From fadfd68b5be7be74d9bcb58d416686d27a7d5252 Mon Sep 17 00:00:00 2001 From: richardbarry Date: Sun, 11 May 2008 13:44:43 +0000 Subject: [PATCH] Comment changes only. git-svn-id: https://svn.code.sf.net/p/freertos/code/trunk@351 1d2547de-c912-0410-9cb9-b8ca96c0e9e2 --- Demo/PPC405_Xilinx_Virtex4_GCC/RTOSDemo/main.c | 15 ++++----------- 1 file changed, 4 insertions(+), 11 deletions(-) diff --git a/Demo/PPC405_Xilinx_Virtex4_GCC/RTOSDemo/main.c b/Demo/PPC405_Xilinx_Virtex4_GCC/RTOSDemo/main.c index 6e4e31621..561deb513 100644 --- a/Demo/PPC405_Xilinx_Virtex4_GCC/RTOSDemo/main.c +++ b/Demo/PPC405_Xilinx_Virtex4_GCC/RTOSDemo/main.c @@ -180,17 +180,10 @@ int main( void ) #if ( configUSE_FPU == 1 ) { - /* To use floating point: - - 0) Add the files contained in the RTOSDemo/flop directory to the - build. - 1) Your FPGA hardware design needs to add the APU FPU. This should - then also make the compiler options change to include the option - -mfpu=sp_full, but best to check. - 2) Set configUSE_FPU to 1 in FreeRTOSConfig.h. - 3) Set configUSE_APPLICATION_TASK_TAG to 1 in FreeRTOSConfig.h. - 4) Ensure #include "FPU_Macros.h" is contained within - FreeRTOSConfig.h (as per this example). */ + /* A different project is provided that has configUSE_FPU set to 1 + in order to demonstrate all the settings required to use the floating + point unit. If you wish to use the floating point unit do not start + with this project. */ vStartMathTasks( mainFLOP_PRIORITY ); vStartFlopRegTests(); } -- 2.39.5