From 2cd4b5109a59c3743b38369359c389cc1b9edab4 Mon Sep 17 00:00:00 2001 From: Greg King Date: Sun, 24 Mar 2019 14:39:04 -0400 Subject: [PATCH] Fixed LinuxDoc Tools issues in some verbatim blocks in the Atari document. --- doc/atari.sgml | 22 +++++++++++----------- 1 file changed, 11 insertions(+), 11 deletions(-) diff --git a/doc/atari.sgml b/doc/atari.sgml index 1affc8362..eecd1b803 100644 --- a/doc/atari.sgml +++ b/doc/atari.sgml @@ -297,13 +297,13 @@ This also includes access to operating system locations (e.g. hardware shadow re " + ... OS.savmsc = ScreenMemory; OS.color4 = 14; // white frame if (OS.stick0 != 15 || OS.ch != 255) // key or stick input? ... - + Please note that memory location 762/$2FA is called " + ... unsigned char ScreenMemory[100]; @@ -393,12 +393,12 @@ void DisplayList = DL_BLK4, DL_CHR20x8x2, DL_JVB, - &DisplayList + &DisplayList }; ... OS.sdlst = &DisplayList; ... - + Please inspect the + #include <atari_screen_charmap.h> char pcScreenMappingString[] = "Hello Atari!"; #include <atari_atascii_charmap.h> char pcAtasciiMappingString[] = "Hello Atari!"; - + delivers correct results, while - + #include <atari_screen_charmap.h> char* pcScreenMappingString = "Hello Atari!"; #include <atari_atascii_charmap.h> char* pcAtasciiMappingString = "Hello Atari!"; - + does not. @@ -471,7 +471,7 @@ For direct keyboard scanning in conjunction with e.g. the OS location "CH" (764/ all keyboard codes are available as defined values on C and assembler side. Example: - + ... while (!kbhit()); switch (OS.ch) @@ -484,7 +484,7 @@ Example: ... } ... - + You can find the C defines in the file "