From: koebi Date: Sun, 4 Sep 2016 16:22:49 +0000 (+0200) Subject: unlock automatically after authentication failure (#90) X-Git-Tag: 2.9~10 X-Git-Url: https://git.sur5r.net/?a=commitdiff_plain;h=17b7b77893c0c5f343e71625ac55bac69f07eed2;p=i3%2Fi3lock unlock automatically after authentication failure (#90) This will make i3 unlock automatically after authentication failure and correct input without pressing again after the "wrong"-indicator is gone. --- diff --git a/i3lock.c b/i3lock.c index 380cab4..7bcefaf 100644 --- a/i3lock.c +++ b/i3lock.c @@ -43,6 +43,7 @@ timer_obj = stop_timer(timer_obj) typedef void (*ev_callback_t)(EV_P_ ev_timer *w, int revents); +static void input_done(void); char color[7] = "ffffff"; uint32_t last_resolution[2]; @@ -65,6 +66,7 @@ extern unlock_state_t unlock_state; extern pam_state_t pam_state; int failed_attempts = 0; bool show_failed_attempts = false; +bool retry_verification = false; static struct xkb_state *xkb_state; static struct xkb_context *xkb_context; @@ -192,6 +194,17 @@ ev_timer *stop_timer(ev_timer *timer_obj) { return NULL; } +/* + * Neccessary calls after ending input via enter or others + * + */ +static void finish_input(void) { + password[input_position] = '\0'; + unlock_state = STATE_KEY_PRESSED; + redraw_screen(); + input_done(); +} + /* * Resets pam_state to STATE_PAM_IDLE 2 seconds after an unsuccessful * authentication event. @@ -210,6 +223,12 @@ static void clear_pam_wrong(EV_P_ ev_timer *w, int revents) { /* Now free this timeout. */ STOP_TIMER(clear_pam_wrong_timeout); + + /* retry with input done during pam verification */ + if (retry_verification) { + retry_verification = false; + finish_input(); + } } static void clear_indicator_cb(EV_P_ ev_timer *w, int revents) { @@ -373,17 +392,16 @@ static void handle_key_press(xcb_key_press_event_t *event) { if (ksym == XKB_KEY_j && !ctrl) break; - if (pam_state == STATE_PAM_WRONG) + if (pam_state == STATE_PAM_WRONG) { + retry_verification = true; return; + } if (skip_without_validation()) { clear_input(); return; } - password[input_position] = '\0'; - unlock_state = STATE_KEY_PRESSED; - redraw_screen(); - input_done(); + finish_input(); skip_repeated_empty_password = true; return; default: