From 019347b14c7612eef5998f9a819ff23f7fd76696 Mon Sep 17 00:00:00 2001 From: Michael Stapelberg Date: Fri, 30 Dec 2011 11:23:15 +0100 Subject: [PATCH] update comment in include/data.h --- include/data.h | 40 ++++++++++++++++++++++++++++++++-------- 1 file changed, 32 insertions(+), 8 deletions(-) diff --git a/include/data.h b/include/data.h index ad50e81f..42715543 100644 --- a/include/data.h +++ b/include/data.h @@ -21,13 +21,20 @@ #include "queue.h" /* - * To get the big concept: There are helper structures like struct Colorpixel - * or struct Stack_Window. Everything which is also defined as type (see + * To get the big concept: There are helper structures like struct + * Workspace_Assignment. Every struct which is also defined as type (see * forward definitions) is considered to be a major structure, thus important. * - * Let’s start from the biggest to the smallest: + * The following things are all stored in a 'Con', from very high level (the + * biggest Cons) to very small (a single window): * - * TODO + * 1) X11 root window (as big as all your outputs combined) + * 2) output (like LVDS1) + * 3) content container, dockarea containers + * 4) workspaces + * 5) split containers + * ... (you can arbitrarily nest split containers) + * 6) X11 window containers * */ @@ -177,7 +184,7 @@ struct regex { /** * Holds a keybinding, consisting of a keycode combined with modifiers and the - * command which is executed as soon as the key is pressed (see src/command.c) + * command which is executed as soon as the key is pressed (see src/cfgparse.y) * */ struct Binding { @@ -256,6 +263,11 @@ struct xoutput { TAILQ_ENTRY(xoutput) outputs; }; +/** + * A 'Window' is a type which contains an xcb_window_t and all the related + * information (hints like _NET_WM_NAME for that window). + * + */ struct Window { xcb_window_t id; @@ -304,6 +316,14 @@ struct Window { Assignment **ran_assignments; }; +/** + * A "match" is a data structure which acts like a mask or expression to match + * certain windows or not. For example, when using commands, you can specify a + * command like this: [title="*Firefox*"] kill. The title member of the match + * data structure will then be filled and i3 will check each window using + * match_matches_window() to find the windows affected by this command. + * + */ struct Match { struct regex *title; struct regex *application; @@ -339,9 +359,9 @@ struct Match { /** * An Assignment makes specific windows go to a specific workspace/output or * run a command for that window. With this mechanism, the user can -- for - * example -- make specific windows floating or assign his browser to workspace - * "www". Checking if a window is assigned works by comparing the Match data - * structure with the window (see match_matches_window()). + * example -- assign his browser to workspace "www". Checking if a window is + * assigned works by comparing the Match data structure with the window (see + * match_matches_window()). * */ struct Assignment { @@ -376,6 +396,10 @@ struct Assignment { TAILQ_ENTRY(Assignment) assignments; }; +/** + * A 'Con' represents everything from the X11 root window down to a single X11 window. + * + */ struct Con { bool mapped; enum { -- 2.39.5