From 786b3a7fe8d5e27f4bd6b7fe991c647d1b3dea43 Mon Sep 17 00:00:00 2001 From: cuz Date: Tue, 5 Nov 2002 20:33:50 +0000 Subject: [PATCH] Moved _vic.h to _vic2.h. Renamed __vic to __vic2. Added a new file _vic.h for the VIC (1) used in the VIC20. Added the VIC chip to vic20.h. git-svn-id: svn://svn.cc65.org/cc65/trunk@1492 b7a2c559-68d2-44c3-8de9-860c34a00d81 --- include/_vic.h | 69 ++++++++------------------------ include/_vic2.h | 102 +++++++++++++++++++++++++++++++++++++++++++++++ include/c128.h | 6 +-- include/c64.h | 8 ++-- include/cbm510.h | 8 ++-- include/vic20.h | 6 +++ 6 files changed, 136 insertions(+), 63 deletions(-) create mode 100644 include/_vic2.h diff --git a/include/_vic.h b/include/_vic.h index 058971404..7074aedba 100644 --- a/include/_vic.h +++ b/include/_vic.h @@ -1,12 +1,12 @@ /*****************************************************************************/ /* */ -/* _vic.h */ +/* _vic.h */ /* */ -/* Internal include file, do not use directly */ +/* Internal include file, do not use directly */ /* */ /* */ /* */ -/* (C) 1998-2000 Ullrich von Bassewitz */ +/* (C) 2002 Ullrich von Bassewitz */ /* Wacholderweg 14 */ /* D-70597 Stuttgart */ /* EMail: uz@musoftware.de */ @@ -40,57 +40,22 @@ /* Define a structure with the vic register offsets */ struct __vic { - unsigned char spr0_x; /* Sprite 0, X coordinate */ - unsigned char spr0_y; /* Sprite 0, Y coordinate */ - unsigned char spr1_x; /* Sprite 1, X coordinate */ - unsigned char spr1_y; /* Sprite 1, Y coordinate */ - unsigned char spr2_x; /* Sprite 2, X coordinate */ - unsigned char spr2_y; /* Sprite 2, Y coordinate */ - unsigned char spr3_x; /* Sprite 3, X coordinate */ - unsigned char spr3_y; /* Sprite 3, Y coordinate */ - unsigned char spr4_x; /* Sprite 4, X coordinate */ - unsigned char spr4_y; /* Sprite 4, Y coordinate */ - unsigned char spr5_x; /* Sprite 5, X coordinate */ - unsigned char spr5_y; /* Sprite 5, Y coordinate */ - unsigned char spr6_x; /* Sprite 6, X coordinate */ - unsigned char spr6_y; /* Sprite 6, Y coordinate */ - unsigned char spr7_x; /* Sprite 7, X coordinate */ - unsigned char spr7_y; /* Sprite 7, Y coordinate */ - unsigned char spr_hi_x; /* High bits of X coordinate */ - unsigned char ctrl1; /* Control register 1 */ - unsigned char rasterline; /* Current raster line */ + unsigned char leftborder; + unsigned char upperborder; + unsigned char charsperline; /* Characters per line */ + unsigned char linecount; /* Number of lines */ + unsigned char rasterline; /* Current raster line */ + unsigned char addr; /* Address of chargen and video ram */ unsigned char strobe_x; /* Light pen, X position */ unsigned char strobe_y; /* Light pen, Y position */ - unsigned char spr_ena; /* Enable sprites */ - unsigned char ctrl2; /* Control register 2 */ - unsigned char spr_exp_x; /* Expand sprites in X dir */ - unsigned char addr; /* Address of chargen and video ram */ - unsigned char irr; /* Interrupt request register */ - unsigned char imr; /* Interrupt mask register */ - unsigned char spr_bg_prio; /* Priority to background */ - unsigned char spr_mcolor; /* Sprite multicolor bits */ - unsigned char spr_exp_y; /* Expand sprites in Y dir */ - unsigned char spr_coll; /* Sprite/sprite collision reg */ - unsigned char spr_bg_coll; /* Sprite/background collision reg */ - unsigned char bordercolor; /* Border color */ - unsigned char bgcolor0; /* Background color 0 */ - unsigned char bgcolor1; /* Background color 1 */ - unsigned char bgcolor2; /* Background color 2 */ - unsigned char bgcolor3; /* Background color 3 */ - unsigned char spr_mcolor0; /* Color 0 for multicolor sprites */ - unsigned char spr_mcolor1; /* Color 1 for multicolor sprites */ - unsigned char spr0_color; /* Color sprite 0 */ - unsigned char spr1_color; /* Color sprite 1 */ - unsigned char spr2_color; /* Color sprite 2 */ - unsigned char spr3_color; /* Color sprite 3 */ - unsigned char spr4_color; /* Color sprite 4 */ - unsigned char spr5_color; /* Color sprite 5 */ - unsigned char spr6_color; /* Color sprite 6 */ - unsigned char spr7_color; /* Color sprite 7 */ - - /* The following ones are only valid in the C128: */ - unsigned char x_kbd; /* Additional keyboard lines */ - unsigned char clock; /* Clock switch bit */ + unsigned char analog_x; /* Analog input X */ + unsigned char analog_y; /* Analog input Y */ + unsigned char voice1; /* Sound generator #1 */ + unsigned char voice2; /* Sound generator #2 */ + unsigned char voice3; /* Sound generator #3 */ + unsigned char noise; /* Noise generator */ + unsigned char volume_color; /* Bits 0..3: volume, 4..7: color */ + unsigned char bg_border_color;/* Background and border color */ }; diff --git a/include/_vic2.h b/include/_vic2.h new file mode 100644 index 000000000..06aa4e462 --- /dev/null +++ b/include/_vic2.h @@ -0,0 +1,102 @@ +/*****************************************************************************/ +/* */ +/* _vic2.h */ +/* */ +/* Internal include file, do not use directly */ +/* */ +/* */ +/* */ +/* (C) 1998-2000 Ullrich von Bassewitz */ +/* Wacholderweg 14 */ +/* D-70597 Stuttgart */ +/* EMail: uz@musoftware.de */ +/* */ +/* */ +/* This software is provided 'as-is', without any expressed or implied */ +/* warranty. In no event will the authors be held liable for any damages */ +/* arising from the use of this software. */ +/* */ +/* Permission is granted to anyone to use this software for any purpose, */ +/* including commercial applications, and to alter it and redistribute it */ +/* freely, subject to the following restrictions: */ +/* */ +/* 1. The origin of this software must not be misrepresented; you must not */ +/* claim that you wrote the original software. If you use this software */ +/* in a product, an acknowledgment in the product documentation would be */ +/* appreciated but is not required. */ +/* 2. Altered source versions must be plainly marked as such, and must not */ +/* be misrepresented as being the original software. */ +/* 3. This notice may not be removed or altered from any source */ +/* distribution. */ +/* */ +/*****************************************************************************/ + + + +#ifndef __VIC2_H +#define __VIC2_H + + + +/* Define a structure with the vic register offsets */ +struct __vic2 { + unsigned char spr0_x; /* Sprite 0, X coordinate */ + unsigned char spr0_y; /* Sprite 0, Y coordinate */ + unsigned char spr1_x; /* Sprite 1, X coordinate */ + unsigned char spr1_y; /* Sprite 1, Y coordinate */ + unsigned char spr2_x; /* Sprite 2, X coordinate */ + unsigned char spr2_y; /* Sprite 2, Y coordinate */ + unsigned char spr3_x; /* Sprite 3, X coordinate */ + unsigned char spr3_y; /* Sprite 3, Y coordinate */ + unsigned char spr4_x; /* Sprite 4, X coordinate */ + unsigned char spr4_y; /* Sprite 4, Y coordinate */ + unsigned char spr5_x; /* Sprite 5, X coordinate */ + unsigned char spr5_y; /* Sprite 5, Y coordinate */ + unsigned char spr6_x; /* Sprite 6, X coordinate */ + unsigned char spr6_y; /* Sprite 6, Y coordinate */ + unsigned char spr7_x; /* Sprite 7, X coordinate */ + unsigned char spr7_y; /* Sprite 7, Y coordinate */ + unsigned char spr_hi_x; /* High bits of X coordinate */ + unsigned char ctrl1; /* Control register 1 */ + unsigned char rasterline; /* Current raster line */ + unsigned char strobe_x; /* Light pen, X position */ + unsigned char strobe_y; /* Light pen, Y position */ + unsigned char spr_ena; /* Enable sprites */ + unsigned char ctrl2; /* Control register 2 */ + unsigned char spr_exp_x; /* Expand sprites in X dir */ + unsigned char addr; /* Address of chargen and video ram */ + unsigned char irr; /* Interrupt request register */ + unsigned char imr; /* Interrupt mask register */ + unsigned char spr_bg_prio; /* Priority to background */ + unsigned char spr_mcolor; /* Sprite multicolor bits */ + unsigned char spr_exp_y; /* Expand sprites in Y dir */ + unsigned char spr_coll; /* Sprite/sprite collision reg */ + unsigned char spr_bg_coll; /* Sprite/background collision reg */ + unsigned char bordercolor; /* Border color */ + unsigned char bgcolor0; /* Background color 0 */ + unsigned char bgcolor1; /* Background color 1 */ + unsigned char bgcolor2; /* Background color 2 */ + unsigned char bgcolor3; /* Background color 3 */ + unsigned char spr_mcolor0; /* Color 0 for multicolor sprites */ + unsigned char spr_mcolor1; /* Color 1 for multicolor sprites */ + unsigned char spr0_color; /* Color sprite 0 */ + unsigned char spr1_color; /* Color sprite 1 */ + unsigned char spr2_color; /* Color sprite 2 */ + unsigned char spr3_color; /* Color sprite 3 */ + unsigned char spr4_color; /* Color sprite 4 */ + unsigned char spr5_color; /* Color sprite 5 */ + unsigned char spr6_color; /* Color sprite 6 */ + unsigned char spr7_color; /* Color sprite 7 */ + + /* The following ones are only valid in the C128: */ + unsigned char x_kbd; /* Additional keyboard lines */ + unsigned char clock; /* Clock switch bit */ +}; + + + +/* End of _vic2.h */ +#endif + + + diff --git a/include/c128.h b/include/c128.h index 0cb08dc78..85782aef3 100644 --- a/include/c128.h +++ b/include/c128.h @@ -6,7 +6,7 @@ /* */ /* */ /* */ -/* (C) 1998-2001 Ullrich von Bassewitz */ +/* (C) 1998-2002 Ullrich von Bassewitz */ /* Wacholderweg 14 */ /* D-70597 Stuttgart */ /* EMail: uz@musoftware.de */ @@ -78,8 +78,8 @@ /* Define hardware */ -#include <_vic.h> -#define VIC (*(struct __vic*)0xD000) +#include <_vic2.h> +#define VIC (*(struct __vic2*)0xD000) #include <_sid.h> #define SID (*(struct __sid*)0xD400) diff --git a/include/c64.h b/include/c64.h index 05dcde047..2191b742f 100644 --- a/include/c64.h +++ b/include/c64.h @@ -6,7 +6,7 @@ /* */ /* */ /* */ -/* (C) 1998-2001 Ullrich von Bassewitz */ +/* (C) 1998-2002 Ullrich von Bassewitz */ /* Wacholderweg 14 */ /* D-70597 Stuttgart */ /* EMail: uz@musoftware.de */ @@ -78,8 +78,8 @@ /* Define hardware */ -#include <_vic.h> -#define VIC (*(struct __vic*)0xD000) +#include <_vic2.h> +#define VIC (*(struct __vic2*)0xD000) #include <_sid.h> #define SID (*(struct __sid*)0xD400) @@ -97,6 +97,6 @@ /* End of c64.h */ #endif - + diff --git a/include/cbm510.h b/include/cbm510.h index d4785d557..c429d80ec 100644 --- a/include/cbm510.h +++ b/include/cbm510.h @@ -6,7 +6,7 @@ /* */ /* */ /* */ -/* (C) 2001 Ullrich von Bassewitz */ +/* (C) 2001-2002 Ullrich von Bassewitz */ /* Wacholderweg 14 */ /* D-70597 Stuttgart */ /* EMail: uz@musoftware.de */ @@ -98,9 +98,9 @@ void __fastcall__ pokewsys (unsigned addr, unsigned val); /* Define hardware */ -#include <_vic.h> -#define VIC (*(struct __vic*)0xD800) - +#include <_vic2.h> +#define VIC (*(struct __vic2*)0xD800) + #include <_sid.h> #define SID (*(struct __sid*)0xDA00) diff --git a/include/vic20.h b/include/vic20.h index ae77dea20..0c4da418e 100644 --- a/include/vic20.h +++ b/include/vic20.h @@ -77,6 +77,12 @@ +/* Define hardware */ +#include <_vic.h> +#define VIC (*(struct __vic*)0x9000) + + + /* Define special memory areas */ #define COLOR_RAM ((unsigned char*)0x9600) -- 2.39.5