const lglTemplate *template);
-void gl_label_set_template (glLabel *label,
- lglTemplate *template);
+const lglTemplate *gl_label_get_template (glLabel *label);
void gl_label_set_rotate_flag (glLabel *label,
gboolean rotate_flag);
+gboolean gl_label_get_rotate_flag (glLabel *label);
+
void gl_label_get_size (glLabel *label,
gdouble *w,
gdouble *h);
glMerge *gl_label_get_merge (glLabel *label);
+GHashTable *gl_label_get_pixbuf_cache (glLabel *label);
-gchar *gl_label_get_filename (glLabel *label);
-gchar *gl_label_get_short_name (glLabel *label);
+void gl_label_add_object (glLabel *label,
+ glLabelObject *object);
-GHashTable *gl_label_get_pixbuf_cache (glLabel *label);
-gboolean gl_label_is_modified (glLabel *label);
+void gl_label_delete_object (glLabel *label,
+ glLabelObject *object);
-gboolean gl_label_is_untitled (glLabel *label);
+const GList *gl_label_get_object_list (glLabel *label);
-gboolean gl_label_can_undo (glLabel *label);
-gboolean gl_label_can_redo (glLabel *label);
+/*
+ * Modify selection methods
+ */
+void gl_label_select_object (glLabel *label,
+ glLabelObject *object);
-void gl_label_set_filename (glLabel *label,
- const gchar *filename);
+void gl_label_unselect_object (glLabel *label,
+ glLabelObject *object);
-void gl_label_clear_modified (glLabel *label);
+void gl_label_select_all (glLabel *label);
-void gl_label_set_compression (glLabel *label,
- gint compression);
+void gl_label_unselect_all (glLabel *label);
-gint gl_label_get_compression (glLabel *label);
+void gl_label_select_region (glLabel *label,
+ glLabelRegion *region);
+
+
+/*
+ * Selection query methods
+ */
+gboolean gl_label_is_selection_empty (glLabel *label);
+
+gboolean gl_label_is_selection_atomic (glLabel *label);
+
+glLabelObject *gl_label_get_1st_selected_object (glLabel *label);
+
+GList *gl_label_get_selection_list (glLabel *label);
+
+gboolean gl_label_can_selection_text (glLabel *label);
+
+gboolean gl_label_can_selection_fill (glLabel *label);
+
+gboolean gl_label_can_selection_line_color(glLabel *label);
+
+gboolean gl_label_can_selection_line_width(glLabel *label);
+
+
+/*
+ * Perform operations on selections
+ */
+void gl_label_delete_selection (glLabel *label);
+
+void gl_label_raise_selection_to_top (glLabel *label);
+
+void gl_label_lower_selection_to_bottom (glLabel *label);
+
+void gl_label_rotate_selection (glLabel *label,
+ gdouble theta_degs);
+
+void gl_label_rotate_selection_left (glLabel *label);
+
+void gl_label_rotate_selection_right (glLabel *label);
+
+void gl_label_flip_selection_horiz (glLabel *label);
-void gl_label_draw (glLabel *label,
+void gl_label_flip_selection_vert (glLabel *label);
+
+void gl_label_align_selection_left (glLabel *label);
+
+void gl_label_align_selection_right (glLabel *label);
+
+void gl_label_align_selection_hcenter (glLabel *label);
+
+void gl_label_align_selection_top (glLabel *label);
+
+void gl_label_align_selection_bottom (glLabel *label);
+
+void gl_label_align_selection_vcenter (glLabel *label);
+
+void gl_label_center_selection_horiz (glLabel *label);
+
+void gl_label_center_selection_vert (glLabel *label);
+
+void gl_label_move_selection (glLabel *label,
+ gdouble dx,
+ gdouble dy);
+
+void gl_label_set_selection_font_family(glLabel *label,
+ const gchar *font_family);
+
+void gl_label_set_selection_font_size (glLabel *label,
+ gdouble font_size);
+
+void gl_label_set_selection_font_weight(glLabel *label,
+ PangoWeight font_weight);
+
+void gl_label_set_selection_font_italic_flag (glLabel *label,
+ gboolean font_italic_flag);
+
+void gl_label_set_selection_text_alignment (glLabel *label,
+ PangoAlignment text_alignment);
+
+void gl_label_set_selection_text_line_spacing (glLabel *label,
+ gdouble text_line_spacing);
+
+void gl_label_set_selection_text_color (glLabel *label,
+ glColorNode *text_color_node);
+
+void gl_label_set_selection_fill_color (glLabel *label,
+ glColorNode *fill_color_node);
+
+void gl_label_set_selection_line_color (glLabel *label,
+ glColorNode *line_color_node);
+
+void gl_label_set_selection_line_width (glLabel *label,
+ gdouble line_width);
+
+
+/*
+ * Clipboard operations
+ */
+void gl_label_cut_selection (glLabel *label,
+ GtkWidget *owner);
+
+void gl_label_copy_selection (glLabel *label,
+ GtkWidget *owner);
+
+void gl_label_paste (glLabel *label,
+ GtkWidget *owner);
+
+
+/*
+ * Set/get current default values.
+ */
+void gl_label_set_default_font_family (glLabel *label,
+ const gchar *font_family);
+
+void gl_label_set_default_font_size (glLabel *label,
+ gdouble font_size);
+
+void gl_label_set_default_font_weight (glLabel *label,
+ PangoWeight font_weight);
+
+void gl_label_set_default_font_italic_flag (glLabel *label,
+ gboolean font_italic_flag);
+
+void gl_label_set_default_text_color (glLabel *label,
+ guint text_color);
+
+void gl_label_set_default_text_alignment (glLabel *label,
+ PangoAlignment text_alignment);
+
+void gl_label_set_default_line_width (glLabel *label,
+ gdouble line_width);
+
+void gl_label_set_default_line_color (glLabel *label,
+ guint line_color);
+
+void gl_label_set_default_fill_color (glLabel *label,
+ guint fill_color);
+
+void gl_label_set_default_text_line_spacing(glLabel *label,
+ gdouble text_line_spacing);
+
+gchar *gl_label_get_default_font_family (glLabel *label);
+
+gdouble gl_label_get_default_font_size (glLabel *label);
+
+PangoWeight gl_label_get_default_font_weight (glLabel *label);
+
+gboolean gl_label_get_default_font_italic_flag (glLabel *label);
+
+guint gl_label_get_default_text_color (glLabel *label);
+
+PangoAlignment gl_label_get_default_text_alignment (glLabel *label);
+
+gdouble gl_label_get_default_text_line_spacing(glLabel *label);
+
+gdouble gl_label_get_default_line_width (glLabel *label);
+
+guint gl_label_get_default_line_color (glLabel *label);
+
+guint gl_label_get_default_fill_color (glLabel *view);
+
+
+/*
+ * Drawing methods
+ */
+void gl_label_draw (glLabel *label,
cairo_t *cr,
gboolean screen_flag,
glMergeRecord *record);
+glLabelObject *gl_label_object_at (glLabel *label,
+ cairo_t *cr,
+ gdouble x_pixels,
+ gdouble y_pixels);
+
+glLabelObject *gl_label_get_handle_at (glLabel *label,
+ cairo_t *cr,
+ gdouble x_pixels,
+ gdouble y_pixels,
+ glLabelObjectHandle *handle);
+
+
+
+
+
+/*
+ * Undo/Redo methods
+ */
+gboolean gl_label_can_undo (glLabel *label);
+
+gboolean gl_label_can_redo (glLabel *label);
+
+
G_END_DECLS
!editor->priv->data_format_fixed_flag);
}
- /* Emit our "changed" signal */
- g_signal_emit (G_OBJECT (editor), gl_object_editor_signals[CHANGED], 0);
+ gl_object_editor_changed_cb (editor);
}
g_free (style_string);
if (gtk_toggle_button_get_active (GTK_TOGGLE_BUTTON (editor->priv->bc_color_radio))) {
gtk_widget_set_sensitive (editor->priv->bc_color_combo, TRUE);
gtk_widget_set_sensitive (editor->priv->bc_key_combo, FALSE);
- } else {
+ } else {
gtk_widget_set_sensitive (editor->priv->bc_color_combo, FALSE);
gtk_widget_set_sensitive (editor->priv->bc_key_combo, TRUE);
}
- /* Emit our "changed" signal */
- g_signal_emit (G_OBJECT (editor), gl_object_editor_signals[CHANGED], 0);
-
- gl_debug (DEBUG_EDITOR, "END");
+ gl_object_editor_changed_cb (editor);
}
!editor->priv->data_format_fixed_flag);
}
- /* Emit our "changed" signal */
- g_signal_emit (G_OBJECT (editor), gl_object_editor_signals[CHANGED], 0);
+ gl_object_editor_changed_cb (editor);
gl_debug (DEBUG_WDGT, "END");
}
{
gl_debug (DEBUG_EDITOR, "START");
+ if (color_node == NULL)
+ {
+ return;
+ }
+
editor->priv->stop_signals = TRUE;
gtk_widget_set_sensitive (editor->priv->fill_key_radio, merge_flag);
}
- /* Emit our "changed" signal */
- g_signal_emit (G_OBJECT (editor), gl_object_editor_signals[CHANGED], 0);
+ gl_object_editor_changed_cb (editor);
gl_debug (DEBUG_EDITOR, "END");
}
gtk_widget_set_sensitive (editor->priv->img_key_combo, TRUE);
}
- /* Emit our "changed" signal */
- g_signal_emit (G_OBJECT (editor), gl_object_editor_signals[CHANGED], 0);
+ gl_object_editor_changed_cb (editor);
gl_debug (DEBUG_WDGT, "END");
}
GtkWidget *preview;
char *filename;
GdkPixbuf *pixbuf;
- gboolean have_preview;
+
+ gl_debug (DEBUG_EDITOR, "START");
preview = GTK_WIDGET (data);
filename = gtk_file_chooser_get_preview_filename (file_chooser);
if (filename) {
+ gl_debug (DEBUG_EDITOR, "filename =\"%s\"", filename);
pixbuf = gdk_pixbuf_new_from_file_at_size (filename, 128, 128, NULL);
- have_preview = (pixbuf != NULL);
- g_free (filename);
-
- gtk_image_set_from_pixbuf (GTK_IMAGE (preview), pixbuf);
- g_object_unref (G_OBJECT (pixbuf));
+ if (pixbuf != NULL)
+ {
+ gtk_image_set_from_pixbuf (GTK_IMAGE (preview), pixbuf);
+ g_object_unref (G_OBJECT (pixbuf));
- gtk_file_chooser_set_preview_widget_active (file_chooser,
- have_preview);
+ gtk_file_chooser_set_preview_widget_active (file_chooser,
+ TRUE);
+ }
+ g_free (filename);
} else {
gtk_file_chooser_set_preview_widget_active (file_chooser, FALSE);
}
+
+ gl_debug (DEBUG_EDITOR, "END");
}
filename = gtk_file_chooser_get_filename (GTK_FILE_CHOOSER(editor->priv->img_file_button));
if (filename != NULL)
{
- /* Emit our "changed" signal */
- g_signal_emit (G_OBJECT (editor), gl_object_editor_signals[CHANGED], 0);
+ gl_object_editor_changed_cb (editor);
}
g_free (filename);
{
gl_debug (DEBUG_EDITOR, "START");
+ if (color_node == NULL)
+ {
+ return;
+ }
+
editor->priv->stop_signals = TRUE;
gl_debug (DEBUG_EDITOR, "color field %s(%d) / %X", color_node->key, color_node->field_flag, color_node->color);
}
- /* Emit our "changed" signal */
- g_signal_emit (G_OBJECT (editor), gl_object_editor_signals[CHANGED], 0);
+ gl_object_editor_changed_cb (editor);
gl_debug (DEBUG_EDITOR, "END");
}
/* Connect signals */
g_signal_connect_swapped (G_OBJECT (editor->priv->lsize_r_spin),
"changed",
- G_CALLBACK (gl_object_editor_changed_cb),
+ G_CALLBACK (gl_object_editor_size_changed_cb),
G_OBJECT (editor));
g_signal_connect_swapped (G_OBJECT (editor->priv->lsize_theta_spin),
"changed",
- G_CALLBACK (gl_object_editor_changed_cb),
+ G_CALLBACK (gl_object_editor_size_changed_cb),
G_OBJECT (editor));
gl_debug (DEBUG_EDITOR, "END");
GtkBuilder *builder;
GtkWidget *editor_vbox;
- glLabel *label;
+ glLabel *label;
+ glLabelObject *object;
gdouble units_per_point;
void gl_object_editor_prepare_position_page (glObjectEditor *editor);
-void gl_object_editor_prepare_size_page (glObjectEditor *editor,
- glObjectEditorOption option);
+void gl_object_editor_prepare_size_page (glObjectEditor *editor);
void gl_object_editor_prepare_lsize_page (glObjectEditor *editor);
void position_prefs_changed_cb (glObjectEditor *editor);
void shadow_prefs_changed_cb (glObjectEditor *editor);
+
+/*
+ * Position Page
+ */
+void gl_object_editor_set_position (glObjectEditor *editor,
+ gdouble x,
+ gdouble y);
+
+void gl_object_editor_set_max_position (glObjectEditor *editor,
+ gdouble x_max,
+ gdouble y_max);
+
+void gl_object_editor_get_position (glObjectEditor *editor,
+ gdouble *x,
+ gdouble *y);
+
+/*
+ * Size Page
+ */
+void gl_object_editor_set_size (glObjectEditor *editor,
+ gdouble w,
+ gdouble h);
+
+void gl_object_editor_set_max_size (glObjectEditor *editor,
+ gdouble w_max,
+ gdouble h_max);
+
+void gl_object_editor_set_base_size (glObjectEditor *editor,
+ gdouble w_max,
+ gdouble h_max);
+
+void gl_object_editor_get_size (glObjectEditor *editor,
+ gdouble *w,
+ gdouble *h);
+
+
+/*
+ * Line Size Page
+ */
+void gl_object_editor_set_lsize (glObjectEditor *editor,
+ gdouble dx,
+ gdouble dy);
+
+void gl_object_editor_set_max_lsize (glObjectEditor *editor,
+ gdouble dx_max,
+ gdouble dy_max);
+
+void gl_object_editor_get_lsize (glObjectEditor *editor,
+ gdouble *dx,
+ gdouble *dy);
+
+
+/*
+ * Fill Page
+ */
+void gl_object_editor_set_fill_color (glObjectEditor *editor,
+ gboolean merge_flag,
+ glColorNode *color_node);
+
+glColorNode* gl_object_editor_get_fill_color (glObjectEditor *editor);
+
+
+/*
+ * Line/Outline Page
+ */
+void gl_object_editor_set_line_color (glObjectEditor *editor,
+ gboolean merge_flag,
+ glColorNode *color_node);
+
+glColorNode* gl_object_editor_get_line_color (glObjectEditor *editor);
+
+void gl_object_editor_set_line_width (glObjectEditor *editor,
+ gdouble width);
+
+gdouble gl_object_editor_get_line_width (glObjectEditor *editor);
+
+
+/*
+ * Image Page
+ */
+void gl_object_editor_set_image (glObjectEditor *editor,
+ gboolean merge_flag,
+ glTextNode *text_node);
+
+glTextNode *gl_object_editor_get_image (glObjectEditor *editor);
+
+
+/*
+ * Text Page
+ */
+void gl_object_editor_set_font_family (glObjectEditor *editor,
+ const gchar *font_family);
+
+gchar *gl_object_editor_get_font_family (glObjectEditor *editor);
+
+void gl_object_editor_set_font_size (glObjectEditor *editor,
+ gdouble font_size);
+
+gdouble gl_object_editor_get_font_size (glObjectEditor *editor);
+
+void gl_object_editor_set_font_weight (glObjectEditor *editor,
+ PangoWeight font_weight);
+
+PangoWeight gl_object_editor_get_font_weight (glObjectEditor *editor);
+
+void gl_object_editor_set_font_italic_flag (glObjectEditor *editor,
+ gboolean font_italic_flag);
+
+gboolean gl_object_editor_get_font_italic_flag (glObjectEditor *editor);
+
+void gl_object_editor_set_text_alignment (glObjectEditor *editor,
+ PangoAlignment text_alignment);
+
+PangoAlignment gl_object_editor_get_text_alignment (glObjectEditor *editor);
+
+void gl_object_editor_set_text_line_spacing (glObjectEditor *editor,
+ gdouble text_line_spacing);
+
+gdouble gl_object_editor_get_text_line_spacing (glObjectEditor *editor);
+
+void gl_object_editor_set_text_color (glObjectEditor *editor,
+ gboolean merge_flag,
+ glColorNode *text_color_node);
+
+glColorNode* gl_object_editor_get_text_color (glObjectEditor *editor);
+
+void gl_object_editor_set_text_auto_shrink (glObjectEditor *editor,
+ gboolean auto_shrink);
+
+gboolean gl_object_editor_get_text_auto_shrink (glObjectEditor *editor);
+
+
+/*
+ * Edit Text Page
+ */
+void gl_object_editor_set_text_buffer (glObjectEditor *editor,
+ GtkTextBuffer *buffer);
+
+/*
+ * Barcode Page
+ */
+void gl_object_editor_set_bc_style (glObjectEditor *editor,
+ gchar *id,
+ gboolean text_flag,
+ gboolean checksum_flag,
+ guint format_digits);
+
+void gl_object_editor_get_bc_style (glObjectEditor *editor,
+ gchar **id,
+ gboolean *text_flag,
+ gboolean *checksum_flag,
+ guint *format_digits);
+
+void gl_object_editor_set_bc_color (glObjectEditor *editor,
+ gboolean merge_flag,
+ glColorNode *color_node);
+
+glColorNode* gl_object_editor_get_bc_color (glObjectEditor *editor);
+
+
+/*
+ * Barcode Data Page
+ */
+void gl_object_editor_set_data (glObjectEditor *editor,
+ gboolean merge_flag,
+ glTextNode *text_node);
+
+glTextNode *gl_object_editor_get_data (glObjectEditor *editor);
+
+
+/*
+ * Shadow Page
+ */
+void gl_object_editor_set_shadow_state (glObjectEditor *editor,
+ gboolean state);
+
+void gl_object_editor_set_shadow_offset (glObjectEditor *editor,
+ gdouble x,
+ gdouble y);
+
+void gl_object_editor_set_shadow_color (glObjectEditor *editor,
+ gboolean merge_flag,
+ glColorNode *color_node);
+
+void gl_object_editor_set_shadow_opacity (glObjectEditor *editor,
+ gdouble alpha);
+
+void gl_object_editor_set_max_shadow_offset(glObjectEditor *editor,
+ gdouble x_max,
+ gdouble y_max);
+
+
+gboolean gl_object_editor_get_shadow_state (glObjectEditor *editor);
+
+void gl_object_editor_get_shadow_offset (glObjectEditor *editor,
+ gdouble *x,
+ gdouble *y);
+
+glColorNode* gl_object_editor_get_shadow_color (glObjectEditor *editor);
+
+gdouble gl_object_editor_get_shadow_opacity (glObjectEditor *editor);
+
+
G_END_DECLS
#endif
{
gl_debug (DEBUG_EDITOR, "START");
+ if (color_node == NULL)
+ {
+ return;
+ }
+
editor->priv->stop_signals = TRUE;
gtk_widget_set_sensitive (editor->priv->shadow_key_radio, merge_flag);
gtk_widget_set_sensitive (editor->priv->shadow_controls_table, state);
- /* Emit our "changed" signal */
- g_signal_emit (G_OBJECT (editor), gl_object_editor_signals[CHANGED], 0);
+ gl_object_editor_changed_cb (editor);
gl_debug (DEBUG_EDITOR, "END");
}
}
- /* Emit our "changed" signal */
- g_signal_emit (G_OBJECT (editor), gl_object_editor_signals[CHANGED], 0);
+ gl_object_editor_changed_cb (editor);
gl_debug (DEBUG_EDITOR, "END");
}
/* PRIVATE. Prepare size page. */
/*--------------------------------------------------------------------------*/
void
-gl_object_editor_prepare_size_page (glObjectEditor *editor,
- glObjectEditorOption option)
+gl_object_editor_prepare_size_page (glObjectEditor *editor)
{
lglUnits units;
const gchar *units_string;
climb_rate, 10.0*climb_rate);
gtk_label_set_text (GTK_LABEL(editor->priv->size_h_units_label), units_string);
- /* Un-hide */
- gtk_widget_show_all (editor->priv->size_page_vbox);
- if (option != GL_OBJECT_EDITOR_SIZE_IMAGE_PAGE) {
- gtk_widget_hide (editor->priv->size_reset_image_button);
- }
/* Connect signals */
g_signal_connect_swapped (G_OBJECT (editor->priv->size_aspect_checkbutton),
"changed",
G_CALLBACK (h_spin_cb),
G_OBJECT (editor));
-
- if (option == GL_OBJECT_EDITOR_SIZE_IMAGE_PAGE) {
- g_signal_connect_swapped (G_OBJECT (editor->priv->size_reset_image_button),
- "clicked",
- G_CALLBACK (size_reset_cb),
- G_OBJECT (editor));
- }
+ g_signal_connect_swapped (G_OBJECT (editor->priv->size_reset_image_button),
+ "clicked",
+ G_CALLBACK (size_reset_cb),
+ G_OBJECT (editor));
gl_debug (DEBUG_EDITOR, "END");
}
editor->priv->stop_signals = FALSE;
}
- /* Emit our "changed" signal */
- g_signal_emit (G_OBJECT (editor), gl_object_editor_signals[CHANGED], 0);
- g_signal_emit (G_OBJECT (editor), gl_object_editor_signals[SIZE_CHANGED], 0);
+ gl_object_editor_size_changed_cb (editor);
gl_debug (DEBUG_EDITOR, "END");
}
editor->priv->stop_signals = FALSE;
}
- /* Emit our "changed" signal */
- g_signal_emit (G_OBJECT (editor), gl_object_editor_signals[CHANGED], 0);
- g_signal_emit (G_OBJECT (editor), gl_object_editor_signals[SIZE_CHANGED], 0);
+ gl_object_editor_size_changed_cb (editor);
gl_debug (DEBUG_EDITOR, "END");
}
gtk_spin_button_set_value (GTK_SPIN_BUTTON (editor->priv->size_h_spin),
h_base);
- /* Emit our "changed" signal */
- g_signal_emit (G_OBJECT (editor), gl_object_editor_signals[CHANGED], 0);
- g_signal_emit (G_OBJECT (editor), gl_object_editor_signals[SIZE_CHANGED], 0);
-
editor->priv->stop_signals = FALSE;
+ gl_object_editor_size_changed_cb (editor);
+
gl_debug (DEBUG_EDITOR, "END");
}
FALSE);
}
- /* Emit our "changed" signal */
- g_signal_emit (G_OBJECT (editor), gl_object_editor_signals[CHANGED], 0);
+ gl_object_editor_changed_cb (editor);
}
}
{
gchar *old_font_family;
+ if (font_family == NULL)
+ {
+ return;
+ }
+
gl_debug (DEBUG_EDITOR, "START");
editor->priv->stop_signals = TRUE;
{
gl_debug (DEBUG_EDITOR, "START");
+ if (text_color_node == NULL)
+ {
+ return;
+ }
+
editor->priv->stop_signals = TRUE;
gl_debug (DEBUG_EDITOR, "color field %s(%d) / %X", text_color_node->key, text_color_node->field_flag, text_color_node->color);
}
- /* Emit our "changed" signal */
- g_signal_emit (G_OBJECT (editor), gl_object_editor_signals[CHANGED], 0);
+ gl_object_editor_changed_cb (editor);
gl_debug (DEBUG_EDITOR, "END");
}
#include <math.h>
#include "prefs.h"
+#include "stock.h"
#include "color-combo.h"
#include "color.h"
#include "wdgt-chain-button.h"
#include "marshal.h"
#include "combo-util.h"
#include "builder-util.h"
+#include "label-box.h"
+#include "label-ellipse.h"
+#include "label-line.h"
+#include "label-image.h"
+#include "label-text.h"
+#include "label-barcode.h"
#include "object-editor-private.h"
/* Private data types */
/*===========================================*/
-typedef void (*ChangedSignal) (GObject * object, gpointer data);
-
/*===========================================*/
/* Private globals */
/*===========================================*/
-gint gl_object_editor_signals[LAST_SIGNAL] = { 0 };
-
/*===========================================*/
/* Local function prototypes */
static void gl_object_editor_finalize (GObject *object);
-static void gl_object_notebook_construct_valist (glObjectEditor *editor,
- glLabel *label,
- glObjectEditorOption first_option,
- va_list args);
+static void set_object (glObjectEditor *editor,
+ glLabelObject *object);
static void prefs_changed_cb (glObjectEditor *editor);
static void label_changed_cb (glLabel *label,
glObjectEditor *editor);
+static void selection_changed_cb (glLabel *label,
+ glObjectEditor *editor);
+
+static void merge_changed_cb (glLabel *label,
+ glObjectEditor *editor);
+
+static void set_key_names (glObjectEditor *editor,
+ glMerge *merge);
+
+static void object_changed_cb (glLabelObject *object,
+ glObjectEditor *editor);
+
+
+
/*****************************************************************************/
/* Boilerplate object stuff. */
/*****************************************************************************/
gl_object_editor_parent_class = g_type_class_peek_parent (class);
object_class->finalize = gl_object_editor_finalize;
-
- gl_object_editor_signals[CHANGED] =
- g_signal_new ("changed",
- G_OBJECT_CLASS_TYPE(object_class),
- G_SIGNAL_RUN_LAST,
- G_STRUCT_OFFSET (glObjectEditorClass, changed),
- NULL, NULL,
- gl_marshal_VOID__VOID,
- G_TYPE_NONE, 0);
-
- gl_object_editor_signals[SIZE_CHANGED] =
- g_signal_new ("size_changed",
- G_OBJECT_CLASS_TYPE(object_class),
- G_SIGNAL_RUN_LAST,
- G_STRUCT_OFFSET (glObjectEditorClass, size_changed),
- NULL, NULL,
- gl_marshal_VOID__VOID,
- G_TYPE_NONE, 0);
-
- gl_debug (DEBUG_EDITOR, "END");
}
"adjustment13",
NULL };
GError *error = NULL;
+ gchar *s;
gl_debug (DEBUG_EDITOR, "START");
gtk_widget_show_all (GTK_WIDGET(editor));
+ gtk_image_set_from_stock (GTK_IMAGE(editor->priv->title_image),
+ GL_STOCK_PROPERTIES,
+ GTK_ICON_SIZE_LARGE_TOOLBAR);
+
+ s = g_strdup_printf ("<span weight=\"bold\">%s</span>",
+ _("Object properties"));
+ gtk_label_set_text (GTK_LABEL(editor->priv->title_label), s);
+ gtk_label_set_use_markup (GTK_LABEL(editor->priv->title_label), TRUE);
+ g_free (s);
+
+ gtk_widget_set_sensitive (editor->priv->title_image, FALSE);
+ gtk_widget_set_sensitive (editor->priv->title_label, FALSE);
+
/* Hide all notebook pages to start with. */
gtk_widget_hide_all (editor->priv->notebook);
gtk_widget_set_no_show_all (editor->priv->notebook, TRUE);
g_signal_handlers_disconnect_by_func (G_OBJECT(gl_prefs),
prefs_changed_cb, editor);
- g_signal_handlers_disconnect_by_func (G_OBJECT(editor->priv->label),
- label_changed_cb, editor);
+
+ if (editor->priv->label)
+ {
+ g_signal_handlers_disconnect_by_func (G_OBJECT(editor->priv->label),
+ label_changed_cb, editor);
+ g_signal_handlers_disconnect_by_func (G_OBJECT(editor->priv->label),
+ merge_changed_cb, editor);
+ g_object_unref (editor->priv->label);
+ }
+
+ if (editor->priv->object)
+ {
+ g_signal_handlers_disconnect_by_func (G_OBJECT(editor->priv->object),
+ object_changed_cb, editor);
+ g_object_unref (editor->priv->object);
+ }
g_object_unref (editor->priv->builder);
+
g_free (editor->priv);
G_OBJECT_CLASS (gl_object_editor_parent_class)->finalize (object);
/*****************************************************************************/
-/* NEW object editor. */
+/* NEW object editor. */
/*****************************************************************************/
GtkWidget*
-gl_object_editor_new (gchar *image,
- gchar *title,
- glLabel *label,
- glObjectEditorOption first_option, ...)
+gl_object_editor_new (void)
{
glObjectEditor *editor;
- va_list args;
gl_debug (DEBUG_EDITOR, "START");
editor = GL_OBJECT_EDITOR (g_object_new (GL_TYPE_OBJECT_EDITOR, NULL));
- if (image) {
- gtk_image_set_from_stock (GTK_IMAGE(editor->priv->title_image),
- image,
- GTK_ICON_SIZE_LARGE_TOOLBAR);
- }
+ gtk_widget_set_sensitive (editor->priv->title_image, FALSE);
+ gtk_widget_set_sensitive (editor->priv->title_label, FALSE);
+
+ gl_object_editor_prepare_position_page (editor);
+ gl_object_editor_prepare_size_page (editor);
+ gl_object_editor_prepare_lsize_page (editor);
+ gl_object_editor_prepare_fill_page (editor);
+ gl_object_editor_prepare_line_page (editor);
+ gl_object_editor_prepare_image_page (editor);
+ gl_object_editor_prepare_text_page (editor);
+ gl_object_editor_prepare_edit_page (editor);
+ gl_object_editor_prepare_bc_page (editor);
+ gl_object_editor_prepare_data_page (editor);
+ gl_object_editor_prepare_shadow_page (editor);
+
+ g_signal_connect_swapped (G_OBJECT (gl_prefs), "changed",
+ G_CALLBACK (prefs_changed_cb), editor);
+
+ gl_debug (DEBUG_EDITOR, "END");
+
+ return GTK_WIDGET(editor);
+}
+
+
+/*****************************************************************************/
+/* Set label. */
+/*****************************************************************************/
+void
+gl_object_editor_set_label (glObjectEditor *editor,
+ glLabel *label)
+{
+ gl_debug (DEBUG_EDITOR, "START");
+
+ editor->priv->label = g_object_ref (label);
+
+ label_changed_cb (label, editor);
+ merge_changed_cb (label, editor);
- if (title) {
- gchar *s;
+ g_signal_connect (G_OBJECT(label), "selection_changed",
+ G_CALLBACK(selection_changed_cb), editor);
+ g_signal_connect (G_OBJECT (label), "size_changed",
+ G_CALLBACK (label_changed_cb), editor);
+ g_signal_connect (G_OBJECT (label), "merge_changed",
+ G_CALLBACK (merge_changed_cb), editor);
+
+ gl_debug (DEBUG_EDITOR, "END");
+}
+
+
+/*--------------------------------------------------------------------------*/
+/* Private. Set object. */
+/*--------------------------------------------------------------------------*/
+static void
+set_object (glObjectEditor *editor,
+ glLabelObject *object)
+{
+ gchar *image;
+ gchar *title;
+ gchar *s;
+ GtkTextBuffer *buffer;
+
+ gl_debug (DEBUG_EDITOR, "START");
+
+ if ( editor->priv->object != NULL )
+ {
+ g_signal_handlers_disconnect_by_func (G_OBJECT(editor->priv->object),
+ object_changed_cb, editor);
+ g_object_unref (editor->priv->object);
+ }
+
+ if (object)
+ {
+ editor->priv->object = g_object_ref (object);
+
+ object_changed_cb (object, editor);
+
+ if (GL_IS_LABEL_BOX (object))
+ {
+ image = GL_STOCK_BOX;
+ title = _("Box object properties");
+
+ gtk_widget_show_all (editor->priv->pos_page_vbox);
+ gtk_widget_show_all (editor->priv->size_page_vbox);
+ gtk_widget_hide (editor->priv->lsize_page_vbox);
+ gtk_widget_show_all (editor->priv->fill_page_vbox);
+ gtk_widget_show_all (editor->priv->line_page_vbox);
+ gtk_widget_hide (editor->priv->img_page_vbox);
+ gtk_widget_hide (editor->priv->text_page_vbox);
+ gtk_widget_hide (editor->priv->edit_page_vbox);
+ gtk_widget_hide (editor->priv->bc_page_vbox);
+ gtk_widget_hide (editor->priv->data_page_vbox);
+ gtk_widget_show_all (editor->priv->shadow_page_vbox);
+
+ gtk_widget_hide (editor->priv->size_reset_image_button);
+ }
+ else if (GL_IS_LABEL_ELLIPSE (object))
+ {
+ image = GL_STOCK_ELLIPSE;
+ title = _("Ellipse object properties");
+
+ gtk_widget_show_all (editor->priv->pos_page_vbox);
+ gtk_widget_show_all (editor->priv->size_page_vbox);
+ gtk_widget_hide (editor->priv->lsize_page_vbox);
+ gtk_widget_show_all (editor->priv->fill_page_vbox);
+ gtk_widget_show_all (editor->priv->line_page_vbox);
+ gtk_widget_hide (editor->priv->img_page_vbox);
+ gtk_widget_hide (editor->priv->text_page_vbox);
+ gtk_widget_hide (editor->priv->edit_page_vbox);
+ gtk_widget_hide (editor->priv->bc_page_vbox);
+ gtk_widget_hide (editor->priv->data_page_vbox);
+ gtk_widget_show_all (editor->priv->shadow_page_vbox);
+
+ gtk_widget_hide (editor->priv->size_reset_image_button);
+ }
+ else if (GL_IS_LABEL_LINE (object))
+ {
+ image = GL_STOCK_LINE;
+ title = _("Line object properties");
+
+ gtk_widget_show_all (editor->priv->pos_page_vbox);
+ gtk_widget_hide (editor->priv->size_page_vbox);
+ gtk_widget_show_all (editor->priv->lsize_page_vbox);
+ gtk_widget_hide (editor->priv->fill_page_vbox);
+ gtk_widget_show_all (editor->priv->line_page_vbox);
+ gtk_widget_hide (editor->priv->img_page_vbox);
+ gtk_widget_hide (editor->priv->text_page_vbox);
+ gtk_widget_hide (editor->priv->edit_page_vbox);
+ gtk_widget_hide (editor->priv->bc_page_vbox);
+ gtk_widget_hide (editor->priv->data_page_vbox);
+ gtk_widget_show_all (editor->priv->shadow_page_vbox);
+ }
+ else if (GL_IS_LABEL_IMAGE (object))
+ {
+ image = GL_STOCK_IMAGE;
+ title = _("Image object properties");
+
+ gtk_widget_show_all (editor->priv->pos_page_vbox);
+ gtk_widget_show_all (editor->priv->size_page_vbox);
+ gtk_widget_hide (editor->priv->lsize_page_vbox);
+ gtk_widget_hide (editor->priv->fill_page_vbox);
+ gtk_widget_hide (editor->priv->line_page_vbox);
+ gtk_widget_show_all (editor->priv->img_page_vbox);
+ gtk_widget_hide (editor->priv->text_page_vbox);
+ gtk_widget_hide (editor->priv->edit_page_vbox);
+ gtk_widget_hide (editor->priv->bc_page_vbox);
+ gtk_widget_hide (editor->priv->data_page_vbox);
+ gtk_widget_hide (editor->priv->shadow_page_vbox);
+ }
+ else if (GL_IS_LABEL_TEXT (object))
+ {
+ image = GL_STOCK_TEXT;
+ title = _("Text object properties");
+
+ gtk_widget_show_all (editor->priv->pos_page_vbox);
+ gtk_widget_show_all (editor->priv->size_page_vbox);
+ gtk_widget_hide (editor->priv->lsize_page_vbox);
+ gtk_widget_hide (editor->priv->fill_page_vbox);
+ gtk_widget_hide (editor->priv->line_page_vbox);
+ gtk_widget_hide (editor->priv->img_page_vbox);
+ gtk_widget_show_all (editor->priv->text_page_vbox);
+ gtk_widget_show_all (editor->priv->edit_page_vbox);
+ gtk_widget_hide (editor->priv->bc_page_vbox);
+ gtk_widget_hide (editor->priv->data_page_vbox);
+ gtk_widget_show_all (editor->priv->shadow_page_vbox);
+
+ gtk_widget_hide (editor->priv->size_reset_image_button);
+
+ buffer = gl_label_text_get_buffer (GL_LABEL_TEXT(object));
+ gl_object_editor_set_text_buffer (editor, buffer);
+ }
+ else if (GL_IS_LABEL_BARCODE (object))
+ {
+ image = GL_STOCK_BARCODE;
+ title = _("Barcode object properties");
+
+ gtk_widget_show_all (editor->priv->pos_page_vbox);
+ gtk_widget_show_all (editor->priv->size_page_vbox);
+ gtk_widget_hide (editor->priv->lsize_page_vbox);
+ gtk_widget_hide (editor->priv->fill_page_vbox);
+ gtk_widget_hide (editor->priv->line_page_vbox);
+ gtk_widget_hide (editor->priv->img_page_vbox);
+ gtk_widget_hide (editor->priv->text_page_vbox);
+ gtk_widget_hide (editor->priv->edit_page_vbox);
+ gtk_widget_show_all (editor->priv->bc_page_vbox);
+ gtk_widget_show_all (editor->priv->data_page_vbox);
+ gtk_widget_hide (editor->priv->shadow_page_vbox);
+
+ gtk_widget_hide (editor->priv->size_reset_image_button);
+ }
+
+ gtk_image_set_from_stock (GTK_IMAGE(editor->priv->title_image),
+ image,
+ GTK_ICON_SIZE_LARGE_TOOLBAR);
s = g_strdup_printf ("<span weight=\"bold\">%s</span>",
title);
gtk_label_set_text (GTK_LABEL(editor->priv->title_label), s);
+ gtk_label_set_use_markup (GTK_LABEL(editor->priv->title_label), TRUE);
g_free (s);
+ gtk_widget_set_sensitive (editor->priv->title_image, TRUE);
+ gtk_widget_set_sensitive (editor->priv->title_label, TRUE);
+
+ gtk_widget_show (editor->priv->notebook);
+
+ g_signal_connect (G_OBJECT (object), "changed",
+ G_CALLBACK (object_changed_cb), editor);
+ }
+ else
+ {
+ editor->priv->object = NULL;
+
+ gtk_image_set_from_stock (GTK_IMAGE(editor->priv->title_image),
+ GL_STOCK_PROPERTIES,
+ GTK_ICON_SIZE_LARGE_TOOLBAR);
+
+ s = g_strdup_printf ("<span weight=\"bold\">%s</span>",
+ _("Object properties"));
+ gtk_label_set_text (GTK_LABEL(editor->priv->title_label), s);
gtk_label_set_use_markup (GTK_LABEL(editor->priv->title_label), TRUE);
-
- }
+ g_free (s);
- va_start (args, first_option);
- gl_object_notebook_construct_valist (editor, label, first_option, args);
- va_end (args);
+ gtk_widget_set_sensitive (editor->priv->title_image, FALSE);
+ gtk_widget_set_sensitive (editor->priv->title_label, FALSE);
- gl_debug (DEBUG_EDITOR, "END");
+ gtk_widget_hide (editor->priv->notebook);
+ }
- return GTK_WIDGET(editor);
+ gl_debug (DEBUG_EDITOR, "END");
}
/*--------------------------------------------------------------------------*/
-/* PRIVATE. Construct notebook. */
+/* PRIVATE. Prefs changed callback. Update units related items. */
/*--------------------------------------------------------------------------*/
static void
-gl_object_notebook_construct_valist (glObjectEditor *editor,
- glLabel *label,
- glObjectEditorOption first_option,
- va_list args)
+prefs_changed_cb (glObjectEditor *editor)
{
- glObjectEditorOption option;
- gint pages = 0;
gl_debug (DEBUG_EDITOR, "START");
- editor->priv->label = label;
-
- option = first_option;
-
- for ( option=first_option; option; option=va_arg (args, glObjectEditorOption) ) {
-
- switch (option) {
-
- case GL_OBJECT_EDITOR_EMPTY:
- gtk_widget_set_sensitive (editor->priv->title_image, FALSE);
- gtk_widget_set_sensitive (editor->priv->title_label, FALSE);
- break;
-
- case GL_OBJECT_EDITOR_POSITION_PAGE:
- gl_object_editor_prepare_position_page (editor);
- pages++;
- break;
-
- case GL_OBJECT_EDITOR_SIZE_PAGE:
- case GL_OBJECT_EDITOR_SIZE_IMAGE_PAGE:
- gl_object_editor_prepare_size_page (editor, option);
- pages++;
- break;
-
- case GL_OBJECT_EDITOR_SIZE_LINE_PAGE:
- gl_object_editor_prepare_lsize_page (editor);
- pages++;
- break;
-
- case GL_OBJECT_EDITOR_FILL_PAGE:
- gl_object_editor_prepare_fill_page (editor);
- pages++;
- break;
-
- case GL_OBJECT_EDITOR_LINE_PAGE:
- gl_object_editor_prepare_line_page (editor);
- pages++;
- break;
-
- case GL_OBJECT_EDITOR_IMAGE_PAGE:
- gl_object_editor_prepare_image_page (editor);
- pages++;
- break;
-
- case GL_OBJECT_EDITOR_TEXT_PAGE:
- gl_object_editor_prepare_text_page (editor);
- pages++;
- break;
-
- case GL_OBJECT_EDITOR_EDIT_PAGE:
- gl_object_editor_prepare_edit_page (editor);
- pages++;
- break;
-
- case GL_OBJECT_EDITOR_BC_PAGE:
- gl_object_editor_prepare_bc_page (editor);
- pages++;
- break;
-
- case GL_OBJECT_EDITOR_DATA_PAGE:
- gl_object_editor_prepare_data_page (editor);
- pages++;
- break;
-
- case GL_OBJECT_EDITOR_SHADOW_PAGE:
- gl_object_editor_prepare_shadow_page (editor);
- pages++;
- break;
-
- default:
- g_message ("option = %d", option);
- g_assert_not_reached ();
- }
+ if (editor->priv->lsize_r_spin) {
+ lsize_prefs_changed_cb (editor);
+ }
+ if (editor->priv->size_w_spin) {
+ size_prefs_changed_cb (editor);
}
- if (pages) {
- gtk_widget_show (editor->priv->notebook);
+
+ if (editor->priv->pos_x_spin) {
+ position_prefs_changed_cb (editor);
}
- g_signal_connect_swapped (G_OBJECT (gl_prefs), "changed",
- G_CALLBACK (prefs_changed_cb),
- editor);
- if (label)
+ if (editor->priv->shadow_x_spin) {
+ shadow_prefs_changed_cb (editor);
+ }
+
+ gl_debug (DEBUG_EDITOR, "END");
+}
+
+
+/*---------------------------------------------------------------------------*/
+/* PRIVATE. Label "selection state changed" callback. */
+/*---------------------------------------------------------------------------*/
+static void
+selection_changed_cb (glLabel *label,
+ glObjectEditor *editor)
+{
+ glLabelObject *object;
+
+ gl_debug (DEBUG_EDITOR, "START");
+
+ g_return_if_fail (label && GL_IS_LABEL (label));
+ g_return_if_fail (editor && GL_IS_OBJECT_EDITOR (editor));
+
+ if (!gl_label_is_selection_atomic (label))
{
- label_changed_cb (label, editor);
- g_signal_connect (G_OBJECT (label), "size_changed",
- G_CALLBACK (label_changed_cb),
- editor);
- g_signal_connect (G_OBJECT (label), "merge_changed",
- G_CALLBACK (label_changed_cb),
- editor);
- }
+ set_object (editor, NULL);
+ }
+ else
+ {
+ object = gl_label_get_1st_selected_object (label);
+ set_object (editor, object);
+ }
gl_debug (DEBUG_EDITOR, "END");
}
-/*--------------------------------------------------------------------------*/
-/* PRIVATE. Widget changed callback. Emit our "changed" signal. */
-/*--------------------------------------------------------------------------*/
-void
-gl_object_editor_changed_cb (glObjectEditor *editor)
+/*---------------------------------------------------------------------------*/
+/* PRIVATE. label "size_changed" callback. */
+/*---------------------------------------------------------------------------*/
+static void
+label_changed_cb (glLabel *label,
+ glObjectEditor *editor)
{
- if (editor->priv->stop_signals) return;
+ gdouble label_width, label_height;
gl_debug (DEBUG_EDITOR, "START");
- /* Emit our "changed" signal */
- g_signal_emit (G_OBJECT (editor), gl_object_editor_signals[CHANGED], 0);
+ gl_label_get_size (label, &label_width, &label_height);
+ gl_object_editor_set_max_position (GL_OBJECT_EDITOR (editor),
+ label_width, label_height);
+ gl_object_editor_set_max_size (GL_OBJECT_EDITOR (editor),
+ label_width, label_height);
+ gl_object_editor_set_max_lsize (GL_OBJECT_EDITOR (editor),
+ label_width, label_height);
+ gl_object_editor_set_max_shadow_offset (GL_OBJECT_EDITOR (editor),
+ label_width, label_height);
gl_debug (DEBUG_EDITOR, "END");
}
-/*--------------------------------------------------------------------------*/
-/* PRIVATE. Widget size changed callback. Emit our "size-changed" signal. */
-/*--------------------------------------------------------------------------*/
-void
-gl_object_editor_size_changed_cb (glObjectEditor *editor)
+/*---------------------------------------------------------------------------*/
+/* PRIVATE. label "merge_changed" callback. */
+/*---------------------------------------------------------------------------*/
+static void
+merge_changed_cb (glLabel *label,
+ glObjectEditor *editor)
{
- if (editor->priv->stop_signals) return;
+ glMerge *merge;
gl_debug (DEBUG_EDITOR, "START");
- /* Emit our "size_changed" signal */
- g_signal_emit (G_OBJECT (editor), gl_object_editor_signals[SIZE_CHANGED], 0);
+ merge = gl_label_get_merge (label);
+ set_key_names (editor, merge);
gl_debug (DEBUG_EDITOR, "END");
}
-/*****************************************************************************/
-/* Set possible key names from merge object. */
-/*****************************************************************************/
-void
-gl_object_editor_set_key_names (glObjectEditor *editor,
- glMerge *merge)
+/*---------------------------------------------------------------------------*/
+/* PRIVATE. Load up possible key names from merge into various widgets. */
+/*---------------------------------------------------------------------------*/
+static void
+set_key_names (glObjectEditor *editor,
+ glMerge *merge)
{
GList *keys;
GtkWidget *combo;
gl_debug (DEBUG_EDITOR, "START");
- if (editor->priv->text_auto_shrink_check) {
- gtk_widget_set_sensitive (editor->priv->text_auto_shrink_check,
- merge != NULL);
- }
+ gtk_widget_set_sensitive (editor->priv->text_auto_shrink_check,
+ merge != NULL);
- if (editor->priv->text_page_vbox) {
- gtk_widget_set_sensitive (editor->priv->text_color_key_radio, merge != NULL);
- if (merge == NULL) {
- gtk_toggle_button_set_active (
- GTK_TOGGLE_BUTTON(editor->priv->text_color_radio), TRUE);
- gtk_widget_set_sensitive (editor->priv->text_color_combo, TRUE);
- gtk_widget_set_sensitive (editor->priv->text_color_key_combo, FALSE);
- } else {
- state = gtk_toggle_button_get_active (GTK_TOGGLE_BUTTON(editor->priv->text_color_key_radio));
- gtk_widget_set_sensitive (editor->priv->text_color_combo, !state);
- gtk_widget_set_sensitive (editor->priv->text_color_key_combo, state);
-
- }
+ gtk_widget_set_sensitive (editor->priv->text_color_key_radio, merge != NULL);
+ if (merge == NULL)
+ {
+ gtk_toggle_button_set_active (
+ GTK_TOGGLE_BUTTON(editor->priv->text_color_radio), TRUE);
+ gtk_widget_set_sensitive (editor->priv->text_color_combo, TRUE);
+ gtk_widget_set_sensitive (editor->priv->text_color_key_combo, FALSE);
+ }
+ else
+ {
+ state = gtk_toggle_button_get_active (GTK_TOGGLE_BUTTON(editor->priv->text_color_key_radio));
+ gtk_widget_set_sensitive (editor->priv->text_color_combo, !state);
+ gtk_widget_set_sensitive (editor->priv->text_color_key_combo, state);
}
- if (editor->priv->edit_insert_field_button) {
- gtk_widget_set_sensitive (editor->priv->edit_insert_field_button,
- merge != NULL);
- }
+ gtk_widget_set_sensitive (editor->priv->edit_insert_field_button,
+ merge != NULL);
- if (editor->priv->img_key_combo) {
- gtk_widget_set_sensitive (editor->priv->img_key_combo, merge != NULL);
- }
+ gtk_widget_set_sensitive (editor->priv->img_key_combo, merge != NULL);
- if (editor->priv->img_key_radio) {
- gtk_widget_set_sensitive (editor->priv->img_key_radio, merge != NULL);
- if (merge == NULL) {
- gtk_toggle_button_set_active (
- GTK_TOGGLE_BUTTON(editor->priv->img_file_radio), TRUE);
- }
- }
+ gtk_widget_set_sensitive (editor->priv->img_key_radio, merge != NULL);
+ gtk_toggle_button_set_active (GTK_TOGGLE_BUTTON(editor->priv->img_file_radio),
+ merge == NULL);
- if (editor->priv->data_key_combo) {
- gtk_widget_set_sensitive (editor->priv->data_key_combo, merge != NULL);
- }
+ gtk_widget_set_sensitive (editor->priv->data_key_combo, merge != NULL);
- if (editor->priv->data_key_radio) {
- gtk_widget_set_sensitive (editor->priv->data_key_radio, merge != NULL);
- if (merge == NULL) {
- gtk_toggle_button_set_active (
- GTK_TOGGLE_BUTTON(editor->priv->data_literal_radio), TRUE);
- }
- }
+ gtk_widget_set_sensitive (editor->priv->data_key_radio, merge != NULL);
+ gtk_toggle_button_set_active (GTK_TOGGLE_BUTTON(editor->priv->data_literal_radio),
+ merge == NULL);
fixed_flag = editor->priv->data_format_fixed_flag;
- if (editor->priv->data_format_label) {
- gtk_widget_set_sensitive (editor->priv->data_format_label,
- (merge != NULL));
- }
- if (editor->priv->data_ex_label) {
- gtk_widget_set_sensitive (editor->priv->data_ex_label,
- (merge != NULL));
- }
- if (editor->priv->data_digits_label) {
- gtk_widget_set_sensitive (editor->priv->data_digits_label,
- (merge != NULL) && !fixed_flag);
- }
- if (editor->priv->data_digits_spin) {
- gtk_widget_set_sensitive (editor->priv->data_digits_spin,
- (merge != NULL) && !fixed_flag);
- }
-
- if (editor->priv->fill_page_vbox) {
- gtk_widget_set_sensitive (editor->priv->fill_key_radio, merge != NULL);
- if (merge == NULL) {
- gtk_toggle_button_set_active (
- GTK_TOGGLE_BUTTON(editor->priv->fill_color_radio), TRUE);
- gtk_widget_set_sensitive (editor->priv->fill_color_combo, TRUE);
- gtk_widget_set_sensitive (editor->priv->fill_key_combo, FALSE);
- } else {
- state = gtk_toggle_button_get_active (GTK_TOGGLE_BUTTON(editor->priv->fill_key_radio));
- gtk_widget_set_sensitive (editor->priv->fill_color_combo, !state);
- gtk_widget_set_sensitive (editor->priv->fill_key_combo, state);
-
- }
- }
+ gtk_widget_set_sensitive (editor->priv->data_format_label, merge != NULL);
+ gtk_widget_set_sensitive (editor->priv->data_ex_label, merge != NULL);
+ gtk_widget_set_sensitive (editor->priv->data_digits_label,
+ (merge != NULL) && !fixed_flag);
+ gtk_widget_set_sensitive (editor->priv->data_digits_spin,
+ (merge != NULL) && !fixed_flag);
+
+ gtk_widget_set_sensitive (editor->priv->fill_key_radio, merge != NULL);
+ if (merge == NULL)
+ {
+ gtk_toggle_button_set_active (
+ GTK_TOGGLE_BUTTON(editor->priv->fill_color_radio), TRUE);
+ gtk_widget_set_sensitive (editor->priv->fill_color_combo, TRUE);
+ gtk_widget_set_sensitive (editor->priv->fill_key_combo, FALSE);
+ }
+ else
+ {
+ state = gtk_toggle_button_get_active (GTK_TOGGLE_BUTTON(editor->priv->fill_key_radio));
+ gtk_widget_set_sensitive (editor->priv->fill_color_combo, !state);
+ gtk_widget_set_sensitive (editor->priv->fill_key_combo, state);
+ }
- if (editor->priv->line_page_vbox) {
- gtk_widget_set_sensitive (editor->priv->line_key_radio, merge != NULL);
- if (merge == NULL) {
- gtk_toggle_button_set_active (
- GTK_TOGGLE_BUTTON(editor->priv->line_color_radio), TRUE);
- gtk_widget_set_sensitive (editor->priv->line_color_combo, TRUE);
- gtk_widget_set_sensitive (editor->priv->line_key_combo, FALSE);
- } else {
- state = gtk_toggle_button_get_active (GTK_TOGGLE_BUTTON(editor->priv->line_key_radio));
- gtk_widget_set_sensitive (editor->priv->line_color_combo, !state);
- gtk_widget_set_sensitive (editor->priv->line_key_combo, state);
-
- }
- }
+ gtk_widget_set_sensitive (editor->priv->line_key_radio, merge != NULL);
+ if (merge == NULL)
+ {
+ gtk_toggle_button_set_active (
+ GTK_TOGGLE_BUTTON(editor->priv->line_color_radio), TRUE);
+ gtk_widget_set_sensitive (editor->priv->line_color_combo, TRUE);
+ gtk_widget_set_sensitive (editor->priv->line_key_combo, FALSE);
+ }
+ else
+ {
+ state = gtk_toggle_button_get_active (GTK_TOGGLE_BUTTON(editor->priv->line_key_radio));
+ gtk_widget_set_sensitive (editor->priv->line_color_combo, !state);
+ gtk_widget_set_sensitive (editor->priv->line_key_combo, state);
+ }
- if (editor->priv->bc_page_vbox) {
- gtk_widget_set_sensitive (editor->priv->bc_key_radio, merge != NULL);
- if (merge == NULL) {
- gtk_toggle_button_set_active (
- GTK_TOGGLE_BUTTON(editor->priv->bc_color_radio), TRUE);
- gtk_widget_set_sensitive (editor->priv->bc_color_combo, TRUE);
- gtk_widget_set_sensitive (editor->priv->bc_key_combo, FALSE);
- } else {
- state = gtk_toggle_button_get_active (GTK_TOGGLE_BUTTON(editor->priv->bc_key_radio));
- gtk_widget_set_sensitive (editor->priv->bc_color_combo, !state);
- gtk_widget_set_sensitive (editor->priv->bc_key_combo, state);
-
- }
- }
+ gtk_widget_set_sensitive (editor->priv->bc_key_radio, merge != NULL);
+ if (merge == NULL)
+ {
+ gtk_toggle_button_set_active (
+ GTK_TOGGLE_BUTTON(editor->priv->bc_color_radio), TRUE);
+ gtk_widget_set_sensitive (editor->priv->bc_color_combo, TRUE);
+ gtk_widget_set_sensitive (editor->priv->bc_key_combo, FALSE);
+ }
+ else
+ {
+ state = gtk_toggle_button_get_active (GTK_TOGGLE_BUTTON(editor->priv->bc_key_radio));
+ gtk_widget_set_sensitive (editor->priv->bc_color_combo, !state);
+ gtk_widget_set_sensitive (editor->priv->bc_key_combo, state);
+ }
- if (editor->priv->shadow_page_vbox) {
- gtk_widget_set_sensitive (editor->priv->shadow_key_radio, merge != NULL);
- if (merge == NULL) {
- gtk_toggle_button_set_active (
- GTK_TOGGLE_BUTTON(editor->priv->shadow_color_radio), TRUE);
- gtk_widget_set_sensitive (editor->priv->shadow_color_combo, TRUE);
- gtk_widget_set_sensitive (editor->priv->shadow_key_combo, FALSE);
- } else {
- state = gtk_toggle_button_get_active (GTK_TOGGLE_BUTTON(editor->priv->shadow_key_radio));
- gtk_widget_set_sensitive (editor->priv->shadow_color_combo, !state);
- gtk_widget_set_sensitive (editor->priv->shadow_key_combo, state);
-
- }
- }
+ gtk_widget_set_sensitive (editor->priv->shadow_key_radio, merge != NULL);
+ if (merge == NULL)
+ {
+ gtk_toggle_button_set_active (
+ GTK_TOGGLE_BUTTON(editor->priv->shadow_color_radio), TRUE);
+ gtk_widget_set_sensitive (editor->priv->shadow_color_combo, TRUE);
+ gtk_widget_set_sensitive (editor->priv->shadow_key_combo, FALSE);
+ }
+ else
+ {
+ state = gtk_toggle_button_get_active (GTK_TOGGLE_BUTTON(editor->priv->shadow_key_radio));
+ gtk_widget_set_sensitive (editor->priv->shadow_color_combo, !state);
+ gtk_widget_set_sensitive (editor->priv->shadow_key_combo, state);
+ }
keys = gl_merge_get_key_list (merge);
if ( keys == NULL ) {
}
combo = editor->priv->img_key_combo;
- if (combo) {
- gl_combo_util_set_strings (GTK_COMBO_BOX (combo), keys);
- }
+ gl_combo_util_set_strings (GTK_COMBO_BOX (combo), keys);
button = editor->priv->edit_insert_field_button;
- if (button) {
- gl_field_button_set_keys (GL_FIELD_BUTTON(button), keys);
- }
+ gl_field_button_set_keys (GL_FIELD_BUTTON(button), keys);
combo = editor->priv->data_key_combo;
- if (combo) {
- gl_combo_util_set_strings (GTK_COMBO_BOX (combo), keys);
- }
+ gl_combo_util_set_strings (GTK_COMBO_BOX (combo), keys);
combo = editor->priv->fill_key_combo;
- if (combo) {
- gl_combo_util_set_strings (GTK_COMBO_BOX (combo), keys);
- }
+ gl_combo_util_set_strings (GTK_COMBO_BOX (combo), keys);
combo = editor->priv->text_color_key_combo;
- if (combo) {
- gl_combo_util_set_strings (GTK_COMBO_BOX (combo), keys);
- }
+ gl_combo_util_set_strings (GTK_COMBO_BOX (combo), keys);
combo = editor->priv->line_key_combo;
- if (combo) {
- gl_combo_util_set_strings (GTK_COMBO_BOX (combo), keys);
- }
+ gl_combo_util_set_strings (GTK_COMBO_BOX (combo), keys);
combo = editor->priv->bc_key_combo;
- if (combo) {
- gl_combo_util_set_strings (GTK_COMBO_BOX (combo), keys);
- }
+ gl_combo_util_set_strings (GTK_COMBO_BOX (combo), keys);
combo = editor->priv->shadow_key_combo;
- if (combo) {
- gl_combo_util_set_strings (GTK_COMBO_BOX (combo), keys);
- }
+ gl_combo_util_set_strings (GTK_COMBO_BOX (combo), keys);
gl_merge_free_key_list (&keys);
}
-/*--------------------------------------------------------------------------*/
-/* PRIVATE. Prefs changed callback. Update units related items. */
-/*--------------------------------------------------------------------------*/
+/*---------------------------------------------------------------------------*/
+/* PRIVATE. object "changed" callback. */
+/*---------------------------------------------------------------------------*/
static void
-prefs_changed_cb (glObjectEditor *editor)
+object_changed_cb (glLabelObject *object,
+ glObjectEditor *editor)
{
+ gdouble x, y;
+ gdouble w, h;
+ glColorNode *line_color_node;
+ gdouble line_width;
+ glColorNode *fill_color_node;
+ gchar *font_family;
+ gdouble font_size;
+ PangoWeight font_weight;
+ gboolean font_italic_flag;
+ glColorNode *text_color_node;
+ PangoAlignment align;
+ gdouble text_line_spacing;
+ gboolean auto_shrink;
+ const GdkPixbuf *pixbuf;
+ gdouble image_w, image_h;
+ glTextNode *filename;
+ glTextNode *bc_data;
+ gchar *id;
+ gboolean text_flag, cs_flag;
+ guint format_digits;
+ gboolean shadow_state;
+ gdouble shadow_x, shadow_y;
+ glColorNode *shadow_color_node;
+ gdouble shadow_opacity;
+ glMerge *merge;
+
+ gl_debug (DEBUG_EDITOR, "BEGIN");
- gl_debug (DEBUG_EDITOR, "START");
+ if (editor->priv->stop_signals) return;
+ editor->priv->stop_signals = TRUE;
- if (editor->priv->lsize_r_spin) {
- lsize_prefs_changed_cb (editor);
- }
-
- if (editor->priv->size_w_spin) {
- size_prefs_changed_cb (editor);
- }
-
- if (editor->priv->pos_x_spin) {
- position_prefs_changed_cb (editor);
- }
- if (editor->priv->shadow_x_spin) {
- shadow_prefs_changed_cb (editor);
- }
+ gl_label_object_get_position (object, &x, &y);
+ gl_object_editor_set_position (editor, x, y);
- gl_debug (DEBUG_EDITOR, "END");
+ merge = gl_label_get_merge (GL_LABEL(object->parent));
+
+
+ if ( GL_IS_LABEL_BOX (object) || GL_IS_LABEL_ELLIPSE (object) )
+ {
+
+ gl_label_object_get_size (object, &w, &h);
+ fill_color_node = gl_label_object_get_fill_color (GL_LABEL_OBJECT(object));
+ line_color_node = gl_label_object_get_line_color (GL_LABEL_OBJECT(object));
+ line_width = gl_label_object_get_line_width (GL_LABEL_OBJECT(object));
+
+ gl_object_editor_set_size (editor, w, h);
+ gl_object_editor_set_fill_color (editor, (merge != NULL), fill_color_node);
+ gl_object_editor_set_line_color (editor, (merge != NULL), line_color_node);
+ gl_object_editor_set_line_width (editor, line_width);
+
+ gl_color_node_free (&fill_color_node);
+ gl_color_node_free (&line_color_node);
+
+ }
+ else if ( GL_IS_LABEL_LINE (object) )
+ {
+
+ gl_label_object_get_size (object, &w, &h);
+ line_color_node = gl_label_object_get_line_color (GL_LABEL_OBJECT(object));
+ line_width = gl_label_object_get_line_width (GL_LABEL_OBJECT(object));
+
+ gl_object_editor_set_lsize (editor, w, h);
+ gl_object_editor_set_line_color (editor, (merge != NULL), line_color_node);
+ gl_object_editor_set_line_width (editor, line_width);
+
+ gl_color_node_free (&line_color_node);
+
+ }
+ else if ( GL_IS_LABEL_IMAGE (object) )
+ {
+
+ gl_label_object_get_size (object, &w, &h);
+ pixbuf = gl_label_image_get_pixbuf (GL_LABEL_IMAGE(object), NULL);
+ filename = gl_label_image_get_filename (GL_LABEL_IMAGE(object));
+
+ image_w = gdk_pixbuf_get_width (pixbuf);
+ image_h = gdk_pixbuf_get_height (pixbuf);
+
+ gl_object_editor_set_size (editor, w, h);
+ gl_object_editor_set_base_size (editor, image_w, image_h);
+ gl_object_editor_set_image (editor, (merge != NULL), filename);
+
+ gl_text_node_free (&filename);
+
+ }
+ else if ( GL_IS_LABEL_TEXT (object) )
+ {
+
+ gl_label_object_get_size (object, &w, &h);
+ font_family = gl_label_object_get_font_family (object);
+ font_size = gl_label_object_get_font_size (object);
+ font_weight = gl_label_object_get_font_weight (object);
+ font_italic_flag = gl_label_object_get_font_italic_flag (object);
+ text_color_node = gl_label_object_get_text_color (object);
+ align = gl_label_object_get_text_alignment (object);
+ text_line_spacing = gl_label_object_get_text_line_spacing (object);
+ auto_shrink = gl_label_text_get_auto_shrink (GL_LABEL_TEXT (object));
+
+ gl_object_editor_set_size (editor, w, h);
+ gl_object_editor_set_font_family (editor, font_family);
+ gl_object_editor_set_font_size (editor, font_size);
+ gl_object_editor_set_font_weight (editor, font_weight);
+ gl_object_editor_set_font_italic_flag (editor, font_italic_flag);
+ gl_object_editor_set_text_color (editor, (merge != NULL), text_color_node);
+ gl_object_editor_set_text_alignment (editor, align);
+ gl_object_editor_set_text_line_spacing (editor, text_line_spacing);
+ gl_object_editor_set_text_auto_shrink (editor, auto_shrink);
+
+ gl_color_node_free (&text_color_node);
+ g_free (font_family);
+
+ }
+ else if ( GL_IS_LABEL_BARCODE (object) )
+ {
+
+ gl_label_object_get_size (object, &w, &h);
+ bc_data = gl_label_barcode_get_data (GL_LABEL_BARCODE(object));
+ gl_label_barcode_get_props (GL_LABEL_BARCODE(object),
+ &id, &text_flag, &cs_flag, &format_digits);
+
+ gl_object_editor_set_size (editor, w, h);
+ gl_object_editor_set_data (editor, (merge != NULL), bc_data);
+ gl_object_editor_set_bc_style (editor, id, text_flag, cs_flag, format_digits);
+ gl_object_editor_set_bc_color (editor, (merge != NULL), line_color_node);
+
+ gl_text_node_free (&bc_data);
+
+ }
+
+
+ shadow_state = gl_label_object_get_shadow_state (object);
+ gl_label_object_get_shadow_offset (object, &shadow_x, &shadow_y);
+ shadow_color_node = gl_label_object_get_shadow_color (object);
+ shadow_opacity = gl_label_object_get_shadow_opacity (object);
+
+ gl_object_editor_set_shadow_state (editor, shadow_state);
+ gl_object_editor_set_shadow_offset (editor, shadow_x, shadow_y);
+ gl_object_editor_set_shadow_color (editor, (merge != NULL), shadow_color_node);
+ gl_object_editor_set_shadow_opacity (editor, shadow_opacity);
+
+ gl_color_node_free (&shadow_color_node);
+
+
+ editor->priv->stop_signals = FALSE;
+
+ gl_debug (DEBUG_EDITOR, "END");
}
-/*---------------------------------------------------------------------------*/
-/* PRIVATE. label "changed" callback. */
-/*---------------------------------------------------------------------------*/
-static void
-label_changed_cb (glLabel *label,
- glObjectEditor *editor)
+/*****************************************************************************/
+/* Object editor "changed" callback. */
+/*****************************************************************************/
+void
+gl_object_editor_changed_cb (glObjectEditor *editor)
{
- gdouble label_width, label_height;
- glMerge *merge;
+ glLabelObject *object = editor->priv->object;
+ gdouble x, y;
+ gdouble w, h;
+ glColorNode *line_color_node;
+ gdouble line_width;
+ glColorNode *fill_color_node;
+ gchar *font_family;
+ gdouble font_size;
+ PangoWeight font_weight;
+ gboolean font_italic_flag;
+ glColorNode *text_color_node;
+ PangoAlignment align;
+ gdouble text_line_spacing;
+ gboolean auto_shrink;
+ glTextNode *filename;
+ const GdkPixbuf *pixbuf;
+ gdouble image_w, image_h;
+ gdouble new_w, new_h;
+ glTextNode *bc_data;
+ gchar *id;
+ gboolean text_flag, cs_flag;
+ guint format_digits;
+ gboolean shadow_state;
+ gdouble shadow_x, shadow_y;
+ glColorNode *shadow_color_node;
+ gdouble shadow_opacity;
+
+ gl_debug (DEBUG_EDITOR, "BEGIN");
- gl_debug (DEBUG_EDITOR, "START");
+ if (editor->priv->stop_signals) return;
+ editor->priv->stop_signals = TRUE;
- gl_label_get_size (label, &label_width, &label_height);
- gl_object_editor_set_max_position (GL_OBJECT_EDITOR (editor),
- label_width, label_height);
- gl_object_editor_set_max_size (GL_OBJECT_EDITOR (editor),
- label_width, label_height);
- gl_object_editor_set_max_lsize (GL_OBJECT_EDITOR (editor),
- label_width, label_height);
- gl_object_editor_set_max_shadow_offset (GL_OBJECT_EDITOR (editor),
- label_width, label_height);
-
- merge = gl_label_get_merge (label);
- gl_object_editor_set_key_names (editor, merge);
- gl_debug (DEBUG_EDITOR, "END");
+ gl_object_editor_get_position (editor, &x, &y);
+ gl_label_object_set_position (object, x, y);
+
+
+ if ( GL_IS_LABEL_BOX (object) || GL_IS_LABEL_ELLIPSE (object) )
+ {
+
+ gl_object_editor_get_size (editor, &w, &h);
+ fill_color_node = gl_object_editor_get_fill_color (editor);
+ line_color_node = gl_object_editor_get_line_color (editor);
+ line_width = gl_object_editor_get_line_width (editor);
+
+ gl_label_object_set_size (object, w, h);
+ gl_label_object_set_fill_color (object, fill_color_node);
+ gl_label_object_set_line_color (object, line_color_node);
+ gl_label_object_set_line_width (object, line_width);
+
+ gl_color_node_free (&fill_color_node);
+ gl_color_node_free (&line_color_node);
+
+ }
+ else if (GL_IS_LABEL_LINE (object))
+ {
+
+ gl_object_editor_get_lsize (editor, &w, &h);
+ line_color_node = gl_object_editor_get_line_color (editor);
+ line_width = gl_object_editor_get_line_width (editor);
+
+ gl_label_object_set_size (object, w, h);
+ gl_label_object_set_line_color (object, line_color_node);
+ gl_label_object_set_line_width (object, line_width);
+
+ gl_color_node_free (&line_color_node);
+
+ }
+ else if ( GL_IS_LABEL_IMAGE (object) )
+ {
+
+ gl_object_editor_get_size (editor, &w, &h);
+ filename = gl_object_editor_get_image (editor);
+
+ gl_label_object_set_size (object, w, h);
+ gl_label_image_set_filename (GL_LABEL_IMAGE(object), filename);
+
+ /* Setting filename may have modified the size. */
+ gl_label_object_get_size (object, &new_w, &new_h);
+ if ( (new_w != w) || (new_h != h) )
+ {
+ gl_object_editor_set_size (editor, new_w, new_h);
+ }
+
+ /* It may also have a new base size. */
+ pixbuf = gl_label_image_get_pixbuf (GL_LABEL_IMAGE(object), NULL);
+ image_w = gdk_pixbuf_get_width (pixbuf);
+ image_h = gdk_pixbuf_get_height (pixbuf);
+ gl_object_editor_set_base_size (editor, image_w, image_h);
+
+ gl_text_node_free (&filename);
+
+ }
+ else if (GL_IS_LABEL_TEXT (object))
+ {
+
+ gl_object_editor_get_size (editor, &w, &h);
+ font_family = gl_object_editor_get_font_family (editor);
+ font_size = gl_object_editor_get_font_size (editor);
+ font_weight = gl_object_editor_get_font_weight (editor);
+ font_italic_flag = gl_object_editor_get_font_italic_flag (editor);
+ text_color_node = gl_object_editor_get_text_color (editor);
+ align = gl_object_editor_get_text_alignment (editor);
+ text_line_spacing = gl_object_editor_get_text_line_spacing (editor);
+ auto_shrink = gl_object_editor_get_text_auto_shrink (editor);
+
+ gl_label_object_set_size (object, w, h);
+ gl_label_object_set_font_family (object, font_family);
+ gl_label_object_set_font_size (object, font_size);
+ gl_label_object_set_font_weight (object, font_weight);
+ gl_label_object_set_font_italic_flag (object, font_italic_flag);
+ gl_label_object_set_text_color (object, text_color_node);
+ gl_label_object_set_text_alignment (object, align);
+ gl_label_object_set_text_line_spacing (object, text_line_spacing);
+ gl_label_text_set_auto_shrink (GL_LABEL_TEXT (object), auto_shrink);
+
+ gl_color_node_free (&text_color_node);
+ g_free (font_family);
+
+ }
+ else if (GL_IS_LABEL_BARCODE (object))
+ {
+
+ gl_object_editor_get_size (editor, &w, &h);
+ line_color_node = gl_object_editor_get_bc_color (editor);
+ bc_data = gl_object_editor_get_data (editor);
+ gl_object_editor_get_bc_style (editor,
+ &id, &text_flag, &cs_flag, &format_digits);
+
+ gl_label_object_set_size (object, w, h);
+ gl_label_object_set_line_color (object, line_color_node);
+ gl_label_barcode_set_data (GL_LABEL_BARCODE(object), bc_data);
+ gl_label_barcode_set_props (GL_LABEL_BARCODE(object),
+ id, text_flag, cs_flag, format_digits);
+
+ gl_color_node_free (&line_color_node);
+ gl_text_node_free (&bc_data);
+ g_free (id);
+
+ }
+
+
+ shadow_state = gl_object_editor_get_shadow_state (editor);
+ gl_object_editor_get_shadow_offset (editor, &shadow_x, &shadow_y);
+ shadow_color_node = gl_object_editor_get_shadow_color (editor);
+ shadow_opacity = gl_object_editor_get_shadow_opacity (editor);
+
+ gl_label_object_set_position (object, x, y);
+ gl_label_object_set_shadow_state (object, shadow_state);
+ gl_label_object_set_shadow_offset (object, shadow_x, shadow_y);
+ gl_label_object_set_shadow_color (object, shadow_color_node);
+ gl_label_object_set_shadow_opacity (object, shadow_opacity);
+
+ gl_color_node_free (&shadow_color_node);
+
+
+ editor->priv->stop_signals = FALSE;
+
+ gl_debug (DEBUG_EDITOR, "END");
+}
+
+
+/*****************************************************************************/
+/* Object editor "size_changed" callback. */
+/*****************************************************************************/
+void
+gl_object_editor_size_changed_cb (glObjectEditor *editor)
+{
+ glLabelObject *object = editor->priv->object;
+ gdouble w, h;
+
+ gl_debug (DEBUG_EDITOR, "BEGIN");
+
+ if (editor->priv->stop_signals) return;
+ editor->priv->stop_signals = TRUE;
+
+
+ if ( GL_IS_LABEL_LINE (object) )
+ {
+ gl_object_editor_get_lsize (editor, &w, &h);
+ }
+ else
+ {
+ gl_object_editor_get_size (editor, &w, &h);
+ }
+
+ gl_label_object_set_size (object, w, h);
+
+
+ editor->priv->stop_signals = FALSE;
+
+ gl_debug (DEBUG_EDITOR, "END");
}
G_BEGIN_DECLS
-typedef enum {
- GL_OBJECT_EDITOR_EMPTY = 1,
- GL_OBJECT_EDITOR_POSITION_PAGE,
- GL_OBJECT_EDITOR_SIZE_PAGE,
- GL_OBJECT_EDITOR_SIZE_IMAGE_PAGE,
- GL_OBJECT_EDITOR_SIZE_LINE_PAGE,
- GL_OBJECT_EDITOR_FILL_PAGE,
- GL_OBJECT_EDITOR_LINE_PAGE,
- GL_OBJECT_EDITOR_IMAGE_PAGE,
- GL_OBJECT_EDITOR_TEXT_PAGE,
- GL_OBJECT_EDITOR_EDIT_PAGE,
- GL_OBJECT_EDITOR_BC_PAGE,
- GL_OBJECT_EDITOR_DATA_PAGE,
- GL_OBJECT_EDITOR_SHADOW_PAGE,
-} glObjectEditorOption;
-
#define GL_TYPE_OBJECT_EDITOR (gl_object_editor_get_type ())
#define GL_OBJECT_EDITOR(obj) \
(G_TYPE_CHECK_INSTANCE_CAST ((obj), GL_TYPE_OBJECT_EDITOR, glObjectEditor))
struct _glObjectEditorClass
{
GtkVBoxClass parent_class;
-
- void (*changed) (glObjectEditor *editor, gpointer user_data);
- void (*size_changed) (glObjectEditor *editor, gpointer user_data);
};
GType gl_object_editor_get_type (void) G_GNUC_CONST;
-GtkWidget *gl_object_editor_new (gchar *image,
- gchar *title,
- glLabel *label,
- glObjectEditorOption first_option, ...);
-
-void gl_object_editor_set_key_names (glObjectEditor *editor,
- glMerge *merge);
-
-
-/*
- * Position Page
- */
-void gl_object_editor_set_position (glObjectEditor *editor,
- gdouble x,
- gdouble y);
-
-void gl_object_editor_set_max_position (glObjectEditor *editor,
- gdouble x_max,
- gdouble y_max);
-
-void gl_object_editor_get_position (glObjectEditor *editor,
- gdouble *x,
- gdouble *y);
-
-/*
- * Size Page
- */
-void gl_object_editor_set_size (glObjectEditor *editor,
- gdouble w,
- gdouble h);
-
-void gl_object_editor_set_max_size (glObjectEditor *editor,
- gdouble w_max,
- gdouble h_max);
-
-void gl_object_editor_set_base_size (glObjectEditor *editor,
- gdouble w_max,
- gdouble h_max);
-
-void gl_object_editor_get_size (glObjectEditor *editor,
- gdouble *w,
- gdouble *h);
-
-
-/*
- * Line Size Page
- */
-void gl_object_editor_set_lsize (glObjectEditor *editor,
- gdouble dx,
- gdouble dy);
-
-void gl_object_editor_set_max_lsize (glObjectEditor *editor,
- gdouble dx_max,
- gdouble dy_max);
-
-void gl_object_editor_get_lsize (glObjectEditor *editor,
- gdouble *dx,
- gdouble *dy);
-
-
-/*
- * Fill Page
- */
-void gl_object_editor_set_fill_color (glObjectEditor *editor,
- gboolean merge_flag,
- glColorNode *color_node);
-
-glColorNode* gl_object_editor_get_fill_color (glObjectEditor *editor);
-
-
-/*
- * Line/Outline Page
- */
-void gl_object_editor_set_line_color (glObjectEditor *editor,
- gboolean merge_flag,
- glColorNode *color_node);
-
-glColorNode* gl_object_editor_get_line_color (glObjectEditor *editor);
-
-void gl_object_editor_set_line_width (glObjectEditor *editor,
- gdouble width);
-
-gdouble gl_object_editor_get_line_width (glObjectEditor *editor);
-
-
-/*
- * Image Page
- */
-void gl_object_editor_set_image (glObjectEditor *editor,
- gboolean merge_flag,
- glTextNode *text_node);
-
-glTextNode *gl_object_editor_get_image (glObjectEditor *editor);
-
-
-/*
- * Text Page
- */
-void gl_object_editor_set_font_family (glObjectEditor *editor,
- const gchar *font_family);
-
-gchar *gl_object_editor_get_font_family (glObjectEditor *editor);
-
-void gl_object_editor_set_font_size (glObjectEditor *editor,
- gdouble font_size);
-
-gdouble gl_object_editor_get_font_size (glObjectEditor *editor);
-
-void gl_object_editor_set_font_weight (glObjectEditor *editor,
- PangoWeight font_weight);
-
-PangoWeight gl_object_editor_get_font_weight (glObjectEditor *editor);
-
-void gl_object_editor_set_font_italic_flag (glObjectEditor *editor,
- gboolean font_italic_flag);
-
-gboolean gl_object_editor_get_font_italic_flag (glObjectEditor *editor);
-
-void gl_object_editor_set_text_alignment (glObjectEditor *editor,
- PangoAlignment text_alignment);
-
-PangoAlignment gl_object_editor_get_text_alignment (glObjectEditor *editor);
-
-void gl_object_editor_set_text_line_spacing (glObjectEditor *editor,
- gdouble text_line_spacing);
-
-gdouble gl_object_editor_get_text_line_spacing (glObjectEditor *editor);
-
-void gl_object_editor_set_text_color (glObjectEditor *editor,
- gboolean merge_flag,
- glColorNode *text_color_node);
-
-glColorNode* gl_object_editor_get_text_color (glObjectEditor *editor);
-
-void gl_object_editor_set_text_auto_shrink (glObjectEditor *editor,
- gboolean auto_shrink);
-
-gboolean gl_object_editor_get_text_auto_shrink (glObjectEditor *editor);
-
-
-/*
- * Edit Text Page
- */
-void gl_object_editor_set_text_buffer (glObjectEditor *editor,
- GtkTextBuffer *buffer);
-
-/*
- * Barcode Page
- */
-void gl_object_editor_set_bc_style (glObjectEditor *editor,
- gchar *id,
- gboolean text_flag,
- gboolean checksum_flag,
- guint format_digits);
-
-void gl_object_editor_get_bc_style (glObjectEditor *editor,
- gchar **id,
- gboolean *text_flag,
- gboolean *checksum_flag,
- guint *format_digits);
-
-void gl_object_editor_set_bc_color (glObjectEditor *editor,
- gboolean merge_flag,
- glColorNode *color_node);
-
-glColorNode* gl_object_editor_get_bc_color (glObjectEditor *editor);
-
-
-/*
- * Barcode Data Page
- */
-void gl_object_editor_set_data (glObjectEditor *editor,
- gboolean merge_flag,
- glTextNode *text_node);
-
-glTextNode *gl_object_editor_get_data (glObjectEditor *editor);
-
-
-/*
- * Shadow Page
- */
-void gl_object_editor_set_shadow_state (glObjectEditor *editor,
- gboolean state);
-
-void gl_object_editor_set_shadow_offset (glObjectEditor *editor,
- gdouble x,
- gdouble y);
-
-void gl_object_editor_set_shadow_color (glObjectEditor *editor,
- gboolean merge_flag,
- glColorNode *color_node);
-
-void gl_object_editor_set_shadow_opacity (glObjectEditor *editor,
- gdouble alpha);
-
-void gl_object_editor_set_max_shadow_offset(glObjectEditor *editor,
- gdouble x_max,
- gdouble y_max);
-
-
-gboolean gl_object_editor_get_shadow_state (glObjectEditor *editor);
-
-void gl_object_editor_get_shadow_offset (glObjectEditor *editor,
- gdouble *x,
- gdouble *y);
-
-glColorNode* gl_object_editor_get_shadow_color (glObjectEditor *editor);
+GtkWidget *gl_object_editor_new (void);
-gdouble gl_object_editor_get_shadow_opacity (glObjectEditor *editor);
+void gl_object_editor_set_label (glObjectEditor *editor,
+ glLabel *label);
NULL };
GError *error = NULL;
glPrintOpDialog *op = GL_PRINT_OP_DIALOG (operation);
+ const lglTemplate *template;
const lglTemplateFrame *frame;
GtkWidget *hbox;
glMerge *merge = NULL;
GdkPixbuf *pixbuf;
- frame = (lglTemplateFrame *)label->template->frames->data;
+ template = gl_label_get_template (label);
+ frame = (lglTemplateFrame *)template->frames->data;
op->priv->labels_per_sheet = lgl_template_frame_get_n_labels (frame);
builder = gtk_builder_new ();
/* ---- Install preview. ---- */
op->priv->preview = gl_mini_preview_new (MINI_PREVIEW_MIN_HEIGHT, MINI_PREVIEW_MIN_WIDTH);
- gl_mini_preview_set_template (GL_MINI_PREVIEW(op->priv->preview), label->template);
+ gl_mini_preview_set_template (GL_MINI_PREVIEW(op->priv->preview), template);
gl_mini_preview_set_label (GL_MINI_PREVIEW(op->priv->preview), label);
gtk_box_pack_start (GTK_BOX(hbox), op->priv->preview, TRUE, TRUE, 0);
gtk_widget_show_all (op->priv->preview);
glLabel *label)
{
glMerge *merge = NULL;
+ const lglTemplate *template;
const lglTemplateFrame *frame;
op->priv->label = label;
op->priv->force_outline_flag = FALSE;
- merge = gl_label_get_merge (label);
- frame = (lglTemplateFrame *)label->template->frames->data;
+ merge = gl_label_get_merge (label);
+ template = gl_label_get_template (label);
+ frame = (lglTemplateFrame *)template->frames->data;
op->priv->merge_flag = (merge != NULL);
op->priv->n_sheets = 1;
set_page_size (glPrintOp *op,
glLabel *label)
{
- GtkPaperSize *psize;
- GtkPageSetup *su;
- lglPaper *paper;
+ const lglTemplate *template;
+ GtkPaperSize *psize;
+ GtkPageSetup *su;
+ lglPaper *paper;
gl_debug (DEBUG_PRINT, "begin");
- paper = lgl_db_lookup_paper_from_id (label->template->paper_id);
+ template = gl_label_get_template (label);
+ paper = lgl_db_lookup_paper_from_id (template->paper_id);
if (!paper)
{
{
psize = gtk_paper_size_new_custom (paper->id,
paper->name,
- label->template->page_width,
- label->template->page_height,
+ template->page_width,
+ template->page_height,
GTK_UNIT_POINTS);
gl_debug (DEBUG_PRINT, "Using custom size = %g x %g points",
- label->template->page_width,
- label->template->page_height);
+ template->page_width,
+ template->page_height);
}
else
cairo_t *cr;
/* gLabels Template */
- lglTemplate *template;
- gboolean label_rotate_flag;
+ const lglTemplate *template;
+ gboolean rotate_flag;
/* page size */
gdouble page_width;
glLabel *label)
{
PrintInfo *pi = g_new0 (PrintInfo, 1);
+ const lglTemplate *template;
+ gboolean rotate_flag;
gl_debug (DEBUG_PRINT, "START");
g_return_val_if_fail (label && GL_IS_LABEL (label), NULL);
- g_return_val_if_fail (label->template, NULL);
- g_return_val_if_fail (label->template->paper_id, NULL);
- g_return_val_if_fail (label->template->page_width > 0, NULL);
- g_return_val_if_fail (label->template->page_height > 0, NULL);
+ template = gl_label_get_template (label);
+ rotate_flag = gl_label_get_rotate_flag (label);
+
+ g_return_val_if_fail (template, NULL);
+ g_return_val_if_fail (template->paper_id, NULL);
+ g_return_val_if_fail (template->page_width > 0, NULL);
+ g_return_val_if_fail (template->page_height > 0, NULL);
pi->cr = cr;
gl_debug (DEBUG_PRINT,
- "setting page size = \"%s\"", label->template->paper_id);
+ "setting page size = \"%s\"", template->paper_id);
- pi->page_width = label->template->page_width;
- pi->page_height = label->template->page_height;
+ pi->page_width = template->page_width;
+ pi->page_height = template->page_height;
- pi->template = label->template;
- pi->label_rotate_flag = label->rotate_flag;
+ pi->template = template;
+ pi->rotate_flag = rotate_flag;
gl_debug (DEBUG_PRINT, "END");
cairo_save (pi->cr);
/* Special transformations. */
- if (label->rotate_flag) {
+ if (pi->rotate_flag) {
gl_debug (DEBUG_PRINT, "Rotate flag set");
cairo_rotate (pi->cr, M_PI/2.0);
cairo_translate (pi->cr, 0.0, -height);
cairo_set_source_rgb (pi->cr, OUTLINE_RGB_ARGS);
cairo_set_line_width (pi->cr, OUTLINE_WIDTH);
- gl_cairo_label_path (pi->cr, label->template, FALSE, FALSE);
+ gl_cairo_label_path (pi->cr, pi->template, FALSE, FALSE);
cairo_stroke (pi->cr);
{
gl_debug (DEBUG_PRINT, "START");
- gl_cairo_label_path (pi->cr, label->template, FALSE, TRUE);
+ gl_cairo_label_path (pi->cr, pi->template, FALSE, TRUE);
cairo_set_fill_rule (pi->cr, CAIRO_FILL_RULE_EVEN_ODD);
cairo_clip (pi->cr);
g_return_if_fail (action && GTK_IS_ACTION(action));
g_return_if_fail (window && GL_IS_WINDOW(window));
- gl_view_cut (GL_VIEW(window->view));
+ gl_label_cut_selection (GL_VIEW(window->view)->label,
+ GTK_WIDGET (window));
+
gl_debug (DEBUG_COMMANDS, "END");
}
gl_ui_cmd_edit_copy (GtkAction *action,
glWindow *window)
{
+ GtkClipboard *clipboard;
+
gl_debug (DEBUG_COMMANDS, "START");
g_return_if_fail (action && GTK_IS_ACTION(action));
g_return_if_fail (window && GL_IS_WINDOW(window));
- gl_view_copy (GL_VIEW(window->view));
+ gl_label_copy_selection (GL_VIEW(window->view)->label,
+ GTK_WIDGET (window));
gl_debug (DEBUG_COMMANDS, "END");
}
gl_ui_cmd_edit_paste (GtkAction *action,
glWindow *window)
{
+ GtkClipboard *clipboard;
+
gl_debug (DEBUG_COMMANDS, "START");
g_return_if_fail (action && GTK_IS_ACTION(action));
g_return_if_fail (window && GL_IS_WINDOW(window));
- gl_view_paste (GL_VIEW(window->view));
+ gl_label_paste (GL_VIEW(window->view)->label,
+ GTK_WIDGET (window));
gl_debug (DEBUG_COMMANDS, "END");
}
g_return_if_fail (action && GTK_IS_ACTION(action));
g_return_if_fail (window && GL_IS_WINDOW(window));
- gl_view_delete_selection (GL_VIEW(window->view));
+ gl_label_delete_selection (GL_VIEW(window->view)->label);
gl_debug (DEBUG_COMMANDS, "END");
}
g_return_if_fail (action && GTK_IS_ACTION(action));
g_return_if_fail (window && GL_IS_WINDOW(window));
- gl_view_select_all (GL_VIEW(window->view));
+ gl_label_select_all (GL_VIEW(window->view)->label);
gl_debug (DEBUG_COMMANDS, "END");
}
g_return_if_fail (action && GTK_IS_ACTION(action));
g_return_if_fail (window && GL_IS_WINDOW(window));
- gl_view_unselect_all (GL_VIEW(window->view));
+ gl_label_unselect_all (GL_VIEW(window->view)->label);
gl_debug (DEBUG_COMMANDS, "END");
}
g_return_if_fail (window && GL_IS_WINDOW(window));
if (window->view != NULL) {
- gl_view_raise_selection (GL_VIEW(window->view));
+ gl_label_raise_selection_to_top (GL_VIEW(window->view)->label);
}
gl_debug (DEBUG_COMMANDS, "END");
g_return_if_fail (window && GL_IS_WINDOW(window));
if (window->view != NULL) {
- gl_view_lower_selection (GL_VIEW(window->view));
+ gl_label_lower_selection_to_bottom (GL_VIEW(window->view)->label);
}
gl_debug (DEBUG_COMMANDS, "END");
g_return_if_fail (window && GL_IS_WINDOW(window));
if (window->view != NULL) {
- gl_view_rotate_selection_left (GL_VIEW(window->view));
+ gl_label_rotate_selection_left (GL_VIEW(window->view)->label);
}
gl_debug (DEBUG_COMMANDS, "END");
g_return_if_fail (window && GL_IS_WINDOW(window));
if (window->view != NULL) {
- gl_view_rotate_selection_right (GL_VIEW(window->view));
+ gl_label_rotate_selection_right (GL_VIEW(window->view)->label);
}
gl_debug (DEBUG_COMMANDS, "END");
g_return_if_fail (window && GL_IS_WINDOW(window));
if (window->view != NULL) {
- gl_view_flip_selection_horiz (GL_VIEW(window->view));
+ gl_label_flip_selection_horiz (GL_VIEW(window->view)->label);
}
gl_debug (DEBUG_COMMANDS, "END");
g_return_if_fail (window && GL_IS_WINDOW(window));
if (window->view != NULL) {
- gl_view_flip_selection_vert (GL_VIEW(window->view));
+ gl_label_flip_selection_vert (GL_VIEW(window->view)->label);
}
gl_debug (DEBUG_COMMANDS, "END");
g_return_if_fail (window && GL_IS_WINDOW(window));
if (window->view != NULL) {
- gl_view_align_selection_left (GL_VIEW(window->view));
+ gl_label_align_selection_left (GL_VIEW(window->view)->label);
}
gl_debug (DEBUG_COMMANDS, "END");
g_return_if_fail (window && GL_IS_WINDOW(window));
if (window->view != NULL) {
- gl_view_align_selection_right (GL_VIEW(window->view));
+ gl_label_align_selection_right (GL_VIEW(window->view)->label);
}
gl_debug (DEBUG_COMMANDS, "END");
g_return_if_fail (window && GL_IS_WINDOW(window));
if (window->view != NULL) {
- gl_view_align_selection_hcenter (GL_VIEW(window->view));
+ gl_label_align_selection_hcenter (GL_VIEW(window->view)->label);
}
gl_debug (DEBUG_COMMANDS, "END");
g_return_if_fail (window && GL_IS_WINDOW(window));
if (window->view != NULL) {
- gl_view_align_selection_top (GL_VIEW(window->view));
+ gl_label_align_selection_top (GL_VIEW(window->view)->label);
}
gl_debug (DEBUG_COMMANDS, "END");
g_return_if_fail (window && GL_IS_WINDOW(window));
if (window->view != NULL) {
- gl_view_align_selection_bottom (GL_VIEW(window->view));
+ gl_label_align_selection_bottom (GL_VIEW(window->view)->label);
}
gl_debug (DEBUG_COMMANDS, "END");
g_return_if_fail (window && GL_IS_WINDOW(window));
if (window->view != NULL) {
- gl_view_align_selection_vcenter (GL_VIEW(window->view));
+ gl_label_align_selection_vcenter (GL_VIEW(window->view)->label);
}
gl_debug (DEBUG_COMMANDS, "END");
g_return_if_fail (window && GL_IS_WINDOW(window));
if (window->view != NULL) {
- gl_view_center_selection_horiz (GL_VIEW(window->view));
+ gl_label_center_selection_horiz (GL_VIEW(window->view)->label);
}
gl_debug (DEBUG_COMMANDS, "END");
g_return_if_fail (window && GL_IS_WINDOW(window));
if (window->view != NULL) {
- gl_view_center_selection_vert (GL_VIEW(window->view));
+ gl_label_center_selection_vert (GL_VIEW(window->view)->label);
}
gl_debug (DEBUG_COMMANDS, "END");
struct _glUIPropertyBarPrivate {
- glView *view;
+ glLabel *label;
GtkBuilder *builder;
static void gl_ui_property_bar_construct (glUIPropertyBar *this);
-static void selection_changed_cb (glUIPropertyBar *this);
+static void selection_changed_cb (glUIPropertyBar *this,
+ glLabel *label);
static void font_family_changed_cb (GtkComboBox *combo,
glUIPropertyBar *this);
g_return_if_fail (object != NULL);
g_return_if_fail (GL_IS_UI_PROPERTY_BAR (object));
- if (this->priv->view)
+ if (this->priv->label)
{
- g_object_unref (G_OBJECT(this->priv->view));
+ g_object_unref (G_OBJECT(this->priv->label));
}
if (this->priv->builder)
{
/* Fill widgets with default values. */
/****************************************************************************/
static void
-reset_to_default_properties (glView *view,
+reset_to_default_properties (glLabel *label,
glUIPropertyBar *this)
{
+ gchar *family;
- gl_font_combo_set_family (GL_FONT_COMBO (this->priv->font_family_combo),
- view->default_font_family);
+ family = gl_label_get_default_font_family (label);
+ gl_font_combo_set_family (GL_FONT_COMBO (this->priv->font_family_combo), family);
+ g_free (family);
gtk_spin_button_set_value (GTK_SPIN_BUTTON(this->priv->font_size_spin),
- view->default_font_size);
+ gl_label_get_default_font_size (label));
gtk_toggle_tool_button_set_active (GTK_TOGGLE_TOOL_BUTTON (this->priv->font_bold_toggle),
- (view->default_font_weight == PANGO_WEIGHT_BOLD));
+ (gl_label_get_default_font_weight (label) == PANGO_WEIGHT_BOLD));
gtk_toggle_tool_button_set_active (GTK_TOGGLE_TOOL_BUTTON (this->priv->font_italic_toggle),
- view->default_font_italic_flag);
+ gl_label_get_default_font_italic_flag (label));
gtk_toggle_tool_button_set_active (GTK_TOGGLE_TOOL_BUTTON (this->priv->text_align_left_radio),
- (view->default_text_alignment == PANGO_ALIGN_LEFT));
+ (gl_label_get_default_text_alignment (label) == PANGO_ALIGN_LEFT));
gtk_toggle_tool_button_set_active (GTK_TOGGLE_TOOL_BUTTON (this->priv->text_align_center_radio),
- (view->default_text_alignment == PANGO_ALIGN_CENTER));
+ (gl_label_get_default_text_alignment (label) == PANGO_ALIGN_CENTER));
gtk_toggle_tool_button_set_active (GTK_TOGGLE_TOOL_BUTTON (this->priv->text_align_right_radio),
- (view->default_text_alignment == PANGO_ALIGN_RIGHT));
+ (gl_label_get_default_text_alignment (label) == PANGO_ALIGN_RIGHT));
gl_color_combo_button_set_color (GL_COLOR_COMBO_BUTTON(this->priv->text_color_button),
- view->default_text_color);
+ gl_label_get_default_text_color (label));
gl_color_combo_button_set_color (GL_COLOR_COMBO_BUTTON(this->priv->fill_color_button),
- view->default_fill_color);
+ gl_label_get_default_fill_color (label));
gl_color_combo_button_set_color (GL_COLOR_COMBO_BUTTON(this->priv->line_color_button),
- view->default_line_color);
+ gl_label_get_default_line_color (label));
gtk_spin_button_set_value (GTK_SPIN_BUTTON(this->priv->line_width_spin),
- view->default_line_width);
+ gl_label_get_default_line_width (label));
}
/****************************************************************************/
-/* Set view associated with property_bar. */
+/* Set label associated with property_bar. */
/****************************************************************************/
void
-gl_ui_property_bar_set_view (glUIPropertyBar *this,
- glView *view)
+gl_ui_property_bar_set_label (glUIPropertyBar *this,
+ glLabel *label)
{
- glLabel *label;
-
gl_debug (DEBUG_PROPERTY_BAR, "START");
- g_return_if_fail (view && GL_IS_VIEW (view));
- label = view->label;
g_return_if_fail (label && GL_IS_LABEL (label));
set_doc_items_sensitive (this, TRUE);
- this->priv->view = GL_VIEW (g_object_ref (G_OBJECT (view)));
+ this->priv->label = GL_LABEL (g_object_ref (G_OBJECT (label)));
- reset_to_default_properties (view, this);
+ reset_to_default_properties (label, this);
- g_signal_connect_swapped (G_OBJECT(view), "selection_changed",
+ g_signal_connect_swapped (G_OBJECT(label), "selection_changed",
G_CALLBACK(selection_changed_cb), this);
- g_signal_connect_swapped (G_OBJECT(view->label), "changed",
+ g_signal_connect_swapped (G_OBJECT(label), "changed",
G_CALLBACK(selection_changed_cb), this);
gl_debug (DEBUG_PROPERTY_BAR, "END");
/*---------------------------------------------------------------------------*/
-/* PRIVATE. View "selection state changed" callback. */
+/* PRIVATE. Label "selection state changed" callback. */
/*---------------------------------------------------------------------------*/
static void
-update_text_properties (glView *view,
+update_text_properties (glLabel *label,
glUIPropertyBar *this)
{
gboolean can_text, is_first_object;
gboolean is_same_font_family, is_same_font_size;
gboolean is_same_text_color, is_same_is_italic;
gboolean is_same_is_bold, is_same_align;
+ GList *selection_list;
GList *p;
glLabelObject *object;
gchar *selection_font_family, *font_family;
gboolean selection_is_bold, is_bold;
PangoAlignment selection_align, align;
- can_text = gl_view_can_selection_text (view);
+ can_text = gl_label_can_selection_text (label);
set_text_items_sensitive (this, can_text);
if (!can_text)
is_first_object = TRUE;
- for (p = view->selected_object_list; p != NULL; p = p->next)
+ selection_list = gl_label_get_selection_list (label);
+ for (p = selection_list; p != NULL; p = p->next)
{
- object = gl_view_object_get_object(GL_VIEW_OBJECT (p->data));
+ object = GL_LABEL_OBJECT (p->data);
if (!gl_label_object_can_text (object))
continue;
is_first_object = FALSE;
}
+ g_list_free (selection_list);
+
if (is_same_font_family && (selection_font_family != NULL))
gl_debug (DEBUG_PROPERTY_BAR, "same font family = %s",
selection_font_family);
static void
-update_fill_color (glView *view,
+update_fill_color (glLabel *label,
glUIPropertyBar *this)
{
gboolean can, is_first_object;
gboolean is_same_fill_color;
+ GList *selection_list;
GList *p;
glLabelObject *object;
guint selection_fill_color, fill_color;
glColorNode *fill_color_node;
- can = gl_view_can_selection_fill (view);
+ can = gl_label_can_selection_fill (label);
set_fill_items_sensitive (this, can);
if (!can)
is_same_fill_color = TRUE;
is_first_object = TRUE;
selection_fill_color = 0;
+
+ selection_list = gl_label_get_selection_list (label);
- for (p = view->selected_object_list; p != NULL; p = p->next)
+ for (p = selection_list; p != NULL; p = p->next)
{
- object = gl_view_object_get_object(GL_VIEW_OBJECT (p->data));
+ object = GL_LABEL_OBJECT (p->data);
if (!gl_label_object_can_fill (object))
continue;
is_first_object = FALSE;
}
+ g_list_free (selection_list);
+
if (is_same_fill_color)
{
gl_debug (DEBUG_PROPERTY_BAR, "same fill color = %08x", selection_fill_color);
static void
-update_line_color (glView *view,
+update_line_color (glLabel *label,
glUIPropertyBar *this)
{
gboolean can, is_first_object;
gboolean is_same_line_color;
+ GList *selection_list;
GList *p;
glLabelObject *object;
guint selection_line_color, line_color;
glColorNode *line_color_node;
- can = gl_view_can_selection_line_color (view);
+ can = gl_label_can_selection_line_color (label);
set_line_color_items_sensitive (this, can);
if (!can)
is_same_line_color = TRUE;
is_first_object = TRUE;
selection_line_color = 0;
+
+ selection_list = gl_label_get_selection_list (label);
- for (p = view->selected_object_list; p != NULL; p = p->next)
+ for (p = selection_list; p != NULL; p = p->next)
{
- object = gl_view_object_get_object(GL_VIEW_OBJECT (p->data));
+ object = GL_LABEL_OBJECT (p->data);
if (!gl_label_object_can_line_color (object))
continue;
is_first_object = FALSE;
}
+ g_list_free (selection_list);
+
if (is_same_line_color)
{
gl_debug (DEBUG_PROPERTY_BAR, "same line color = %08x", selection_line_color);
static void
-update_line_width (glView *view,
+update_line_width (glLabel *label,
glUIPropertyBar *this)
{
gboolean can, is_first_object;
gboolean is_same_line_width;
+ GList *selection_list;
GList *p;
glLabelObject *object;
gdouble selection_line_width, line_width;
- can = gl_view_can_selection_line_width (view);
+ can = gl_label_can_selection_line_width (label);
set_line_width_items_sensitive (this, can);
if (!can)
is_same_line_width = TRUE;
is_first_object = TRUE;
selection_line_width = 0;
+
+ selection_list = gl_label_get_selection_list (label);
- for (p = view->selected_object_list; p != NULL; p = p->next)
+ for (p = selection_list; p != NULL; p = p->next)
{
- object = gl_view_object_get_object(GL_VIEW_OBJECT (p->data));
+ object = GL_LABEL_OBJECT (p->data);
if (!gl_label_object_can_line_width (object))
continue;
is_first_object = FALSE;
}
+ g_list_free (selection_list);
+
if (is_same_line_width)
{
gl_debug (DEBUG_PROPERTY_BAR, "same line width = %g", selection_line_width);
static void
-selection_changed_cb (glUIPropertyBar *this)
+selection_changed_cb (glUIPropertyBar *this,
+ glLabel *label)
{
- glView *view = this->priv->view;
-
- g_return_if_fail (view && GL_IS_VIEW (view));
+ g_return_if_fail (label && GL_IS_LABEL (label));
g_return_if_fail (this && GL_IS_UI_PROPERTY_BAR (this));
if (this->priv->stop_signals) return;
gl_debug (DEBUG_PROPERTY_BAR, "START");
- if (gl_view_is_selection_empty (view))
+ if (gl_label_is_selection_empty (label))
{
/* No selection: make all controls active. */
- reset_to_default_properties (view, this);
+ reset_to_default_properties (label, this);
set_doc_items_sensitive (this, TRUE);
}
else
{
- update_text_properties (view, this);
- update_fill_color (view, this);
- update_line_color (view, this);
- update_line_width (view, this);
+ update_text_properties (label, this);
+ update_fill_color (label, this);
+ update_line_color (label, this);
+ update_line_width (label, this);
}
gl_debug (DEBUG_PROPERTY_BAR, "END");
font_family = gl_font_combo_get_family (GL_FONT_COMBO (combo));
if ( strlen(font_family) )
{
- gl_view_set_selection_font_family (this->priv->view,
- font_family);
- gl_view_set_default_font_family (this->priv->view,
- font_family);
+ gl_label_set_selection_font_family (this->priv->label,
+ font_family);
+ gl_label_set_default_font_family (this->priv->label,
+ font_family);
}
g_free (font_family);
font_size = gtk_spin_button_get_value (spin);
- gl_view_set_selection_font_size (this->priv->view,
- font_size);
- gl_view_set_default_font_size (this->priv->view,
- font_size);
+ gl_label_set_selection_font_size (this->priv->label,
+ font_size);
+ gl_label_set_default_font_size (this->priv->label,
+ font_size);
gl_debug (DEBUG_PROPERTY_BAR, "END");
if (is_default)
{
text_color_node->color = gl_prefs_model_get_default_text_color (gl_prefs);
- gl_view_set_selection_text_color (this->priv->view,
- text_color_node);
- gl_view_set_default_text_color (this->priv->view,
- text_color_node->color);
+ gl_label_set_selection_text_color (this->priv->label,
+ text_color_node);
+ gl_label_set_default_text_color (this->priv->label,
+ text_color_node->color);
}
else
{
- gl_view_set_selection_text_color (this->priv->view,
- text_color_node);
- gl_view_set_default_text_color (this->priv->view,
- text_color_node->color);
+ gl_label_set_selection_text_color (this->priv->label,
+ text_color_node);
+ gl_label_set_default_text_color (this->priv->label,
+ text_color_node->color);
}
gl_color_node_free (&text_color_node);
{
fill_color_node->color = GL_COLOR_NONE;
- gl_view_set_selection_fill_color (this->priv->view,
- fill_color_node);
- gl_view_set_default_fill_color (this->priv->view,
- fill_color_node->color);
+ gl_label_set_selection_fill_color (this->priv->label,
+ fill_color_node);
+ gl_label_set_default_fill_color (this->priv->label,
+ fill_color_node->color);
}
else
{
- gl_view_set_selection_fill_color (this->priv->view,
- fill_color_node);
- gl_view_set_default_fill_color (this->priv->view,
- fill_color_node->color);
+ gl_label_set_selection_fill_color (this->priv->label,
+ fill_color_node);
+ gl_label_set_default_fill_color (this->priv->label,
+ fill_color_node->color);
}
gl_color_node_free (&fill_color_node);
if (is_default)
{
line_color_node->color = GL_COLOR_NONE;
- gl_view_set_selection_line_color (this->priv->view,
- line_color_node);
- gl_view_set_default_line_color (this->priv->view,
- line_color_node->color);
+ gl_label_set_selection_line_color (this->priv->label,
+ line_color_node);
+ gl_label_set_default_line_color (this->priv->label,
+ line_color_node->color);
}
else
{
- gl_view_set_selection_line_color (this->priv->view,
- line_color_node);
- gl_view_set_default_line_color (this->priv->view,
- line_color_node->color);
+ gl_label_set_selection_line_color (this->priv->label,
+ line_color_node);
+ gl_label_set_default_line_color (this->priv->label,
+ line_color_node->color);
}
gl_color_node_free (&line_color_node);
gl_debug (DEBUG_PROPERTY_BAR, "START");
- if (this->priv->view)
+ if (this->priv->label)
{
line_width = gtk_spin_button_get_value (spin);
- gl_view_set_selection_line_width (this->priv->view,
- line_width);
- gl_view_set_default_line_width (this->priv->view,
- line_width);
+ gl_label_set_selection_line_width (this->priv->label,
+ line_width);
+ gl_label_set_default_line_width (this->priv->label,
+ line_width);
}
gl_debug (DEBUG_PROPERTY_BAR, "END");
weight = state ? PANGO_WEIGHT_BOLD : PANGO_WEIGHT_NORMAL;
- gl_view_set_selection_font_weight (this->priv->view, weight);
- gl_view_set_default_font_weight (this->priv->view, weight);
+ gl_label_set_selection_font_weight (this->priv->label, weight);
+ gl_label_set_default_font_weight (this->priv->label, weight);
gl_debug (DEBUG_PROPERTY_BAR, "END");
state = gtk_toggle_tool_button_get_active (toggle);
- gl_view_set_selection_font_italic_flag (this->priv->view, state);
- gl_view_set_default_font_italic_flag (this->priv->view, state);
+ gl_label_set_selection_font_italic_flag (this->priv->label, state);
+ gl_label_set_default_font_italic_flag (this->priv->label, state);
gl_debug (DEBUG_PROPERTY_BAR, "END");
this->priv->stop_signals = FALSE;
}
-
+
/*---------------------------------------------------------------------------*/
/* PRIVATE. Text align toggled callback. */
if (gtk_toggle_tool_button_get_active (GTK_TOGGLE_TOOL_BUTTON (this->priv->text_align_left_radio)))
{
- gl_view_set_selection_text_alignment (this->priv->view,
- PANGO_ALIGN_LEFT);
- gl_view_set_default_text_alignment (this->priv->view,
- PANGO_ALIGN_LEFT);
+ gl_label_set_selection_text_alignment (this->priv->label,
+ PANGO_ALIGN_LEFT);
+ gl_label_set_default_text_alignment (this->priv->label,
+ PANGO_ALIGN_LEFT);
}
if (gtk_toggle_tool_button_get_active (GTK_TOGGLE_TOOL_BUTTON (this->priv->text_align_center_radio)))
{
- gl_view_set_selection_text_alignment (this->priv->view,
- PANGO_ALIGN_CENTER);
- gl_view_set_default_text_alignment (this->priv->view,
- PANGO_ALIGN_CENTER);
+ gl_label_set_selection_text_alignment (this->priv->label,
+ PANGO_ALIGN_CENTER);
+ gl_label_set_default_text_alignment (this->priv->label,
+ PANGO_ALIGN_CENTER);
}
if (gtk_toggle_tool_button_get_active (GTK_TOGGLE_TOOL_BUTTON (this->priv->text_align_right_radio)))
{
- gl_view_set_selection_text_alignment (this->priv->view,
- PANGO_ALIGN_RIGHT);
- gl_view_set_default_text_alignment (this->priv->view,
- PANGO_ALIGN_RIGHT);
+ gl_label_set_selection_text_alignment (this->priv->label,
+ PANGO_ALIGN_RIGHT);
+ gl_label_set_default_text_alignment (this->priv->label,
+ PANGO_ALIGN_RIGHT);
}
gl_debug (DEBUG_PROPERTY_BAR, "END");
#include <gtk/gtk.h>
-#include "view.h"
+#include "label.h"
G_BEGIN_DECLS
GtkWidget *gl_ui_property_bar_new (void);
-void gl_ui_property_bar_set_view (glUIPropertyBar *this,
- glView *view);
+void gl_ui_property_bar_set_label (glUIPropertyBar *this,
+ glLabel *label);
G_END_DECLS
struct _glUISidebarPrivate {
- glView *view;
-
- GtkWidget *child;
- GtkWidget *empty_child;
+ GtkWidget *editor;
};
/*===========================================================================*/
static void gl_ui_sidebar_construct (glUISidebar *sidebar);
-static void selection_changed_cb (glView *view,
- glUISidebar *sidebar);
-
/****************************************************************************/
/* Boilerplate Object stuff. */
g_return_if_fail (object != NULL);
g_return_if_fail (GL_IS_UI_SIDEBAR (object));
- if (sidebar->priv->view) {
- g_object_unref (G_OBJECT(sidebar->priv->view));
- }
g_free (sidebar->priv);
G_OBJECT_CLASS (gl_ui_sidebar_parent_class)->finalize (object);
{
gl_debug (DEBUG_UI, "START");
- sidebar->priv->empty_child = gl_object_editor_new (GL_STOCK_PROPERTIES,
- _("Object properties"),
- NULL,
- GL_OBJECT_EDITOR_EMPTY,
- NULL);
-
- sidebar->priv->child = g_object_ref (sidebar->priv->empty_child);
- gtk_widget_show (sidebar->priv->child);
- gtk_container_add (GTK_CONTAINER(sidebar), sidebar->priv->child);
+ sidebar->priv->editor = gl_object_editor_new ();
+ gtk_widget_show (sidebar->priv->editor);
- gtk_widget_set_sensitive (GTK_WIDGET (sidebar), FALSE);
+ gtk_container_add (GTK_CONTAINER(sidebar), sidebar->priv->editor);
gl_debug (DEBUG_UI, "END");
}
/****************************************************************************/
-/* Set view associated with sidebar. */
+/* Set label associated with sidebar. */
/****************************************************************************/
void
-gl_ui_sidebar_set_view (glUISidebar *sidebar,
- glView *view)
-{
- gl_debug (DEBUG_UI, "START");
-
- g_return_if_fail (view && GL_IS_VIEW (view));
-
- gtk_widget_set_sensitive (GTK_WIDGET (sidebar), TRUE);
-
- sidebar->priv->view = GL_VIEW (g_object_ref (G_OBJECT (view)));
-
- g_signal_connect (G_OBJECT(view), "selection_changed",
- G_CALLBACK(selection_changed_cb), sidebar);
-
- gl_debug (DEBUG_UI, "END");
-}
-
-
-/*---------------------------------------------------------------------------*/
-/* PRIVATE. View "selection state changed" callback. */
-/*---------------------------------------------------------------------------*/
-static void
-selection_changed_cb (glView *view,
- glUISidebar *sidebar)
+gl_ui_sidebar_set_label (glUISidebar *sidebar,
+ glLabel *label)
{
gl_debug (DEBUG_UI, "START");
- g_return_if_fail (view && GL_IS_VIEW (view));
- g_return_if_fail (sidebar && GL_IS_UI_SIDEBAR (sidebar));
-
- gtk_container_remove (GTK_CONTAINER(sidebar), sidebar->priv->child);
-
- if (gl_view_is_selection_empty (view) || !gl_view_is_selection_atomic (view)) {
-
- sidebar->priv->child = g_object_ref (sidebar->priv->empty_child);
-
- } else {
-
- sidebar->priv->child = g_object_ref (gl_view_get_editor (view));
-
- }
-
- gtk_widget_show (sidebar->priv->child);
+ g_return_if_fail (label && GL_IS_LABEL (label));
- gtk_box_pack_start (GTK_BOX(sidebar), sidebar->priv->child, TRUE, TRUE, 0);
+ gl_object_editor_set_label (GL_OBJECT_EDITOR (sidebar->priv->editor), label);
gl_debug (DEBUG_UI, "END");
}
GtkWidget *gl_ui_sidebar_new (void);
-void gl_ui_sidebar_set_view (glUISidebar *sidebar,
- glView *view);
+void gl_ui_sidebar_set_label (glUISidebar *sidebar,
+ glLabel *label);
G_END_DECLS
!gl_view_is_zoom_min (view));
gl_ui_util_set_verb_list_sensitive (ui, selection_verbs,
- !gl_view_is_selection_empty (view));
+ !gl_label_is_selection_empty (view->label));
gl_ui_util_set_verb_list_sensitive (ui, atomic_selection_verbs,
- gl_view_is_selection_atomic (view));
+ gl_label_is_selection_atomic (view->label));
gl_ui_util_set_verb_list_sensitive (ui, multi_selection_verbs,
- !gl_view_is_selection_empty (view)
- && !gl_view_is_selection_atomic (view));
+ !gl_label_is_selection_empty (view->label)
+ && !gl_label_is_selection_atomic (view->label));
gl_debug (DEBUG_UI, "END");
}
gl_debug (DEBUG_UI, "START");
gl_ui_util_set_verb_list_sensitive (ui, selection_verbs,
- !gl_view_is_selection_empty (view));
+ !gl_label_is_selection_empty (view->label));
gl_ui_util_set_verb_list_sensitive (ui, atomic_selection_verbs,
- gl_view_is_selection_atomic (view));
+ gl_label_is_selection_atomic (view->label));
gl_ui_util_set_verb_list_sensitive (ui, multi_selection_verbs,
- !gl_view_is_selection_empty (view)
- && !gl_view_is_selection_atomic (view));
+ !gl_label_is_selection_empty (view->label)
+ && !gl_label_is_selection_atomic (view->label));
gl_debug (DEBUG_UI, "END");
}
#include "view-barcode.h"
-#include <glib/gi18n.h>
-#include <glib.h>
-
-#include "color.h"
-#include "object-editor.h"
-#include "stock.h"
+#include "label-barcode.h"
#include "pixmaps/cursor_barcode.xbm"
#include "pixmaps/cursor_barcode_mask.xbm"
/* Private types. */
/*========================================================*/
-struct _glViewBarcodePrivate {
-};
-
/*========================================================*/
/* Private globals. */
/* Private function prototypes. */
/*========================================================*/
-static void gl_view_barcode_finalize (GObject *object);
-
-static GtkWidget *construct_properties_editor (glViewObject *view_object);
-
-static void update_object_from_editor_cb (glObjectEditor *editor,
- glLabelObject *object);
-
-static void update_editor_from_object_cb (glLabelObject *object,
- glObjectEditor *editor);
-
-static void update_editor_from_move_cb (glLabelObject *object,
- gdouble dx,
- gdouble dy,
- glObjectEditor *editor);
-
-static gboolean object_at (glViewObject *view_object,
- cairo_t *cr,
- gdouble x,
- gdouble y);
-
-
-/*****************************************************************************/
-/* Boilerplate object stuff. */
-/*****************************************************************************/
-G_DEFINE_TYPE (glViewBarcode, gl_view_barcode, GL_TYPE_VIEW_OBJECT);
-
-
-static void
-gl_view_barcode_class_init (glViewBarcodeClass *class)
-{
- GObjectClass *object_class = G_OBJECT_CLASS (class);
- glViewObjectClass *view_object_class = GL_VIEW_OBJECT_CLASS (class);
-
- gl_debug (DEBUG_VIEW, "START");
-
- gl_view_barcode_parent_class = g_type_class_peek_parent (class);
-
- object_class->finalize = gl_view_barcode_finalize;
-
- view_object_class->construct_editor = construct_properties_editor;
- view_object_class->object_at = object_at;
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-static void
-gl_view_barcode_init (glViewBarcode *view_barcode)
-{
- gl_debug (DEBUG_VIEW, "START");
-
- view_barcode->priv = g_new0 (glViewBarcodePrivate, 1);
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-static void
-gl_view_barcode_finalize (GObject *object)
-{
- glViewBarcode *view_barcode = GL_VIEW_BARCODE (object);
-
- gl_debug (DEBUG_VIEW, "START");
-
- g_return_if_fail (object && GL_IS_VIEW_BARCODE (object));
-
- g_free (view_barcode->priv);
-
- G_OBJECT_CLASS (gl_view_barcode_parent_class)->finalize (object);
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-/*****************************************************************************/
-/* NEW barcode object view. */
-/*****************************************************************************/
-glViewObject *
-gl_view_barcode_new (glLabelBarcode *object,
- glView *view)
-{
- glViewBarcode *view_barcode;
-
- gl_debug (DEBUG_VIEW, "START");
-
- g_return_val_if_fail (object && GL_IS_LABEL_BARCODE (object), NULL);
- g_return_val_if_fail (view && GL_IS_VIEW (view), NULL);
-
- view_barcode = g_object_new (gl_view_barcode_get_type(), NULL);
-
- gl_view_object_set_object (GL_VIEW_OBJECT(view_barcode),
- GL_LABEL_OBJECT(object),
- GL_VIEW_OBJECT_HANDLES_BOX);
- gl_view_object_set_view (GL_VIEW_OBJECT(view_barcode), view);
-
- gl_debug (DEBUG_VIEW, "END");
-
- return GL_VIEW_OBJECT (view_barcode);
-}
-
-
-/*****************************************************************************/
-/* Create a properties dialog for a barcode object. */
-/*****************************************************************************/
-static GtkWidget *
-construct_properties_editor (glViewObject *view_object)
-{
- GtkWidget *editor;
- glViewBarcode *view_bc = (glViewBarcode *)view_object;
- glLabelObject *object;
-
- gl_debug (DEBUG_VIEW, "START");
-
- object = gl_view_object_get_object (GL_VIEW_OBJECT(view_bc));
-
- /* Build editor. */
- editor = gl_object_editor_new (GL_STOCK_BARCODE, _("Barcode object properties"),
- object->parent,
- GL_OBJECT_EDITOR_POSITION_PAGE,
- GL_OBJECT_EDITOR_SIZE_PAGE,
- GL_OBJECT_EDITOR_BC_PAGE,
- GL_OBJECT_EDITOR_DATA_PAGE,
- 0);
-
- /* Update */
- update_editor_from_object_cb (object, GL_OBJECT_EDITOR(editor));
- update_editor_from_move_cb (object, 0, 0, GL_OBJECT_EDITOR(editor));
-
- /* Connect signals. */
- g_signal_connect (G_OBJECT (editor), "changed",
- G_CALLBACK(update_object_from_editor_cb), object);
- g_signal_connect (G_OBJECT (object), "changed",
- G_CALLBACK (update_editor_from_object_cb), editor);
- g_signal_connect (G_OBJECT (object), "moved",
- G_CALLBACK (update_editor_from_move_cb), editor);
-
- gl_debug (DEBUG_VIEW, "END");
-
- return editor;
-}
-
-
-/*---------------------------------------------------------------------------*/
-/* PRIVATE. editor "changed" callback. */
-/*---------------------------------------------------------------------------*/
-static void
-update_object_from_editor_cb (glObjectEditor *editor,
- glLabelObject *object)
-{
- gdouble x, y, w, h;
- glTextNode *text_node;
- gchar *id;
- gboolean text_flag, cs_flag;
- glColorNode *color_node;
- guint format_digits;
-
- gl_debug (DEBUG_VIEW, "START");
-
- g_signal_handlers_block_by_func (G_OBJECT(object),
- update_editor_from_object_cb,
- editor);
- g_signal_handlers_block_by_func (G_OBJECT(object),
- update_editor_from_move_cb,
- editor);
-
-
- gl_object_editor_get_position (editor, &x, &y);
- gl_label_object_set_position (object, x, y);
-
- gl_object_editor_get_size (editor, &w, &h);
- gl_label_object_set_size (object, w, h);
-
- text_node = gl_object_editor_get_data (editor);
- gl_label_barcode_set_data (GL_LABEL_BARCODE(object), text_node);
- gl_text_node_free (&text_node);
-
- gl_object_editor_get_bc_style (editor, &id, &text_flag, &cs_flag, &format_digits);
- color_node = gl_object_editor_get_bc_color (editor);
- gl_label_barcode_set_props (GL_LABEL_BARCODE(object),
- id, text_flag, cs_flag, format_digits);
- gl_label_object_set_line_color (object, color_node);
- gl_color_node_free (&color_node);
- g_free (id);
-
- g_signal_handlers_unblock_by_func (G_OBJECT(object),
- update_editor_from_object_cb,
- editor);
- g_signal_handlers_unblock_by_func (G_OBJECT(object),
- update_editor_from_move_cb,
- editor);
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-/*---------------------------------------------------------------------------*/
-/* PRIVATE. label object "changed" callback. */
-/*---------------------------------------------------------------------------*/
-static void
-update_editor_from_object_cb (glLabelObject *object,
- glObjectEditor *editor)
-{
- gdouble w, h;
- glTextNode *text_node;
- gchar *id;
- gboolean text_flag, cs_flag;
- glColorNode *color_node;
- glMerge *merge;
- guint format_digits;
-
- gl_debug (DEBUG_VIEW, "START");
-
- gl_label_object_get_size (object, &w, &h);
- gl_object_editor_set_size (editor, w, h);
-
- merge = gl_label_get_merge (GL_LABEL(object->parent));
-
- gl_label_barcode_get_props (GL_LABEL_BARCODE(object),
- &id, &text_flag, &cs_flag, &format_digits);
- color_node = gl_label_object_get_line_color (object);
- gl_object_editor_set_bc_style (editor, id, text_flag, cs_flag, format_digits);
- gl_object_editor_set_bc_color (editor, (merge != NULL), color_node);
- gl_color_node_free (&color_node);
- g_free (id);
-
- text_node = gl_label_barcode_get_data (GL_LABEL_BARCODE(object));
- gl_object_editor_set_data (editor, (merge != NULL), text_node);
- gl_text_node_free (&text_node);
-
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-/*---------------------------------------------------------------------------*/
-/* PRIVATE. label object "moved" callback. */
-/*---------------------------------------------------------------------------*/
-static void
-update_editor_from_move_cb (glLabelObject *object,
- gdouble dx,
- gdouble dy,
- glObjectEditor *editor)
-{
- gdouble x, y;
-
- gl_debug (DEBUG_VIEW, "START");
-
- gl_label_object_get_position (object, &x, &y);
- gl_object_editor_set_position (editor, x, y);
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-/*****************************************************************************/
-/* Is object at (x,y)? */
-/*****************************************************************************/
-static gboolean
-object_at (glViewObject *view_object,
- cairo_t *cr,
- gdouble x,
- gdouble y)
-{
- glLabelObject *object;
- gdouble w, h;
-
- object = gl_view_object_get_object (view_object);
-
- gl_label_object_get_size (object, &w, &h);
-
- cairo_rectangle (cr, 0.0, 0.0, w, h);
-
- if (cairo_in_fill (cr, x, y))
- {
- return TRUE;
- }
-
- return FALSE;
-}
-
/*****************************************************************************/
/* Return apropos cursor for create object mode. */
{
GObject *object;
glTextNode *text_node;
- glColorNode *line_color_node;
- gl_view_unselect_all (view);
+ gl_label_unselect_all (view->label);
- line_color_node = gl_color_node_new_default ();
-
object = gl_label_barcode_new (view->label);
gl_label_object_set_position (GL_LABEL_OBJECT(object), x, y);
text_node = gl_text_node_new_from_text ("123456789");
gl_label_barcode_set_data (GL_LABEL_BARCODE(object), text_node);
- line_color_node->color = gl_color_set_opacity (gl_view_get_default_line_color(view), 0.5);
- gl_label_object_set_line_color (GL_LABEL_OBJECT(object),
- line_color_node);
-
- gl_color_node_free (&line_color_node);
view->create_object = GL_LABEL_OBJECT (object);
view->create_x0 = x;
gdouble x,
gdouble y)
{
- glColorNode *line_color_node;
-
- line_color_node = gl_color_node_new_default ();
-
gl_label_object_set_position (GL_LABEL_OBJECT(view->create_object), x, y);
- line_color_node->color = gl_view_get_default_line_color(view);
- gl_label_object_set_line_color (GL_LABEL_OBJECT(view->create_object), line_color_node);
- gl_color_node_free (&line_color_node);
}
#ifndef __VIEW_BARCODE_H__
#define __VIEW_BARCODE_H__
-#include "view-object.h"
-#include "label-barcode.h"
+#include "view.h"
+#include <gdk/gdk.h>
G_BEGIN_DECLS
-#define GL_TYPE_VIEW_BARCODE (gl_view_barcode_get_type ())
-#define GL_VIEW_BARCODE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), GL_TYPE_VIEW_BARCODE, glViewBarcode))
-#define GL_VIEW_BARCODE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), GL_TYPE_VIEW_BARCODE, glViewBarcodeClass))
-#define GL_IS_VIEW_BARCODE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), GL_TYPE_VIEW_BARCODE))
-#define GL_IS_VIEW_BARCODE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), GL_TYPE_VIEW_BARCODE))
-
-typedef struct _glViewBarcode glViewBarcode;
-typedef struct _glViewBarcodeClass glViewBarcodeClass;
-
-typedef struct _glViewBarcodePrivate glViewBarcodePrivate;
-
-struct _glViewBarcode {
- glViewObject parent_object;
-
- glViewBarcodePrivate *priv;
-};
-
-struct _glViewBarcodeClass {
- glViewObjectClass parent_class;
-};
-
-
-GType gl_view_barcode_get_type (void) G_GNUC_CONST;
-
-glViewObject *gl_view_barcode_new (glLabelBarcode *object,
- glView *view);
-
-
/* cursor for creating barcode objects */
-GdkCursor *gl_view_barcode_get_create_cursor (void);
+GdkCursor *gl_view_barcode_get_create_cursor (void);
/* Object creation handlers. */
void gl_view_barcode_create_button_press_event (glView *view,
#include "view-box.h"
-#include <glib/gi18n.h>
-#include <glib.h>
-
-#include "color.h"
-#include "object-editor.h"
-#include "stock.h"
+#include "label-box.h"
#include "pixmaps/cursor_box.xbm"
#include "pixmaps/cursor_box_mask.xbm"
/* Private types. */
/*========================================================*/
-struct _glViewBoxPrivate {
-};
-
/*========================================================*/
/* Private globals. */
/* Private function prototypes. */
/*========================================================*/
-static void gl_view_box_finalize (GObject *object);
-
-static GtkWidget *construct_properties_editor (glViewObject *view_object);
-
-static void update_object_from_editor_cb (glObjectEditor *editor,
- glLabelObject *object);
-
-static void update_editor_from_object_cb (glLabelObject *object,
- glObjectEditor *editor);
-
-static void update_editor_from_move_cb (glLabelObject *object,
- gdouble dx,
- gdouble dy,
- glObjectEditor *editor);
-
-static gboolean object_at (glViewObject *view_object,
- cairo_t *cr,
- gdouble x,
- gdouble y);
-
-
-/*****************************************************************************/
-/* Boilerplate object stuff. */
-/*****************************************************************************/
-G_DEFINE_TYPE (glViewBox, gl_view_box, GL_TYPE_VIEW_OBJECT);
-
-
-static void
-gl_view_box_class_init (glViewBoxClass *class)
-{
- GObjectClass *object_class = G_OBJECT_CLASS (class);
- glViewObjectClass *view_object_class = GL_VIEW_OBJECT_CLASS (class);
-
- gl_debug (DEBUG_VIEW, "START");
-
- gl_view_box_parent_class = g_type_class_peek_parent (class);
-
- object_class->finalize = gl_view_box_finalize;
-
- view_object_class->construct_editor = construct_properties_editor;
- view_object_class->object_at = object_at;
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-static void
-gl_view_box_init (glViewBox *view_box)
-{
- gl_debug (DEBUG_VIEW, "START");
-
- view_box->priv = g_new0 (glViewBoxPrivate, 1);
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-static void
-gl_view_box_finalize (GObject *object)
-{
- glViewBox *view_box = GL_VIEW_BOX (object);
-
- gl_debug (DEBUG_VIEW, "START");
-
- g_return_if_fail (object && GL_IS_VIEW_BOX (object));
-
- g_free (view_box->priv);
-
- G_OBJECT_CLASS (gl_view_box_parent_class)->finalize (object);
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-/*****************************************************************************/
-/* NEW box object view. */
-/*****************************************************************************/
-glViewObject *
-gl_view_box_new (glLabelBox *object,
- glView *view)
-{
- glViewBox *view_box;
-
- gl_debug (DEBUG_VIEW, "START");
-
- g_return_val_if_fail (object && GL_IS_LABEL_BOX (object), NULL);
- g_return_val_if_fail (view && GL_IS_VIEW (view), NULL);
-
- view_box = g_object_new (gl_view_box_get_type(), NULL);
-
- gl_view_object_set_object (GL_VIEW_OBJECT(view_box),
- GL_LABEL_OBJECT(object),
- GL_VIEW_OBJECT_HANDLES_BOX);
- gl_view_object_set_view (GL_VIEW_OBJECT(view_box), view);
-
- gl_debug (DEBUG_VIEW, "END");
-
- return GL_VIEW_OBJECT (view_box);
-}
-
-
-/*****************************************************************************/
-/* Create a properties dialog for a box object. */
-/*****************************************************************************/
-static GtkWidget *
-construct_properties_editor (glViewObject *view_object)
-{
- GtkWidget *editor;
- glViewBox *view_box = (glViewBox *)view_object;
- glLabelObject *object;
-
- gl_debug (DEBUG_VIEW, "START");
-
- object = gl_view_object_get_object (GL_VIEW_OBJECT(view_box));
-
- /* Build editor. */
- editor = gl_object_editor_new (GL_STOCK_BOX, _("Box object properties"),
- object->parent,
- GL_OBJECT_EDITOR_SHADOW_PAGE,
- GL_OBJECT_EDITOR_POSITION_PAGE,
- GL_OBJECT_EDITOR_SIZE_PAGE,
- GL_OBJECT_EDITOR_FILL_PAGE,
- GL_OBJECT_EDITOR_LINE_PAGE,
- 0);
-
- /* Update */
- update_editor_from_object_cb (object, GL_OBJECT_EDITOR(editor));
- update_editor_from_move_cb (object, 0, 0, GL_OBJECT_EDITOR(editor));
-
- /* Connect signals. */
- g_signal_connect (G_OBJECT (editor), "changed",
- G_CALLBACK(update_object_from_editor_cb), object);
- g_signal_connect (G_OBJECT (object), "changed",
- G_CALLBACK (update_editor_from_object_cb), editor);
- g_signal_connect (G_OBJECT (object), "moved",
- G_CALLBACK (update_editor_from_move_cb), editor);
-
- gl_debug (DEBUG_VIEW, "END");
-
- return editor;
-}
-
-
-/*---------------------------------------------------------------------------*/
-/* PRIVATE. editor "changed" callback. */
-/*---------------------------------------------------------------------------*/
-static void
-update_object_from_editor_cb (glObjectEditor *editor,
- glLabelObject *object)
-{
- gdouble x, y, w, h;
- glColorNode *line_color_node;
- gdouble line_width;
- glColorNode *fill_color_node;
- gboolean shadow_state;
- gdouble shadow_x, shadow_y;
- glColorNode *shadow_color_node;
- gdouble shadow_opacity;
-
-
- gl_debug (DEBUG_VIEW, "START");
-
- g_signal_handlers_block_by_func (G_OBJECT(object),
- update_editor_from_object_cb,
- editor);
- g_signal_handlers_block_by_func (G_OBJECT(object),
- update_editor_from_move_cb,
- editor);
-
- gl_object_editor_get_position (editor, &x, &y);
- gl_label_object_set_position (object, x, y);
-
- gl_object_editor_get_size (editor, &w, &h);
- gl_label_object_set_size (object, w, h);
-
- fill_color_node = gl_object_editor_get_fill_color (editor);
- gl_label_object_set_fill_color (object, fill_color_node);
- gl_color_node_free (&fill_color_node);
-
- line_color_node = gl_object_editor_get_line_color (editor);
- gl_label_object_set_line_color (object, line_color_node);
- gl_color_node_free (&line_color_node);
-
- line_width = gl_object_editor_get_line_width (editor);
- gl_label_object_set_line_width (object, line_width);
-
- shadow_state = gl_object_editor_get_shadow_state (editor);
- gl_label_object_set_shadow_state (object, shadow_state);
-
- gl_object_editor_get_shadow_offset (editor, &shadow_x, &shadow_y);
- gl_label_object_set_shadow_offset (object, shadow_x, shadow_y);
-
- shadow_color_node = gl_object_editor_get_shadow_color (editor);
- gl_label_object_set_shadow_color (object, shadow_color_node);
- gl_color_node_free (&shadow_color_node);
-
- shadow_opacity = gl_object_editor_get_shadow_opacity (editor);
- gl_label_object_set_shadow_opacity (object, shadow_opacity);
-
- g_signal_handlers_unblock_by_func (G_OBJECT(object),
- update_editor_from_object_cb,
- editor);
- g_signal_handlers_unblock_by_func (G_OBJECT(object),
- update_editor_from_move_cb,
- editor);
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-/*---------------------------------------------------------------------------*/
-/* PRIVATE. label object "changed" callback. */
-/*---------------------------------------------------------------------------*/
-static void
-update_editor_from_object_cb (glLabelObject *object,
- glObjectEditor *editor)
-{
- gdouble w, h;
- glColorNode *line_color_node;
- gdouble line_width;
- glColorNode *fill_color_node;
- gboolean shadow_state;
- gdouble shadow_x, shadow_y;
- glColorNode *shadow_color_node;
- gdouble shadow_opacity;
- glMerge *merge;
-
- gl_debug (DEBUG_VIEW, "START");
-
- gl_label_object_get_size (object, &w, &h);
- gl_object_editor_set_size (editor, w, h);
- merge = gl_label_get_merge (GL_LABEL(object->parent));
-
- fill_color_node = gl_label_object_get_fill_color (GL_LABEL_OBJECT(object));
- gl_object_editor_set_fill_color (editor, (merge != NULL), fill_color_node);
- gl_color_node_free (&fill_color_node);
-
- line_color_node = gl_label_object_get_line_color (GL_LABEL_OBJECT(object));
- gl_object_editor_set_line_color (editor, (merge != NULL), line_color_node);
- gl_color_node_free (&line_color_node);
-
- line_width = gl_label_object_get_line_width (GL_LABEL_OBJECT(object));
- gl_object_editor_set_line_width (editor, line_width);
-
- shadow_state = gl_label_object_get_shadow_state (object);
- gl_object_editor_set_shadow_state (editor, shadow_state);
-
- gl_label_object_get_shadow_offset (object, &shadow_x, &shadow_y);
- gl_object_editor_set_shadow_offset (editor, shadow_x, shadow_y);
-
- shadow_color_node = gl_label_object_get_shadow_color (object);
- gl_object_editor_set_shadow_color (editor, (merge != NULL), shadow_color_node);
- gl_color_node_free (&shadow_color_node);
-
- shadow_opacity = gl_label_object_get_shadow_opacity (object);
- gl_object_editor_set_shadow_opacity (editor, shadow_opacity);
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-/*---------------------------------------------------------------------------*/
-/* PRIVATE. label object "moved" callback. */
-/*---------------------------------------------------------------------------*/
-static void
-update_editor_from_move_cb (glLabelObject *object,
- gdouble dx,
- gdouble dy,
- glObjectEditor *editor)
-{
- gdouble x, y;
-
- gl_debug (DEBUG_VIEW, "START");
-
- gl_label_object_get_position (object, &x, &y);
- gl_object_editor_set_position (editor, x, y);
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-/*****************************************************************************/
-/* Is object at (x,y)? */
-/*****************************************************************************/
-static gboolean
-object_at (glViewObject *view_object,
- cairo_t *cr,
- gdouble x,
- gdouble y)
-{
- glLabelObject *object;
- gdouble w, h;
- gdouble line_width;
-
- object = gl_view_object_get_object (view_object);
-
- gl_label_object_get_size (object, &w, &h);
-
- cairo_rectangle (cr, 0.0, 0.0, w, h);
-
- if (cairo_in_fill (cr, x, y))
- {
- return TRUE;
- }
-
- line_width = gl_label_object_get_line_width (object);
- cairo_set_line_width (cr, line_width);
- if (cairo_in_stroke (cr, x, y))
- {
- return TRUE;
- }
-
- return FALSE;
-}
-
/*****************************************************************************/
/* Return apropos cursor for create object mode. */
gdouble y)
{
GObject *object;
- glColorNode *fill_color_node;
- glColorNode *line_color_node;
- gl_view_unselect_all (view);
+ gl_label_unselect_all (view->label);
- fill_color_node = gl_color_node_new_default ();
- line_color_node = gl_color_node_new_default ();
-
object = gl_label_box_new (view->label);
gl_label_object_set_position (GL_LABEL_OBJECT(object), x, y);
gl_label_object_set_size (GL_LABEL_OBJECT(object), 0.0, 0.0);
- line_color_node->color = gl_color_set_opacity (gl_view_get_default_line_color(view), 0.5);
- fill_color_node->color = gl_color_set_opacity (gl_view_get_default_fill_color(view), 0.5);
- gl_label_object_set_line_width (GL_LABEL_OBJECT(object),
- gl_view_get_default_line_width(view));
- gl_label_object_set_line_color (GL_LABEL_OBJECT(object),
- line_color_node);
- gl_label_object_set_fill_color (GL_LABEL_OBJECT(object),
- fill_color_node);
-
- gl_color_node_free (&fill_color_node);
- gl_color_node_free (&line_color_node);
view->create_object = GL_LABEL_OBJECT (object);
view->create_x0 = x;
gdouble x,
gdouble y)
{
- glColorNode *fill_color_node;
- glColorNode *line_color_node;
gdouble w, h;
- fill_color_node = gl_color_node_new_default ();
- line_color_node = gl_color_node_new_default ();
-
if ((view->create_x0 == x) && (view->create_y0 == y)) {
x = view->create_x0 + 36.0;
y = view->create_y0 + 36.0;
w = MAX (x, view->create_x0) - MIN (x, view->create_x0);
h = MAX (y, view->create_y0) - MIN (y, view->create_y0);
gl_label_object_set_size (GL_LABEL_OBJECT(view->create_object), w, h);
- line_color_node->color = gl_view_get_default_line_color(view);
- gl_label_object_set_line_color (GL_LABEL_OBJECT(view->create_object), line_color_node);
- fill_color_node->color = gl_view_get_default_fill_color(view);
- gl_label_object_set_fill_color (GL_LABEL_OBJECT(view->create_object), fill_color_node);
- gl_color_node_free (&fill_color_node);
- gl_color_node_free (&line_color_node);
}
#ifndef __VIEW_BOX_H__
#define __VIEW_BOX_H__
-#include "view-object.h"
-#include "label-box.h"
-G_BEGIN_DECLS
-
-
-#define GL_TYPE_VIEW_BOX (gl_view_box_get_type ())
-#define GL_VIEW_BOX(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), GL_TYPE_VIEW_BOX, glViewBox))
-#define GL_VIEW_BOX_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), GL_TYPE_VIEW_BOX, glViewBoxClass))
-#define GL_IS_VIEW_BOX(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), GL_TYPE_VIEW_BOX))
-#define GL_IS_VIEW_BOX_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), GL_TYPE_VIEW_BOX))
-
-typedef struct _glViewBox glViewBox;
-typedef struct _glViewBoxClass glViewBoxClass;
-
-typedef struct _glViewBoxPrivate glViewBoxPrivate;
-
-struct _glViewBox {
- glViewObject parent_object;
+#include "view.h"
+#include <gdk/gdk.h>
- glViewBoxPrivate *priv;
-};
-
-struct _glViewBoxClass {
- glViewObjectClass parent_class;
-};
-
-
-GType gl_view_box_get_type (void) G_GNUC_CONST;
-
-glViewObject *gl_view_box_new (glLabelBox *object,
- glView *view);
+G_BEGIN_DECLS
/* cursor for creating box objects */
-GdkCursor *gl_view_box_get_create_cursor (void);
+GdkCursor *gl_view_box_get_create_cursor (void);
/* Object creation handlers. */
void gl_view_box_create_button_press_event (glView *view,
#include "view-ellipse.h"
-#include <glib/gi18n.h>
-#include <glib.h>
-#include <math.h>
-
-#include "cairo-ellipse-path.h"
-#include "color.h"
-#include "object-editor.h"
-#include "stock.h"
+#include "label-ellipse.h"
#include "pixmaps/cursor_ellipse.xbm"
#include "pixmaps/cursor_ellipse_mask.xbm"
/* Private types. */
/*========================================================*/
-struct _glViewEllipsePrivate {
-};
-
/*========================================================*/
/* Private globals. */
/* Private function prototypes. */
/*========================================================*/
-static void gl_view_ellipse_finalize (GObject *object);
-
-static GtkWidget *construct_properties_editor (glViewObject *view_object);
-
-static void update_object_from_editor_cb (glObjectEditor *editor,
- glLabelObject *object);
-
-static void update_editor_from_object_cb (glLabelObject *object,
- glObjectEditor *editor);
-
-static void update_editor_from_move_cb (glLabelObject *object,
- gdouble dx,
- gdouble dy,
- glObjectEditor *editor);
-
-static gboolean object_at (glViewObject *view_object,
- cairo_t *cr,
- gdouble x,
- gdouble y);
-
-
-/*****************************************************************************/
-/* Boilerplate object stuff. */
-/*****************************************************************************/
-G_DEFINE_TYPE (glViewEllipse, gl_view_ellipse, GL_TYPE_VIEW_OBJECT);
-
-
-static void
-gl_view_ellipse_class_init (glViewEllipseClass *class)
-{
- GObjectClass *object_class = G_OBJECT_CLASS (class);
- glViewObjectClass *view_object_class = GL_VIEW_OBJECT_CLASS (class);
-
- gl_debug (DEBUG_VIEW, "START");
-
- gl_view_ellipse_parent_class = g_type_class_peek_parent (class);
-
- object_class->finalize = gl_view_ellipse_finalize;
-
- view_object_class->construct_editor = construct_properties_editor;
- view_object_class->object_at = object_at;
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-static void
-gl_view_ellipse_init (glViewEllipse *view_ellipse)
-{
- gl_debug (DEBUG_VIEW, "START");
-
- view_ellipse->priv = g_new0 (glViewEllipsePrivate, 1);
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-static void
-gl_view_ellipse_finalize (GObject *object)
-{
- glViewEllipse *view_ellipse = GL_VIEW_ELLIPSE (object);
-
- gl_debug (DEBUG_VIEW, "START");
-
- g_return_if_fail (object && GL_IS_VIEW_ELLIPSE (object));
-
- g_free (view_ellipse->priv);
-
- G_OBJECT_CLASS (gl_view_ellipse_parent_class)->finalize (object);
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-/*****************************************************************************/
-/* NEW ellipse object view. */
-/*****************************************************************************/
-glViewObject *
-gl_view_ellipse_new (glLabelEllipse *object,
- glView *view)
-{
- glViewEllipse *view_ellipse;
-
- gl_debug (DEBUG_VIEW, "START");
-
- g_return_val_if_fail (object && GL_IS_LABEL_ELLIPSE (object), NULL);
- g_return_val_if_fail (view && GL_IS_VIEW (view), NULL);
-
- view_ellipse = g_object_new (gl_view_ellipse_get_type(), NULL);
-
- gl_view_object_set_object (GL_VIEW_OBJECT(view_ellipse),
- GL_LABEL_OBJECT(object),
- GL_VIEW_OBJECT_HANDLES_BOX);
- gl_view_object_set_view (GL_VIEW_OBJECT(view_ellipse), view);
-
- gl_debug (DEBUG_VIEW, "END");
-
- return GL_VIEW_OBJECT (view_ellipse);
-}
-
-
-/*****************************************************************************/
-/* Create a properties dialog for a ellipse object. */
-/*****************************************************************************/
-static GtkWidget *
-construct_properties_editor (glViewObject *view_object)
-{
- GtkWidget *editor;
- glViewEllipse *view_ellipse = (glViewEllipse *)view_object;
- glLabelObject *object;
-
- gl_debug (DEBUG_VIEW, "START");
-
- object = gl_view_object_get_object (GL_VIEW_OBJECT(view_ellipse));
-
- /* Build editor. */
- editor = gl_object_editor_new (GL_STOCK_ELLIPSE, _("Ellipse object properties"),
- object->parent,
- GL_OBJECT_EDITOR_SHADOW_PAGE,
- GL_OBJECT_EDITOR_POSITION_PAGE,
- GL_OBJECT_EDITOR_SIZE_PAGE,
- GL_OBJECT_EDITOR_FILL_PAGE,
- GL_OBJECT_EDITOR_LINE_PAGE,
- 0);
-
- /* Update */
- update_editor_from_object_cb (object, GL_OBJECT_EDITOR(editor));
- update_editor_from_move_cb (object, 0, 0, GL_OBJECT_EDITOR(editor));
-
- /* Connect signals. */
- g_signal_connect (G_OBJECT (editor), "changed",
- G_CALLBACK(update_object_from_editor_cb), object);
- g_signal_connect (G_OBJECT (object), "changed",
- G_CALLBACK (update_editor_from_object_cb), editor);
- g_signal_connect (G_OBJECT (object), "moved",
- G_CALLBACK (update_editor_from_move_cb), editor);
-
- gl_debug (DEBUG_VIEW, "END");
-
- return editor;
-}
-
-
-/*---------------------------------------------------------------------------*/
-/* PRIVATE. editor "changed" callback. */
-/*---------------------------------------------------------------------------*/
-static void
-update_object_from_editor_cb (glObjectEditor *editor,
- glLabelObject *object)
-{
- gdouble x, y, w, h;
- glColorNode *line_color_node;
- gdouble line_width;
- glColorNode *fill_color_node;
- gboolean shadow_state;
- gdouble shadow_x, shadow_y;
- glColorNode *shadow_color_node;
- gdouble shadow_opacity;
-
-
- gl_debug (DEBUG_VIEW, "START");
-
- g_signal_handlers_block_by_func (G_OBJECT(object),
- update_editor_from_object_cb,
- editor);
- g_signal_handlers_block_by_func (G_OBJECT(object),
- update_editor_from_move_cb,
- editor);
-
- gl_object_editor_get_position (editor, &x, &y);
- gl_label_object_set_position (object, x, y);
-
- gl_object_editor_get_size (editor, &w, &h);
- gl_label_object_set_size (object, w, h);
-
- fill_color_node = gl_object_editor_get_fill_color (editor);
- gl_label_object_set_fill_color (object, fill_color_node);
- gl_color_node_free (&fill_color_node);
-
- line_color_node = gl_object_editor_get_line_color (editor);
- gl_label_object_set_line_color (object, line_color_node);
- gl_color_node_free (&line_color_node);
-
- line_width = gl_object_editor_get_line_width (editor);
- gl_label_object_set_line_width (object, line_width);
-
- shadow_state = gl_object_editor_get_shadow_state (editor);
- gl_label_object_set_shadow_state (object, shadow_state);
-
- gl_object_editor_get_shadow_offset (editor, &shadow_x, &shadow_y);
- gl_label_object_set_shadow_offset (object, shadow_x, shadow_y);
-
- shadow_color_node = gl_object_editor_get_shadow_color (editor);
- gl_label_object_set_shadow_color (object, shadow_color_node);
- gl_color_node_free (&shadow_color_node);
-
- shadow_opacity = gl_object_editor_get_shadow_opacity (editor);
- gl_label_object_set_shadow_opacity (object, shadow_opacity);
-
- g_signal_handlers_unblock_by_func (G_OBJECT(object),
- update_editor_from_object_cb,
- editor);
- g_signal_handlers_unblock_by_func (G_OBJECT(object),
- update_editor_from_move_cb,
- editor);
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-/*---------------------------------------------------------------------------*/
-/* PRIVATE. label object "changed" callback. */
-/*---------------------------------------------------------------------------*/
-static void
-update_editor_from_object_cb (glLabelObject *object,
- glObjectEditor *editor)
-{
- gdouble w, h;
- glColorNode *line_color_node;
- gdouble line_width;
- glColorNode *fill_color_node;
- gboolean shadow_state;
- gdouble shadow_x, shadow_y;
- glColorNode *shadow_color_node;
- gdouble shadow_opacity;
- glMerge *merge;
-
- gl_debug (DEBUG_VIEW, "START");
-
- gl_label_object_get_size (object, &w, &h);
- gl_object_editor_set_size (editor, w, h);
- merge = gl_label_get_merge (GL_LABEL(object->parent));
-
- fill_color_node = gl_label_object_get_fill_color (GL_LABEL_OBJECT(object));
- gl_object_editor_set_fill_color (editor, (merge != NULL), fill_color_node);
- gl_color_node_free (&fill_color_node);
-
- line_color_node = gl_label_object_get_line_color (GL_LABEL_OBJECT(object));
- gl_object_editor_set_line_color (editor, (merge != NULL), line_color_node);
- gl_color_node_free (&line_color_node);
-
- line_width = gl_label_object_get_line_width (GL_LABEL_OBJECT(object));
- gl_object_editor_set_line_width (editor, line_width);
-
- shadow_state = gl_label_object_get_shadow_state (object);
- gl_object_editor_set_shadow_state (editor, shadow_state);
-
- gl_label_object_get_shadow_offset (object, &shadow_x, &shadow_y);
- gl_object_editor_set_shadow_offset (editor, shadow_x, shadow_y);
-
- shadow_color_node = gl_label_object_get_shadow_color (object);
- gl_object_editor_set_shadow_color (editor, (merge != NULL), shadow_color_node);
- gl_color_node_free (&shadow_color_node);
-
- shadow_opacity = gl_label_object_get_shadow_opacity (object);
- gl_object_editor_set_shadow_opacity (editor, shadow_opacity);
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-/*---------------------------------------------------------------------------*/
-/* PRIVATE. label object "moved" callback. */
-/*---------------------------------------------------------------------------*/
-static void
-update_editor_from_move_cb (glLabelObject *object,
- gdouble dx,
- gdouble dy,
- glObjectEditor *editor)
-{
- gdouble x, y;
-
- gl_debug (DEBUG_VIEW, "START");
-
- gl_label_object_get_position (object, &x, &y);
- gl_object_editor_set_position (editor, x, y);
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-/*****************************************************************************/
-/* Is object at (x,y)? */
-/*****************************************************************************/
-static gboolean
-object_at (glViewObject *view_object,
- cairo_t *cr,
- gdouble x,
- gdouble y)
-{
- glLabelObject *object;
- gdouble w, h;
- gdouble line_width;
-
- object = gl_view_object_get_object (view_object);
-
- gl_label_object_get_size (object, &w, &h);
-
- gl_cairo_ellipse_path (cr, w/2, h/2);
-
- if (cairo_in_fill (cr, x, y))
- {
- return TRUE;
- }
-
- line_width = gl_label_object_get_line_width (object);
- cairo_set_line_width (cr, line_width);
- if (cairo_in_stroke (cr, x, y))
- {
- return TRUE;
- }
-
- return FALSE;
-}
-
/*****************************************************************************/
/* Return apropos cursor for create object mode. */
gdouble y)
{
GObject *object;
- glColorNode *fill_color_node;
- glColorNode *line_color_node;
- gl_view_unselect_all (view);
+ gl_label_unselect_all (view->label);
- fill_color_node = gl_color_node_new_default ();
- line_color_node = gl_color_node_new_default ();
-
object = gl_label_ellipse_new (view->label);
gl_label_object_set_position (GL_LABEL_OBJECT(object), x, y);
gl_label_object_set_size (GL_LABEL_OBJECT(object), 0.0, 0.0);
- line_color_node->color = gl_color_set_opacity (gl_view_get_default_line_color(view), 0.5);
- fill_color_node->color = gl_color_set_opacity (gl_view_get_default_fill_color(view), 0.5);
- gl_label_object_set_line_width (GL_LABEL_OBJECT(object),
- gl_view_get_default_line_width(view));
- gl_label_object_set_line_color (GL_LABEL_OBJECT(object),
- line_color_node);
- gl_label_object_set_fill_color (GL_LABEL_OBJECT(object),
- fill_color_node);
-
- gl_color_node_free (&fill_color_node);
- gl_color_node_free (&line_color_node);
view->create_object = GL_LABEL_OBJECT (object);
view->create_x0 = x;
gdouble x,
gdouble y)
{
- glColorNode *fill_color_node;
- glColorNode *line_color_node;
gdouble w, h;
- fill_color_node = gl_color_node_new_default ();
- line_color_node = gl_color_node_new_default ();
-
if ((view->create_x0 == x) && (view->create_y0 == y)) {
x = view->create_x0 + 36.0;
y = view->create_y0 + 36.0;
w = MAX (x, view->create_x0) - MIN (x, view->create_x0);
h = MAX (y, view->create_y0) - MIN (y, view->create_y0);
gl_label_object_set_size (GL_LABEL_OBJECT(view->create_object), w, h);
- line_color_node->color = gl_view_get_default_line_color(view);
- gl_label_object_set_line_color (GL_LABEL_OBJECT(view->create_object), line_color_node);
- fill_color_node->color = gl_view_get_default_fill_color(view);
- gl_label_object_set_fill_color (GL_LABEL_OBJECT(view->create_object), fill_color_node);
- gl_color_node_free (&fill_color_node);
- gl_color_node_free (&line_color_node);
}
#ifndef __VIEW_ELLIPSE_H__
#define __VIEW_ELLIPSE_H__
-#include "view-object.h"
-#include "label-ellipse.h"
+#include "view.h"
+#include <gdk/gdk.h>
G_BEGIN_DECLS
-#define GL_TYPE_VIEW_ELLIPSE (gl_view_ellipse_get_type ())
-#define GL_VIEW_ELLIPSE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), GL_TYPE_VIEW_ELLIPSE, glViewEllipse))
-#define GL_VIEW_ELLIPSE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), GL_TYPE_VIEW_ELLIPSE, glViewEllipseClass))
-#define GL_IS_VIEW_ELLIPSE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), GL_TYPE_VIEW_ELLIPSE))
-#define GL_IS_VIEW_ELLIPSE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), GL_TYPE_VIEW_ELLIPSE))
-
-typedef struct _glViewEllipse glViewEllipse;
-typedef struct _glViewEllipseClass glViewEllipseClass;
-
-typedef struct _glViewEllipsePrivate glViewEllipsePrivate;
-
-struct _glViewEllipse {
- glViewObject parent_object;
-
- glViewEllipsePrivate *priv;
-};
-
-struct _glViewEllipseClass {
- glViewObjectClass parent_class;
-};
-
-
-GType gl_view_ellipse_get_type (void) G_GNUC_CONST;
-
-glViewObject *gl_view_ellipse_new (glLabelEllipse *object,
- glView *view);
-
-
/* cursor for creating ellipse objects */
-GdkCursor *gl_view_ellipse_get_create_cursor (void);
+GdkCursor *gl_view_ellipse_get_create_cursor (void);
/* Object creation handlers. */
void gl_view_ellipse_create_button_press_event (glView *view,
#include "view-image.h"
-#include <glib/gi18n.h>
-#include <glib.h>
-
-#include "color.h"
-#include "object-editor.h"
-#include "stock.h"
+#include "label-image.h"
#include "pixmaps/cursor_image.xbm"
#include "pixmaps/cursor_image_mask.xbm"
/* Private types. */
/*========================================================*/
-struct _glViewImagePrivate {
-};
-
/*========================================================*/
/* Private globals. */
/* Private function prototypes. */
/*========================================================*/
-static void gl_view_image_finalize (GObject *object);
-
-static GtkWidget *construct_properties_editor (glViewObject *view_object);
-
-static void update_object_from_editor_cb (glObjectEditor *editor,
- glLabelObject *object);
-
-static void update_editor_from_object_cb (glLabelObject *object,
- glObjectEditor *editor);
-
-static void update_editor_from_move_cb (glLabelObject *object,
- gdouble dx,
- gdouble dy,
- glObjectEditor *editor);
-
-static gboolean object_at (glViewObject *view_object,
- cairo_t *cr,
- gdouble x,
- gdouble y);
-
-
-/*****************************************************************************/
-/* Boilerplate object stuff. */
-/*****************************************************************************/
-G_DEFINE_TYPE (glViewImage, gl_view_image, GL_TYPE_VIEW_OBJECT);
-
-
-static void
-gl_view_image_class_init (glViewImageClass *class)
-{
- GObjectClass *object_class = G_OBJECT_CLASS (class);
- glViewObjectClass *view_object_class = GL_VIEW_OBJECT_CLASS (class);
-
- gl_debug (DEBUG_VIEW, "START");
-
- gl_view_image_parent_class = g_type_class_peek_parent (class);
-
- object_class->finalize = gl_view_image_finalize;
-
- view_object_class->construct_editor = construct_properties_editor;
- view_object_class->object_at = object_at;
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-static void
-gl_view_image_init (glViewImage *view_image)
-{
- gl_debug (DEBUG_VIEW, "START");
-
- view_image->priv = g_new0 (glViewImagePrivate, 1);
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-static void
-gl_view_image_finalize (GObject *object)
-{
- glViewImage *view_image = GL_VIEW_IMAGE (object);
-
- gl_debug (DEBUG_VIEW, "START");
-
- g_return_if_fail (object && GL_IS_VIEW_IMAGE (object));
-
- g_free (view_image->priv);
-
- G_OBJECT_CLASS (gl_view_image_parent_class)->finalize (object);
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-/*****************************************************************************/
-/* NEW image object view. */
-/*****************************************************************************/
-glViewObject *
-gl_view_image_new (glLabelImage *object,
- glView *view)
-{
- glViewImage *view_image;
-
- gl_debug (DEBUG_VIEW, "START");
-
- g_return_val_if_fail (object && GL_IS_LABEL_IMAGE (object), NULL);
- g_return_val_if_fail (view && GL_IS_VIEW (view), NULL);
-
- view_image = g_object_new (gl_view_image_get_type(), NULL);
-
- gl_view_object_set_object (GL_VIEW_OBJECT(view_image),
- GL_LABEL_OBJECT(object),
- GL_VIEW_OBJECT_HANDLES_BOX);
- gl_view_object_set_view (GL_VIEW_OBJECT(view_image), view);
-
- gl_debug (DEBUG_VIEW, "END");
-
- return GL_VIEW_OBJECT (view_image);
-}
-
-
-/*****************************************************************************/
-/* Create a properties dialog for a image object. */
-/*****************************************************************************/
-static GtkWidget *
-construct_properties_editor (glViewObject *view_object)
-{
- GtkWidget *editor;
- glViewImage *view_image = (glViewImage *)view_object;
- glLabelObject *object;
-
- gl_debug (DEBUG_VIEW, "START");
-
- object = gl_view_object_get_object (GL_VIEW_OBJECT(view_image));
-
- /* Build editor. */
- editor = gl_object_editor_new (GL_STOCK_IMAGE, _("Image object properties"),
- object->parent,
- GL_OBJECT_EDITOR_POSITION_PAGE,
- GL_OBJECT_EDITOR_SIZE_IMAGE_PAGE,
- GL_OBJECT_EDITOR_IMAGE_PAGE,
- 0);
-
- /* Update */
- update_editor_from_object_cb (object, GL_OBJECT_EDITOR(editor));
- update_editor_from_move_cb (object, 0, 0, GL_OBJECT_EDITOR(editor));
-
- /* Connect signals. */
- g_signal_connect (G_OBJECT (editor), "changed",
- G_CALLBACK(update_object_from_editor_cb), object);
- g_signal_connect (G_OBJECT (object), "changed",
- G_CALLBACK (update_editor_from_object_cb), editor);
- g_signal_connect (G_OBJECT (object), "moved",
- G_CALLBACK (update_editor_from_move_cb), editor);
-
- gl_debug (DEBUG_VIEW, "END");
-
- return editor;
-}
-
-
-/*---------------------------------------------------------------------------*/
-/* PRIVATE. editor "changed" callback. */
-/*---------------------------------------------------------------------------*/
-static void
-update_object_from_editor_cb (glObjectEditor *editor,
- glLabelObject *object)
-{
- gdouble x, y, w, h;
- glTextNode *filename;
- const GdkPixbuf *pixbuf;
- gdouble image_w, image_h;
- gdouble new_w, new_h;
-
- gl_debug (DEBUG_VIEW, "START");
-
- g_signal_handlers_block_by_func (G_OBJECT(object),
- update_editor_from_object_cb,
- editor);
- g_signal_handlers_block_by_func (G_OBJECT(object),
- update_editor_from_move_cb,
- editor);
-
-
- gl_object_editor_get_position (editor, &x, &y);
- gl_label_object_set_position (object, x, y);
-
- gl_object_editor_get_size (editor, &w, &h);
- gl_label_object_set_size (object, w, h);
-
- filename = gl_object_editor_get_image (editor);
- gl_label_image_set_filename (GL_LABEL_IMAGE(object), filename);
- gl_text_node_free (&filename);
-
- /* Setting filename may have modified the size. */
- gl_label_object_get_size (object, &new_w, &new_h);
- if ( (new_w != w) || (new_h != h) )
- {
- gl_object_editor_set_size (editor, new_w, new_h);
- }
-
- /* It may also have a new base size. */
- pixbuf = gl_label_image_get_pixbuf (GL_LABEL_IMAGE(object), NULL);
- image_w = gdk_pixbuf_get_width (pixbuf);
- image_h = gdk_pixbuf_get_height (pixbuf);
- gl_object_editor_set_base_size (editor, image_w, image_h);
-
- g_signal_handlers_unblock_by_func (G_OBJECT(object),
- update_editor_from_object_cb,
- editor);
- g_signal_handlers_unblock_by_func (G_OBJECT(object),
- update_editor_from_move_cb,
- editor);
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-/*---------------------------------------------------------------------------*/
-/* PRIVATE. label object "changed" callback. */
-/*---------------------------------------------------------------------------*/
-static void
-update_editor_from_object_cb (glLabelObject *object,
- glObjectEditor *editor)
-{
- gdouble w, h;
- const GdkPixbuf *pixbuf;
- gdouble image_w, image_h;
- glTextNode *filename;
- glMerge *merge;
-
- gl_debug (DEBUG_VIEW, "START");
-
- gl_label_object_get_size (object, &w, &h);
- gl_object_editor_set_size (editor, w, h);
-
- pixbuf = gl_label_image_get_pixbuf (GL_LABEL_IMAGE(object), NULL);
- image_w = gdk_pixbuf_get_width (pixbuf);
- image_h = gdk_pixbuf_get_height (pixbuf);
- gl_object_editor_set_base_size (editor, image_w, image_h);
-
- filename = gl_label_image_get_filename (GL_LABEL_IMAGE(object));
- merge = gl_label_get_merge (GL_LABEL(object->parent));
- if ( filename != NULL ) {
- gl_object_editor_set_image (editor, (merge != NULL), filename);
- }
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-/*---------------------------------------------------------------------------*/
-/* PRIVATE. label object "moved" callback. */
-/*---------------------------------------------------------------------------*/
-static void
-update_editor_from_move_cb (glLabelObject *object,
- gdouble dx,
- gdouble dy,
- glObjectEditor *editor)
-{
- gdouble x, y;
-
- gl_debug (DEBUG_VIEW, "START");
-
- gl_label_object_get_position (object, &x, &y);
- gl_object_editor_set_position (editor, x, y);
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-/*****************************************************************************/
-/* Is object at (x,y)? */
-/*****************************************************************************/
-static gboolean
-object_at (glViewObject *view_object,
- cairo_t *cr,
- gdouble x,
- gdouble y)
-{
- glLabelObject *object;
- gdouble w, h;
-
- object = gl_view_object_get_object (view_object);
-
- gl_label_object_get_size (object, &w, &h);
-
- cairo_rectangle (cr, 0.0, 0.0, w, h);
-
- if (cairo_in_fill (cr, x, y))
- {
- return TRUE;
- }
-
- return FALSE;
-}
-
-
/*****************************************************************************/
/* Return apropos cursor for create object mode. */
/*****************************************************************************/
{
GObject *object;
- gl_view_unselect_all (view);
+ gl_label_unselect_all (view->label);
object = gl_label_image_new (view->label);
gl_label_object_set_position (GL_LABEL_OBJECT(object), x, y);
#ifndef __VIEW_IMAGE_H__
#define __VIEW_IMAGE_H__
-#include "view-object.h"
-#include "label-image.h"
+#include "view.h"
+#include <gdk/gdk.h>
G_BEGIN_DECLS
-#define GL_TYPE_VIEW_IMAGE (gl_view_image_get_type ())
-#define GL_VIEW_IMAGE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), GL_TYPE_VIEW_IMAGE, glViewImage))
-#define GL_VIEW_IMAGE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), GL_TYPE_VIEW_IMAGE, glViewImageClass))
-#define GL_IS_VIEW_IMAGE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), GL_TYPE_VIEW_IMAGE))
-#define GL_IS_VIEW_IMAGE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), GL_TYPE_VIEW_IMAGE))
-
-typedef struct _glViewImage glViewImage;
-typedef struct _glViewImageClass glViewImageClass;
-
-typedef struct _glViewImagePrivate glViewImagePrivate;
-
-struct _glViewImage {
- glViewObject parent_object;
-
- glViewImagePrivate *priv;
-};
-
-struct _glViewImageClass {
- glViewObjectClass parent_class;
-};
-
-
-GType gl_view_image_get_type (void) G_GNUC_CONST;
-
-glViewObject *gl_view_image_new (glLabelImage *object,
- glView *view);
-
-
/* cursor for creating image objects */
-GdkCursor *gl_view_image_get_create_cursor (void);
+GdkCursor *gl_view_image_get_create_cursor (void);
/* Object creation handlers. */
void gl_view_image_create_button_press_event (glView *view,
#include "view-line.h"
-#include <glib/gi18n.h>
-#include <glib.h>
-
-#include "color.h"
-#include "object-editor.h"
-#include "stock.h"
+#include "label-line.h"
#include "pixmaps/cursor_line.xbm"
#include "pixmaps/cursor_line_mask.xbm"
/* Private types. */
/*========================================================*/
-struct _glViewLinePrivate {
-};
-
/*========================================================*/
/* Private globals. */
/* Private function prototypes. */
/*========================================================*/
-static void gl_view_line_finalize (GObject *object);
-
-static GtkWidget *construct_properties_editor (glViewObject *view_object);
-
-static void update_object_from_editor_cb (glObjectEditor *editor,
- glLabelObject *object);
-
-static void update_editor_from_object_cb (glLabelObject *object,
- glObjectEditor *editor);
-
-static void update_editor_from_move_cb (glLabelObject *object,
- gdouble dx,
- gdouble dy,
- glObjectEditor *editor);
-
-static gboolean object_at (glViewObject *view_object,
- cairo_t *cr,
- gdouble x,
- gdouble y);
-
-
-/*****************************************************************************/
-/* Boilerplate object stuff. */
-/*****************************************************************************/
-G_DEFINE_TYPE (glViewLine, gl_view_line, GL_TYPE_VIEW_OBJECT);
-
-
-static void
-gl_view_line_class_init (glViewLineClass *class)
-{
- GObjectClass *object_class = G_OBJECT_CLASS (class);
- glViewObjectClass *view_object_class = GL_VIEW_OBJECT_CLASS (class);
-
- gl_debug (DEBUG_VIEW, "START");
-
- gl_view_line_parent_class = g_type_class_peek_parent (class);
-
- object_class->finalize = gl_view_line_finalize;
-
- view_object_class->construct_editor = construct_properties_editor;
- view_object_class->object_at = object_at;
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-static void
-gl_view_line_init (glViewLine *view_line)
-{
- gl_debug (DEBUG_VIEW, "START");
-
- view_line->priv = g_new0 (glViewLinePrivate, 1);
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-static void
-gl_view_line_finalize (GObject *object)
-{
- glViewLine *view_line = GL_VIEW_LINE (object);
-
- gl_debug (DEBUG_VIEW, "START");
-
- g_return_if_fail (object && GL_IS_VIEW_LINE (object));
-
- g_free (view_line->priv);
-
- G_OBJECT_CLASS (gl_view_line_parent_class)->finalize (object);
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-/*****************************************************************************/
-/* NEW line object view. */
-/*****************************************************************************/
-glViewObject *
-gl_view_line_new (glLabelLine *object,
- glView *view)
-{
- glViewLine *view_line;
-
- gl_debug (DEBUG_VIEW, "START");
-
- g_return_val_if_fail (object && GL_IS_LABEL_LINE (object), NULL);
- g_return_val_if_fail (view && GL_IS_VIEW (view), NULL);
-
- view_line = g_object_new (gl_view_line_get_type(), NULL);
-
- gl_view_object_set_object (GL_VIEW_OBJECT(view_line),
- GL_LABEL_OBJECT(object),
- GL_VIEW_OBJECT_HANDLES_LINE);
- gl_view_object_set_view (GL_VIEW_OBJECT(view_line), view);
-
- gl_debug (DEBUG_VIEW, "END");
-
- return GL_VIEW_OBJECT (view_line);
-}
-
-
-/*****************************************************************************/
-/* Create a properties dialog for a line object. */
-/*****************************************************************************/
-static GtkWidget *
-construct_properties_editor (glViewObject *view_object)
-{
- GtkWidget *editor;
- glViewLine *view_line = (glViewLine *)view_object;
- glLabelObject *object;
-
- gl_debug (DEBUG_VIEW, "START");
-
- object = gl_view_object_get_object (GL_VIEW_OBJECT(view_line));
-
- /* Build editor. */
- editor = gl_object_editor_new (GL_STOCK_LINE, _("Line object properties"),
- object->parent,
- GL_OBJECT_EDITOR_SHADOW_PAGE,
- GL_OBJECT_EDITOR_POSITION_PAGE,
- GL_OBJECT_EDITOR_SIZE_LINE_PAGE,
- GL_OBJECT_EDITOR_LINE_PAGE,
- 0);
-
- /* Update */
- update_editor_from_object_cb (object, GL_OBJECT_EDITOR(editor));
- update_editor_from_move_cb (object, 0, 0, GL_OBJECT_EDITOR(editor));
-
- /* Connect signals. */
- g_signal_connect (G_OBJECT (editor), "changed",
- G_CALLBACK(update_object_from_editor_cb), object);
- g_signal_connect (G_OBJECT (object), "changed",
- G_CALLBACK (update_editor_from_object_cb), editor);
- g_signal_connect (G_OBJECT (object), "moved",
- G_CALLBACK (update_editor_from_move_cb), editor);
-
- gl_debug (DEBUG_VIEW, "END");
-
- return editor;
-}
-
-
-/*---------------------------------------------------------------------------*/
-/* PRIVATE. editor "changed" callback. */
-/*---------------------------------------------------------------------------*/
-static void
-update_object_from_editor_cb (glObjectEditor *editor,
- glLabelObject *object)
-{
- gdouble x, y, w, h;
- glColorNode *line_color_node;
- gdouble line_width;
- gboolean shadow_state;
- gdouble shadow_x, shadow_y;
- glColorNode *shadow_color_node;
- gdouble shadow_opacity;
-
-
- gl_debug (DEBUG_VIEW, "START");
-
- g_signal_handlers_block_by_func (G_OBJECT(object),
- update_editor_from_object_cb,
- editor);
- g_signal_handlers_block_by_func (G_OBJECT(object),
- update_editor_from_move_cb,
- editor);
-
- gl_object_editor_get_position (editor, &x, &y);
- gl_label_object_set_position (object, x, y);
-
- gl_object_editor_get_lsize (editor, &w, &h);
- gl_label_object_set_size (object, w, h);
-
- line_color_node = gl_object_editor_get_line_color (editor);
- gl_label_object_set_line_color (object, line_color_node);
- gl_color_node_free (&line_color_node);
-
- line_width = gl_object_editor_get_line_width (editor);
- gl_label_object_set_line_width (object, line_width);
-
- shadow_state = gl_object_editor_get_shadow_state (editor);
- gl_label_object_set_shadow_state (object, shadow_state);
-
- gl_object_editor_get_shadow_offset (editor, &shadow_x, &shadow_y);
- gl_label_object_set_shadow_offset (object, shadow_x, shadow_y);
-
- shadow_color_node = gl_object_editor_get_shadow_color (editor);
- gl_label_object_set_shadow_color (object, shadow_color_node);
- gl_color_node_free (&shadow_color_node);
-
- shadow_opacity = gl_object_editor_get_shadow_opacity (editor);
- gl_label_object_set_shadow_opacity (object, shadow_opacity);
-
- g_signal_handlers_unblock_by_func (G_OBJECT(object),
- update_editor_from_object_cb,
- editor);
- g_signal_handlers_unblock_by_func (G_OBJECT(object),
- update_editor_from_move_cb,
- editor);
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-/*---------------------------------------------------------------------------*/
-/* PRIVATE. label object "changed" callback. */
-/*---------------------------------------------------------------------------*/
-static void
-update_editor_from_object_cb (glLabelObject *object,
- glObjectEditor *editor)
-{
- gdouble w, h;
- glColorNode *line_color_node;
- gdouble line_width;
- gboolean shadow_state;
- gdouble shadow_x, shadow_y;
- glColorNode *shadow_color_node;
- gdouble shadow_opacity;
- glMerge *merge;
-
- gl_debug (DEBUG_VIEW, "START");
-
- gl_label_object_get_size (object, &w, &h);
- gl_object_editor_set_lsize (editor, w, h);
- merge = gl_label_get_merge (GL_LABEL(object->parent));
-
- line_color_node = gl_label_object_get_line_color (GL_LABEL_OBJECT(object));
- gl_object_editor_set_line_color (editor, (merge != NULL), line_color_node);
- gl_color_node_free (&line_color_node);
-
- line_width = gl_label_object_get_line_width (GL_LABEL_OBJECT(object));
- gl_object_editor_set_line_width (editor, line_width);
-
- shadow_state = gl_label_object_get_shadow_state (object);
- gl_object_editor_set_shadow_state (editor, shadow_state);
-
- gl_label_object_get_shadow_offset (object, &shadow_x, &shadow_y);
- gl_object_editor_set_shadow_offset (editor, shadow_x, shadow_y);
-
- shadow_color_node = gl_label_object_get_shadow_color (object);
- gl_object_editor_set_shadow_color (editor, (merge != NULL), shadow_color_node);
- gl_color_node_free (&shadow_color_node);
-
- shadow_opacity = gl_label_object_get_shadow_opacity (object);
- gl_object_editor_set_shadow_opacity (editor, shadow_opacity);
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-/*---------------------------------------------------------------------------*/
-/* PRIVATE. label object "moved" callback. */
-/*---------------------------------------------------------------------------*/
-static void
-update_editor_from_move_cb (glLabelObject *object,
- gdouble dx,
- gdouble dy,
- glObjectEditor *editor)
-{
- gdouble x, y;
-
- gl_debug (DEBUG_VIEW, "START");
-
- gl_label_object_get_position (object, &x, &y);
- gl_object_editor_set_position (editor, x, y);
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-/*****************************************************************************/
-/* Is object at (x,y)? */
-/*****************************************************************************/
-static gboolean
-object_at (glViewObject *view_object,
- cairo_t *cr,
- gdouble x,
- gdouble y)
-{
- glLabelObject *object;
- gdouble w, h;
- gdouble line_width;
-
- object = gl_view_object_get_object (view_object);
-
- gl_label_object_get_size (object, &w, &h);
-
- cairo_move_to (cr, 0.0, 0.0);
- cairo_line_to (cr, w, h);
-
- line_width = gl_label_object_get_line_width (object);
- cairo_set_line_width (cr, line_width);
- if (cairo_in_stroke (cr, x, y))
- {
- return TRUE;
- }
-
- return FALSE;
-}
-
/*****************************************************************************/
/* Return apropos cursor for create object mode. */
gdouble y)
{
GObject *object;
- glColorNode *line_color_node;
- gl_view_unselect_all (view);
+ gl_label_unselect_all (view->label);
- line_color_node = gl_color_node_new_default ();
-
object = gl_label_line_new (view->label);
gl_label_object_set_position (GL_LABEL_OBJECT(object), x, y);
gl_label_object_set_size (GL_LABEL_OBJECT(object), 0.0, 0.0);
- line_color_node->color = gl_color_set_opacity (gl_view_get_default_line_color(view), 0.5);
- gl_label_object_set_line_width (GL_LABEL_OBJECT(object),
- gl_view_get_default_line_width(view));
- gl_label_object_set_line_color (GL_LABEL_OBJECT(object),
- line_color_node);
-
- gl_color_node_free (&line_color_node);
view->create_object = GL_LABEL_OBJECT (object);
view->create_x0 = x;
gdouble x,
gdouble y)
{
- glColorNode *line_color_node;
gdouble w, h;
- line_color_node = gl_color_node_new_default ();
-
if ((view->create_x0 == x) && (view->create_y0 == y)) {
x = view->create_x0 + 36.0;
y = view->create_y0 + 36.0;
w = x - view->create_x0;
h = y - view->create_y0;
gl_label_object_set_size (GL_LABEL_OBJECT(view->create_object), w, h);
- line_color_node->color = gl_view_get_default_line_color(view);
- gl_label_object_set_line_color (GL_LABEL_OBJECT(view->create_object), line_color_node);
- gl_color_node_free (&line_color_node);
}
#ifndef __VIEW_LINE_H__
#define __VIEW_LINE_H__
-#include "view-object.h"
-#include "label-line.h"
+#include "view.h"
+#include <gdk/gdk.h>
G_BEGIN_DECLS
-#define GL_TYPE_VIEW_LINE (gl_view_line_get_type ())
-#define GL_VIEW_LINE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), GL_TYPE_VIEW_LINE, glViewLine))
-#define GL_VIEW_LINE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), GL_TYPE_VIEW_LINE, glViewLineClass))
-#define GL_IS_VIEW_LINE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), GL_TYPE_VIEW_LINE))
-#define GL_IS_VIEW_LINE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), GL_TYPE_VIEW_LINE))
-
-typedef struct _glViewLine glViewLine;
-typedef struct _glViewLineClass glViewLineClass;
-
-typedef struct _glViewLinePrivate glViewLinePrivate;
-
-struct _glViewLine {
- glViewObject parent_object;
-
- glViewLinePrivate *priv;
-};
-
-struct _glViewLineClass {
- glViewObjectClass parent_class;
-};
-
-
-GType gl_view_line_get_type (void) G_GNUC_CONST;
-
-glViewObject *gl_view_line_new (glLabelLine *object,
- glView *view);
-
-
/* cursor for creating line objects */
-GdkCursor *gl_view_line_get_create_cursor (void);
+GdkCursor *gl_view_line_get_create_cursor (void);
/* Object creation handlers. */
void gl_view_line_create_button_press_event (glView *view,
+++ /dev/null
-/*
- * view-object.c
- * Copyright (C) 2001-2009 Jim Evins <evins@snaught.com>.
- *
- * This file is part of gLabels.
- *
- * gLabels is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * gLabels is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with gLabels. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "view-object.h"
-
-#include <glib.h>
-
-#include "debug.h"
-
-
-/*========================================================*/
-/* Private constants and macros. */
-/*========================================================*/
-
-#define HANDLE_FILL_RGBA_ARGS 0.0, 0.75, 0.0, 0.4
-#define HANDLE_OUTLINE_RGBA_ARGS 0.0, 0.0, 0.0, 0.8
-
-#define HANDLE_OUTLINE_WIDTH_PIXELS 1.0
-#define HANDLE_PIXELS 7
-
-
-/*========================================================*/
-/* Private types. */
-/*========================================================*/
-
-struct _glViewObjectPrivate {
-
- glLabelObject *object;
-
- glView *view;
- glViewObjectHandlesStyle handles_style;
-
- GtkWidget *property_editor;
-};
-
-
-/*========================================================*/
-/* Private globals. */
-/*========================================================*/
-
-
-/*========================================================*/
-/* Private function prototypes. */
-/*========================================================*/
-
-static void gl_view_object_finalize (GObject *object);
-
-static void object_removed_cb (glViewObject *view_object,
- glLabelObject *object);
-
-static void object_top_cb (glViewObject *view_object,
- glLabelObject *object);
-
-static void object_bottom_cb (glViewObject *view_object,
- glLabelObject *object);
-
-
-/*****************************************************************************/
-/* Boilerplate object stuff. */
-/*****************************************************************************/
-G_DEFINE_TYPE (glViewObject, gl_view_object, G_TYPE_OBJECT);
-
-
-static void
-gl_view_object_class_init (glViewObjectClass *class)
-{
- GObjectClass *object_class = G_OBJECT_CLASS (class);
-
- gl_debug (DEBUG_VIEW, "START");
-
- gl_view_object_parent_class = g_type_class_peek_parent (class);
-
- object_class->finalize = gl_view_object_finalize;
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-static void
-gl_view_object_init (glViewObject *view_object)
-{
- gl_debug (DEBUG_VIEW, "START");
-
- view_object->priv = g_new0 (glViewObjectPrivate, 1);
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-static void
-gl_view_object_finalize (GObject *object)
-{
- glViewObject *view_object = GL_VIEW_OBJECT (object);
- glView *view;
-
- gl_debug (DEBUG_VIEW, "START");
-
- g_return_if_fail (object && GL_IS_VIEW_OBJECT (object));
-
- view = view_object->priv->view;
- view->object_list = g_list_remove (view->object_list, object);
- view->selected_object_list =
- g_list_remove (view->selected_object_list, object);
-
- g_object_unref (view_object->priv->object);
- if (view_object->priv->property_editor) {
- gl_debug (DEBUG_VIEW, "Destroy editor");
- g_object_unref (G_OBJECT(view_object->priv->property_editor));
- }
- g_free (view_object->priv);
-
- G_OBJECT_CLASS (gl_view_object_parent_class)->finalize (object);
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-/*****************************************************************************/
-/* NEW object view. */
-/*****************************************************************************/
-GObject *
-gl_view_object_new (void)
-{
- glViewObject *view_object;
-
- gl_debug (DEBUG_VIEW, "START");
-
- view_object = g_object_new (gl_view_object_get_type(), NULL);
-
- gl_debug (DEBUG_VIEW, "END");
-
- return G_OBJECT (view_object);
-}
-
-
-/*****************************************************************************/
-/* Set parent view to which this object view belongs. */
-/*****************************************************************************/
-void
-gl_view_object_set_view (glViewObject *view_object,
- glView *view)
-{
- gl_debug (DEBUG_VIEW, "START");
-
- g_return_if_fail (view_object && GL_IS_VIEW_OBJECT (view_object));
- g_return_if_fail (view && GL_IS_VIEW (view));
-
- view_object->priv->view = view;
-
- view->object_list = g_list_append (view->object_list, view_object);
-
- g_signal_connect_swapped (G_OBJECT (view_object->priv->object), "changed",
- G_CALLBACK (gl_view_update), view);
- g_signal_connect_swapped (G_OBJECT (view_object->priv->object), "moved",
- G_CALLBACK (gl_view_update), view);
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-/*****************************************************************************/
-/* Set Label object to follow. */
-/*****************************************************************************/
-void
-gl_view_object_set_object (glViewObject *view_object,
- glLabelObject *object,
- glViewObjectHandlesStyle style)
-{
- gl_debug (DEBUG_VIEW, "START");
-
- g_return_if_fail (view_object && GL_IS_VIEW_OBJECT (view_object));
- g_return_if_fail (object && GL_IS_LABEL_OBJECT (object));
-
- view_object->priv->object = g_object_ref (G_OBJECT (object));
- view_object->priv->handles_style = style;
-
- g_signal_connect_swapped (G_OBJECT (object), "removed",
- G_CALLBACK (object_removed_cb), view_object);
- g_signal_connect_swapped (G_OBJECT (object), "top",
- G_CALLBACK (object_top_cb), view_object);
- g_signal_connect_swapped (G_OBJECT (object), "bottom",
- G_CALLBACK (object_bottom_cb), view_object);
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-/*---------------------------------------------------------------------------*/
-/* PRIVATE. Handle object "removed" signal. */
-/*---------------------------------------------------------------------------*/
-static void
-object_removed_cb (glViewObject *view_object,
- glLabelObject *object)
-{
- glView *view;
- gl_debug (DEBUG_VIEW, "START");
-
- g_return_if_fail (view_object && GL_IS_VIEW_OBJECT (view_object));
- g_return_if_fail (object && GL_IS_LABEL_OBJECT (object));
-
- view = gl_view_object_get_view (view_object);
- view->object_list = g_list_remove (view->object_list, view_object);
- g_object_unref (G_OBJECT (view_object));
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-/*---------------------------------------------------------------------------*/
-/* PRIVATE. Handle object "top" signal. */
-/*---------------------------------------------------------------------------*/
-static void
-object_top_cb (glViewObject *view_object,
- glLabelObject *object)
-{
- glView *view;
- gl_debug (DEBUG_VIEW, "START");
-
- g_return_if_fail (view_object && GL_IS_VIEW_OBJECT (view_object));
- g_return_if_fail (object && GL_IS_LABEL_OBJECT (object));
-
- view = gl_view_object_get_view (view_object);
-
- /* Move to end of list, representing front most object */
- view->object_list = g_list_remove (view->object_list, view_object);
- view->object_list = g_list_append (view->object_list, view_object);
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-/*---------------------------------------------------------------------------*/
-/* PRIVATE. Handle object "removed" signal. */
-/*---------------------------------------------------------------------------*/
-static void
-object_bottom_cb (glViewObject *view_object,
- glLabelObject *object)
-{
- glView *view;
- gl_debug (DEBUG_VIEW, "START");
-
- g_return_if_fail (view_object && GL_IS_VIEW_OBJECT (view_object));
- g_return_if_fail (object && GL_IS_LABEL_OBJECT (object));
-
- view = gl_view_object_get_view (view_object);
-
- /* Move to front of list, representing rear most object */
- view->object_list = g_list_remove (view->object_list, view_object);
- view->object_list = g_list_prepend (view->object_list, view_object);
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-/*****************************************************************************/
-/* Return parent view associated with this view. */
-/*****************************************************************************/
-glView *
-gl_view_object_get_view (glViewObject *view_object)
-{
- gl_debug (DEBUG_VIEW, "START");
-
- g_return_val_if_fail (view_object && GL_IS_VIEW_OBJECT (view_object), NULL);
-
- gl_debug (DEBUG_VIEW, "END");
-
- return view_object->priv->view;
-}
-
-
-/*****************************************************************************/
-/* Return label object that we are following. */
-/*****************************************************************************/
-glLabelObject *
-gl_view_object_get_object (glViewObject *view_object)
-{
- gl_debug (DEBUG_VIEW, "START");
-
- g_return_val_if_fail (view_object && GL_IS_VIEW_OBJECT (view_object), NULL);
-
- gl_debug (DEBUG_VIEW, "END");
-
- return view_object->priv->object;
-}
-
-
-/*****************************************************************************/
-/* Get property editor. */
-/*****************************************************************************/
-GtkWidget *
-gl_view_object_get_editor (glViewObject *view_object)
-{
- gl_debug (DEBUG_VIEW, "START");
-
- g_return_val_if_fail (view_object && GL_IS_VIEW_OBJECT (view_object), NULL);
-
- if ( GL_VIEW_OBJECT_GET_CLASS(view_object)->construct_editor != NULL ) {
-
- if (view_object->priv->property_editor == NULL) {
- view_object->priv->property_editor =
- GL_VIEW_OBJECT_GET_CLASS(view_object)->construct_editor (view_object);
- }
- g_signal_connect (G_OBJECT (view_object->priv->property_editor),
- "destroy",
- G_CALLBACK (gtk_widget_destroyed),
- &view_object->priv->property_editor);
-
- gtk_widget_show (view_object->priv->property_editor);
-
- }
-
-
- gl_debug (DEBUG_VIEW, "END");
-
- return view_object->priv->property_editor;
-}
-
-
-/*****************************************************************************/
-/* Select object. */
-/*****************************************************************************/
-void
-gl_view_object_select (glViewObject *view_object)
-{
- gl_debug (DEBUG_VIEW, "START");
-
- gl_view_select_object(view_object->priv->view, view_object);
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-/*****************************************************************************/
-/* Is object at (x,y)? */
-/*****************************************************************************/
-gboolean
-gl_view_object_at (glViewObject *view_object,
- cairo_t *cr,
- gdouble x,
- gdouble y)
-{
- glLabelObject *object = view_object->priv->object;
- gdouble x0, y0;
- cairo_matrix_t matrix;
- gboolean return_val = FALSE;
-
- gl_debug (DEBUG_VIEW, "START");
-
- g_return_val_if_fail (view_object && GL_IS_VIEW_OBJECT (view_object), FALSE);
- g_return_val_if_fail (object && GL_IS_LABEL_OBJECT (object), FALSE);
-
- gl_label_object_get_position (object, &x0, &y0);
- gl_label_object_get_matrix (object, &matrix);
-
- cairo_save (cr);
- cairo_translate (cr, x0, y0);
- cairo_transform (cr, &matrix);
-
- cairo_device_to_user (cr, &x, &y);
-
- if ( GL_VIEW_OBJECT_GET_CLASS(view_object)->object_at != NULL ) {
-
- return_val = GL_VIEW_OBJECT_GET_CLASS(view_object)->object_at (view_object, cr, x, y);
-
- }
-
- cairo_restore (cr);
-
- return return_val;
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-/*--------------------------------------------------------------------------*/
-/* Create handle path */
-/*--------------------------------------------------------------------------*/
-static void
-create_handle_path (cairo_t *cr,
- glLabelObject *object,
- gdouble scale,
- gdouble x_handle,
- gdouble y_handle)
-{
- gl_debug (DEBUG_VIEW, "START");
-
- cairo_rectangle (cr,
- x_handle - HANDLE_PIXELS/scale/2, y_handle - HANDLE_PIXELS/scale/2,
- HANDLE_PIXELS/scale, HANDLE_PIXELS/scale);
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-/*****************************************************************************/
-/* Draw object handles */
-/*****************************************************************************/
-void
-gl_view_object_draw_handles (glViewObject *view_object,
- cairo_t *cr)
-{
- glLabelObject *object = view_object->priv->object;
- gdouble x0, y0;
- cairo_matrix_t matrix;
- gdouble scale;
- gdouble w, h;
-
- gl_debug (DEBUG_VIEW, "START");
-
- g_return_if_fail (view_object && GL_IS_VIEW_OBJECT (view_object));
- g_return_if_fail (object && GL_IS_LABEL_OBJECT (object));
-
- scale = view_object->priv->view->home_scale * view_object->priv->view->zoom;
-
- gl_label_object_get_position (object, &x0, &y0);
- gl_label_object_get_matrix (object, &matrix);
-
- gl_label_object_get_size (GL_LABEL_OBJECT(object), &w, &h);
-
- cairo_save (cr);
-
- cairo_translate (cr, x0, y0);
- cairo_transform (cr, &matrix);
-
- switch (view_object->priv->handles_style)
- {
- case GL_VIEW_OBJECT_HANDLES_BOX:
-
- /* North */
- cairo_new_path (cr);
- create_handle_path (cr, object, scale, w/2, 0);
-
- /* North East */
- cairo_new_sub_path (cr);
- create_handle_path (cr, object, scale, w, 0);
-
- /* East */
- cairo_new_sub_path (cr);
- create_handle_path (cr, object, scale, w, h/2);
-
- /* South East */
- cairo_new_sub_path (cr);
- create_handle_path (cr, object, scale, w, h);
-
- /* South */
- cairo_new_sub_path (cr);
- create_handle_path (cr, object, scale, w/2, h);
-
- /* South West */
- cairo_new_sub_path (cr);
- create_handle_path (cr, object, scale, 0, h);
-
- /* West */
- cairo_new_sub_path (cr);
- create_handle_path (cr, object, scale, 0, h/2);
-
- /* North West */
- cairo_new_sub_path (cr);
- create_handle_path (cr, object, scale, 0, 0);
-
- break;
-
- case GL_VIEW_OBJECT_HANDLES_LINE:
- /* P1 */
- cairo_new_path (cr);
- create_handle_path (cr, object, scale, 0, 0);
-
- /* P2 */
- cairo_new_sub_path (cr);
- create_handle_path (cr, object, scale, w, h);
-
- break;
- }
-
- cairo_set_source_rgba (cr, HANDLE_FILL_RGBA_ARGS);
- cairo_fill_preserve (cr);
-
- cairo_set_line_width (cr, HANDLE_OUTLINE_WIDTH_PIXELS/scale);
- cairo_set_source_rgba (cr, HANDLE_OUTLINE_RGBA_ARGS);
- cairo_stroke (cr);
-
- cairo_restore (cr);
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-/*****************************************************************************/
-/* Is there an object handle at (x,y). */
-/*****************************************************************************/
-glViewObjectHandle
-gl_view_object_handle_at (glViewObject *view_object,
- cairo_t *cr,
- gdouble x,
- gdouble y)
-{
- glLabelObject *object = view_object->priv->object;
- gdouble x0, y0;
- cairo_matrix_t matrix;
- gdouble scale;
- gdouble w, h;
- glViewObjectHandle handle = GL_VIEW_OBJECT_HANDLE_NONE;
-
- gl_debug (DEBUG_VIEW, "START");
-
- g_return_val_if_fail (view_object && GL_IS_VIEW_OBJECT (view_object), handle);
- g_return_val_if_fail (object && GL_IS_LABEL_OBJECT (object), handle);
-
- scale = view_object->priv->view->home_scale * view_object->priv->view->zoom;
-
- gl_label_object_get_position (object, &x0, &y0);
- gl_label_object_get_matrix (object, &matrix);
-
- gl_label_object_get_size (GL_LABEL_OBJECT(object), &w, &h);
-
- cairo_save (cr);
-
- cairo_translate (cr, x0, y0);
- cairo_transform (cr, &matrix);
-
- cairo_device_to_user (cr, &x, &y);
-
- switch (view_object->priv->handles_style)
- {
- case GL_VIEW_OBJECT_HANDLES_BOX:
-
- /* South East */
- create_handle_path (cr, object, scale, w, h);
- if (cairo_in_fill (cr, x, y)) {handle = GL_VIEW_OBJECT_HANDLE_SE; break;}
-
- /* South West */
- create_handle_path (cr, object, scale, 0, h);
- if (cairo_in_fill (cr, x, y)) {handle = GL_VIEW_OBJECT_HANDLE_SW; break;}
-
- /* North East */
- create_handle_path (cr, object, scale, w, 0);
- if (cairo_in_fill (cr, x, y)) {handle = GL_VIEW_OBJECT_HANDLE_NE; break;}
-
- /* North West */
- create_handle_path (cr, object, scale, 0, 0);
- if (cairo_in_fill (cr, x, y)) {handle = GL_VIEW_OBJECT_HANDLE_NW; break;}
-
- /* East */
- create_handle_path (cr, object, scale, w, h/2);
- if (cairo_in_fill (cr, x, y)) {handle = GL_VIEW_OBJECT_HANDLE_E; break;}
-
- /* South */
- create_handle_path (cr, object, scale, w/2, h);
- if (cairo_in_fill (cr, x, y)) {handle = GL_VIEW_OBJECT_HANDLE_S; break;}
-
- /* West */
- create_handle_path (cr, object, scale, 0, h/2);
- if (cairo_in_fill (cr, x, y)) {handle = GL_VIEW_OBJECT_HANDLE_W; break;}
-
- /* North */
- create_handle_path (cr, object, scale, w/2, 0);
- if (cairo_in_fill (cr, x, y)) {handle = GL_VIEW_OBJECT_HANDLE_N; break;}
-
- break;
-
- case GL_VIEW_OBJECT_HANDLES_LINE:
- /* P2 */
- create_handle_path (cr, object, scale, w, h);
- if (cairo_in_fill (cr, x, y)) {handle = GL_VIEW_OBJECT_HANDLE_P2; break;}
-
- /* P1 */
- create_handle_path (cr, object, scale, 0, 0);
- if (cairo_in_fill (cr, x, y)) {handle = GL_VIEW_OBJECT_HANDLE_P1; break;}
-
- break;
-
- }
-
- cairo_restore (cr);
-
- return handle;
-}
-
-
-/*---------------------------------------------------------------------------*/
-/* PRIVATE. Resize object. */
-/*---------------------------------------------------------------------------*/
-void
-gl_view_object_resize_event (glViewObject *view_object,
- glViewObjectHandle handle,
- gboolean honor_aspect,
- cairo_t *cr,
- gdouble x,
- gdouble y)
-{
- glLabelObject *object;
- cairo_matrix_t matrix;
- gdouble x0, y0, x1, y1, x2, y2;
- gdouble w, h;
- gdouble dx=0, dy=0;
-
- gl_debug (DEBUG_VIEW, "x,y world = %g, %g", x, y);
-
- object = view_object->priv->object;
-
- /*
- * Change to item relative coordinates
- */
- cairo_save (cr);
- gl_label_object_get_position (object, &x0, &y0);
- cairo_translate (cr, x0, y0);
- gl_label_object_get_matrix (object, &matrix);
- cairo_transform (cr, &matrix);
-
- /*
- * Initialize origin and 2 corners in object relative coordinates.
- */
- x0 = 0.0;
- y0 = 0.0;
-
- x1 = 0.0;
- y1 = 0.0;
-
- gl_label_object_get_size (object, &x2, &y2);
-
- gl_debug (DEBUG_VIEW, "x0,y0 object = %g, %g", x0, y0);
- gl_debug (DEBUG_VIEW, "x1,y1 object = %g, %g", x1, y1);
- gl_debug (DEBUG_VIEW, "x2,y2 object = %g, %g", x2, y2);
-
- /*
- * Translate x,y into object relative coordinates.
- */
- cairo_device_to_user (cr, &x, &y);
-
- gl_debug (DEBUG_VIEW, "x,y object = %g, %g", x, y);
-
- /*
- * Get new size
- */
- switch (handle)
- {
-
- case GL_VIEW_OBJECT_HANDLE_NW:
- w = MAX (x2 - x, 0);
- h = MAX (y2 - y, 0);
- break;
-
- case GL_VIEW_OBJECT_HANDLE_N:
- w = x2 - x1;
- h = MAX (y2 - y, 0);
- break;
-
- case GL_VIEW_OBJECT_HANDLE_NE:
- w = MAX (x - x1, 0);
- h = MAX (y2 - y, 0);
- break;
-
- case GL_VIEW_OBJECT_HANDLE_E:
- w = MAX (x - x1, 0);
- h = y2 - y1;
- break;
-
- case GL_VIEW_OBJECT_HANDLE_SE:
- w = MAX (x - x1, 0);
- h = MAX (y - y1, 0);
- break;
-
- case GL_VIEW_OBJECT_HANDLE_S:
- w = x2 - x1;
- h = MAX (y - y1, 0);
- break;
-
- case GL_VIEW_OBJECT_HANDLE_SW:
- w = MAX (x2 - x, 0);
- h = MAX (y - y1, 0);
- break;
-
- case GL_VIEW_OBJECT_HANDLE_W:
- w = MAX (x2 - x, 0);
- h = y2 - y1;
- break;
- case GL_VIEW_OBJECT_HANDLE_P1:
- x1 = x;
- y1 = y;
- dx = (x2 - x);
- dy = (y2 - y);
- x0 = x0 + x1;
- y0 = y0 + y1;
- break;
-
- case GL_VIEW_OBJECT_HANDLE_P2:
- dx = x - x1;
- dy = y - y1;
- x0 = x0 + x1;
- y0 = y0 + y1;
- break;
-
- default:
- g_print ("Invalid handle.\n"); /* Should not happen! */
-
- }
- if ( (handle != GL_VIEW_OBJECT_HANDLE_P1) && (handle != GL_VIEW_OBJECT_HANDLE_P2) )
- {
- if ( honor_aspect )
- {
- gl_label_object_set_size_honor_aspect (object, w, h);
- }
- else
- {
- gl_label_object_set_size (object, w, h);
- }
-
- /*
- * Query the new size in case it was constrained.
- */
- gl_label_object_get_size (object, &w, &h);
-
- /*
- * Get new position
- */
- switch (handle)
- {
-
- case GL_VIEW_OBJECT_HANDLE_NW:
- x0 += x2 - w;
- y0 += y2 - h;
- break;
-
- case GL_VIEW_OBJECT_HANDLE_N:
- case GL_VIEW_OBJECT_HANDLE_NE:
- /* x unchanged */
- y0 += y2 - h;
- break;
-
- case GL_VIEW_OBJECT_HANDLE_E:
- case GL_VIEW_OBJECT_HANDLE_SE:
- case GL_VIEW_OBJECT_HANDLE_S:
- /* unchanged */
- break;
-
- case GL_VIEW_OBJECT_HANDLE_SW:
- case GL_VIEW_OBJECT_HANDLE_W:
- x0 += x2 - w;
- /* y unchanged */
- break;
-
- default:
- g_print ("Invalid handle.\n"); /* Should not happen! */
- }
- }
- else
- {
- gl_label_object_set_size (object, dx, dy);
- }
-
- /*
- * Put new origin back into world coordinates and set.
- */
- cairo_user_to_device (cr, &x0, &y0);
- cairo_restore (cr);
- cairo_device_to_user (cr, &x0, &y0);
- gl_label_object_set_position (object, x0, y0);
-}
-
-
-
-/*
- * Local Variables: -- emacs
- * mode: C -- emacs
- * c-basic-offset: 8 -- emacs
- * tab-width: 8 -- emacs
- * indent-tabs-mode: nil -- emacs
- * End: -- emacs
- */
+++ /dev/null
-/*
- * view-object.h
- * Copyright (C) 2001-2009 Jim Evins <evins@snaught.com>.
- *
- * This file is part of gLabels.
- *
- * gLabels is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * gLabels is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with gLabels. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#ifndef __VIEW_OBJECT_H__
-#define __VIEW_OBJECT_H__
-
-#include <glib-object.h>
-#include "label-object.h"
-
-typedef enum {
- GL_VIEW_OBJECT_HANDLES_BOX,
- GL_VIEW_OBJECT_HANDLES_LINE,
-} glViewObjectHandlesStyle;
-
-typedef enum {
- GL_VIEW_OBJECT_HANDLE_NONE = 0,
- GL_VIEW_OBJECT_HANDLE_N,
- GL_VIEW_OBJECT_HANDLE_E,
- GL_VIEW_OBJECT_HANDLE_W,
- GL_VIEW_OBJECT_HANDLE_S,
- GL_VIEW_OBJECT_HANDLE_NW,
- GL_VIEW_OBJECT_HANDLE_NE,
- GL_VIEW_OBJECT_HANDLE_SE,
- GL_VIEW_OBJECT_HANDLE_SW,
- GL_VIEW_OBJECT_HANDLE_P1,
- GL_VIEW_OBJECT_HANDLE_P2,
-} glViewObjectHandle;
-
-
-#define GL_TYPE_VIEW_OBJECT (gl_view_object_get_type ())
-#define GL_VIEW_OBJECT(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), GL_TYPE_VIEW_OBJECT, glViewObject))
-#define GL_VIEW_OBJECT_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), GL_TYPE_VIEW_OBJECT, glViewObjectClass))
-#define GL_IS_VIEW_OBJECT(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), GL_TYPE_VIEW_OBJECT))
-#define GL_IS_VIEW_OBJECT_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), GL_TYPE_VIEW_OBJECT))
-#define GL_VIEW_OBJECT_GET_CLASS(object) (G_TYPE_INSTANCE_GET_CLASS ((object), GL_TYPE_VIEW_OBJECT, glViewObjectClass))
-
-typedef struct _glViewObject glViewObject;
-typedef struct _glViewObjectClass glViewObjectClass;
-
-typedef struct _glViewObjectPrivate glViewObjectPrivate;
-
-
-#include "view.h"
-
-#include "cairo.h"
-
-struct _glViewObject {
- GObject parent_object;
-
- glViewObjectPrivate *priv;
-};
-
-struct _glViewObjectClass {
- GObjectClass parent_class;
-
- /*
- * Methods
- */
-
- GtkWidget * (*construct_editor) (glViewObject *view_object);
-
- gboolean (*object_at) (glViewObject *view_object,
- cairo_t *cr,
- gdouble x_device,
- gdouble y_device);
-};
-
-
-
-
-G_BEGIN_DECLS
-
-GType gl_view_object_get_type (void) G_GNUC_CONST;
-
-GObject *gl_view_object_new (void);
-
-
-void gl_view_object_set_view (glViewObject *view_object,
- glView *view);
-
-void gl_view_object_set_object (glViewObject *view_object,
- glLabelObject *object,
- glViewObjectHandlesStyle style);
-
-gboolean gl_view_object_at (glViewObject *view_object,
- cairo_t *cr,
- gdouble x,
- gdouble y);
-
-void gl_view_object_draw_handles (glViewObject *view_object,
- cairo_t *cr);
-
-glViewObjectHandle gl_view_object_handle_at (glViewObject *view_object,
- cairo_t *cr,
- gdouble x,
- gdouble y);
-
-glView *gl_view_object_get_view (glViewObject *view_object);
-
-glLabelObject *gl_view_object_get_object (glViewObject *view_object);
-
-GtkWidget *gl_view_object_get_editor (glViewObject *view_object);
-
-void gl_view_object_select (glViewObject *view_object);
-
-void gl_view_object_resize_event (glViewObject *view_object,
- glViewObjectHandle handle,
- gboolean honor_aspect,
- cairo_t *cr,
- gdouble x,
- gdouble y);
-
-
-G_END_DECLS
-
-#endif /* __VIEW_OBJECT_H__ */
-
-
-
-/*
- * Local Variables: -- emacs
- * mode: C -- emacs
- * c-basic-offset: 8 -- emacs
- * tab-width: 8 -- emacs
- * indent-tabs-mode: nil -- emacs
- * End: -- emacs
- */
#include "view-text.h"
#include <glib/gi18n.h>
-#include <glib.h>
-#include "color.h"
-#include "object-editor.h"
-#include "stock.h"
+#include "label-text.h"
#include "pixmaps/cursor_text.xbm"
#include "pixmaps/cursor_text_mask.xbm"
/* Private types. */
/*========================================================*/
-struct _glViewTextPrivate {
-};
-
/*========================================================*/
/* Private globals. */
/* Private function prototypes. */
/*========================================================*/
-static void gl_view_text_finalize (GObject *object);
-
-static GtkWidget *construct_properties_editor (glViewObject *view_object);
-
-static void update_object_from_editor_cb (glObjectEditor *editor,
- glLabelObject *object);
-
-static void update_object_from_editor_size_cb (glObjectEditor *editor,
- glLabelObject *object);
-
-static void update_editor_from_object_cb (glLabelObject *object,
- glObjectEditor *editor);
-
-static void update_editor_from_move_cb (glLabelObject *object,
- gdouble dx,
- gdouble dy,
- glObjectEditor *editor);
-
-static gboolean object_at (glViewObject *view_object,
- cairo_t *cr,
- gdouble x,
- gdouble y);
-
-
-/*****************************************************************************/
-/* Boilerplate object stuff. */
-/*****************************************************************************/
-G_DEFINE_TYPE (glViewText, gl_view_text, GL_TYPE_VIEW_OBJECT);
-
-
-static void
-gl_view_text_class_init (glViewTextClass *class)
-{
- GObjectClass *object_class = G_OBJECT_CLASS (class);
- glViewObjectClass *view_object_class = GL_VIEW_OBJECT_CLASS (class);
-
- gl_debug (DEBUG_VIEW, "START");
-
- gl_view_text_parent_class = g_type_class_peek_parent (class);
-
- object_class->finalize = gl_view_text_finalize;
-
- view_object_class->construct_editor = construct_properties_editor;
- view_object_class->object_at = object_at;
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-static void
-gl_view_text_init (glViewText *view_text)
-{
- gl_debug (DEBUG_VIEW, "START");
-
- view_text->priv = g_new0 (glViewTextPrivate, 1);
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-static void
-gl_view_text_finalize (GObject *object)
-{
- glViewText *view_text = GL_VIEW_TEXT (object);
-
- gl_debug (DEBUG_VIEW, "START");
-
- g_return_if_fail (object && GL_IS_VIEW_TEXT (object));
-
- g_free (view_text->priv);
-
- G_OBJECT_CLASS (gl_view_text_parent_class)->finalize (object);
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-/*****************************************************************************/
-/* NEW text object view. */
-/*****************************************************************************/
-glViewObject *
-gl_view_text_new (glLabelText *object,
- glView *view)
-{
- glViewText *view_text;
-
- gl_debug (DEBUG_VIEW, "START");
-
- g_return_val_if_fail (object && GL_IS_LABEL_TEXT (object), NULL);
- g_return_val_if_fail (view && GL_IS_VIEW (view), NULL);
-
- view_text = g_object_new (gl_view_text_get_type(), NULL);
-
- gl_view_object_set_object (GL_VIEW_OBJECT(view_text),
- GL_LABEL_OBJECT(object),
- GL_VIEW_OBJECT_HANDLES_BOX);
- gl_view_object_set_view (GL_VIEW_OBJECT(view_text), view);
-
- gl_debug (DEBUG_VIEW, "END");
-
- return GL_VIEW_OBJECT (view_text);
-}
-
-
-/*****************************************************************************/
-/* Create a properties dialog for a text object. */
-/*****************************************************************************/
-static GtkWidget *
-construct_properties_editor (glViewObject *view_object)
-{
- GtkWidget *editor;
- glViewText *view_text = (glViewText *)view_object;
- glLabelObject *object;
- GtkTextBuffer *buffer;
-
- gl_debug (DEBUG_VIEW, "START");
-
- object = gl_view_object_get_object (GL_VIEW_OBJECT(view_text));
-
- /* Build editor. */
- editor = gl_object_editor_new (GL_STOCK_TEXT, _("Text object properties"),
- object->parent,
- GL_OBJECT_EDITOR_SHADOW_PAGE,
- GL_OBJECT_EDITOR_POSITION_PAGE,
- GL_OBJECT_EDITOR_SIZE_PAGE,
- GL_OBJECT_EDITOR_TEXT_PAGE,
- GL_OBJECT_EDITOR_EDIT_PAGE,
- 0);
-
- buffer = gl_label_text_get_buffer (GL_LABEL_TEXT(object));
- gl_object_editor_set_text_buffer (GL_OBJECT_EDITOR(editor), buffer);
-
- /* Update */
- update_editor_from_object_cb (object, GL_OBJECT_EDITOR(editor));
- update_editor_from_move_cb (object, 0, 0, GL_OBJECT_EDITOR(editor));
-
- /* Connect signals. */
- g_signal_connect (G_OBJECT (editor), "changed",
- G_CALLBACK(update_object_from_editor_cb), object);
- g_signal_connect (G_OBJECT (editor), "size_changed",
- G_CALLBACK(update_object_from_editor_size_cb), object);
- g_signal_connect (G_OBJECT (object), "changed",
- G_CALLBACK (update_editor_from_object_cb), editor);
- g_signal_connect (G_OBJECT (object), "moved",
- G_CALLBACK (update_editor_from_move_cb), editor);
-
- gl_debug (DEBUG_VIEW, "END");
-
- return editor;
-}
-
-
-/*---------------------------------------------------------------------------*/
-/* PRIVATE. editor "changed" callback. */
-/*---------------------------------------------------------------------------*/
-static void
-update_object_from_editor_cb (glObjectEditor *editor,
- glLabelObject *object)
-{
- gdouble x, y;
- gchar *font_family;
- gdouble font_size;
- PangoWeight font_weight;
- gboolean font_italic_flag;
- glColorNode *color_node;
- PangoAlignment align;
- gdouble text_line_spacing;
- gboolean auto_shrink;
- gboolean shadow_state;
- gdouble shadow_x, shadow_y;
- glColorNode *shadow_color_node;
- gdouble shadow_opacity;
-
- gl_debug (DEBUG_VIEW, "START");
-
- g_signal_handlers_block_by_func (G_OBJECT(object),
- update_editor_from_object_cb,
- editor);
- g_signal_handlers_block_by_func (G_OBJECT(object),
- update_editor_from_move_cb,
- editor);
-
- gl_object_editor_get_position (editor, &x, &y);
- font_family = gl_object_editor_get_font_family (editor);
- font_size = gl_object_editor_get_font_size (editor);
- font_weight = gl_object_editor_get_font_weight (editor);
- font_italic_flag = gl_object_editor_get_font_italic_flag (editor);
- color_node = gl_object_editor_get_text_color (editor);
- align = gl_object_editor_get_text_alignment (editor);
- text_line_spacing = gl_object_editor_get_text_line_spacing (editor);
- auto_shrink = gl_object_editor_get_text_auto_shrink (editor);
-
- gl_label_object_set_position (object, x, y);
- gl_label_object_set_font_family (object, font_family);
- gl_label_object_set_font_size (object, font_size);
- gl_label_object_set_font_weight (object, font_weight);
- gl_label_object_set_font_italic_flag (object, font_italic_flag);
- gl_label_object_set_text_color (object, color_node);
- gl_label_object_set_text_alignment (object, align);
- gl_label_object_set_text_line_spacing (object, text_line_spacing);
- gl_label_text_set_auto_shrink (GL_LABEL_TEXT (object), auto_shrink);
-
- gl_color_node_free (&color_node);
- g_free (font_family);
-
- shadow_state = gl_object_editor_get_shadow_state (editor);
- gl_label_object_set_shadow_state (object, shadow_state);
-
- gl_object_editor_get_shadow_offset (editor, &shadow_x, &shadow_y);
- gl_label_object_set_shadow_offset (object, shadow_x, shadow_y);
-
- shadow_color_node = gl_object_editor_get_shadow_color (editor);
- gl_label_object_set_shadow_color (object, shadow_color_node);
- gl_color_node_free (&shadow_color_node);
-
- shadow_opacity = gl_object_editor_get_shadow_opacity (editor);
- gl_label_object_set_shadow_opacity (object, shadow_opacity);
-
- g_signal_handlers_unblock_by_func (G_OBJECT(object),
- update_editor_from_object_cb,
- editor);
- g_signal_handlers_unblock_by_func (G_OBJECT(object),
- update_editor_from_move_cb,
- editor);
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-/*---------------------------------------------------------------------------*/
-/* PRIVATE. editor "changed" callback. */
-/*---------------------------------------------------------------------------*/
-static void
-update_object_from_editor_size_cb (glObjectEditor *editor,
- glLabelObject *object)
-{
- gdouble w, h;
-
- gl_debug (DEBUG_VIEW, "START");
-
- g_signal_handlers_block_by_func (G_OBJECT(object),
- update_editor_from_object_cb,
- editor);
- g_signal_handlers_block_by_func (G_OBJECT(object),
- update_editor_from_move_cb,
- editor);
-
- gl_object_editor_get_size (editor, &w, &h);
-
- gl_label_object_set_size (object, w, h);
-
- g_signal_handlers_unblock_by_func (G_OBJECT(object),
- update_editor_from_object_cb,
- editor);
- g_signal_handlers_unblock_by_func (G_OBJECT(object),
- update_editor_from_move_cb,
- editor);
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-/*---------------------------------------------------------------------------*/
-/* PRIVATE. label object "changed" callback. */
-/*---------------------------------------------------------------------------*/
-static void
-update_editor_from_object_cb (glLabelObject *object,
- glObjectEditor *editor)
-{
- gdouble w, h;
- gchar *font_family;
- gdouble font_size;
- PangoWeight font_weight;
- gboolean font_italic_flag;
- glColorNode *color_node;
- PangoAlignment align;
- gdouble text_line_spacing;
- gboolean auto_shrink;
- gboolean shadow_state;
- gdouble shadow_x, shadow_y;
- glColorNode *shadow_color_node;
- gdouble shadow_opacity;
- glMerge *merge;
-
- gl_debug (DEBUG_VIEW, "START");
-
- gl_label_object_get_size (object, &w, &h);
- gl_object_editor_set_size (editor, w, h);
- merge = gl_label_get_merge (GL_LABEL(object->parent));
-
- font_family = gl_label_object_get_font_family (object);
- font_size = gl_label_object_get_font_size (object);
- font_weight = gl_label_object_get_font_weight (object);
- font_italic_flag = gl_label_object_get_font_italic_flag (object);
- color_node = gl_label_object_get_text_color (object);
- align = gl_label_object_get_text_alignment (object);
- text_line_spacing = gl_label_object_get_text_line_spacing (object);
- auto_shrink = gl_label_text_get_auto_shrink (GL_LABEL_TEXT (object));
-
- gl_object_editor_set_font_family (editor, font_family);
- gl_object_editor_set_font_size (editor, font_size);
- gl_object_editor_set_font_weight (editor, font_weight);
- gl_object_editor_set_font_italic_flag (editor, font_italic_flag);
- gl_object_editor_set_text_color (editor, (merge != NULL), color_node);
- gl_object_editor_set_text_alignment (editor, align);
- gl_object_editor_set_text_line_spacing (editor, text_line_spacing);
- gl_object_editor_set_text_auto_shrink (editor, auto_shrink);
-
- gl_color_node_free (&color_node);
- g_free (font_family);
-
- shadow_state = gl_label_object_get_shadow_state (object);
- gl_object_editor_set_shadow_state (editor, shadow_state);
-
- gl_label_object_get_shadow_offset (object, &shadow_x, &shadow_y);
- gl_object_editor_set_shadow_offset (editor, shadow_x, shadow_y);
-
- shadow_color_node = gl_label_object_get_shadow_color (object);
- gl_object_editor_set_shadow_color (editor, (merge != NULL), shadow_color_node);
- gl_color_node_free (&shadow_color_node);
-
- shadow_opacity = gl_label_object_get_shadow_opacity (object);
- gl_object_editor_set_shadow_opacity (editor, shadow_opacity);
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-/*---------------------------------------------------------------------------*/
-/* PRIVATE. label object "moved" callback. */
-/*---------------------------------------------------------------------------*/
-static void
-update_editor_from_move_cb (glLabelObject *object,
- gdouble dx,
- gdouble dy,
- glObjectEditor *editor)
-{
- gdouble x, y;
-
- gl_debug (DEBUG_VIEW, "START");
-
- gl_label_object_get_position (object, &x, &y);
- gl_object_editor_set_position (editor, x, y);
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-/*****************************************************************************/
-/* Is object at (x,y)? */
-/*****************************************************************************/
-static gboolean
-object_at (glViewObject *view_object,
- cairo_t *cr,
- gdouble x,
- gdouble y)
-{
- glLabelObject *object;
- gdouble w, h;
-
- object = gl_view_object_get_object (view_object);
-
- gl_label_object_get_size (object, &w, &h);
-
- cairo_rectangle (cr, 0.0, 0.0, w, h);
-
- if (cairo_in_fill (cr, x, y))
- {
- return TRUE;
- }
-
- return FALSE;
-}
-
/*****************************************************************************/
/* Return apropos cursor for create object mode. */
{
GObject *object;
GList *lines;
- gchar *family;
- glColorNode *color_node;
- gl_view_unselect_all (view);
+ gl_label_unselect_all (view->label);
object = gl_label_text_new (view->label);
- color_node = gl_color_node_new_default ();
gl_label_object_set_position (GL_LABEL_OBJECT(object), x, y);
- family = gl_view_get_default_font_family (view);
- gl_label_object_set_font_family (GL_LABEL_OBJECT(object), family);
- gl_label_object_set_font_size (GL_LABEL_OBJECT(object),
- gl_view_get_default_font_size (view));
- gl_label_object_set_font_weight (GL_LABEL_OBJECT(object),
- gl_view_get_default_font_weight (view));
- gl_label_object_set_font_italic_flag (GL_LABEL_OBJECT(object),
- gl_view_get_default_font_italic_flag (view));
-
- color_node->color = gl_color_set_opacity (gl_view_get_default_text_color (view), 0.5);
- gl_label_object_set_text_color (GL_LABEL_OBJECT(object),
- color_node);
- gl_label_object_set_text_alignment (GL_LABEL_OBJECT(object),
- gl_view_get_default_text_alignment (view));
- gl_label_object_set_text_line_spacing (GL_LABEL_OBJECT(object), gl_view_get_default_text_line_spacing (view));
-
- g_free (family);
+
lines = gl_text_node_lines_new_from_text (_("Text"));
gl_label_text_set_lines (GL_LABEL_TEXT(object), lines);
- gl_color_node_free (&color_node);
view->create_object = GL_LABEL_OBJECT (object);
view->create_x0 = x;
gdouble x,
gdouble y)
{
- glColorNode *color_node;
-
- color_node = gl_color_node_new_default ();
gl_label_object_set_position (GL_LABEL_OBJECT(view->create_object), x, y);
- color_node->color = gl_view_get_default_text_color(view);
- gl_label_object_set_text_color (GL_LABEL_OBJECT(view->create_object), color_node);
- gl_color_node_free (&color_node);
}
#ifndef __VIEW_TEXT_H__
#define __VIEW_TEXT_H__
-#include "view-object.h"
-#include "label-text.h"
+#include "view.h"
+#include <gdk/gdk.h>
-G_BEGIN_DECLS
-
-
-#define GL_TYPE_VIEW_TEXT (gl_view_text_get_type ())
-#define GL_VIEW_TEXT(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), GL_TYPE_VIEW_TEXT, glViewText))
-#define GL_VIEW_TEXT_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), GL_TYPE_VIEW_TEXT, glViewTextClass))
-#define GL_IS_VIEW_TEXT(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), GL_TYPE_VIEW_TEXT))
-#define GL_IS_VIEW_TEXT_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), GL_TYPE_VIEW_TEXT))
-
-typedef struct _glViewText glViewText;
-typedef struct _glViewTextClass glViewTextClass;
-
-typedef struct _glViewTextPrivate glViewTextPrivate;
-
-struct _glViewText {
- glViewObject parent_object;
+#include "view.h"
+#include <gdk/gdk.h>
- glViewTextPrivate *priv;
-};
-
-struct _glViewTextClass {
- glViewObjectClass parent_class;
-};
-
-
-GType gl_view_text_get_type (void) G_GNUC_CONST;
-
-glViewObject *gl_view_text_new (glLabelText *object,
- glView *view);
+G_BEGIN_DECLS
/* cursor for creating text objects */
-GdkCursor *gl_view_text_get_create_cursor (void);
+GdkCursor *gl_view_text_get_create_cursor (void);
/* Object creation handlers. */
void gl_view_text_create_button_press_event (glView *view,
#include "view.h"
+#include "view-box.h"
+#include "view-ellipse.h"
+#include "view-line.h"
+#include "view-image.h"
+#include "view-text.h"
+#include "view-barcode.h"
+
#include <glib/gi18n.h>
#include <gtk/gtk.h>
#include <gdk/gdkkeysyms.h>
#include "label.h"
#include "cairo-label-path.h"
#include "cairo-markup-path.h"
-#include "view-object.h"
-#include "view-box.h"
-#include "view-ellipse.h"
-#include "view-line.h"
-#include "view-image.h"
-#include "view-text.h"
-#include "view-barcode.h"
-#include "xml-label.h"
#include "color.h"
#include "prefs.h"
#include "marshal.h"
/*==========================================================================*/
enum {
- SELECTION_CHANGED,
CONTEXT_MENU_ACTIVATE,
ZOOM_CHANGED,
POINTER_MOVED,
static guint signals[LAST_SIGNAL] = {0};
-/* "CLIPBOARD" selection */
-static GdkAtom clipboard_atom = GDK_NONE;
-
static gdouble zooms[] = {
8.00,
6.00,
static void label_resized_cb (glView *view);
-static void label_object_added_cb (glView *view,
- glLabelObject *object);
-
static void draw_layers (glView *view,
cairo_t *cr);
static void draw_select_region_layer (glView *view,
cairo_t *cr);
-static void select_object_real (glView *view,
- glViewObject *view_object);
-static void unselect_object_real (glView *view,
- glViewObject *view_object);
-
-static glViewObject *view_view_object_at (glView *view,
- cairo_t *cr,
- gdouble x,
- gdouble y);
-
static void set_zoom_real (glView *view,
gdouble zoom,
gboolean scale_to_fit_flag);
-static void selection_clear_cb (GtkWidget *widget,
- GdkEventSelection *event,
- glView *view);
-
-static void selection_get_cb (GtkWidget *widget,
- GtkSelectionData *selection_data,
- guint info,
- guint time,
- glView *view);
-
-static void selection_received_cb (GtkWidget *widget,
- GtkSelectionData *selection_data,
- guint time,
- glView *view);
-
static gboolean focus_in_event_cb (glView *view,
GdkEventFocus *event);
static gboolean key_press_event_cb (glView *view,
GdkEventKey *event);
+static void resize_event (glView *view,
+ cairo_t *cr,
+ gdouble x,
+ gdouble y);
/****************************************************************************/
/* Boilerplate Object stuff. */
object_class->finalize = gl_view_finalize;
- signals[SELECTION_CHANGED] =
- g_signal_new ("selection_changed",
- G_OBJECT_CLASS_TYPE (object_class),
- G_SIGNAL_RUN_LAST,
- G_STRUCT_OFFSET (glViewClass, selection_changed),
- NULL, NULL,
- gl_marshal_VOID__VOID,
- G_TYPE_NONE,
- 0);
-
signals[CONTEXT_MENU_ACTIVATE] =
g_signal_new ("context_menu_activate",
G_OBJECT_CLASS_TYPE (object_class),
view->grid_visible = TRUE;
view->grid_spacing = 9;
view->markup_visible = TRUE;
- view->default_font_family = NULL;
view->mode = GL_VIEW_MODE_ARROW;
- view->object_list = NULL;
- view->selected_object_list = NULL;
view->zoom = 1.0;
view->home_scale = get_home_scale (view);
g_signal_connect_swapped (G_OBJECT (view->canvas), "key-press-event",
G_CALLBACK (key_press_event_cb), view);
- /*
- * Clipboard
- */
- view->have_selection = FALSE;
- view->selection_data = NULL;
- view->invisible = gtk_invisible_new ();
- if (!clipboard_atom) {
- clipboard_atom = gdk_atom_intern ("GLABELS_CLIPBOARD", FALSE);
- }
- gtk_selection_add_target (view->invisible,
- clipboard_atom, GDK_SELECTION_TYPE_STRING, 1);
- g_signal_connect (G_OBJECT (view->invisible),
- "selection_clear_event",
- G_CALLBACK (selection_clear_cb), view);
- g_signal_connect (G_OBJECT (view->invisible), "selection_get",
- G_CALLBACK (selection_get_cb), view);
- g_signal_connect (G_OBJECT (view->invisible),
- "selection_received",
- G_CALLBACK (selection_received_cb), view);
-
- /*
- * Defaults from preferences
- */
- gl_view_set_default_font_family (view, gl_prefs_model_get_default_font_family (gl_prefs));
- gl_view_set_default_font_size (view, gl_prefs_model_get_default_font_size (gl_prefs));
- gl_view_set_default_font_weight (view, gl_prefs_model_get_default_font_weight (gl_prefs));
- gl_view_set_default_font_italic_flag (view, gl_prefs_model_get_default_font_italic_flag (gl_prefs));
- gl_view_set_default_text_color (view, gl_prefs_model_get_default_text_color (gl_prefs));
- gl_view_set_default_text_alignment (view, gl_prefs_model_get_default_text_alignment (gl_prefs));
- gl_view_set_default_text_line_spacing (view, gl_prefs_model_get_default_text_line_spacing (gl_prefs));
- gl_view_set_default_line_width (view, gl_prefs_model_get_default_line_width (gl_prefs));
- gl_view_set_default_line_color (view, gl_prefs_model_get_default_line_color (gl_prefs));
- gl_view_set_default_fill_color (view, gl_prefs_model_get_default_fill_color (gl_prefs));
-
gl_debug (DEBUG_VIEW, "END");
}
gl_debug (DEBUG_VIEW, "START");
g_return_if_fail (object != NULL);
- g_return_if_fail (GL_IS_VIEW (object));
-
- if (view->default_font_family) {
- g_free (view->default_font_family);
- }
+ g_return_if_fail (GL_IS_VIEW (view));
G_OBJECT_CLASS (gl_view_parent_class)->finalize (object);
gl_view_construct (glView *view,
glLabel *label)
{
- GList *p_obj;
- glLabelObject *object;
-
gl_debug (DEBUG_VIEW, "START");
g_return_if_fail (GL_IS_VIEW (view));
view->label = label;
- for (p_obj = label->objects; p_obj != NULL; p_obj = p_obj->next)
- {
- object = GL_LABEL_OBJECT (p_obj->data);
-
- if (GL_IS_LABEL_BOX (object)) {
- gl_view_box_new (GL_LABEL_BOX(object), view);
- } else if (GL_IS_LABEL_ELLIPSE (object)) {
- gl_view_ellipse_new (GL_LABEL_ELLIPSE(object), view);
- } else if (GL_IS_LABEL_LINE (object)) {
- gl_view_line_new (GL_LABEL_LINE(object), view);
- } else if (GL_IS_LABEL_IMAGE (object)) {
- gl_view_image_new (GL_LABEL_IMAGE(object), view);
- } else if (GL_IS_LABEL_TEXT (object)) {
- gl_view_text_new (GL_LABEL_TEXT(object), view);
- } else if (GL_IS_LABEL_BARCODE (object)) {
- gl_view_barcode_new (GL_LABEL_BARCODE(object), view);
- } else {
- /* Should not happen! */
- g_message ("Invalid label object type.");
- }
- }
-
+ g_signal_connect_swapped (G_OBJECT (view->label), "selection_changed",
+ G_CALLBACK (label_changed_cb), view);
g_signal_connect_swapped (G_OBJECT (view->label), "changed",
G_CALLBACK (label_changed_cb), view);
g_signal_connect_swapped (G_OBJECT (view->label), "size_changed",
G_CALLBACK (label_resized_cb), view);
- g_signal_connect_swapped (G_OBJECT (view->label), "object_added",
- G_CALLBACK (label_object_added_cb), view);
gl_debug (DEBUG_VIEW, "END");
}
}
-/*---------------------------------------------------------------------------*/
-/* PRIVATE. Handle new label object. */
-/*---------------------------------------------------------------------------*/
-static void
-label_object_added_cb (glView *view,
- glLabelObject *object)
-{
- glViewObject *view_object;
-
- g_return_if_fail (view && GL_IS_VIEW (view));
- g_return_if_fail (object && GL_IS_LABEL_OBJECT (object));
-
- if (GL_IS_LABEL_BOX (object)) {
- view_object = gl_view_box_new (GL_LABEL_BOX(object), view);
- } else if (GL_IS_LABEL_ELLIPSE (object)) {
- view_object = gl_view_ellipse_new (GL_LABEL_ELLIPSE(object), view);
- } else if (GL_IS_LABEL_LINE (object)) {
- view_object = gl_view_line_new (GL_LABEL_LINE(object), view);
- } else if (GL_IS_LABEL_IMAGE (object)) {
- view_object = gl_view_image_new (GL_LABEL_IMAGE(object), view);
- } else if (GL_IS_LABEL_TEXT (object)) {
- view_object = gl_view_text_new (GL_LABEL_TEXT(object), view);
- } else if (GL_IS_LABEL_BARCODE (object)) {
- view_object = gl_view_barcode_new (GL_LABEL_BARCODE(object), view);
- } else {
- /* Should not happen! */
- view_object = NULL;
- g_message ("Invalid label object type.");
- }
-
- gl_view_select_object (view, view_object);
-}
-
-
/*---------------------------------------------------------------------------*/
/* PRIVATE. Create, draw and order layers. */
/*---------------------------------------------------------------------------*/
draw_bg_layer (glView *view,
cairo_t *cr)
{
+ const lglTemplate *template;
+ gboolean rotate_flag;
+
g_return_if_fail (view && GL_IS_VIEW (view));
g_return_if_fail (view->label && GL_IS_LABEL (view->label));
- gl_cairo_label_path (cr, view->label->template, view->label->rotate_flag, FALSE);
+ template = gl_label_get_template (view->label);
+ rotate_flag = gl_label_get_rotate_flag (view->label);
+ gl_cairo_label_path (cr, template, rotate_flag, FALSE);
cairo_set_source_rgb (cr, PAPER_RGB_ARGS);
cairo_set_fill_rule (cr, CAIRO_FILL_RULE_EVEN_ODD);
draw_grid_layer (glView *view,
cairo_t *cr)
{
+ const lglTemplate *template;
+ const lglTemplateFrame *frame;
gdouble w, h;
gdouble x, y;
gdouble x0, y0;
- const lglTemplateFrame *frame;
gl_debug (DEBUG_VIEW, "START");
if (view->grid_visible)
{
- frame = (lglTemplateFrame *)view->label->template->frames->data;
+ template = gl_label_get_template (view->label);
+ frame = (lglTemplateFrame *)template->frames->data;
gl_label_get_size (view->label, &w, &h);
draw_markup_layer (glView *view,
cairo_t *cr)
{
- glLabel *label;
+ const lglTemplate *template;
const lglTemplateFrame *frame;
+ gboolean rotate_flag;
GList *p;
lglTemplateMarkup *markup;
gdouble width, height;
if (view->markup_visible)
{
- label = view->label;
- frame = (lglTemplateFrame *)view->label->template->frames->data;
+ template = gl_label_get_template (view->label);
+ frame = (lglTemplateFrame *)template->frames->data;
+ rotate_flag = gl_label_get_rotate_flag (view->label);
cairo_save (cr);
- if (label->rotate_flag)
+ if (rotate_flag)
{
lgl_template_frame_get_size (frame, &width, &height);
cairo_rotate (cr, -M_PI/2.0);
{
markup = (lglTemplateMarkup *)p->data;
- gl_cairo_markup_path (cr, markup, label);
+ gl_cairo_markup_path (cr, markup, view->label);
cairo_stroke (cr);
}
draw_fg_layer (glView *view,
cairo_t *cr)
{
+ const lglTemplate *template;
+ gboolean rotate_flag;
+
g_return_if_fail (view && GL_IS_VIEW (view));
g_return_if_fail (view->label && GL_IS_LABEL (view->label));
- gl_cairo_label_path (cr, view->label->template, view->label->rotate_flag, FALSE);
+ template = gl_label_get_template (view->label);
+ rotate_flag = gl_label_get_rotate_flag (view->label);
+
+ gl_cairo_label_path (cr, template, rotate_flag, FALSE);
cairo_set_line_width (cr, OUTLINE_WIDTH_PIXELS/(view->home_scale * view->zoom));
cairo_set_source_rgb (cr, OUTLINE_RGB_ARGS);
draw_highlight_layer (glView *view,
cairo_t *cr)
{
+ GList *selection_list;
GList *p_obj;
- glViewObject *view_object;
+ glLabelObject *object;
g_return_if_fail (view && GL_IS_VIEW (view));
cairo_set_antialias (cr, CAIRO_ANTIALIAS_NONE);
- for (p_obj = view->selected_object_list; p_obj != NULL; p_obj = p_obj->next)
+ selection_list = gl_label_get_selection_list (view->label);
+
+ for (p_obj = selection_list; p_obj != NULL; p_obj = p_obj->next)
{
- view_object = GL_VIEW_OBJECT (p_obj->data);
+ object = GL_LABEL_OBJECT (p_obj->data);
- gl_view_object_draw_handles (view_object, cr);
+ gl_label_object_draw_handles (object, cr);
}
+ g_list_free (selection_list);
+
cairo_restore (cr);
}
switch (type)
{
case GL_LABEL_OBJECT_BOX:
- cursor = gl_view_box_get_create_cursor ();
+ cursor = gl_view_box_get_create_cursor ();
break;
case GL_LABEL_OBJECT_ELLIPSE:
- cursor = gl_view_ellipse_get_create_cursor ();
+ cursor = gl_view_ellipse_get_create_cursor ();
break;
case GL_LABEL_OBJECT_LINE:
- cursor = gl_view_line_get_create_cursor ();
+ cursor = gl_view_line_get_create_cursor ();
break;
case GL_LABEL_OBJECT_IMAGE:
- cursor = gl_view_image_get_create_cursor ();
+ cursor = gl_view_image_get_create_cursor ();
break;
case GL_LABEL_OBJECT_TEXT:
- cursor = gl_view_text_get_create_cursor ();
+ cursor = gl_view_text_get_create_cursor ();
break;
case GL_LABEL_OBJECT_BARCODE:
- cursor = gl_view_barcode_get_create_cursor ();
+ cursor = gl_view_barcode_get_create_cursor ();
break;
default:
g_message ("Invalid label object type.");/*Should not happen!*/
/*****************************************************************************/
-/* Select given object (adding to current selection). */
-/*****************************************************************************/
-void
-gl_view_select_object (glView *view,
- glViewObject *view_object)
-{
- gl_debug (DEBUG_VIEW, "START");
-
- g_return_if_fail (view && GL_IS_VIEW (view));
-
- select_object_real (view, view_object);
-
- g_signal_emit (G_OBJECT(view), signals[SELECTION_CHANGED], 0);
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-/*****************************************************************************/
-/* Unselect given object (removing from current selection). */
-/*****************************************************************************/
-void
-gl_view_unselect_object (glView *view,
- glViewObject *view_object)
-{
- gl_debug (DEBUG_VIEW, "START");
-
- g_return_if_fail (view && GL_IS_VIEW (view));
-
- unselect_object_real (view, view_object);
-
- g_signal_emit (G_OBJECT(view), signals[SELECTION_CHANGED], 0);
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-/*****************************************************************************/
-/* Select all items. */
+/* Zoom in one "notch" */
/*****************************************************************************/
void
-gl_view_select_all (glView *view)
+gl_view_zoom_in (glView *view)
{
- GList *p, *p_next;
+ gint i, i_min;
+ gdouble dist, dist_min;
gl_debug (DEBUG_VIEW, "START");
g_return_if_fail (view && GL_IS_VIEW (view));
- /* 1st unselect anything already selected. */
- for (p = view->selected_object_list; p != NULL; p = p_next) {
- p_next = p->next;
- unselect_object_real (view, GL_VIEW_OBJECT (p->data));
- }
-
- /* Finally select all objects. */
- for (p = view->object_list; p != NULL; p = p->next) {
- select_object_real (view, GL_VIEW_OBJECT (p->data));
+ /* Find index of current scale (or best match) */
+ i_min = 1; /* start with 2nd largest scale */
+ dist_min = fabs (zooms[1] - view->zoom);
+ for (i = 2; i < N_ZOOMS; i++) {
+ dist = fabs (zooms[i] - view->zoom);
+ if (dist < dist_min) {
+ i_min = i;
+ dist_min = dist;
+ }
}
- g_signal_emit (G_OBJECT(view), signals[SELECTION_CHANGED], 0);
+ /* zoom in one "notch" */
+ i = MAX (0, i_min - 1);
+ gl_debug (DEBUG_VIEW, "zoom[%d] = %g", i, zooms[i]);
+ set_zoom_real (view, zooms[i], FALSE);
gl_debug (DEBUG_VIEW, "END");
}
/*****************************************************************************/
-/* Remove all selections */
+/* Zoom out one "notch" */
/*****************************************************************************/
void
-gl_view_unselect_all (glView *view)
+gl_view_zoom_out (glView *view)
{
- GList *p;
- GList *p_next;
+ gint i, i_min;
+ gdouble dist, dist_min;
gl_debug (DEBUG_VIEW, "START");
g_return_if_fail (view && GL_IS_VIEW (view));
- for (p = view->selected_object_list; p != NULL; p = p_next) {
- p_next = p->next;
- unselect_object_real (view, GL_VIEW_OBJECT (p->data));
+ /* Find index of current scale (or best match) */
+ i_min = 0; /* start with largest scale */
+ dist_min = fabs (zooms[0] - view->zoom);
+ for (i = 1; i < N_ZOOMS; i++) {
+ dist = fabs (zooms[i] - view->zoom);
+ if (dist < dist_min) {
+ i_min = i;
+ dist_min = dist;
+ }
}
- g_signal_emit (G_OBJECT(view), signals[SELECTION_CHANGED], 0);
+ /* zoom out one "notch" */
+ if (i_min >= N_ZOOMS)
+ return;
+ i = i_min + 1;
+ if (i >= N_ZOOMS)
+ return;
+ set_zoom_real (view, zooms[i], FALSE);
gl_debug (DEBUG_VIEW, "END");
}
/*****************************************************************************/
-/* Select all objects within given rectangular region (adding to selection). */
+/* Set zoom to best fit. */
/*****************************************************************************/
void
-gl_view_select_region (glView *view,
- glLabelRegion *region)
+gl_view_zoom_to_fit (glView *view)
{
- GList *p;
- glViewObject *view_object;
- glLabelObject *object;
- gdouble r_x1, r_y1;
- gdouble r_x2, r_y2;
- glLabelRegion obj_extent;
-
- gl_debug (DEBUG_VIEW, "START");
+ GtkAllocation allocation;
+ gint w_view, h_view;
+ gdouble w_label, h_label;
+ gdouble x_scale, y_scale, scale;
- g_return_if_fail (view && GL_IS_VIEW (view));
+ gl_debug (DEBUG_VIEW, "");
- r_x1 = MIN (region->x1, region->x2);
- r_y1 = MIN (region->y1, region->y2);
- r_x2 = MAX (region->x1, region->x2);
- r_y2 = MAX (region->y1, region->y2);
+ if ( ! gtk_widget_get_window (GTK_WIDGET (view)) ) {
+ set_zoom_real (view, 1.0, TRUE);
+ return;
+ }
- for (p = view->object_list; p != NULL; p = p->next)
- {
- view_object = GL_VIEW_OBJECT(p->data);
- if (!gl_view_is_object_selected (view, view_object))
- {
+ gtk_widget_get_allocation (GTK_WIDGET (view), &allocation);
+ w_view = allocation.width;
+ h_view = allocation.height;
- object = gl_view_object_get_object (view_object);
+ gl_label_get_size (GL_LABEL(view->label), &w_label, &h_label);
- gl_label_object_get_extent (object, &obj_extent);
- if ((obj_extent.x1 >= r_x1) &&
- (obj_extent.x2 <= r_x2) &&
- (obj_extent.y1 >= r_y1) &&
- (obj_extent.y2 <= r_y2))
- {
- select_object_real (view, view_object);
- }
+ gl_debug (DEBUG_VIEW, "View size: %d, %d", w_view, h_view);
+ gl_debug (DEBUG_VIEW, "Label size: %g, %g", w_label, h_label);
- }
- }
+ /* Calculate best scale */
+ x_scale = (double)(w_view - ZOOMTOFIT_PAD) / w_label;
+ y_scale = (double)(h_view - ZOOMTOFIT_PAD) / h_label;
+ scale = MIN (x_scale, y_scale);
+ gl_debug (DEBUG_VIEW, "Candidate zooms: %g, %g => %g", x_scale, y_scale, scale);
- g_signal_emit (G_OBJECT(view), signals[SELECTION_CHANGED], 0);
+ /* Limit */
+ gl_debug (DEBUG_VIEW, "Scale: %g", scale);
+ scale = MIN (scale, zooms[0]*view->home_scale);
+ scale = MAX (scale, zooms[N_ZOOMS-1]*view->home_scale);
+ gl_debug (DEBUG_VIEW, "Limitted scale: %g", scale);
- gl_debug (DEBUG_VIEW, "END");
+ set_zoom_real (view, scale/view->home_scale, TRUE);
}
-/*---------------------------------------------------------------------------*/
-/* PRIVATE. Select an object. */
-/*---------------------------------------------------------------------------*/
-static void
-select_object_real (glView *view,
- glViewObject *view_object)
+/*****************************************************************************/
+/* Set current zoom factor to explicit value. */
+/*****************************************************************************/
+void
+gl_view_set_zoom (glView *view,
+ gdouble zoom)
{
gl_debug (DEBUG_VIEW, "START");
- g_return_if_fail (view && GL_IS_VIEW (view));
- g_return_if_fail (GL_IS_VIEW_OBJECT (view_object));
-
- if (!gl_view_is_object_selected (view, view_object)) {
- view->selected_object_list =
- g_list_append (view->selected_object_list, view_object);
- }
- gtk_widget_grab_focus (GTK_WIDGET (view->canvas));
-
- gl_view_update (view);
+ set_zoom_real (view, zoom, FALSE);
gl_debug (DEBUG_VIEW, "END");
}
/*---------------------------------------------------------------------------*/
-/* PRIVATE. Un-select object. */
+/* PRIVATE. Set canvas scale. */
/*---------------------------------------------------------------------------*/
static void
-unselect_object_real (glView *view,
- glViewObject *view_object)
+set_zoom_real (glView *view,
+ gdouble zoom,
+ gboolean zoom_to_fit_flag)
{
gl_debug (DEBUG_VIEW, "START");
g_return_if_fail (view && GL_IS_VIEW (view));
- g_return_if_fail (GL_IS_VIEW_OBJECT (view_object));
-
- view->selected_object_list =
- g_list_remove (view->selected_object_list, view_object);
-
- gl_view_update (view);
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
+ g_return_if_fail (zoom > 0.0);
-/*---------------------------------------------------------------------------*/
-/* PRIVATE. Return object at (x,y). */
-/*---------------------------------------------------------------------------*/
-static glViewObject *
-view_view_object_at (glView *view,
- cairo_t *cr,
- gdouble x,
- gdouble y)
-{
- GList *p_obj;
- glViewObject *view_object;
+ /* Limit, if needed */
+ gl_debug (DEBUG_VIEW, "Zoom requested: %g", zoom);
+ zoom = MIN (zoom, zooms[0]);
+ zoom = MAX (zoom, zooms[N_ZOOMS-1]);
+ gl_debug (DEBUG_VIEW, "Limitted zoom: %g", zoom);
- g_return_val_if_fail (view && GL_IS_VIEW (view), NULL);
+ if ( zoom != view->zoom ) {
- for (p_obj = g_list_last (view->object_list); p_obj != NULL; p_obj = p_obj->prev)
- {
+ view->zoom = zoom;
+ view->zoom_to_fit_flag = zoom_to_fit_flag;
- view_object = GL_VIEW_OBJECT (p_obj->data);
+ gl_view_update (view);
- if (gl_view_object_at (view_object, cr, x, y))
- {
- return view_object;
- }
+ g_signal_emit (G_OBJECT(view), signals[ZOOM_CHANGED], 0, zoom);
}
- return NULL;
-}
-
-
-/*---------------------------------------------------------------------------*/
-/* PRIVATE. Return object handle at (x,y). */
-/*---------------------------------------------------------------------------*/
-static glViewObject *
-view_handle_at (glView *view,
- cairo_t *cr,
- gdouble x,
- gdouble y,
- glViewObjectHandle *handle)
-{
- GList *p_obj;
- glViewObject *view_object;
-
- g_return_val_if_fail (view && GL_IS_VIEW (view), NULL);
-
- for (p_obj = g_list_last (view->selected_object_list); p_obj != NULL; p_obj = p_obj->prev)
- {
-
- view_object = GL_VIEW_OBJECT (p_obj->data);
-
- if ((*handle = gl_view_object_handle_at (view_object, cr, x, y)))
- {
- return view_object;
- }
-
- }
+ gl_debug (DEBUG_VIEW, "END");
- return NULL;
}
/*****************************************************************************/
-/* Is the object in our current selection? */
+/* Get current zoom factor. */
/*****************************************************************************/
-gboolean
-gl_view_is_object_selected (glView *view,
- glViewObject *view_object)
+gdouble
+gl_view_get_zoom (glView *view)
{
gl_debug (DEBUG_VIEW, "");
- g_return_val_if_fail (view && GL_IS_VIEW (view), FALSE);
- g_return_val_if_fail (GL_IS_VIEW_OBJECT (view_object), FALSE);
+ g_return_val_if_fail (view && GL_IS_VIEW (view), 1.0);
- if (g_list_find (view->selected_object_list, view_object) == NULL) {
- return FALSE;
- }
- return TRUE;
+ return view->zoom;
}
/*****************************************************************************/
-/* Is our current selection empty? */
+/* Is this the maximum zoom level. */
/*****************************************************************************/
gboolean
-gl_view_is_selection_empty (glView *view)
+gl_view_is_zoom_max (glView *view)
{
gl_debug (DEBUG_VIEW, "");
- g_return_val_if_fail (view && GL_IS_VIEW (view), FALSE);
+ g_return_val_if_fail (GL_IS_VIEW (view), FALSE);
- if (view->selected_object_list == NULL) {
- return TRUE;
- } else {
- return FALSE;
- }
+ return view->zoom >= zooms[0];
}
/*****************************************************************************/
-/* Is our current selection atomic? I.e. only one item selected. */
+/* Is this the minimum zoom level. */
/*****************************************************************************/
gboolean
-gl_view_is_selection_atomic (glView *view)
+gl_view_is_zoom_min (glView *view)
{
gl_debug (DEBUG_VIEW, "");
g_return_val_if_fail (view && GL_IS_VIEW (view), FALSE);
- if (view->selected_object_list == NULL)
- return FALSE;
- if (view->selected_object_list->next == NULL)
- return TRUE;
- return FALSE;
+ return view->zoom <= zooms[N_ZOOMS-1];
}
-/*****************************************************************************/
-/* Delete selected objects. (Bypass clipboard) */
-/*****************************************************************************/
-void
-gl_view_delete_selection (glView *view)
-{
- GList *object_list;
- GList *p;
- GList *p_next;
- glViewObject *view_object;
- glLabelObject *object;
-
- gl_debug (DEBUG_VIEW, "START");
-
- g_return_if_fail (view && GL_IS_VIEW (view));
-
- object_list = view->selected_object_list;
- view->selected_object_list = NULL;
- g_signal_emit (G_OBJECT(view), signals[SELECTION_CHANGED], 0);
-
- for (p = object_list; p != NULL; p = p_next) {
- p_next = p->next;
- view_object = GL_VIEW_OBJECT (p->data);
- object = gl_view_object_get_object (view_object);
- gl_label_object_remove (object);
- }
-
- g_list_free (object_list);
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-/*****************************************************************************/
-/* Get object property editor of first selected object. */
-/*****************************************************************************/
-GtkWidget *
-gl_view_get_editor (glView *view)
-{
- glViewObject *view_object;
- GtkWidget *editor = NULL;
-
- gl_debug (DEBUG_VIEW, "START");
-
- g_return_val_if_fail (view && GL_IS_VIEW (view), NULL);
-
- if (!gl_view_is_selection_empty (view)) {
-
- view_object = GL_VIEW_OBJECT(view->selected_object_list->data);
- editor = gl_view_object_get_editor (view_object);
-
- }
-
- gl_debug (DEBUG_VIEW, "END");
-
- return editor;
-}
-
-
-/*****************************************************************************/
-/* Raise selected items to top. */
-/*****************************************************************************/
-void
-gl_view_raise_selection (glView *view)
-{
- GList *p;
- glViewObject *view_object;
- glLabelObject *object;
-
- gl_debug (DEBUG_VIEW, "START");
-
- g_return_if_fail (view && GL_IS_VIEW (view));
-
- for (p = view->selected_object_list; p != NULL; p = p->next) {
- view_object = GL_VIEW_OBJECT (p->data);
- object = gl_view_object_get_object (view_object);
- gl_label_object_raise_to_top (object);
- }
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-/*****************************************************************************/
-/* Lower selected items to bottom. */
-/*****************************************************************************/
-void
-gl_view_lower_selection (glView *view)
-{
- GList *p;
- glViewObject *view_object;
- glLabelObject *object;
-
- gl_debug (DEBUG_VIEW, "START");
-
- g_return_if_fail (view && GL_IS_VIEW (view));
-
- for (p = view->selected_object_list; p != NULL; p = p->next) {
- view_object = GL_VIEW_OBJECT (p->data);
- object = gl_view_object_get_object (view_object);
- gl_label_object_lower_to_bottom (object);
- }
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-/*****************************************************************************/
-/* Rotate selected objects by given angle. */
-/*****************************************************************************/
-void
-gl_view_rotate_selection (glView *view,
- gdouble theta_degs)
-{
- GList *p;
- glViewObject *view_object;
- glLabelObject *object;
-
- gl_debug (DEBUG_VIEW, "START");
-
- g_return_if_fail (view && GL_IS_VIEW (view));
-
- for (p = view->selected_object_list; p != NULL; p = p->next) {
- view_object = GL_VIEW_OBJECT (p->data);
- object = gl_view_object_get_object (view_object);
- gl_label_object_rotate (object, theta_degs);
- }
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-/*****************************************************************************/
-/* Rotate selected objects 90 degrees left. */
-/*****************************************************************************/
-void
-gl_view_rotate_selection_left (glView *view)
-{
- GList *p;
- glViewObject *view_object;
- glLabelObject *object;
-
- gl_debug (DEBUG_VIEW, "START");
-
- g_return_if_fail (view && GL_IS_VIEW (view));
-
- for (p = view->selected_object_list; p != NULL; p = p->next) {
- view_object = GL_VIEW_OBJECT (p->data);
- object = gl_view_object_get_object (view_object);
- gl_label_object_rotate (object, -90.0);
- }
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-/*****************************************************************************/
-/* Rotate selected objects 90 degrees right. */
-/*****************************************************************************/
-void
-gl_view_rotate_selection_right (glView *view)
-{
- GList *p;
- glViewObject *view_object;
- glLabelObject *object;
-
- gl_debug (DEBUG_VIEW, "START");
-
- g_return_if_fail (view && GL_IS_VIEW (view));
-
- for (p = view->selected_object_list; p != NULL; p = p->next) {
- view_object = GL_VIEW_OBJECT (p->data);
- object = gl_view_object_get_object (view_object);
- gl_label_object_rotate (object, 90.0);
- }
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-/*****************************************************************************/
-/* Flip selected objects horizontally. */
-/*****************************************************************************/
-void
-gl_view_flip_selection_horiz (glView *view)
-{
- GList *p;
- glViewObject *view_object;
- glLabelObject *object;
-
- gl_debug (DEBUG_VIEW, "START");
-
- g_return_if_fail (view && GL_IS_VIEW (view));
-
- for (p = view->selected_object_list; p != NULL; p = p->next) {
- view_object = GL_VIEW_OBJECT (p->data);
- object = gl_view_object_get_object (view_object);
- gl_label_object_flip_horiz (object);
- }
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-/*****************************************************************************/
-/* Flip selected objects vertically. */
-/*****************************************************************************/
-void
-gl_view_flip_selection_vert (glView *view)
-{
- GList *p;
- glViewObject *view_object;
- glLabelObject *object;
-
- gl_debug (DEBUG_VIEW, "START");
-
- g_return_if_fail (view && GL_IS_VIEW (view));
-
- for (p = view->selected_object_list; p != NULL; p = p->next) {
- view_object = GL_VIEW_OBJECT (p->data);
- object = gl_view_object_get_object (view_object);
- gl_label_object_flip_vert (object);
- }
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-/*****************************************************************************/
-/* Align selected objects to left most edge. */
-/*****************************************************************************/
-void
-gl_view_align_selection_left (glView *view)
-{
- GList *p;
- glViewObject *view_object;
- glLabelObject *object;
- gdouble dx, x1_min;
- glLabelRegion obj_extent;
-
- gl_debug (DEBUG_VIEW, "START");
-
- g_return_if_fail (view && GL_IS_VIEW (view));
-
- g_return_if_fail (!gl_view_is_selection_empty (view) &&
- !gl_view_is_selection_atomic (view));
-
- /* find left most edge */
- p = view->selected_object_list;
- view_object = GL_VIEW_OBJECT (p->data);
- object = gl_view_object_get_object (view_object);
- gl_label_object_get_extent (object, &obj_extent);
- x1_min = obj_extent.x1;
- for (p = p->next; p != NULL; p = p->next)
- {
- view_object = GL_VIEW_OBJECT (p->data);
- object = gl_view_object_get_object (view_object);
- gl_label_object_get_extent (object, &obj_extent);
- if ( obj_extent.x1 < x1_min ) x1_min = obj_extent.x1;
- }
-
- /* now adjust the object positions to line up the left edges */
- for (p = view->selected_object_list; p != NULL; p = p->next)
- {
- view_object = GL_VIEW_OBJECT (p->data);
- object = gl_view_object_get_object (view_object);
- gl_label_object_get_extent (object, &obj_extent);
- dx = x1_min - obj_extent.x1;
- gl_label_object_set_position_relative (object, dx, 0.0);
- }
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-/*****************************************************************************/
-/* Align selected objects to right most edge. */
-/*****************************************************************************/
-void
-gl_view_align_selection_right (glView *view)
-{
- GList *p;
- glViewObject *view_object;
- glLabelObject *object;
- gdouble dx, x2_max;
- glLabelRegion obj_extent;
-
- gl_debug (DEBUG_VIEW, "START");
-
- g_return_if_fail (view && GL_IS_VIEW (view));
-
- g_return_if_fail (!gl_view_is_selection_empty (view) &&
- !gl_view_is_selection_atomic (view));
-
- /* find right most edge */
- p = view->selected_object_list;
- view_object = GL_VIEW_OBJECT (p->data);
- object = gl_view_object_get_object (view_object);
- gl_label_object_get_extent (object, &obj_extent);
- x2_max = obj_extent.x2;
- for (p = p->next; p != NULL; p = p->next)
- {
- view_object = GL_VIEW_OBJECT (p->data);
- object = gl_view_object_get_object (view_object);
- gl_label_object_get_extent (object, &obj_extent);
- if ( obj_extent.x2 > x2_max ) x2_max = obj_extent.x2;
- }
-
- /* now adjust the object positions to line up the right edges */
- for (p = view->selected_object_list; p != NULL; p = p->next)
- {
- view_object = GL_VIEW_OBJECT (p->data);
- object = gl_view_object_get_object (view_object);
- gl_label_object_get_extent (object, &obj_extent);
- dx = x2_max - obj_extent.x2;
- gl_label_object_set_position_relative (object, dx, 0.0);
- }
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-/*****************************************************************************/
-/* Align selected objects to horizontal center of objects. */
-/*****************************************************************************/
-void
-gl_view_align_selection_hcenter (glView *view)
-{
- GList *p;
- glViewObject *view_object;
- glLabelObject *object;
- gdouble dx;
- gdouble dxmin;
- gdouble xsum, xavg;
- glLabelRegion obj_extent;
- gdouble xcenter;
- gint n;
-
- gl_debug (DEBUG_VIEW, "START");
-
- g_return_if_fail (view && GL_IS_VIEW (view));
-
- g_return_if_fail (!gl_view_is_selection_empty (view) &&
- !gl_view_is_selection_atomic (view));
-
- /* find average center of objects */
- xsum = 0.0;
- n = 0;
- for (p = view->selected_object_list; p != NULL; p = p->next)
- {
- view_object = GL_VIEW_OBJECT (p->data);
- object = gl_view_object_get_object (view_object);
- gl_label_object_get_extent (object, &obj_extent);
- xsum += (obj_extent.x1 + obj_extent.x2) / 2.0;
- n++;
- }
- xavg = xsum / n;
-
- /* find center of object closest to average center */
- p = view->selected_object_list;
- view_object = GL_VIEW_OBJECT (p->data);
- object = gl_view_object_get_object (view_object);
- gl_label_object_get_extent (object, &obj_extent);
- dxmin = fabs (xavg - (obj_extent.x1 + obj_extent.x2)/2.0);
- xcenter = (obj_extent.x1 + obj_extent.x2)/2.0;
- for (p = p->next; p != NULL; p = p->next)
- {
- view_object = GL_VIEW_OBJECT (p->data);
- object = gl_view_object_get_object (view_object);
- gl_label_object_get_extent (object, &obj_extent);
- dx = fabs (xavg - (obj_extent.x1 + obj_extent.x2)/2.0);
- if ( dx < dxmin )
- {
- dxmin = dx;
- xcenter = (obj_extent.x1 + obj_extent.x2)/2.0;
- }
- }
-
- /* now adjust the object positions to line up this center */
- for (p = view->selected_object_list; p != NULL; p = p->next) {
- view_object = GL_VIEW_OBJECT (p->data);
- object = gl_view_object_get_object (view_object);
- gl_label_object_get_extent (object, &obj_extent);
- dx = xcenter - (obj_extent.x1 + obj_extent.x2)/2.0;
- gl_label_object_set_position_relative (object, dx, 0.0);
- }
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-/*****************************************************************************/
-/* Align selected objects to top most edge. */
-/*****************************************************************************/
-void
-gl_view_align_selection_top (glView *view)
-{
- GList *p;
- glViewObject *view_object;
- glLabelObject *object;
- gdouble dy, y1_min;
- glLabelRegion obj_extent;
-
- gl_debug (DEBUG_VIEW, "START");
-
- g_return_if_fail (view && GL_IS_VIEW (view));
-
- g_return_if_fail (!gl_view_is_selection_empty (view) &&
- !gl_view_is_selection_atomic (view));
-
- /* find top most edge */
- p = view->selected_object_list;
- view_object = GL_VIEW_OBJECT (p->data);
- object = gl_view_object_get_object (view_object);
- gl_label_object_get_extent (object, &obj_extent);
- y1_min = obj_extent.y1;
- for (p = p->next; p != NULL; p = p->next)
- {
- view_object = GL_VIEW_OBJECT (p->data);
- object = gl_view_object_get_object (view_object);
- gl_label_object_get_extent (object, &obj_extent);
- if ( obj_extent.y1 < y1_min ) y1_min = obj_extent.y1;
- }
-
- /* now adjust the object positions to line up the top edges */
- for (p = view->selected_object_list; p != NULL; p = p->next)
- {
- view_object = GL_VIEW_OBJECT (p->data);
- object = gl_view_object_get_object (view_object);
- gl_label_object_get_extent (object, &obj_extent);
- dy = y1_min - obj_extent.y1;
- gl_label_object_set_position_relative (object, 0.0, dy);
- }
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-/*****************************************************************************/
-/* Align selected objects to bottom most edge. */
-/*****************************************************************************/
-void
-gl_view_align_selection_bottom (glView *view)
-{
- GList *p;
- glViewObject *view_object;
- glLabelObject *object;
- gdouble dy, y2_max;
- glLabelRegion obj_extent;
-
- gl_debug (DEBUG_VIEW, "START");
-
- g_return_if_fail (view && GL_IS_VIEW (view));
-
- g_return_if_fail (!gl_view_is_selection_empty (view) &&
- !gl_view_is_selection_atomic (view));
-
- /* find bottom most edge */
- p = view->selected_object_list;
- view_object = GL_VIEW_OBJECT (p->data);
- object = gl_view_object_get_object (view_object);
- gl_label_object_get_extent (object, &obj_extent);
- y2_max = obj_extent.y2;
- for (p = p->next; p != NULL; p = p->next)
- {
- view_object = GL_VIEW_OBJECT (p->data);
- object = gl_view_object_get_object (view_object);
- gl_label_object_get_extent (object, &obj_extent);
- if ( obj_extent.y2 > y2_max ) y2_max = obj_extent.y2;
- }
-
- /* now adjust the object positions to line up the bottom edges */
- for (p = view->selected_object_list; p != NULL; p = p->next)
- {
- view_object = GL_VIEW_OBJECT (p->data);
- object = gl_view_object_get_object (view_object);
- gl_label_object_get_extent (object, &obj_extent);
- dy = y2_max - obj_extent.y2;
- gl_label_object_set_position_relative (object, 0.0, dy);
- }
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-/*****************************************************************************/
-/* Align selected objects to viertical center of objects. */
-/*****************************************************************************/
-void
-gl_view_align_selection_vcenter (glView *view)
-{
- GList *p;
- glViewObject *view_object;
- glLabelObject *object;
- gdouble dy;
- gdouble dymin;
- gdouble ysum, yavg;
- glLabelRegion obj_extent;
- gdouble ycenter;
- gint n;
-
- gl_debug (DEBUG_VIEW, "START");
-
- g_return_if_fail (view && GL_IS_VIEW (view));
-
- g_return_if_fail (!gl_view_is_selection_empty (view) &&
- !gl_view_is_selection_atomic (view));
-
- /* find average center of objects */
- ysum = 0.0;
- n = 0;
- for (p = view->selected_object_list; p != NULL; p = p->next)
- {
- view_object = GL_VIEW_OBJECT (p->data);
- object = gl_view_object_get_object (view_object);
- gl_label_object_get_extent (object, &obj_extent);
- ysum += (obj_extent.y1 + obj_extent.y2) / 2.0;
- n++;
- }
- yavg = ysum / n;
-
- /* find center of object closest to average center */
- p = view->selected_object_list;
- view_object = GL_VIEW_OBJECT (p->data);
- object = gl_view_object_get_object (view_object);
- gl_label_object_get_extent (object, &obj_extent);
- dymin = fabs (yavg - (obj_extent.y1 + obj_extent.y2)/2.0);
- ycenter = (obj_extent.y1 + obj_extent.y2)/2.0;
- for (p = p->next; p != NULL; p = p->next)
- {
- view_object = GL_VIEW_OBJECT (p->data);
- object = gl_view_object_get_object (view_object);
- gl_label_object_get_extent (object, &obj_extent);
- dy = fabs (yavg - (obj_extent.y1 + obj_extent.y2)/2.0);
- if ( dy < dymin )
- {
- dymin = dy;
- ycenter = (obj_extent.y1 + obj_extent.y2)/2.0;
- }
- }
-
- /* now adjust the object positions to line up this center */
- for (p = view->selected_object_list; p != NULL; p = p->next)
- {
- view_object = GL_VIEW_OBJECT (p->data);
- object = gl_view_object_get_object (view_object);
- gl_label_object_get_extent (object, &obj_extent);
- dy = ycenter - (obj_extent.y1 + obj_extent.y2)/2.0;
- gl_label_object_set_position_relative (object, 0.0, dy);
- }
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-/*****************************************************************************/
-/* Center selected objects to in center of label. */
-/*****************************************************************************/
-void
-gl_view_center_selection_horiz (glView *view)
-{
- GList *p;
- glViewObject *view_object;
- glLabelObject *object;
- gdouble dx;
- gdouble x_label_center;
- gdouble x_obj_center;
- glLabelRegion obj_extent;
- gdouble w, h;
-
- gl_debug (DEBUG_VIEW, "START");
-
- g_return_if_fail (view && GL_IS_VIEW (view));
-
- g_return_if_fail (!gl_view_is_selection_empty (view));
-
- gl_label_get_size (view->label, &w, &h);
- x_label_center = w / 2.0;
-
- /* adjust the object positions */
- for (p = view->selected_object_list; p != NULL; p = p->next)
- {
- view_object = GL_VIEW_OBJECT (p->data);
- object = gl_view_object_get_object (view_object);
- gl_label_object_get_extent (object, &obj_extent);
- x_obj_center = (obj_extent.x1 + obj_extent.x2) / 2.0;
- dx = x_label_center - x_obj_center;
- gl_label_object_set_position_relative (object, dx, 0.0);
- }
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-/*****************************************************************************/
-/* Center selected objects to in center of label. */
-/*****************************************************************************/
-void
-gl_view_center_selection_vert (glView *view)
-{
- GList *p;
- glViewObject *view_object;
- glLabelObject *object;
- gdouble dy;
- gdouble y_label_center;
- gdouble y_obj_center;
- glLabelRegion obj_extent;
- gdouble w, h;
-
- gl_debug (DEBUG_VIEW, "START");
-
- g_return_if_fail (view && GL_IS_VIEW (view));
-
- g_return_if_fail (!gl_view_is_selection_empty (view));
-
- gl_label_get_size (view->label, &w, &h);
- y_label_center = h / 2.0;
-
- /* adjust the object positions */
- for (p = view->selected_object_list; p != NULL; p = p->next)
- {
- view_object = GL_VIEW_OBJECT (p->data);
- object = gl_view_object_get_object (view_object);
- gl_label_object_get_extent (object, &obj_extent);
- y_obj_center = (obj_extent.y1 + obj_extent.y2) / 2.0;
- dy = y_label_center - y_obj_center;
- gl_label_object_set_position_relative (object, 0.0, dy);
- }
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-/*****************************************************************************/
-/* Move selected objects */
-/*****************************************************************************/
-void
-gl_view_move_selection (glView *view,
- gdouble dx,
- gdouble dy)
-{
- GList *p;
- glLabelObject *object;
-
- gl_debug (DEBUG_VIEW, "START");
-
- g_return_if_fail (view && GL_IS_VIEW (view));
-
- for (p = view->selected_object_list; p != NULL; p = p->next)
- {
-
- object = gl_view_object_get_object(GL_VIEW_OBJECT (p->data));
- gl_label_object_set_position_relative (object, dx, dy);
-
- }
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-/*****************************************************************************/
-/* Can text properties be set for selection? */
-/*****************************************************************************/
-gboolean
-gl_view_can_selection_text (glView *view)
-{
- GList *p;
- glLabelObject *object;
-
- gl_debug (DEBUG_VIEW, "");
-
- g_return_val_if_fail (view && GL_IS_VIEW (view), FALSE);
-
- for (p = view->selected_object_list; p != NULL; p = p->next)
- {
-
- object = gl_view_object_get_object(GL_VIEW_OBJECT (p->data));
- if (gl_label_object_can_text (object))
- {
- return TRUE;
- }
-
- }
-
- return FALSE;
-}
-
-
-/*****************************************************************************/
-/* Set font family for all text contained in selected objects. */
-/*****************************************************************************/
-void
-gl_view_set_selection_font_family (glView *view,
- const gchar *font_family)
-{
- GList *p;
- glLabelObject *object;
-
- gl_debug (DEBUG_VIEW, "START");
-
- g_return_if_fail (view && GL_IS_VIEW (view));
-
- for (p = view->selected_object_list; p != NULL; p = p->next) {
-
- object = gl_view_object_get_object(GL_VIEW_OBJECT (p->data));
- gl_label_object_set_font_family (object, font_family);
-
- }
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-/*****************************************************************************/
-/* Set font size for all text contained in selected objects. */
-/*****************************************************************************/
-void
-gl_view_set_selection_font_size (glView *view,
- gdouble font_size)
-{
- GList *p;
- glLabelObject *object;
-
- gl_debug (DEBUG_VIEW, "START");
-
- g_return_if_fail (view && GL_IS_VIEW (view));
-
- for (p = view->selected_object_list; p != NULL; p = p->next) {
-
- object = gl_view_object_get_object(GL_VIEW_OBJECT (p->data));
- gl_label_object_set_font_size (object, font_size);
-
- }
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-/*****************************************************************************/
-/* Set font weight for all text contained in selected objects. */
-/*****************************************************************************/
-void
-gl_view_set_selection_font_weight (glView *view,
- PangoWeight font_weight)
-{
- GList *p;
- glLabelObject *object;
-
- gl_debug (DEBUG_VIEW, "START");
-
- g_return_if_fail (view && GL_IS_VIEW (view));
-
- for (p = view->selected_object_list; p != NULL; p = p->next) {
-
- object = gl_view_object_get_object(GL_VIEW_OBJECT (p->data));
- gl_label_object_set_font_weight (object, font_weight);
-
- }
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-/*****************************************************************************/
-/* Set font italic flag for all text contained in selected objects. */
-/*****************************************************************************/
-void
-gl_view_set_selection_font_italic_flag (glView *view,
- gboolean font_italic_flag)
-{
- GList *p;
- glLabelObject *object;
-
- gl_debug (DEBUG_VIEW, "START");
-
- g_return_if_fail (view && GL_IS_VIEW (view));
-
- for (p = view->selected_object_list; p != NULL; p = p->next) {
-
- object = gl_view_object_get_object(GL_VIEW_OBJECT (p->data));
- gl_label_object_set_font_italic_flag (object, font_italic_flag);
-
- }
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-/*****************************************************************************/
-/* Set text alignment for all text contained in selected objects. */
-/*****************************************************************************/
-void
-gl_view_set_selection_text_alignment (glView *view,
- PangoAlignment text_alignment)
-{
- GList *p;
- glLabelObject *object;
-
- gl_debug (DEBUG_VIEW, "START");
-
- g_return_if_fail (view && GL_IS_VIEW (view));
-
- for (p = view->selected_object_list; p != NULL; p = p->next) {
-
- object = gl_view_object_get_object(GL_VIEW_OBJECT (p->data));
- gl_label_object_set_text_alignment (object, text_alignment);
-
- }
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-/*****************************************************************************/
-/* Set text line spacing for all text contained in selected objects. */
-/*****************************************************************************/
-void
-gl_view_set_selection_text_line_spacing (glView *view,
- gdouble text_line_spacing)
-{
- GList *p;
- glLabelObject *object;
-
- gl_debug (DEBUG_VIEW, "START");
-
- g_return_if_fail (view && GL_IS_VIEW (view));
-
- for (p = view->selected_object_list; p != NULL; p = p->next) {
-
- object = gl_view_object_get_object(GL_VIEW_OBJECT (p->data));
- gl_label_object_set_text_line_spacing (object, text_line_spacing);
-
- }
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-/*****************************************************************************/
-/* Set text color for all text contained in selected objects. */
-/*****************************************************************************/
-void
-gl_view_set_selection_text_color (glView *view,
- glColorNode *text_color_node)
-{
- GList *p;
- glLabelObject *object;
-
- gl_debug (DEBUG_VIEW, "START");
-
- g_return_if_fail (view && GL_IS_VIEW (view));
-
- for (p = view->selected_object_list; p != NULL; p = p->next) {
-
- object = gl_view_object_get_object(GL_VIEW_OBJECT (p->data));
- gl_label_object_set_text_color (object, text_color_node);
-
- }
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-/*****************************************************************************/
-/* Can fill properties be set for selection? */
-/*****************************************************************************/
-gboolean
-gl_view_can_selection_fill (glView *view)
-{
- GList *p;
- glLabelObject *object;
-
- gl_debug (DEBUG_VIEW, "");
-
- g_return_val_if_fail (view && GL_IS_VIEW (view), FALSE);
-
- for (p = view->selected_object_list; p != NULL; p = p->next) {
-
- object = gl_view_object_get_object(GL_VIEW_OBJECT (p->data));
- if (gl_label_object_can_fill (object)) {
- return TRUE;
- }
-
- }
-
- return FALSE;
-}
-
-
-/*****************************************************************************/
-/* Set fill color for all selected objects. */
-/*****************************************************************************/
-void
-gl_view_set_selection_fill_color (glView *view,
- glColorNode *fill_color_node)
-{
- GList *p;
- glLabelObject *object;
-
- gl_debug (DEBUG_VIEW, "START");
-
- g_return_if_fail (view && GL_IS_VIEW (view));
-
- for (p = view->selected_object_list; p != NULL; p = p->next) {
-
- object = gl_view_object_get_object(GL_VIEW_OBJECT (p->data));
- gl_label_object_set_fill_color (object, fill_color_node);
-
- }
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-/*****************************************************************************/
-/* Can line color properties be set for selection? */
-/*****************************************************************************/
-gboolean
-gl_view_can_selection_line_color (glView *view)
-{
- GList *p;
- glLabelObject *object;
-
- gl_debug (DEBUG_VIEW, "");
-
- g_return_val_if_fail (view && GL_IS_VIEW (view), FALSE);
-
- for (p = view->selected_object_list; p != NULL; p = p->next) {
-
- object = gl_view_object_get_object(GL_VIEW_OBJECT (p->data));
- if (gl_label_object_can_line_color (object)) {
- return TRUE;
- }
-
- }
-
- return FALSE;
-}
-
-
-/*****************************************************************************/
-/* Set line color for all selected objects. */
-/*****************************************************************************/
-void
-gl_view_set_selection_line_color (glView *view,
- glColorNode *line_color_node)
-{
- GList *p;
- glLabelObject *object;
-
- gl_debug (DEBUG_VIEW, "START");
-
- g_return_if_fail (view && GL_IS_VIEW (view));
-
- for (p = view->selected_object_list; p != NULL; p = p->next) {
-
- object = gl_view_object_get_object(GL_VIEW_OBJECT (p->data));
- gl_label_object_set_line_color (object, line_color_node);
-
- }
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-/*****************************************************************************/
-/* Can line width properties be set for selection? */
-/*****************************************************************************/
-gboolean
-gl_view_can_selection_line_width (glView *view)
-{
- GList *p;
- glLabelObject *object;
-
- gl_debug (DEBUG_VIEW, "");
-
- g_return_val_if_fail (view && GL_IS_VIEW (view), FALSE);
-
- for (p = view->selected_object_list; p != NULL; p = p->next) {
-
- object = gl_view_object_get_object(GL_VIEW_OBJECT (p->data));
- if (gl_label_object_can_line_width (object)) {
- return TRUE;
- }
-
- }
-
- return FALSE;
-}
-
-
-/*****************************************************************************/
-/* Set line width for all selected objects. */
-/*****************************************************************************/
-void
-gl_view_set_selection_line_width (glView *view,
- gdouble line_width)
-{
- GList *p;
- glLabelObject *object;
-
- gl_debug (DEBUG_VIEW, "START");
-
- g_return_if_fail (view && GL_IS_VIEW (view));
-
- for (p = view->selected_object_list; p != NULL; p = p->next) {
-
- object = gl_view_object_get_object(GL_VIEW_OBJECT (p->data));
- gl_label_object_set_line_width (object, line_width);
-
- }
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-/*****************************************************************************/
-/* "Cut" selected items and place in clipboard selections. */
-/*****************************************************************************/
-void
-gl_view_cut (glView *view)
-{
- gl_debug (DEBUG_VIEW, "START");
-
- g_return_if_fail (view && GL_IS_VIEW (view));
-
- gl_view_copy (view);
- gl_view_delete_selection (view);
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-/*****************************************************************************/
-/* "Copy" selected items to clipboard selections. */
-/*****************************************************************************/
-void
-gl_view_copy (glView *view)
-{
- GList *p;
- glViewObject *view_object;
- glLabelObject *object;
-
- gl_debug (DEBUG_VIEW, "START");
-
- g_return_if_fail (view && GL_IS_VIEW (view));
-
- if (view->selected_object_list) {
-
- if ( view->selection_data ) {
- g_object_unref (view->selection_data);
- }
- view->selection_data = GL_LABEL(gl_label_new ());
- gl_label_set_template (view->selection_data, view->label->template);
- gl_label_set_rotate_flag (view->selection_data, view->label->rotate_flag);
-
- for (p = view->selected_object_list; p != NULL; p = p->next) {
-
- view_object = GL_VIEW_OBJECT (p->data);
- object = gl_view_object_get_object (view_object);
-
- gl_label_object_dup (object, view->selection_data);
-
- }
-
- gtk_selection_owner_set (view->invisible,
- clipboard_atom, GDK_CURRENT_TIME);
- view->have_selection = TRUE;
-
- }
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-/*****************************************************************************/
-/* "Paste" from private clipboard selection. */
-/*****************************************************************************/
-void
-gl_view_paste (glView *view)
-{
- gl_debug (DEBUG_VIEW, "START");
-
- g_return_if_fail (view && GL_IS_VIEW (view));
-
- gtk_selection_convert (GTK_WIDGET (view->invisible),
- clipboard_atom, GDK_SELECTION_TYPE_STRING,
- GDK_CURRENT_TIME);
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-/*****************************************************************************/
-/* Zoom in one "notch" */
-/*****************************************************************************/
-void
-gl_view_zoom_in (glView *view)
-{
- gint i, i_min;
- gdouble dist, dist_min;
-
- gl_debug (DEBUG_VIEW, "START");
-
- g_return_if_fail (view && GL_IS_VIEW (view));
-
- /* Find index of current scale (or best match) */
- i_min = 1; /* start with 2nd largest scale */
- dist_min = fabs (zooms[1] - view->zoom);
- for (i = 2; i < N_ZOOMS; i++) {
- dist = fabs (zooms[i] - view->zoom);
- if (dist < dist_min) {
- i_min = i;
- dist_min = dist;
- }
- }
-
- /* zoom in one "notch" */
- i = MAX (0, i_min - 1);
- gl_debug (DEBUG_VIEW, "zoom[%d] = %g", i, zooms[i]);
- set_zoom_real (view, zooms[i], FALSE);
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-/*****************************************************************************/
-/* Zoom out one "notch" */
-/*****************************************************************************/
-void
-gl_view_zoom_out (glView *view)
-{
- gint i, i_min;
- gdouble dist, dist_min;
-
- gl_debug (DEBUG_VIEW, "START");
-
- g_return_if_fail (view && GL_IS_VIEW (view));
-
- /* Find index of current scale (or best match) */
- i_min = 0; /* start with largest scale */
- dist_min = fabs (zooms[0] - view->zoom);
- for (i = 1; i < N_ZOOMS; i++) {
- dist = fabs (zooms[i] - view->zoom);
- if (dist < dist_min) {
- i_min = i;
- dist_min = dist;
- }
- }
-
- /* zoom out one "notch" */
- if (i_min >= N_ZOOMS)
- return;
- i = i_min + 1;
- if (i >= N_ZOOMS)
- return;
- set_zoom_real (view, zooms[i], FALSE);
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-/*****************************************************************************/
-/* Set zoom to best fit. */
-/*****************************************************************************/
-void
-gl_view_zoom_to_fit (glView *view)
-{
- GtkAllocation allocation;
- gint w_view, h_view;
- gdouble w_label, h_label;
- gdouble x_scale, y_scale, scale;
-
- gl_debug (DEBUG_VIEW, "");
-
- if ( ! gtk_widget_get_window (GTK_WIDGET (view)) ) {
- set_zoom_real (view, 1.0, TRUE);
- return;
- }
-
- gtk_widget_get_allocation (GTK_WIDGET (view), &allocation);
- w_view = allocation.width;
- h_view = allocation.height;
-
- gl_label_get_size (GL_LABEL(view->label), &w_label, &h_label);
-
- gl_debug (DEBUG_VIEW, "View size: %d, %d", w_view, h_view);
- gl_debug (DEBUG_VIEW, "Label size: %g, %g", w_label, h_label);
-
- /* Calculate best scale */
- x_scale = (double)(w_view - ZOOMTOFIT_PAD) / w_label;
- y_scale = (double)(h_view - ZOOMTOFIT_PAD) / h_label;
- scale = MIN (x_scale, y_scale);
- gl_debug (DEBUG_VIEW, "Candidate zooms: %g, %g => %g", x_scale, y_scale, scale);
-
- /* Limit */
- gl_debug (DEBUG_VIEW, "Scale: %g", scale);
- scale = MIN (scale, zooms[0]*view->home_scale);
- scale = MAX (scale, zooms[N_ZOOMS-1]*view->home_scale);
- gl_debug (DEBUG_VIEW, "Limitted scale: %g", scale);
-
- set_zoom_real (view, scale/view->home_scale, TRUE);
-}
-
-
-/*****************************************************************************/
-/* Set current zoom factor to explicit value. */
-/*****************************************************************************/
-void
-gl_view_set_zoom (glView *view,
- gdouble zoom)
-{
- gl_debug (DEBUG_VIEW, "START");
-
- set_zoom_real (view, zoom, FALSE);
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-/*---------------------------------------------------------------------------*/
-/* PRIVATE. Set canvas scale. */
-/*---------------------------------------------------------------------------*/
-static void
-set_zoom_real (glView *view,
- gdouble zoom,
- gboolean zoom_to_fit_flag)
-{
- gl_debug (DEBUG_VIEW, "START");
-
- g_return_if_fail (view && GL_IS_VIEW (view));
- g_return_if_fail (zoom > 0.0);
-
- /* Limit, if needed */
- gl_debug (DEBUG_VIEW, "Zoom requested: %g", zoom);
- zoom = MIN (zoom, zooms[0]);
- zoom = MAX (zoom, zooms[N_ZOOMS-1]);
- gl_debug (DEBUG_VIEW, "Limitted zoom: %g", zoom);
-
- if ( zoom != view->zoom ) {
-
- view->zoom = zoom;
- view->zoom_to_fit_flag = zoom_to_fit_flag;
-
- gl_view_update (view);
-
- g_signal_emit (G_OBJECT(view), signals[ZOOM_CHANGED], 0, zoom);
-
- }
-
- gl_debug (DEBUG_VIEW, "END");
-
-}
-
-
-/*****************************************************************************/
-/* Get current zoom factor. */
-/*****************************************************************************/
-gdouble
-gl_view_get_zoom (glView *view)
-{
- gl_debug (DEBUG_VIEW, "");
-
- g_return_val_if_fail (view && GL_IS_VIEW (view), 1.0);
-
- return view->zoom;
-}
-
-
-/*****************************************************************************/
-/* Is this the maximum zoom level. */
-/*****************************************************************************/
-gboolean
-gl_view_is_zoom_max (glView *view)
-{
- gl_debug (DEBUG_VIEW, "");
-
- g_return_val_if_fail (GL_IS_VIEW (view), FALSE);
-
- return view->zoom >= zooms[0];
-}
-
-
-/*****************************************************************************/
-/* Is this the minimum zoom level. */
-/*****************************************************************************/
-gboolean
-gl_view_is_zoom_min (glView *view)
-{
- gl_debug (DEBUG_VIEW, "");
-
- g_return_val_if_fail (view && GL_IS_VIEW (view), FALSE);
-
- return view->zoom <= zooms[N_ZOOMS-1];
-}
-
-
-/*---------------------------------------------------------------------------*/
-/* PRIVATE. Handle "selection-clear" signal. */
-/*---------------------------------------------------------------------------*/
-static void
-selection_clear_cb (GtkWidget *widget,
- GdkEventSelection *event,
- glView *view)
-{
- gl_debug (DEBUG_VIEW, "START");
-
- g_return_if_fail (view && GL_IS_VIEW (view));
-
- view->have_selection = FALSE;
- g_object_unref (view->selection_data);
- view->selection_data = NULL;
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-/*---------------------------------------------------------------------------*/
-/* PRIVATE. Handle "selection-get" signal. */
-/*---------------------------------------------------------------------------*/
-static void
-selection_get_cb (GtkWidget *widget,
- GtkSelectionData *sd,
- guint info,
- guint time,
- glView *view)
-{
- gchar *buffer;
- glXMLLabelStatus status;
-
- gl_debug (DEBUG_VIEW, "START");
-
- g_return_if_fail (view && GL_IS_VIEW (view));
-
- if (view->have_selection) {
-
- buffer = gl_xml_label_save_buffer (view->selection_data,
- &status);
- gtk_selection_data_set (sd,
- GDK_SELECTION_TYPE_STRING, 8,
- (guchar *)buffer, strlen (buffer));
- g_free (buffer);
- }
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-/*---------------------------------------------------------------------------*/
-/* PRIVATE. Handle "selection-received" signal. (Result of Paste) */
-/*---------------------------------------------------------------------------*/
-static void
-selection_received_cb (GtkWidget *widget,
- GtkSelectionData *sd,
- guint time,
- glView *view)
-{
- glLabel *label = NULL;
- glXMLLabelStatus status;
- GList *p, *p_next;
- glLabelObject *object, *newobject;
-
- gl_debug (DEBUG_VIEW, "START");
-
- g_return_if_fail (view && GL_IS_VIEW (view));
-
- if (gtk_selection_data_get_length (sd) < 0)
- {
- return;
- }
- if (gtk_selection_data_get_data_type (sd) != GDK_SELECTION_TYPE_STRING)
- {
- return;
- }
-
- gl_view_unselect_all (view);
-
- label = gl_xml_label_open_buffer ((gchar *)gtk_selection_data_get_data (sd), &status);
- for (p = label->objects; p != NULL; p = p_next)
- {
- p_next = p->next;
-
- object = (glLabelObject *) p->data;
- newobject = gl_label_object_dup (object, view->label);
-
- gl_debug (DEBUG_VIEW, "object pasted");
- }
- g_object_unref (label);
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-/****************************************************************************/
-/* Set default font family. */
-/****************************************************************************/
-void
-gl_view_set_default_font_family (glView *view,
- const gchar *font_family)
-{
- gl_debug (DEBUG_VIEW, "START");
-
- g_return_if_fail (view && GL_IS_VIEW (view));
-
- if (view->default_font_family) {
- g_free (view->default_font_family);
- }
- view->default_font_family = g_strdup (font_family);
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-/****************************************************************************/
-/* Set default font size. */
-/****************************************************************************/
-void
-gl_view_set_default_font_size (glView *view,
- gdouble font_size)
-{
- gl_debug (DEBUG_VIEW, "START");
-
- g_return_if_fail (view && GL_IS_VIEW (view));
-
- view->default_font_size = font_size;
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-/****************************************************************************/
-/* Set default font weight. */
-/****************************************************************************/
-void
-gl_view_set_default_font_weight (glView *view,
- PangoWeight font_weight)
-{
- gl_debug (DEBUG_VIEW, "START");
-
- g_return_if_fail (view && GL_IS_VIEW (view));
-
- view->default_font_weight = font_weight;
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-/****************************************************************************/
-/* Set default font italic flag. */
-/****************************************************************************/
-void
-gl_view_set_default_font_italic_flag (glView *view,
- gboolean font_italic_flag)
-{
- gl_debug (DEBUG_VIEW, "START");
-
- g_return_if_fail (view && GL_IS_VIEW (view));
-
- view->default_font_italic_flag = font_italic_flag;
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-/****************************************************************************/
-/* Set default text color. */
-/****************************************************************************/
-void
-gl_view_set_default_text_color (glView *view,
- guint text_color)
-{
- gl_debug (DEBUG_VIEW, "START");
-
- g_return_if_fail (view && GL_IS_VIEW (view));
-
- view->default_text_color = text_color;
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-/****************************************************************************/
-/* Set default text alignment. */
-/****************************************************************************/
-void
-gl_view_set_default_text_alignment (glView *view,
- PangoAlignment text_alignment)
-{
- gl_debug (DEBUG_VIEW, "START");
-
- g_return_if_fail (view && GL_IS_VIEW (view));
-
- view->default_text_alignment = text_alignment;
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-/****************************************************************************/
-/* Set default text line spacing. */
-/****************************************************************************/
-void
-gl_view_set_default_text_line_spacing (glView *view,
- gdouble text_line_spacing)
-{
- gl_debug (DEBUG_VIEW, "START");
-
- g_return_if_fail (view && GL_IS_VIEW (view));
-
- view->default_text_line_spacing = text_line_spacing;
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-/****************************************************************************/
-/* Set default line width. */
-/****************************************************************************/
-void
-gl_view_set_default_line_width (glView *view,
- gdouble line_width)
-{
- gl_debug (DEBUG_VIEW, "START");
-
- g_return_if_fail (view && GL_IS_VIEW (view));
-
- view->default_line_width = line_width;
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-/****************************************************************************/
-/* Set default line color. */
-/****************************************************************************/
-void
-gl_view_set_default_line_color (glView *view,
- guint line_color)
-{
- gl_debug (DEBUG_VIEW, "START");
-
- g_return_if_fail (view && GL_IS_VIEW (view));
-
- view->default_line_color = line_color;
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-/****************************************************************************/
-/* Set default fill color. */
-/****************************************************************************/
-void
-gl_view_set_default_fill_color (glView *view,
- guint fill_color)
-{
- gl_debug (DEBUG_VIEW, "START");
-
- g_return_if_fail (view && GL_IS_VIEW (view));
-
- view->default_fill_color = fill_color;
-
- gl_debug (DEBUG_VIEW, "END");
-}
-
-
-/****************************************************************************/
-/* Get default font family. */
-/****************************************************************************/
-gchar *
-gl_view_get_default_font_family (glView *view)
-{
- gl_debug (DEBUG_VIEW, "START");
-
- g_return_val_if_fail (view && GL_IS_VIEW (view), NULL);
-
- gl_debug (DEBUG_VIEW, "END");
-
- return g_strdup (view->default_font_family);
-}
-
-
-/****************************************************************************/
-/* Get default font size. */
-/****************************************************************************/
-gdouble
-gl_view_get_default_font_size (glView *view)
-{
- gl_debug (DEBUG_VIEW, "START");
-
- g_return_val_if_fail (view && GL_IS_VIEW (view), 12.0);
-
- gl_debug (DEBUG_VIEW, "END");
-
- return view->default_font_size;
-}
-
-
-/****************************************************************************/
-/* Get default font weight. */
-/****************************************************************************/
-PangoWeight
-gl_view_get_default_font_weight (glView *view)
-{
- gl_debug (DEBUG_VIEW, "START");
-
- g_return_val_if_fail (view && GL_IS_VIEW (view), PANGO_WEIGHT_NORMAL);
-
- gl_debug (DEBUG_VIEW, "END");
-
- return view->default_font_weight;
-}
-
-
-/****************************************************************************/
-/* Get default font italic flag. */
-/****************************************************************************/
-gboolean
-gl_view_get_default_font_italic_flag (glView *view)
-{
- gl_debug (DEBUG_VIEW, "START");
-
- g_return_val_if_fail (view && GL_IS_VIEW (view), FALSE);
-
- gl_debug (DEBUG_VIEW, "END");
-
- return view->default_font_italic_flag;
-}
-
-
-/****************************************************************************/
-/* Get default text color. */
-/****************************************************************************/
-guint
-gl_view_get_default_text_color (glView *view)
-{
- gl_debug (DEBUG_VIEW, "START");
-
- g_return_val_if_fail (view && GL_IS_VIEW (view), 0);
-
- gl_debug (DEBUG_VIEW, "END");
-
- return view->default_text_color;
-}
-
-
-/****************************************************************************/
-/* Get default text alignment. */
-/****************************************************************************/
-PangoAlignment
-gl_view_get_default_text_alignment (glView *view)
-{
- gl_debug (DEBUG_VIEW, "START");
-
- g_return_val_if_fail (view && GL_IS_VIEW (view), PANGO_ALIGN_LEFT);
-
- gl_debug (DEBUG_VIEW, "END");
-
- return view->default_text_alignment;
-}
-
-
-/****************************************************************************/
-/* Get default text line spacing. */
-/****************************************************************************/
-gdouble
-gl_view_get_default_text_line_spacing (glView *view)
-{
- gl_debug (DEBUG_VIEW, "START");
-
- g_return_val_if_fail (view && GL_IS_VIEW (view), 1.0);
-
- gl_debug (DEBUG_VIEW, "END");
-
- return view->default_text_line_spacing;
-}
-
-
-/****************************************************************************/
-/* Get default line width. */
-/****************************************************************************/
-gdouble
-gl_view_get_default_line_width (glView *view)
-{
- gl_debug (DEBUG_VIEW, "START");
-
- g_return_val_if_fail (view && GL_IS_VIEW (view), 1.0);
-
- gl_debug (DEBUG_VIEW, "END");
-
- return view->default_line_width;
-}
-
-
-/****************************************************************************/
-/* Get default line color. */
-/****************************************************************************/
-guint
-gl_view_get_default_line_color (glView *view)
-{
- gl_debug (DEBUG_VIEW, "START");
-
- g_return_val_if_fail (view && GL_IS_VIEW (view), 0);
-
- gl_debug (DEBUG_VIEW, "END");
-
- return view->default_line_color;
-}
-
-
-/****************************************************************************/
-/* Get default fill color. */
-/****************************************************************************/
-guint
-gl_view_get_default_fill_color (glView *view)
-{
- gl_debug (DEBUG_VIEW, "START");
-
- g_return_val_if_fail (view && GL_IS_VIEW (view), 0);
-
- gl_debug (DEBUG_VIEW, "END");
-
- return view->default_fill_color;
-}
-
-
-/*---------------------------------------------------------------------------*/
-/* PRIVATE. Focus in event handler. */
-/*---------------------------------------------------------------------------*/
-static gboolean
-focus_in_event_cb (glView *view,
- GdkEventFocus *event)
+/*---------------------------------------------------------------------------*/
+/* PRIVATE. Focus in event handler. */
+/*---------------------------------------------------------------------------*/
+static gboolean
+focus_in_event_cb (glView *view,
+ GdkEventFocus *event)
{
return FALSE;
}
gdouble scale;
gdouble x, y;
GdkCursor *cursor;
- glViewObjectHandle handle;
+ glLabelObjectHandle handle;
bin_window = gtk_layout_get_bin_window (GTK_LAYOUT (view->canvas));
window = gtk_widget_get_window (view->canvas);
{
case GL_VIEW_IDLE:
- if ( gl_view_is_selection_atomic (view) &&
- view_handle_at (view, cr, event->x, event->y, &handle) )
+ if ( gl_label_is_selection_atomic (view->label) &&
+ gl_label_get_handle_at (view->label, cr, event->x, event->y, &handle) )
{
cursor = gdk_cursor_new (GDK_CROSSHAIR);
}
- else if (view_view_object_at (view, cr, event->x, event->y))
+ else if (gl_label_object_at (view->label, cr, event->x, event->y))
{
cursor = gdk_cursor_new (GDK_FLEUR);
}
break;
case GL_VIEW_ARROW_MOVE:
- gl_view_move_selection (view,
+ gl_label_move_selection (view->label,
(x - view->move_last_x),
(y - view->move_last_y));
view->move_last_x = x;
break;
case GL_VIEW_ARROW_RESIZE:
- gl_view_object_resize_event (view->resize_object,
- view->resize_handle,
- view->resize_honor_aspect,
- cr,
- event->x,
- event->y);
+ resize_event (view, cr, event->x, event->y);
break;
default:
cairo_t *cr;
gdouble scale;
gdouble x, y;
- glViewObject *view_object;
- glViewObjectHandle handle;
+ glLabelObject *object;
+ glLabelObjectHandle handle;
gtk_widget_grab_focus(GTK_WIDGET (view->canvas));
switch (view->mode)
{
case GL_VIEW_MODE_ARROW:
- if ( gl_view_is_selection_atomic (view) &&
- (view_object = view_handle_at (view, cr, event->x, event->y, &handle)) )
+ if ( gl_label_is_selection_atomic (view->label) &&
+ (object = gl_label_get_handle_at (view->label, cr, event->x, event->y, &handle)) )
{
- view->resize_object = view_object;
+ view->resize_object = object;
view->resize_handle = handle;
view->resize_honor_aspect = event->state & GDK_CONTROL_MASK;
view->state = GL_VIEW_ARROW_RESIZE;
}
- else if ((view_object = view_view_object_at (view, cr, event->x, event->y)))
+ else if ((object = gl_label_object_at (view->label, cr, event->x, event->y)))
{
if (event->state & GDK_CONTROL_MASK)
{
- if (gl_view_is_object_selected (view, view_object))
+ if (gl_label_object_is_selected (object))
{
/* Un-selecting a selected item */
- gl_view_unselect_object (view, view_object);
+ gl_label_unselect_object (view->label, object);
} else {
/* Add to current selection */
- gl_view_select_object (view, view_object);
+ gl_label_select_object (view->label, object);
}
}
else
{
- if (!gl_view_is_object_selected (view, view_object))
+ if (!gl_label_object_is_selected (object))
{
/* remove any selections before adding */
- gl_view_unselect_all (view);
+ gl_label_unselect_all (view->label);
/* Add to current selection */
- gl_view_select_object (view, view_object);
+ gl_label_select_object (view->label, object);
}
}
view->move_last_x = x;
{
if (!(event->state & GDK_CONTROL_MASK))
{
- gl_view_unselect_all (view);
+ gl_label_unselect_all (view->label);
}
view->select_region_visible = TRUE;
view->select_region.x2 = x;
view->select_region.y2 = y;
- gl_view_select_region (view, &view->select_region);
+ gl_label_select_region (view->label, &view->select_region);
view->state = GL_VIEW_IDLE;
break;
cursor = gdk_cursor_new (GDK_LEFT_PTR);
gdk_window_set_cursor (window, cursor);
gdk_cursor_unref (cursor);
+
+ gl_label_select_object (view->label, view->create_object);
break;
case GDK_Left:
case GDK_KP_Left:
- gl_view_move_selection (view, -1.0 / (view->zoom), 0.0);
+ gl_label_move_selection (view->label, -1.0 / (view->zoom), 0.0);
break;
case GDK_Up:
case GDK_KP_Up:
- gl_view_move_selection (view, 0.0, -1.0 / (view->zoom));
+ gl_label_move_selection (view->label, 0.0, -1.0 / (view->zoom));
break;
case GDK_Right:
case GDK_KP_Right:
- gl_view_move_selection (view, 1.0 / (view->zoom), 0.0);
+ gl_label_move_selection (view->label, 1.0 / (view->zoom), 0.0);
break;
case GDK_Down:
case GDK_KP_Down:
- gl_view_move_selection (view, 0.0, 1.0 / (view->zoom));
+ gl_label_move_selection (view->label, 0.0, 1.0 / (view->zoom));
break;
case GDK_Delete:
case GDK_KP_Delete:
- gl_view_delete_selection (view);
+ gl_label_delete_selection (view->label);
cursor = gdk_cursor_new (GDK_LEFT_PTR);
gdk_window_set_cursor (window, cursor);
gdk_cursor_unref (cursor);
}
+/*---------------------------------------------------------------------------*/
+/* PRIVATE. Resize object. */
+/*---------------------------------------------------------------------------*/
+static void
+resize_event (glView *view,
+ cairo_t *cr,
+ gdouble x,
+ gdouble y)
+{
+ cairo_matrix_t matrix;
+ gdouble x0, y0, x1, y1, x2, y2;
+ gdouble w, h;
+ gdouble dx=0, dy=0;
+
+ gl_debug (DEBUG_VIEW, "x,y world = %g, %g", x, y);
+
+ /*
+ * Change to item relative coordinates
+ */
+ cairo_save (cr);
+ gl_label_object_get_position (view->resize_object, &x0, &y0);
+ cairo_translate (cr, x0, y0);
+ gl_label_object_get_matrix (view->resize_object, &matrix);
+ cairo_transform (cr, &matrix);
+
+ /*
+ * Initialize origin and 2 corners in object relative coordinates.
+ */
+ x0 = 0.0;
+ y0 = 0.0;
+
+ x1 = 0.0;
+ y1 = 0.0;
+
+ gl_label_object_get_size (view->resize_object, &x2, &y2);
+
+ gl_debug (DEBUG_VIEW, "x0,y0 object = %g, %g", x0, y0);
+ gl_debug (DEBUG_VIEW, "x1,y1 object = %g, %g", x1, y1);
+ gl_debug (DEBUG_VIEW, "x2,y2 object = %g, %g", x2, y2);
+
+ /*
+ * Translate x,y into object relative coordinates.
+ */
+ cairo_device_to_user (cr, &x, &y);
+
+ gl_debug (DEBUG_VIEW, "x,y object = %g, %g", x, y);
+
+ /*
+ * Get new size
+ */
+ switch (view->resize_handle)
+ {
+
+ case GL_LABEL_OBJECT_HANDLE_NW:
+ w = MAX (x2 - x, 0);
+ h = MAX (y2 - y, 0);
+ break;
+
+ case GL_LABEL_OBJECT_HANDLE_N:
+ w = x2 - x1;
+ h = MAX (y2 - y, 0);
+ break;
+
+ case GL_LABEL_OBJECT_HANDLE_NE:
+ w = MAX (x - x1, 0);
+ h = MAX (y2 - y, 0);
+ break;
+
+ case GL_LABEL_OBJECT_HANDLE_E:
+ w = MAX (x - x1, 0);
+ h = y2 - y1;
+ break;
+
+ case GL_LABEL_OBJECT_HANDLE_SE:
+ w = MAX (x - x1, 0);
+ h = MAX (y - y1, 0);
+ break;
+
+ case GL_LABEL_OBJECT_HANDLE_S:
+ w = x2 - x1;
+ h = MAX (y - y1, 0);
+ break;
+
+ case GL_LABEL_OBJECT_HANDLE_SW:
+ w = MAX (x2 - x, 0);
+ h = MAX (y - y1, 0);
+ break;
+
+ case GL_LABEL_OBJECT_HANDLE_W:
+ w = MAX (x2 - x, 0);
+ h = y2 - y1;
+ break;
+ case GL_LABEL_OBJECT_HANDLE_P1:
+ x1 = x;
+ y1 = y;
+ dx = (x2 - x);
+ dy = (y2 - y);
+ x0 = x0 + x1;
+ y0 = y0 + y1;
+ break;
+
+ case GL_LABEL_OBJECT_HANDLE_P2:
+ dx = x - x1;
+ dy = y - y1;
+ x0 = x0 + x1;
+ y0 = y0 + y1;
+ break;
+
+ default:
+ g_print ("Invalid handle.\n"); /* Should not happen! */
+
+ }
+ if ( (view->resize_handle != GL_LABEL_OBJECT_HANDLE_P1) &&
+ (view->resize_handle != GL_LABEL_OBJECT_HANDLE_P2) )
+ {
+ if ( view->resize_honor_aspect )
+ {
+ gl_label_object_set_size_honor_aspect (view->resize_object, w, h);
+ }
+ else
+ {
+ gl_label_object_set_size (view->resize_object, w, h);
+ }
+
+ /*
+ * Query the new size in case it was constrained.
+ */
+ gl_label_object_get_size (view->resize_object, &w, &h);
+
+ /*
+ * Get new position
+ */
+ switch (view->resize_handle)
+ {
+
+ case GL_LABEL_OBJECT_HANDLE_NW:
+ x0 += x2 - w;
+ y0 += y2 - h;
+ break;
+
+ case GL_LABEL_OBJECT_HANDLE_N:
+ case GL_LABEL_OBJECT_HANDLE_NE:
+ /* x unchanged */
+ y0 += y2 - h;
+ break;
+
+ case GL_LABEL_OBJECT_HANDLE_E:
+ case GL_LABEL_OBJECT_HANDLE_SE:
+ case GL_LABEL_OBJECT_HANDLE_S:
+ /* unchanged */
+ break;
+
+ case GL_LABEL_OBJECT_HANDLE_SW:
+ case GL_LABEL_OBJECT_HANDLE_W:
+ x0 += x2 - w;
+ /* y unchanged */
+ break;
+
+ default:
+ g_print ("Invalid handle.\n"); /* Should not happen! */
+ }
+ }
+ else
+ {
+ gl_label_object_set_size (view->resize_object, dx, dy);
+ }
+
+ /*
+ * Put new origin back into world coordinates and set.
+ */
+ cairo_user_to_device (cr, &x0, &y0);
+ cairo_restore (cr);
+ cairo_device_to_user (cr, &x0, &y0);
+ gl_label_object_set_position (view->resize_object, x0, y0);
+}
+
+
+
/*
* Local Variables: -- emacs
typedef struct _glView glView;
typedef struct _glViewClass glViewClass;
-#include "view-object.h"
-#include "color.h"
+
struct _glView {
GtkVBox parent_widget;
glLabelRegion select_region;
/* GL_VIEW_ARROW_RESIZE state */
- glViewObject *resize_object;
- glViewObjectHandle resize_handle;
- gboolean resize_honor_aspect;
+ glLabelObject *resize_object;
+ glLabelObjectHandle resize_handle;
+ gboolean resize_honor_aspect;
/* GL_VIEW_CREATE_DRAG state */
glLabelObject *create_object;
gdouble create_x0;
gdouble create_y0;
- GList *object_list; /* glViewObjects */
- GList *selected_object_list; /* glViewObjects */
-
- /* Clipboard selection stuff */
- gint have_selection;
- glLabel *selection_data;
- GtkWidget *invisible;
-
- /* Default object text properties */
- gchar *default_font_family;
- gdouble default_font_size;
- PangoWeight default_font_weight;
- gboolean default_font_italic_flag;
- guint default_text_color;
- PangoAlignment default_text_alignment;
- gdouble default_text_line_spacing;
-
- /* Default object line properties */
- gdouble default_line_width;
- guint default_line_color;
-
- /* Default object fill properties */
- guint default_fill_color;
-
};
struct _glViewClass {
GtkVBoxClass parent_class;
- /* Selection changed signal */
- void (*selection_changed) (glView *view,
- gpointer user_data);
-
/* Signal to launch a context menu */
void (*context_menu_activate) (glView *view,
gint button,
glLabelObjectType type);
-void gl_view_select_object (glView *view,
- glViewObject *view_object);
-
-void gl_view_unselect_object (glView *view,
- glViewObject *view_object);
-
-void gl_view_select_all (glView *view);
-
-void gl_view_unselect_all (glView *view);
-
-void gl_view_select_region (glView *view,
- glLabelRegion *region);
-
-gboolean gl_view_is_object_selected (glView *view,
- glViewObject *view_object);
-
-gboolean gl_view_is_selection_empty (glView *view);
-
-gboolean gl_view_is_selection_atomic (glView *view);
-
-void gl_view_delete_selection (glView *view);
-
-GtkWidget *gl_view_get_editor (glView *view);
-
-void gl_view_raise_selection (glView *view);
-
-void gl_view_lower_selection (glView *view);
-
-void gl_view_rotate_selection (glView *view,
- gdouble theta_degs);
-
-void gl_view_rotate_selection_left (glView *view);
-
-void gl_view_rotate_selection_right (glView *view);
-
-void gl_view_flip_selection_horiz (glView *view);
-
-void gl_view_flip_selection_vert (glView *view);
-
-void gl_view_align_selection_left (glView *view);
-
-void gl_view_align_selection_right (glView *view);
-
-void gl_view_align_selection_hcenter (glView *view);
-
-void gl_view_align_selection_top (glView *view);
-
-void gl_view_align_selection_bottom (glView *view);
-
-void gl_view_align_selection_vcenter (glView *view);
-
-void gl_view_center_selection_horiz (glView *view);
-
-void gl_view_center_selection_vert (glView *view);
-
-void gl_view_move_selection (glView *view,
- gdouble dx,
- gdouble dy);
-
-gboolean gl_view_can_selection_text (glView *view);
-
-void gl_view_set_selection_font_family (glView *view,
- const gchar *font_family);
-
-void gl_view_set_selection_font_size (glView *view,
- gdouble font_size);
-
-void gl_view_set_selection_font_weight (glView *view,
- PangoWeight font_weight);
-
-void gl_view_set_selection_text_line_spacing (glView *view,
- gdouble text_line_spacing);
-
-void gl_view_set_selection_font_italic_flag (glView *view,
- gboolean font_italic_flag);
-
-void gl_view_set_selection_text_alignment (glView *view,
- PangoAlignment text_alignment);
-
-void gl_view_set_selection_text_color (glView *view,
- glColorNode *text_color_node);
-
-gboolean gl_view_can_selection_fill (glView *view);
-
-void gl_view_set_selection_fill_color (glView *view,
- glColorNode *fill_color);
-
-gboolean gl_view_can_selection_line_color (glView *view);
-
-void gl_view_set_selection_line_color (glView *view,
- glColorNode *line_color_node);
-
-gboolean gl_view_can_selection_line_width (glView *view);
-
-void gl_view_set_selection_line_width (glView *view,
- gdouble line_width);
-
-
-void gl_view_cut (glView *view);
-
-void gl_view_copy (glView *view);
-
-void gl_view_paste (glView *view);
-
-
void gl_view_zoom_in (glView *view);
void gl_view_zoom_out (glView *view);
gboolean gl_view_is_zoom_min (glView *view);
-void gl_view_set_default_font_family (glView *view,
- const gchar *font_family);
-
-void gl_view_set_default_font_size (glView *view,
- gdouble font_size);
-
-void gl_view_set_default_font_weight (glView *view,
- PangoWeight font_weight);
-
-void gl_view_set_default_font_italic_flag (glView *view,
- gboolean font_italic_flag);
-
-void gl_view_set_default_text_color (glView *view,
- guint text_color);
-
-void gl_view_set_default_text_alignment (glView *view,
- PangoAlignment text_alignment);
-
-void gl_view_set_default_line_width (glView *view,
- gdouble line_width);
-
-void gl_view_set_default_line_color (glView *view,
- guint line_color);
-
-void gl_view_set_default_fill_color (glView *view,
- guint fill_color);
-void gl_view_set_default_text_line_spacing (glView *view,
- gdouble text_line_spacing);
-
-
-
-gchar *gl_view_get_default_font_family (glView *view);
-
-gdouble gl_view_get_default_font_size (glView *view);
-
-PangoWeight gl_view_get_default_font_weight (glView *view);
-
-gboolean gl_view_get_default_font_italic_flag (glView *view);
-
-guint gl_view_get_default_text_color (glView *view);
-
-PangoAlignment gl_view_get_default_text_alignment (glView *view);
-
-gdouble gl_view_get_default_text_line_spacing (glView *view);
-
-gdouble gl_view_get_default_line_width (glView *view);
-
-guint gl_view_get_default_line_color (glView *view);
-
-guint gl_view_get_default_fill_color (glView *view);
-
G_END_DECLS
GdkEvent *event,
gpointer user_data);
-static void selection_changed_cb (glView *view,
+static void selection_changed_cb (glLabel *label,
glWindow *window);
static void context_menu_activate_cb (glView *view,
g_return_if_fail (GL_IS_WINDOW (window));
g_return_if_fail (GL_IS_LABEL (label));
+ window->label = label;
+
gl_label_clear_modified (label);
set_window_title (window, label);
}
window->view = gl_view_new (label);
- gtk_box_pack_start (GTK_BOX (window->hbox), window->view,TRUE, TRUE, 0);
+ gtk_box_pack_start (GTK_BOX (window->hbox), window->view, TRUE, TRUE, 0);
gtk_widget_show_all (window->view);
gl_ui_update_all (window->ui, GL_VIEW(window->view));
- gl_ui_property_bar_set_view (window->property_bar, GL_VIEW(window->view));
- gl_ui_sidebar_set_view (window->sidebar, GL_VIEW(window->view));
+ gl_ui_property_bar_set_label (window->property_bar, window->label);
+ gl_ui_sidebar_set_label (window->sidebar, window->label);
string = g_strdup_printf ("%3.0f%%",
100.0*gl_view_get_zoom (GL_VIEW(window->view)));
gtk_label_set_text (GTK_LABEL(window->zoom_info), string);
g_free (string);
- g_signal_connect (G_OBJECT(window->view), "selection_changed",
+ g_signal_connect (G_OBJECT(window->label), "selection_changed",
G_CALLBACK(selection_changed_cb), window);
g_signal_connect (G_OBJECT(window->view), "context_menu_activate",
/** PRIVATE. View "selection state changed" callback. */
/*---------------------------------------------------------------------------*/
static void
-selection_changed_cb (glView *view,
+selection_changed_cb (glLabel *label,
glWindow *window)
{
gl_debug (DEBUG_WINDOW, "START");
- g_return_if_fail (view && GL_IS_VIEW (view));
+ g_return_if_fail (label && GL_IS_LABEL (label));
g_return_if_fail (window && GL_IS_WINDOW (window));
- gl_ui_update_selection_verbs (window->ui, view);
+ gl_ui_update_selection_verbs (window->ui, GL_VIEW (window->view));
gl_debug (DEBUG_WINDOW, "END");
}
g_return_if_fail (view && GL_IS_VIEW (view));
g_return_if_fail (window && GL_IS_WINDOW (window));
- if (gl_view_is_selection_empty (view)) {
+ if (gl_label_is_selection_empty (view->label)) {
gtk_menu_popup (GTK_MENU (window->empty_selection_context_menu),
NULL, NULL, NULL, NULL, button, activate_time);
GtkUIManager *ui;
- GtkWidget *view;
-
GtkWidget *hbox;
+ glLabel *label;
+
+ GtkWidget *view;
glUIPropertyBar *property_bar;
glUISidebar *sidebar;
xml_label_to_doc (glLabel *label,
glXMLLabelStatus *status)
{
- lglUnits units;
- xmlDocPtr doc;
- xmlNsPtr ns;
- glMerge *merge;
+ lglUnits units;
+ xmlDocPtr doc;
+ xmlNsPtr ns;
+ const lglTemplate *template;
+ glMerge *merge;
gl_debug (DEBUG_XML, "START");
ns = xmlNewNs (doc->xmlRootNode, (xmlChar *)LGL_XML_NAME_SPACE, NULL);
xmlSetNs (doc->xmlRootNode, ns);
- lgl_xml_template_create_template_node (label->template, doc->xmlRootNode, ns);
+ template = gl_label_get_template (label);
+ lgl_xml_template_create_template_node (template, doc->xmlRootNode, ns);
xml_create_objects (doc->xmlRootNode, ns, label);
glLabel *label)
{
xmlNodePtr node;
+ gboolean rotate_flag;
+ const GList *object_list;
GList *p;
glLabelObject *object;
gl_debug (DEBUG_XML, "START");
+ rotate_flag = gl_label_get_rotate_flag (label);
+ object_list = gl_label_get_object_list (label);
+
node = xmlNewChild (root, ns, (xmlChar *)"Objects", NULL);
lgl_xml_set_prop_string (node, "id", "0");
- lgl_xml_set_prop_boolean (node, "rotate", label->rotate_flag);
+ lgl_xml_set_prop_boolean (node, "rotate", rotate_flag);
- for (p = label->objects; p != NULL; p = p->next) {
+ for (p = (GList *)object_list; p != NULL; p = p->next) {
object = GL_LABEL_OBJECT(p->data);