From: cuz Date: Wed, 12 Nov 2003 16:07:08 +0000 (+0000) Subject: Removed the HORLINE entry point X-Git-Tag: V2.12.0~1152 X-Git-Url: https://git.sur5r.net/?a=commitdiff_plain;h=ad2c6a0e18fce765375ab9ceb76f2d0a1365cfb1;p=cc65 Removed the HORLINE entry point git-svn-id: svn://svn.cc65.org/cc65/trunk@2648 b7a2c559-68d2-44c3-8de9-860c34a00d81 --- diff --git a/libsrc/c128/c128-640-200-2.s b/libsrc/c128/c128-640-200-2.s index 039794b62..34024825d 100644 --- a/libsrc/c128/c128-640-200-2.s +++ b/libsrc/c128/c128-640-200-2.s @@ -81,7 +81,6 @@ pages: .byte 1 ; Number of screens available .word GETDEFPALETTE .word SETPIXEL .word GETPIXEL - .word HORLINE .word LINE .word BAR .word CIRCLE @@ -575,122 +574,6 @@ GETPIXEL: ldx #$00 ; Clear high byte rts -; ------------------------------------------------------------------------ -; HORLINE: Draw a horizontal line from X1/Y to X2/Y, where X1 = ptr1, -; Y = ptr2 and X2 = ptr3, using the current drawing color. -; -; This is a special line drawing entry used when the line is know to be -; horizontal, for example by the BAR emulation routine. If the driver does -; not have special code for horizontal lines, it may just copy Y to Y2 and -; proceed with the generic line drawing code. -; -; Note: Line coordinates will always be sorted (Y1 <= X2) and clipped. -; -; Must set an error code: NO -; - -HORLINE: - lda X1 - pha - lda X1+1 - pha - jsr CALC ; get data for LEFT - lda BITMASKL,x ; remember left address and bitmask - pha - lda ADDR - pha - lda ADDR+1 - pha - - lda X2 - sta X1 - lda X2+1 - sta X1+1 - jsr CALC ; get data for RIGHT - lda BITMASKR,x - sta TEMP3 - - pla ; recall data for LEFT - sta X1+1 - pla - sta X1 ; put left address into X1 - pla - - cmp #%11111111 ; if left bit <> 0 - beq @L1 - sta TEMP2 ; do left byte only... - lda X1 - ldy X1+1 - jsr VDCSetSourceAddr - jsr VDCReadByte - sta TEMP - eor BITMASK - and TEMP2 - eor TEMP - pha - lda X1 - ldy X1+1 - jsr VDCSetSourceAddr - pla - jsr VDCWriteByte - inc X1 ; ... and proceed - bne @L1 - inc X1+1 - - ; do right byte (if Y2=0 ++ADDR and skip) -@L1: lda TEMP3 - cmp #%11111111 ; if right bit <> 7 - bne @L11 - inc ADDR ; right bit = 7 - the next one is the last - bne @L10 - inc ADDR+1 -@L10: bne @L2 - -@L11: lda ADDR ; do right byte only... - ldy ADDR+1 - jsr VDCSetSourceAddr - jsr VDCReadByte - sta TEMP - eor BITMASK - and TEMP3 - eor TEMP - pha - lda ADDR - ldy ADDR+1 - jsr VDCSetSourceAddr - pla - jsr VDCWriteByte - -@L2: ; do the fill in the middle - lda ADDR ; calculate offset in full bytes - sec - sbc X1 - beq @L3 ; if equal - there are no more bytes - sta ADDR - - lda X1 ; setup for the left side - ldy X1+1 - jsr VDCSetSourceAddr - lda BITMASK ; get color - jsr VDCWriteByte ; put 1st value - ldx ADDR - dex - beq @L3 ; 1 byte already written - - stx ADDR ; if there are more bytes - fill them... - ldx #VDC_VSCROLL - lda #0 - jsr VDCWriteReg ; setup for fill - ldx #VDC_COUNT - lda ADDR - jsr VDCWriteReg ; ... fill them NOW! - -@L3: pla - sta X1+1 - pla - sta X1 - rts - ; ------------------------------------------------------------------------ ; LINE: Draw a line from X1/Y1 to X2/Y2, where X1/Y1 = ptr1/ptr2 and ; X2/Y2 = ptr3/ptr4 using the current drawing color. @@ -908,20 +791,127 @@ LINE: BAR: inc Y2 - bne @L0 + bne HORLINE inc Y2+1 -@L0: jsr HORLINE + +; Original code for a horizontal line + +HORLINE: + lda X1 + pha + lda X1+1 + pha + jsr CALC ; get data for LEFT + lda BITMASKL,x ; remember left address and bitmask + pha + lda ADDR + pha + lda ADDR+1 + pha + + lda X2 + sta X1 + lda X2+1 + sta X1+1 + jsr CALC ; get data for RIGHT + lda BITMASKR,x + sta TEMP3 + + pla ; recall data for LEFT + sta X1+1 + pla + sta X1 ; put left address into X1 + pla + + cmp #%11111111 ; if left bit <> 0 + beq @L1 + sta TEMP2 ; do left byte only... + lda X1 + ldy X1+1 + jsr VDCSetSourceAddr + jsr VDCReadByte + sta TEMP + eor BITMASK + and TEMP2 + eor TEMP + pha + lda X1 + ldy X1+1 + jsr VDCSetSourceAddr + pla + jsr VDCWriteByte + inc X1 ; ... and proceed + bne @L1 + inc X1+1 + + ; do right byte (if Y2=0 ++ADDR and skip) +@L1: lda TEMP3 + cmp #%11111111 ; if right bit <> 7 + bne @L11 + inc ADDR ; right bit = 7 - the next one is the last + bne @L10 + inc ADDR+1 +@L10: bne @L2 + +@L11: lda ADDR ; do right byte only... + ldy ADDR+1 + jsr VDCSetSourceAddr + jsr VDCReadByte + sta TEMP + eor BITMASK + and TEMP3 + eor TEMP + pha + lda ADDR + ldy ADDR+1 + jsr VDCSetSourceAddr + pla + jsr VDCWriteByte + +@L2: ; do the fill in the middle + lda ADDR ; calculate offset in full bytes + sec + sbc X1 + beq @L3 ; if equal - there are no more bytes + sta ADDR + + lda X1 ; setup for the left side + ldy X1+1 + jsr VDCSetSourceAddr + lda BITMASK ; get color + jsr VDCWriteByte ; put 1st value + ldx ADDR + dex + beq @L3 ; 1 byte already written + + stx ADDR ; if there are more bytes - fill them... + ldx #VDC_VSCROLL + lda #0 + jsr VDCWriteReg ; setup for fill + ldx #VDC_COUNT + lda ADDR + jsr VDCWriteReg ; ... fill them NOW! + +@L3: pla + sta X1+1 + pla + sta X1 + +; End of horizontal line code + inc Y1 - bne @L1 + bne @L4 inc Y1+1 -@L1: lda Y1 +@L4: lda Y1 cmp Y2 - bne @L0 + bne @L5 lda Y1+1 cmp Y2+1 - bne @L0 + bne @L5 rts +@L5: jmp HORLINE + ; ------------------------------------------------------------------------ ; CIRCLE: Draw a circle around the center X1/Y1 (= ptr1/ptr2) with the ; radius in tmp1 and the current drawing color. diff --git a/libsrc/c128/c128-640-480-2.s b/libsrc/c128/c128-640-480-2.s index 1cbec72db..20fa4c02b 100644 --- a/libsrc/c128/c128-640-480-2.s +++ b/libsrc/c128/c128-640-480-2.s @@ -5,19 +5,19 @@ ; 23.12.2002 ; ; NOTES: -; For any smart monkey that will try to optimize this: PLEASE do tests on +; For any smart monkey that will try to optimize this: PLEASE do tests on ; real VDC, not only VICE. ; -; Only DONE routine contains C128-mode specific stuff, everything else will +; Only DONE routine contains C128-mode specific stuff, everything else will ; work in C64-mode of C128 (C64 needs full VDC init then). ; ; With special initialization and CALC we can get 320x200 double-pixel mode. ; -; Color translation values for BROWN and GRAY3 are obviously wrong, they -; could be replaced by equiv. of ORANGE and GRAY2 but this would give only +; Color translation values for BROWN and GRAY3 are obviously wrong, they +; could be replaced by equiv. of ORANGE and GRAY2 but this would give only ; 14 of 16 colors available. ; -; Register 25 ($19) is said to require different value for VDC v1, but I +; Register 25 ($19) is said to require different value for VDC v1, but I ; couldn't find what it should be. .include "zeropage.inc" @@ -82,7 +82,6 @@ pages: .byte 0 ; Number of screens available .word GETDEFPALETTE .word SETPIXEL .word GETPIXEL - .word HORLINE .word LINE .word BAR .word CIRCLE @@ -573,122 +572,6 @@ GETPIXEL: ldx #$00 ; Clear high byte rts -; ------------------------------------------------------------------------ -; HORLINE: Draw a horizontal line from X1/Y to X2/Y, where X1 = ptr1, -; Y = ptr2 and X2 = ptr3, using the current drawing color. -; -; This is a special line drawing entry used when the line is know to be -; horizontal, for example by the BAR emulation routine. If the driver does -; not have special code for horizontal lines, it may just copy Y to Y2 and -; proceed with the generic line drawing code. -; -; Note: Line coordinates will always be sorted (Y1 <= X2) and clipped. -; -; Must set an error code: NO -; - -HORLINE: - lda X1 - pha - lda X1+1 - pha - jsr CALC ; get data for LEFT - lda BITMASKL,x ; remember left address and bitmask - pha - lda ADDR - pha - lda ADDR+1 - pha - - lda X2 - sta X1 - lda X2+1 - sta X1+1 - jsr CALC ; get data for RIGHT - lda BITMASKR,x - sta TEMP3 - - pla ; recall data for LEFT - sta X1+1 - pla - sta X1 ; put left address into X1 - pla - - cmp #%11111111 ; if left bit <> 0 - beq @L1 - sta TEMP2 ; do left byte only... - lda X1 - ldy X1+1 - jsr VDCSetSourceAddr - jsr VDCReadByte - sta TEMP - eor BITMASK - and TEMP2 - eor TEMP - pha - lda X1 - ldy X1+1 - jsr VDCSetSourceAddr - pla - jsr VDCWriteByte - inc X1 ; ... and proceed - bne @L1 - inc X1+1 - - ; do right byte (if Y2=0 ++ADDR and skip) -@L1: lda TEMP3 - cmp #%11111111 ; if right bit <> 7 - bne @L11 - inc ADDR ; right bit = 7 - the next one is the last - bne @L10 - inc ADDR+1 -@L10: bne @L2 - -@L11: lda ADDR ; do right byte only... - ldy ADDR+1 - jsr VDCSetSourceAddr - jsr VDCReadByte - sta TEMP - eor BITMASK - and TEMP3 - eor TEMP - pha - lda ADDR - ldy ADDR+1 - jsr VDCSetSourceAddr - pla - jsr VDCWriteByte - -@L2: ; do the fill in the middle - lda ADDR ; calculate offset in full bytes - sec - sbc X1 - beq @L3 ; if equal - there are no more bytes - sta ADDR - - lda X1 ; setup for the left side - ldy X1+1 - jsr VDCSetSourceAddr - lda BITMASK ; get color - jsr VDCWriteByte ; put 1st value - ldx ADDR - dex - beq @L3 ; 1 byte already written - - stx ADDR ; if there are more bytes - fill them... - ldx #VDC_VSCROLL - lda #0 - jsr VDCWriteReg ; setup for fill - ldx #VDC_COUNT - lda ADDR - jsr VDCWriteReg ; ... fill them NOW! - -@L3: pla - sta X1+1 - pla - sta X1 - rts - ; ------------------------------------------------------------------------ ; LINE: Draw a line from X1/Y1 to X2/Y2, where X1/Y1 = ptr1/ptr2 and ; X2/Y2 = ptr3/ptr4 using the current drawing color. @@ -906,20 +789,128 @@ LINE: BAR: inc Y2 - bne @L0 + bne HORLINE inc Y2+1 -@L0: jsr HORLINE + +; Original code for a horizontal line + +HORLINE: + lda X1 + pha + lda X1+1 + pha + jsr CALC ; get data for LEFT + lda BITMASKL,x ; remember left address and bitmask + pha + lda ADDR + pha + lda ADDR+1 + pha + + lda X2 + sta X1 + lda X2+1 + sta X1+1 + jsr CALC ; get data for RIGHT + lda BITMASKR,x + sta TEMP3 + + pla ; recall data for LEFT + sta X1+1 + pla + sta X1 ; put left address into X1 + pla + + cmp #%11111111 ; if left bit <> 0 + beq @L1 + sta TEMP2 ; do left byte only... + lda X1 + ldy X1+1 + jsr VDCSetSourceAddr + jsr VDCReadByte + sta TEMP + eor BITMASK + and TEMP2 + eor TEMP + pha + lda X1 + ldy X1+1 + jsr VDCSetSourceAddr + pla + jsr VDCWriteByte + inc X1 ; ... and proceed + bne @L1 + inc X1+1 + + ; do right byte (if Y2=0 ++ADDR and skip) +@L1: lda TEMP3 + cmp #%11111111 ; if right bit <> 7 + bne @L11 + inc ADDR ; right bit = 7 - the next one is the last + bne @L10 + inc ADDR+1 +@L10: bne @L2 + +@L11: lda ADDR ; do right byte only... + ldy ADDR+1 + jsr VDCSetSourceAddr + jsr VDCReadByte + sta TEMP + eor BITMASK + and TEMP3 + eor TEMP + pha + lda ADDR + ldy ADDR+1 + jsr VDCSetSourceAddr + pla + jsr VDCWriteByte + +@L2: ; do the fill in the middle + lda ADDR ; calculate offset in full bytes + sec + sbc X1 + beq @L3 ; if equal - there are no more bytes + sta ADDR + + lda X1 ; setup for the left side + ldy X1+1 + jsr VDCSetSourceAddr + lda BITMASK ; get color + jsr VDCWriteByte ; put 1st value + ldx ADDR + dex + beq @L3 ; 1 byte already written + + stx ADDR ; if there are more bytes - fill them... + ldx #VDC_VSCROLL + lda #0 + jsr VDCWriteReg ; setup for fill + ldx #VDC_COUNT + lda ADDR + jsr VDCWriteReg ; ... fill them NOW! + +@L3: pla + sta X1+1 + pla + sta X1 + +; End of horizontal line code + inc Y1 - bne @L1 + bne @L4 inc Y1+1 -@L1: lda Y1 +@L4: lda Y1 cmp Y2 - bne @L0 + bne @L5 lda Y1+1 cmp Y2+1 - bne @L0 + bne @L5 rts +@L5: jmp HORLINE + + ; ------------------------------------------------------------------------ ; CIRCLE: Draw a circle around the center X1/Y1 (= ptr1/ptr2) with the ; radius in tmp1 and the current drawing color.