From: Kurt Zeilenga Date: Thu, 27 Jan 2000 01:04:36 +0000 (+0000) Subject: Add NT build support for Unicode library. X-Git-Tag: LDBM_PRE_GIANT_RWLOCK~3239 X-Git-Url: https://git.sur5r.net/?a=commitdiff_plain;h=10d904735b82473b0397989528771b8a18d1487a;p=openldap Add NT build support for Unicode library. --- diff --git a/build/main.dsw b/build/main.dsw index 5a1ba55ede..98e508a6e2 100644 --- a/build/main.dsw +++ b/build/main.dsw @@ -423,6 +423,18 @@ Package=<4> ############################################################################### +Project: "liblunicode"=..\libraries\liblunicode\liblunicode.dsp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ +}}} + +############################################################################### + Project: "liblutil"=..\libraries\liblutil\liblutil.dsp - Package Owner=<4> Package=<5> diff --git a/libraries/liblunicode/liblunicode.dsp b/libraries/liblunicode/liblunicode.dsp new file mode 100644 index 0000000000..e42c8f8d51 --- /dev/null +++ b/libraries/liblunicode/liblunicode.dsp @@ -0,0 +1,146 @@ +# Microsoft Developer Studio Project File - Name="liblunicode" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 5.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Static Library" 0x0104 + +CFG=liblunicode - Win32 Single Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "liblunicode.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "liblunicode.mak" CFG="liblunicode - Win32 Single Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "liblunicode - Win32 Release" (based on "Win32 (x86) Static Library") +!MESSAGE "liblunicode - Win32 Debug" (based on "Win32 (x86) Static Library") +!MESSAGE "liblunicode - Win32 Single Debug" (based on\ + "Win32 (x86) Static Library") +!MESSAGE "liblunicode - Win32 Single Release" (based on\ + "Win32 (x86) Static Library") +!MESSAGE + +# Begin Project +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe + +!IF "$(CFG)" == "liblunicode - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "..\..\Release" +# PROP Intermediate_Dir "..\..\Release\liblunicode" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c +# ADD CPP /nologo /MT /W3 /GX /O2 /I "..\..\include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo /out:"..\..\Release\oluni32.lib" + +!ELSEIF "$(CFG)" == "liblunicode - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "..\..\Debug" +# PROP Intermediate_Dir "..\..\Debug\liblunicode" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c +# ADD CPP /nologo /MTd /W3 /GX /Z7 /Od /I "..\..\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR /YX /FD /c +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo /out:"..\..\Debug\oluni32.lib" + +!ELSEIF "$(CFG)" == "liblunicode - Win32 Single Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "liblunicode" +# PROP BASE Intermediate_Dir "liblunicode" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "..\..\SDebug" +# PROP Intermediate_Dir "..\..\SDebug\liblunicode" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MTd /W3 /GX /Z7 /Od /I "..\..\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c +# ADD CPP /nologo /W3 /GX /Z7 /Od /I "..\..\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR /YX /FD /c +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo /out:"..\Debug\oluni32.lib" +# ADD LIB32 /nologo /out:"..\..\SDebug\oluni32.lib" + +!ELSEIF "$(CFG)" == "liblunicode - Win32 Single Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "libluti0" +# PROP BASE Intermediate_Dir "libluti0" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "..\..\SRelease" +# PROP Intermediate_Dir "..\..\SRelease\liblunicode" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /I "..\..\include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c +# ADD CPP /nologo /W3 /GX /O2 /I "..\..\include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo /out:"..\Release\oluni32.lib" +# ADD LIB32 /nologo /out:"..\..\SRelease\oluni32.lib" + +!ENDIF + +# Begin Target + +# Name "liblunicode - Win32 Release" +# Name "liblunicode - Win32 Debug" +# Name "liblunicode - Win32 Single Debug" +# Name "liblunicode - Win32 Single Release" +# Begin Source File + +SOURCE=.\ucdata\ucdata.c +# End Source File +# Begin Source File + +SOURCE=.\ucdata\ucdata.h +# End Source File +# Begin Source File + +SOURCE=.\ure\ure.c +# End Source File +# Begin Source File + +SOURCE=.\ure\ure.h +# End Source File +# Begin Source File + +SOURCE=.\ure\urestubs.c +# End Source File +# End Target +# End Project