From 684ad6b85707fa52dcd4b875b088808037174d84 Mon Sep 17 00:00:00 2001 From: Kurt Zeilenga Date: Sun, 25 Oct 1998 17:31:07 +0000 Subject: [PATCH] Add VC++ projects/workspaces from AC branch. --- libraries/libldif/libldif.dsp | 82 ++++++++++++++++++++++++ libraries/libldif/libldif.dsw | 29 +++++++++ libraries/liblutil/liblutil.dsp | 106 ++++++++++++++++++++++++++++++++ libraries/liblutil/liblutil.dsw | 29 +++++++++ 4 files changed, 246 insertions(+) create mode 100644 libraries/libldif/libldif.dsp create mode 100644 libraries/libldif/libldif.dsw create mode 100644 libraries/liblutil/liblutil.dsp create mode 100644 libraries/liblutil/liblutil.dsw diff --git a/libraries/libldif/libldif.dsp b/libraries/libldif/libldif.dsp new file mode 100644 index 0000000000..72402a4370 --- /dev/null +++ b/libraries/libldif/libldif.dsp @@ -0,0 +1,82 @@ +# Microsoft Developer Studio Project File - Name="libldif" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 5.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Static Library" 0x0104 + +CFG=libldif - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "libldif.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "libldif.mak" CFG="libldif - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "libldif - Win32 Release" (based on "Win32 (x86) Static Library") +!MESSAGE "libldif - Win32 Debug" (based on "Win32 (x86) Static Library") +!MESSAGE + +# Begin Project +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe + +!IF "$(CFG)" == "libldif - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c +# ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo + +!ELSEIF "$(CFG)" == "libldif - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c +# ADD CPP /nologo /W4 /GX /Z7 /Od /I "..\..\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo /out:"..\Debug\libldif.lib" + +!ENDIF + +# Begin Target + +# Name "libldif - Win32 Release" +# Name "libldif - Win32 Debug" +# Begin Source File + +SOURCE=.\line64.c +# End Source File +# End Target +# End Project diff --git a/libraries/libldif/libldif.dsw b/libraries/libldif/libldif.dsw new file mode 100644 index 0000000000..d692d5b4fd --- /dev/null +++ b/libraries/libldif/libldif.dsw @@ -0,0 +1,29 @@ +Microsoft Developer Studio Workspace File, Format Version 5.00 +# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE! + +############################################################################### + +Project: "libldif"=.\libldif.dsp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ +}}} + +############################################################################### + +Global: + +Package=<5> +{{{ +}}} + +Package=<3> +{{{ +}}} + +############################################################################### + diff --git a/libraries/liblutil/liblutil.dsp b/libraries/liblutil/liblutil.dsp new file mode 100644 index 0000000000..25674c47b0 --- /dev/null +++ b/libraries/liblutil/liblutil.dsp @@ -0,0 +1,106 @@ +# Microsoft Developer Studio Project File - Name="liblutil" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 5.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Static Library" 0x0104 + +CFG=liblutil - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "liblutil.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "liblutil.mak" CFG="liblutil - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "liblutil - Win32 Release" (based on "Win32 (x86) Static Library") +!MESSAGE "liblutil - Win32 Debug" (based on "Win32 (x86) Static Library") +!MESSAGE + +# Begin Project +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe + +!IF "$(CFG)" == "liblutil - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c +# ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo + +!ELSEIF "$(CFG)" == "liblutil - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "..\Debug" +# PROP Intermediate_Dir "Debug" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c +# ADD CPP /nologo /W4 /GX /Z7 /Od /I "..\..\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo + +!ENDIF + +# Begin Target + +# Name "liblutil - Win32 Release" +# Name "liblutil - Win32 Debug" +# Begin Source File + +SOURCE=.\base64.c +# End Source File +# Begin Source File + +SOURCE=.\getopt.c +# End Source File +# Begin Source File + +SOURCE=..\..\include\lutil.h +# End Source File +# Begin Source File + +SOURCE=..\..\include\lutil_md5.h +# End Source File +# Begin Source File + +SOURCE=..\..\include\lutil_sha1.h +# End Source File +# Begin Source File + +SOURCE=.\md5.c +# End Source File +# Begin Source File + +SOURCE=.\sha1.c +# End Source File +# End Target +# End Project diff --git a/libraries/liblutil/liblutil.dsw b/libraries/liblutil/liblutil.dsw new file mode 100644 index 0000000000..2aaef3b026 --- /dev/null +++ b/libraries/liblutil/liblutil.dsw @@ -0,0 +1,29 @@ +Microsoft Developer Studio Workspace File, Format Version 5.00 +# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE! + +############################################################################### + +Project: "liblutil"=.\liblutil.dsp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ +}}} + +############################################################################### + +Global: + +Package=<5> +{{{ +}}} + +Package=<3> +{{{ +}}} + +############################################################################### + -- 2.39.5