From f26a344dfa00d3b53a92e374612833e31ff11705 Mon Sep 17 00:00:00 2001 From: Michael Stapelberg Date: Wed, 12 Oct 2011 22:29:39 +0100 Subject: [PATCH] reformat include/config.h --- include/config.h | 198 +++++++++++++++++++++++------------------------ 1 file changed, 99 insertions(+), 99 deletions(-) diff --git a/include/config.h b/include/config.h index 337db8fb..24754751 100644 --- a/include/config.h +++ b/include/config.h @@ -1,5 +1,5 @@ /* - * vim:ts=8:expandtab + * vim:ts=4:sw=4:expandtab * * i3 - an improved dynamic tiling window manager * @@ -32,17 +32,17 @@ extern SLIST_HEAD(modes_head, Mode) modes; * */ struct context { - bool has_errors; + bool has_errors; - int line_number; - char *line_copy; - const char *filename; + int line_number; + char *line_copy; + const char *filename; - char *compact_error; + char *compact_error; - /* These are the same as in YYLTYPE */ - int first_column; - int last_column; + /* These are the same as in YYLTYPE */ + int first_column; + int last_column; }; /** @@ -51,9 +51,9 @@ struct context { * */ struct Colortriple { - uint32_t border; - uint32_t background; - uint32_t text; + uint32_t border; + uint32_t background; + uint32_t text; }; /** @@ -62,11 +62,11 @@ struct Colortriple { * */ struct Variable { - char *key; - char *value; - char *next_match; + char *key; + char *value; + char *next_match; - SLIST_ENTRY(Variable) variables; + SLIST_ENTRY(Variable) variables; }; /** @@ -76,10 +76,10 @@ struct Variable { * */ struct Mode { - char *name; - struct bindings_head *bindings; + char *name; + struct bindings_head *bindings; - SLIST_ENTRY(Mode) modes; + SLIST_ENTRY(Mode) modes; }; /** @@ -88,86 +88,86 @@ struct Mode { * */ struct Config { - const char *terminal; - i3Font font; - - char *ipc_socket_path; - const char *restart_state_path; - - int default_layout; - int container_stack_limit; - int container_stack_limit_value; - - /** Default orientation for new containers */ - int default_orientation; - - /** By default, focus follows mouse. If the user explicitly wants to - * turn this off (and instead rely only on the keyboard for changing - * focus), we allow him to do this with this relatively special option. - * It is not planned to add any different focus models. */ - bool disable_focus_follows_mouse; - - /** By default, a workspace bar is drawn at the bottom of the screen. - * If you want to have a more fancy bar, it is recommended to replace - * the whole bar by dzen2, for example using the i3-wsbar script which - * comes with i3. Thus, you can turn it off entirely. */ - bool disable_workspace_bar; - - /** Think of the following layout: Horizontal workspace with a tabbed - * con on the left of the screen and a terminal on the right of the - * screen. You are in the second container in the tabbed container and - * focus to the right. By default, i3 will set focus to the terminal on - * the right. If you are in the first container in the tabbed container - * however, focusing to the left will wrap. This option forces i3 to - * always wrap, which will result in you having to use "focus parent" - * more often. */ - bool force_focus_wrapping; - - /** By default, use the RandR API for multi-monitor setups. - * Unfortunately, the nVidia binary graphics driver doesn't support - * this API. Instead, it only support the less powerful Xinerama API, - * which can be enabled by this option. - * - * Note: this option takes only effect on the initial startup (eg. - * reconfiguration is not possible). On startup, the list of screens - * is fetched once and never updated. */ - bool force_xinerama; - - /** Automatic workspace back and forth switching. If this is set, a - * switch to the currently active workspace will switch to the - * previously focused one instead, making it possible to fast toggle - * between two workspaces. */ - bool workspace_auto_back_and_forth; - - /** The default border style for new windows. */ - border_style_t default_border; - - /** The default border style for new floating windows. */ - border_style_t default_floating_border; - - /** The modifier which needs to be pressed in combination with your mouse - * buttons to do things with floating windows (move, resize) */ - uint32_t floating_modifier; - - /* Color codes are stored here */ - struct config_client { - uint32_t background; - struct Colortriple focused; - struct Colortriple focused_inactive; - struct Colortriple unfocused; - struct Colortriple urgent; - } client; - struct config_bar { - struct Colortriple focused; - struct Colortriple unfocused; - struct Colortriple urgent; - } bar; - - /** What should happen when a new popup is opened during fullscreen mode */ - enum { - PDF_LEAVE_FULLSCREEN = 0, - PDF_IGNORE = 1 - } popup_during_fullscreen; + const char *terminal; + i3Font font; + + char *ipc_socket_path; + const char *restart_state_path; + + int default_layout; + int container_stack_limit; + int container_stack_limit_value; + + /** Default orientation for new containers */ + int default_orientation; + + /** By default, focus follows mouse. If the user explicitly wants to + * turn this off (and instead rely only on the keyboard for changing + * focus), we allow him to do this with this relatively special option. + * It is not planned to add any different focus models. */ + bool disable_focus_follows_mouse; + + /** By default, a workspace bar is drawn at the bottom of the screen. + * If you want to have a more fancy bar, it is recommended to replace + * the whole bar by dzen2, for example using the i3-wsbar script which + * comes with i3. Thus, you can turn it off entirely. */ + bool disable_workspace_bar; + + /** Think of the following layout: Horizontal workspace with a tabbed + * con on the left of the screen and a terminal on the right of the + * screen. You are in the second container in the tabbed container and + * focus to the right. By default, i3 will set focus to the terminal on + * the right. If you are in the first container in the tabbed container + * however, focusing to the left will wrap. This option forces i3 to + * always wrap, which will result in you having to use "focus parent" + * more often. */ + bool force_focus_wrapping; + + /** By default, use the RandR API for multi-monitor setups. + * Unfortunately, the nVidia binary graphics driver doesn't support + * this API. Instead, it only support the less powerful Xinerama API, + * which can be enabled by this option. + * + * Note: this option takes only effect on the initial startup (eg. + * reconfiguration is not possible). On startup, the list of screens + * is fetched once and never updated. */ + bool force_xinerama; + + /** Automatic workspace back and forth switching. If this is set, a + * switch to the currently active workspace will switch to the + * previously focused one instead, making it possible to fast toggle + * between two workspaces. */ + bool workspace_auto_back_and_forth; + + /** The default border style for new windows. */ + border_style_t default_border; + + /** The default border style for new floating windows. */ + border_style_t default_floating_border; + + /** The modifier which needs to be pressed in combination with your mouse + * buttons to do things with floating windows (move, resize) */ + uint32_t floating_modifier; + + /* Color codes are stored here */ + struct config_client { + uint32_t background; + struct Colortriple focused; + struct Colortriple focused_inactive; + struct Colortriple unfocused; + struct Colortriple urgent; + } client; + struct config_bar { + struct Colortriple focused; + struct Colortriple unfocused; + struct Colortriple urgent; + } bar; + + /** What should happen when a new popup is opened during fullscreen mode */ + enum { + PDF_LEAVE_FULLSCREEN = 0, + PDF_IGNORE = 1 + } popup_during_fullscreen; }; /** -- 2.39.5