With this commit, the "default" layout is replaced by the splith and
splitv layouts. splith is equivalent to default with orientation
horizontal and splitv is equivalent to default with orientation
vertical.
The "split h" and "split v" commands continue to work as before, they
split the current container and you will end up in a split container
with layout splith (after "split h") or splitv (after "split v").
To change a splith container into a splitv container, use either "layout
splitv" or "layout toggle split". The latter command is used in the
default config as mod+l (previously "layout default"). In case you have
"layout default" in your config file, it is recommended to just replace
it by "layout toggle split", which will work as "layout default" did
before when pressing it once, but toggle between horizontal/vertical
when pressing it repeatedly.
The rationale behind this commit is that it’s cleaner to have all
parameters that influence how windows are rendered in the layout itself
rather than having a special parameter in combination with only one
layout. This enables us to change existing split containers in all cases
without breaking existing features (see ticket #464). Also, users should
feel more confident about whether they are actually splitting or just
changing an existing split container now.
As a nice side-effect, this commit brings back the "layout toggle"
feature we once had in i3 version 3 (see the userguide).
AFAIK, it is safe to use in-place restart to upgrade into versions
after this commit (switching to an older version will break your layout,
though).
This is necessary because the autobuilder uses a dist tarball to build
i3 from. If we store $VERSION, the autobuiluder binaries will not run in
developer mode, thus defeating the purpose of developer mode.
cfgparse: Write custom scripts for i3-sensible-terminal
This workaround is necessary for terminal emulators which parse -e in a
different way: some accept a list of arguments (-e command arg1 arg2 …),
some accept only one argument (-e "command arg1 arg2 …"). Therefore, we
just create a script and pass that as the one and only argument.
config-wizard: use the level 0 keysym whenever it’s unambiguous
From the code:
Try to use the keysym on the first level (lower-case). In case
this doesn’t make it ambiguous (think of a keyboard layout
having '1' on two different keys, but '!' only on keycode 10),
we’ll stick with the keysym of the first level.
This reduces a lot of confusion for users who switch keyboard
layouts from qwerty to qwertz or other slight variations of
qwerty (yes, that happens quite often).
When a workspace marked 'urgent', i3bar unhide
itself. if I want to hide it again, I must press the
modifier.This sometimes annoys me.
In this patch I change the above behavior to this:
If a urgent workspace occurs, i3bar will unhide itself;
and when you navigates away from the last urgent
workspace and there is no more urgent workspace, i3bar
will hide itself.
resizing: traverse containers up properly (+test) (Thanks oblique)
In certain situations (when you have a h-split within a h-split) you
couldn’t properly resize previously. This commit makes the resize
command properly traverse up the containers.
yajl1 has the status yajl_status_insufficient_data, which in our stream
parsing context basically means "ok". Therefore, in yajl1, we no longer
print an error in this case.
While it’s generally intended that wait_for_window is not called within
this testcase, in the first test instruction it was a mistake. The
window in fact gets mapped and therefore we should call wait_for_window.
This fixes a race condition when running the tests. I think that the X11
server has more time to clean up the resources when we do an explicit
disconnect. The symptom I was seeing was that sometimes, i3 couldn’t
become the window manager on one of the Xdummy instances.
…by using the new syntax which will not trigger i3-nagbar. Checking for
i3-nagbar is inherently prone to race conditions since i3-nagbar does
not communicate in any way that it’s there.
…by getting the socket path from i3 and then checking that it conforms
to what we expect. Previously we monitored /tmp, which can go wrong in
various ways, especially since i3’s directory within /tmp is not
predictable (by design).
i3bar: handle clicks with negative coordinates (Thanks Julian)
This can happen if you move your mouse pointer to the very left of the
screen and then click. For better usability, we handle this edge case
like a click on pixel 0.